=>> Building graphics/py-PyOpenGL build started at Thu May 1 02:43:05 BST 2025 port directory: /usr/ports/graphics/py-PyOpenGL package name: py311-PyOpenGL-3.1.7_1 building for: FreeBSD pkg-builder.dan.net.uk 14.2-RELEASE FreeBSD 14.2-RELEASE amd64 maintained by: python@FreeBSD.org Makefile datestamp: -rw-r--r-- 1 root wheel 1064 Mar 13 05:56 /usr/ports/graphics/py-PyOpenGL/Makefile Ports top last git commit: 5529c5919b Ports top unclean checkout: yes Port dir last git commit: 06a08e69f3 Port dir unclean checkout: no Poudriere version: poudriere-git-3.4.2 Host OSVERSION: 1402000 Jail OSVERSION: 1402000 Job Id: 06 ---Begin Environment--- SHELL=/bin/sh OSVERSION=1402000 UNAME_v=FreeBSD 14.2-RELEASE UNAME_r=14.2-RELEASE BLOCKSIZE=K MAIL=/var/mail/root MM_CHARSET=UTF-8 LANG=C.UTF-8 STATUS=1 HOME=/root PATH=/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin:/root/bin MAKE_OBJDIR_CHECK_WRITABLE=0 LOCALBASE=/usr/local USER=root POUDRIERE_NAME=poudriere-git LIBEXECPREFIX=/usr/local/libexec/poudriere POUDRIERE_VERSION=3.4.2 MASTERMNT=/usr/local/poudriere/data/.m/14-amd64-default-dan/ref LC_COLLATE=C POUDRIERE_BUILD_TYPE=bulk PACKAGE_BUILDING=yes SAVED_TERM=screen OUTPUT_REDIRECTED_STDERR=4 OUTPUT_REDIRECTED=1 PWD=/usr/local/poudriere/data/.m/14-amd64-default-dan/06/.p OUTPUT_REDIRECTED_STDOUT=3 P_PORTS_FEATURES=FLAVORS SUBPACKAGES SELECTED_OPTIONS MASTERNAME=14-amd64-default-dan SCRIPTPREFIX=/usr/local/share/poudriere SCRIPTNAME=bulk.sh OLDPWD=/usr/local/poudriere/data/.m/14-amd64-default-dan/ref/.p/pool POUDRIERE_PKGNAME=poudriere-git-3.4.2 SCRIPTPATH=/usr/local/share/poudriere/bulk.sh POUDRIEREPATH=/usr/local/bin/poudriere ---End Environment--- ---Begin Poudriere Port Flags/Env--- PORT_FLAGS= PKGENV= FLAVOR=py311 MAKE_ARGS= FLAVOR=py311 ---End Poudriere Port Flags/Env--- ---Begin OPTIONS List--- ===> The following configuration options are available for py311-PyOpenGL-3.1.7_1: TKINTER=on: Build with tkinter for X support ===> Use 'make config' to modify these settings ---End OPTIONS List--- --MAINTAINER-- python@FreeBSD.org --End MAINTAINER-- --CONFIGURE_ARGS-- --End CONFIGURE_ARGS-- --CONFIGURE_ENV-- PYTHON="/usr/local/bin/python3.11" XDG_DATA_HOME=/wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311 XDG_CONFIG_HOME=/wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311 XDG_CACHE_HOME=/wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/.cache HOME=/wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311 TMPDIR="/tmp" PATH=/wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/.bin:/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin:/root/bin PKG_CONFIG_LIBDIR=/wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/.pkgconfig:/usr/local/libdata/pkgconfig:/usr/local/share/pkgconfig:/usr/libdata/pkgconfig SHELL=/bin/sh CONFIG_SHELL=/bin/sh --End CONFIGURE_ENV-- --MAKE_ENV-- XDG_DATA_HOME=/wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311 XDG_CONFIG_HOME=/wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311 XDG_CACHE_HOME=/wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/.cache HOME=/wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311 TMPDIR="/tmp" PATH=/wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/.bin:/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin:/root/bin PKG_CONFIG_LIBDIR=/wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/.pkgconfig:/usr/local/libdata/pkgconfig:/usr/local/share/pkgconfig:/usr/libdata/pkgconfig MK_DEBUG_FILES=no MK_KERNEL_SYMBOLS=no SHELL=/bin/sh NO_LINT=YES LDSHARED="cc -shared" PYTHONDONTWRITEBYTECODE= PYTHONOPTIMIZE= PREFIX=/usr/local LOCALBASE=/usr/local CC="cc" CFLAGS="-O2 -pipe -fstack-protector-strong -fno-strict-aliasing " CPP="cpp" CPPFLAGS="" LDFLAGS=" -fstack-protector-strong " LIBS="" CXX="c++" CXXFLAGS="-O2 -pipe -fstack-protector-strong -fno-strict-aliasing " BSD_INSTALL_PROGRAM="install -s -m 555" BSD_INSTALL_LIB="install -s -m 0644" BSD_INSTALL_SCRIPT="install -m 555" BSD_INSTALL_DATA="install -m 0644" BSD_INSTALL_MAN="install -m 444" --End MAKE_ENV-- --PLIST_SUB-- PYTHON_INCLUDEDIR=include/python3.11 PYTHON_LIBDIR=lib/python3.11 PYTHON_PLATFORM=freebsd14 PYTHON_SITELIBDIR=lib/python3.11/site-packages PYTHON_SUFFIX=311 PYTHON_EXT_SUFFIX=.cpython-311 PYTHON_VER=3.11 PYTHON_VERSION=python3.11 PYTHON2="@comment " PYTHON3="" OSREL=14.2 PREFIX=%D LOCALBASE=/usr/local RESETPREFIX=/usr/local LIB32DIR=lib DOCSDIR="share/doc/PyOpenGL" EXAMPLESDIR="share/examples/PyOpenGL" DATADIR="share/PyOpenGL" WWWDIR="www/PyOpenGL" ETCDIR="etc/PyOpenGL" --End PLIST_SUB-- --SUB_LIST-- PYTHON_INCLUDEDIR=/usr/local/include/python3.11 PYTHON_LIBDIR=/usr/local/lib/python3.11 PYTHON_PLATFORM=freebsd14 PYTHON_SITELIBDIR=/usr/local/lib/python3.11/site-packages PYTHON_SUFFIX=311 PYTHON_EXT_SUFFIX=.cpython-311 PYTHON_VER=3.11 PYTHON_VERSION=python3.11 PYTHON2="@comment " PYTHON3="" PREFIX=/usr/local LOCALBASE=/usr/local DATADIR=/usr/local/share/PyOpenGL DOCSDIR=/usr/local/share/doc/PyOpenGL EXAMPLESDIR=/usr/local/share/examples/PyOpenGL WWWDIR=/usr/local/www/PyOpenGL ETCDIR=/usr/local/etc/PyOpenGL --End SUB_LIST-- ---Begin make.conf--- USE_PACKAGE_DEPENDS=yes BATCH=yes WRKDIRPREFIX=/wrkdirs PORTSDIR=/usr/ports PACKAGES=/packages DISTDIR=/distfiles FORCE_PACKAGE=yes PACKAGE_BUILDING=yes PACKAGE_BUILDING_FLAVORS=yes #### #### CCACHE_CPP2=1 WITH_SSP_PORTS=yes WITH_SSP=yes #WITH_LTO=yes DISABLE_LICENSES=yes LICENSES_ACCEPTED=AGPLv3 APACHE10 APACHE11 APACHE20 ART10 ARTPERL10 ART20 BSD BSD2CLAUSE BSD3CLAUSE BSD4CLAUSE BSL CC0-1.0 CDDL ClArtistic EPL GFDL GMGPL GPLv1 GPLv2 GPLv3 GPLv3RLE ISCL LGPL20 LGPL21 LGPL3 LPPL10 LPPL11 LPPL12 LPPL13 LPPL13a LPPL13b LPPL13c MIT MPL OpenSSL OFL10 OFL11 OWL PostgreSQL PHP202 PHP30 PHP301 PSFL RUBY ZLIB ZPL21 SVM-Light EULA ALASIR Microsoft-exFAT SIMIAN UDEVGAME unknown MTA COMMERCIAL teamspeak NO_LICENSES_DIALOGS=yes #### #### NO_IGNORE=yes DEFAULT_VERSIONS+=ssl=openssl apache=2.4 imagemagick=7 java=21 linux=c7 mysql=8.0 php=8.3 samba=4.19 varnish=7 WITH_SETID_MODE=force PHP_ZTS=enabled OPTIONS_UNSET+=OPENJPEG OPTIONS_UNSET+=GSSAPI_BASE OPTIONS_SET+=ZTS OPTIONS_SET+=GSSAPI_NONE ALLOW_UNSUPPORTED_SYSTEM=yes WITH_CCACHE_BUILD=yes CCACHE_DIR=/root/.ccache #### Misc Poudriere #### .include "/etc/make.conf.ports_env" GID=0 UID=0 DISABLE_MAKE_JOBS=poudriere ---End make.conf--- --Resource limits-- cpu time (seconds, -t) unlimited file size (512-blocks, -f) unlimited data seg size (kbytes, -d) 33554432 stack size (kbytes, -s) 524288 core file size (512-blocks, -c) unlimited max memory size (kbytes, -m) unlimited locked memory (kbytes, -l) unlimited max user processes (-u) 89999 open files (-n) 8192 virtual mem size (kbytes, -v) unlimited swap limit (kbytes, -w) unlimited socket buffer size (bytes, -b) unlimited pseudo-terminals (-p) unlimited kqueues (-k) unlimited umtx shared locks (-o) unlimited pipebuf (-y) unlimited --End resource limits-- =================================================== ===== env: NO_DEPENDS=yes USER=root UID=0 GID=0 =========================================================================== =================================================== ===== env: USE_PACKAGE_DEPENDS_ONLY=1 USER=root UID=0 GID=0 ===> py311-PyOpenGL-3.1.7_1 depends on file: /usr/local/sbin/pkg - not found ===> Installing existing package /packages/All/pkg-2.1.2.pkg [pkg-builder.dan.net.uk] Installing pkg-2.1.2... [pkg-builder.dan.net.uk] Extracting pkg-2.1.2: .......... done ===> py311-PyOpenGL-3.1.7_1 depends on file: /usr/local/sbin/pkg - found ===> Returning to build of py311-PyOpenGL-3.1.7_1 =========================================================================== =================================================== ===== env: USE_PACKAGE_DEPENDS_ONLY=1 USER=root UID=0 GID=0 =========================================================================== =================================================== ===== env: NO_DEPENDS=yes USER=root UID=0 GID=0 ===> Fetching all distfiles required by py311-PyOpenGL-3.1.7_1 for building =========================================================================== =================================================== ===== env: NO_DEPENDS=yes USER=root UID=0 GID=0 ===> Fetching all distfiles required by py311-PyOpenGL-3.1.7_1 for building => SHA256 Checksum OK for PyOpenGL-3.1.7.tar.gz. =========================================================================== =================================================== ===== env: USE_PACKAGE_DEPENDS_ONLY=1 USER=root UID=0 GID=0 =========================================================================== =================================================== ===== env: NO_DEPENDS=yes USER=root UID=0 GID=0 ===> Fetching all distfiles required by py311-PyOpenGL-3.1.7_1 for building ===> Extracting for py311-PyOpenGL-3.1.7_1 => SHA256 Checksum OK for PyOpenGL-3.1.7.tar.gz. =========================================================================== =================================================== ===== env: USE_PACKAGE_DEPENDS_ONLY=1 USER=root UID=0 GID=0 =========================================================================== =================================================== ===== env: NO_DEPENDS=yes USER=root UID=0 GID=0 ===> Patching for py311-PyOpenGL-3.1.7_1 ===> Converting DOS text files to UNIX text files /usr/bin/sed -i.bak -e 's|posix |posix|g' /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/PyOpenGL-3.1.7/OpenGL/__init__.py =========================================================================== =================================================== ===== env: USE_PACKAGE_DEPENDS_ONLY=1 USER=root UID=0 GID=0 ===> py311-PyOpenGL-3.1.7_1 depends on package: py311-numpy>=1.16,1<1.27,1 - not found ===> Installing existing package /packages/All/py311-numpy-1.26.4_6,1.pkg [pkg-builder.dan.net.uk] Installing py311-numpy-1.26.4_6,1... [pkg-builder.dan.net.uk] `-- Installing gcc13-13.3.0_2... [pkg-builder.dan.net.uk] | `-- Installing binutils-2.44,1... [pkg-builder.dan.net.uk] | | `-- Installing indexinfo-0.3.1_1... [pkg-builder.dan.net.uk] | | `-- Extracting indexinfo-0.3.1_1: . done [pkg-builder.dan.net.uk] | | `-- Installing zstd-1.5.7... [pkg-builder.dan.net.uk] | | `-- Installing liblz4-1.10.0,1... [pkg-builder.dan.net.uk] | | `-- Extracting liblz4-1.10.0,1: .......... done [pkg-builder.dan.net.uk] | | `-- Extracting zstd-1.5.7: .......... done [pkg-builder.dan.net.uk] | `-- Extracting binutils-2.44,1: .......... done [pkg-builder.dan.net.uk] | `-- Installing gmp-6.3.0... [pkg-builder.dan.net.uk] | `-- Extracting gmp-6.3.0: .......... done [pkg-builder.dan.net.uk] | `-- Installing mpc-1.3.1_1... [pkg-builder.dan.net.uk] | | `-- Installing mpfr-4.2.2,1... 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[pkg-builder.dan.net.uk] | | `-- Extracting suitesparse-colamd-3.3.4: .......... done [pkg-builder.dan.net.uk] | `-- Extracting suitesparse-cholmod-5.3.2: .......... done [pkg-builder.dan.net.uk] `-- Extracting suitesparse-umfpack-6.3.5_1: .......... done [pkg-builder.dan.net.uk] Extracting py311-numpy-1.26.4_6,1: .......... done ===== Message from gcc13-13.3.0_2: -- To ensure binaries built with this toolchain find appropriate versions of the necessary run-time libraries, you may want to link using -Wl,-rpath=/usr/local/lib/gcc13 For ports leveraging USE_GCC, USES=compiler, or USES=fortran this happens transparently. ===== Message from python311-3.11.12: -- Note that some standard Python modules are provided as separate ports as they require additional dependencies. They are available as: py311-gdbm databases/py-gdbm@py311 py311-sqlite3 databases/py-sqlite3@py311 py311-tkinter x11-toolkits/py-tkinter@py311 ===> py311-PyOpenGL-3.1.7_1 depends on package: py311-numpy>=1.16,1<1.27,1 - found ===> Returning to build of py311-PyOpenGL-3.1.7_1 ===> py311-PyOpenGL-3.1.7_1 depends on package: py311-pillow>=7.0.0 - not found ===> Installing existing package /packages/All/py311-pillow-11.0.0.pkg [pkg-builder.dan.net.uk] Installing py311-pillow-11.0.0... [pkg-builder.dan.net.uk] `-- Installing freetype2-2.13.3... [pkg-builder.dan.net.uk] `-- Extracting freetype2-2.13.3: .......... done [pkg-builder.dan.net.uk] `-- Installing jpeg-turbo-3.1.0... [pkg-builder.dan.net.uk] `-- Extracting jpeg-turbo-3.1.0: .......... done [pkg-builder.dan.net.uk] `-- Installing lcms2-2.17... [pkg-builder.dan.net.uk] | `-- Installing tiff-4.7.0... [pkg-builder.dan.net.uk] | | `-- Installing jbigkit-2.1_3... 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[pkg-builder.dan.net.uk] | `-- Extracting giflib-5.2.2: .......... done [pkg-builder.dan.net.uk] `-- Extracting webp-1.5.0: .......... done [pkg-builder.dan.net.uk] Extracting py311-pillow-11.0.0: .......... done ==> Running trigger: fontconfig.ucl Running fc-cache to build fontconfig cache... ==> Running trigger: gio-modules.ucl Generating GIO modules cache ==> Running trigger: glib-schemas.ucl Compiling glib schemas No schema files found: doing nothing. ===== Message from freetype2-2.13.3: -- The 2.7.x series now uses the new subpixel hinting mode (V40 port's option) as the default, emulating a modern version of ClearType. This change inevitably leads to different rendering results, and you might change port's options to adapt it to your taste (or use the new "FREETYPE_PROPERTIES" environment variable). The environment variable "FREETYPE_PROPERTIES" can be used to control the driver properties. Example: FREETYPE_PROPERTIES=truetype:interpreter-version=35 \ cff:no-stem-darkening=1 \ autofitter:warping=1 This allows to select, say, the subpixel hinting mode at runtime for a given application. If LONG_PCF_NAMES port's option was enabled, the PCF family names may include the foundry and information whether they contain wide characters. For example, "Sony Fixed" or "Misc Fixed Wide", instead of "Fixed". This can be disabled at run time with using pcf:no-long-family-names property, if needed. Example: FREETYPE_PROPERTIES=pcf:no-long-family-names=1 How to recreate fontconfig cache with using such environment variable, if needed: # env FREETYPE_PROPERTIES=pcf:no-long-family-names=1 fc-cache -fsv The controllable properties are listed in the section "Controlling FreeType Modules" in the reference's table of contents (/usr/local/share/doc/freetype2/reference/index.html, if documentation was installed). ===== Message from libimagequant-4.3.4_2: -- ===> NOTICE: The libimagequant port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in the future. To volunteer to maintain this port, please create an issue at: https://bugs.freebsd.org/bugzilla More information about port maintainership is available at: https://docs.freebsd.org/en/articles/contributing/#ports-contributing ===== Message from libinotify-20240724_1: -- You might want to consider increasing the kern.maxfiles tunable if you plan to use this library for applications that need to monitor activity of a lot of files. ===== Message from freeglut-3.2.1: -- Joystick support is untested and it is unknown if it works. Do not hesitate to contact x11@FreeBSD.org if this causes issues. ===> py311-PyOpenGL-3.1.7_1 depends on package: py311-pillow>=7.0.0 - found ===> Returning to build of py311-PyOpenGL-3.1.7_1 ===> py311-PyOpenGL-3.1.7_1 depends on package: py311-tkinter>0 - found ===> py311-PyOpenGL-3.1.7_1 depends on package: py311-setuptools>=63.1.0 - not found ===> Installing existing package /packages/All/py311-setuptools-63.1.0_3.pkg [pkg-builder.dan.net.uk] Installing py311-setuptools-63.1.0_3... [pkg-builder.dan.net.uk] Extracting py311-setuptools-63.1.0_3: .......... done ===> py311-PyOpenGL-3.1.7_1 depends on package: py311-setuptools>=63.1.0 - found ===> Returning to build of py311-PyOpenGL-3.1.7_1 ===> py311-PyOpenGL-3.1.7_1 depends on file: /usr/local/bin/python3.11 - found ===> py311-PyOpenGL-3.1.7_1 depends on file: /usr/local/bin/ccache - not found ===> Installing existing package /packages/All/ccache-3.7.12_8.pkg [pkg-builder.dan.net.uk] Installing ccache-3.7.12_8... [pkg-builder.dan.net.uk] Extracting ccache-3.7.12_8: ......... done Create compiler links... create symlink for cc create symlink for cc (world) create symlink for c++ create symlink for c++ (world) create symlink for CC create symlink for CC (world) create symlink for gcc13 create symlink for gcc13 (world) create symlink for g++13 create symlink for g++13 (world) create symlink for cpp13 create symlink for cpp13 (world) create symlink for clang create symlink for clang (world) create symlink for clang++ create symlink for clang++ (world) ===== Message from ccache-3.7.12_8: -- NOTE: Please read /usr/local/share/doc/ccache/ccache-howto-freebsd.txt for information on using ccache with FreeBSD ports and src. ===> py311-PyOpenGL-3.1.7_1 depends on file: /usr/local/bin/ccache - found ===> Returning to build of py311-PyOpenGL-3.1.7_1 =========================================================================== =================================================== ===== env: USE_PACKAGE_DEPENDS_ONLY=1 USER=root UID=0 GID=0 ===> py311-PyOpenGL-3.1.7_1 depends on shared library: libglut.so - found (/usr/local/lib/libglut.so) =========================================================================== =================================================== ===== env: NO_DEPENDS=yes USER=root UID=0 GID=0 ===> Configuring for py311-PyOpenGL-3.1.7_1 running config =========================================================================== =================================================== ===== env: NO_DEPENDS=yes USER=root UID=0 GID=0 ===> Building for py311-PyOpenGL-3.1.7_1 running build running build_py creating build creating build/lib creating build/lib/OpenGL copying OpenGL/contextdata.py -> build/lib/OpenGL copying OpenGL/__init__.py -> build/lib/OpenGL copying OpenGL/plugins.py -> build/lib/OpenGL copying OpenGL/_opaque.py -> build/lib/OpenGL copying OpenGL/wrapper.py -> build/lib/OpenGL copying OpenGL/version.py -> build/lib/OpenGL copying OpenGL/converters.py -> build/lib/OpenGL copying OpenGL/extensions.py -> build/lib/OpenGL copying OpenGL/logs.py -> build/lib/OpenGL copying OpenGL/_bytes.py -> build/lib/OpenGL copying OpenGL/constants.py -> build/lib/OpenGL copying OpenGL/constant.py -> build/lib/OpenGL copying OpenGL/_null.py -> build/lib/OpenGL copying OpenGL/latebind.py -> build/lib/OpenGL copying OpenGL/lazywrapper.py -> build/lib/OpenGL copying OpenGL/error.py -> build/lib/OpenGL copying OpenGL/_configflags.py -> build/lib/OpenGL copying OpenGL/images.py -> build/lib/OpenGL copying OpenGL/acceleratesupport.py -> build/lib/OpenGL creating build/lib/OpenGL/GL copying OpenGL/GL/__init__.py -> build/lib/OpenGL/GL copying OpenGL/GL/pointers.py -> build/lib/OpenGL/GL copying OpenGL/GL/exceptional.py -> build/lib/OpenGL/GL copying OpenGL/GL/selection.py -> build/lib/OpenGL/GL copying OpenGL/GL/feedback.py -> build/lib/OpenGL/GL copying OpenGL/GL/vboimplementation.py -> build/lib/OpenGL/GL copying OpenGL/GL/glget.py -> build/lib/OpenGL/GL copying OpenGL/GL/shaders.py -> build/lib/OpenGL/GL copying OpenGL/GL/framebufferobjects.py -> build/lib/OpenGL/GL copying OpenGL/GL/images.py -> build/lib/OpenGL/GL creating build/lib/OpenGL/osmesa copying OpenGL/osmesa/__init__.py -> build/lib/OpenGL/osmesa creating build/lib/OpenGL/GLX copying OpenGL/GLX/__init__.py -> build/lib/OpenGL/GLX creating build/lib/OpenGL/GLU copying OpenGL/GLU/glustruct.py -> build/lib/OpenGL/GLU copying OpenGL/GLU/__init__.py -> build/lib/OpenGL/GLU copying OpenGL/GLU/projection.py -> build/lib/OpenGL/GLU copying OpenGL/GLU/glunurbs.py -> build/lib/OpenGL/GLU copying OpenGL/GLU/tess.py -> build/lib/OpenGL/GLU copying OpenGL/GLU/quadrics.py -> build/lib/OpenGL/GLU creating build/lib/OpenGL/GLE copying OpenGL/GLE/__init__.py -> build/lib/OpenGL/GLE copying OpenGL/GLE/exceptional.py -> build/lib/OpenGL/GLE creating build/lib/OpenGL/AGL copying OpenGL/AGL/__init__.py -> build/lib/OpenGL/AGL creating build/lib/OpenGL/raw copying OpenGL/raw/__init__.py -> build/lib/OpenGL/raw creating build/lib/OpenGL/EGL copying OpenGL/EGL/debug.py -> build/lib/OpenGL/EGL copying OpenGL/EGL/__init__.py -> build/lib/OpenGL/EGL copying OpenGL/EGL/gbmdevice.py -> build/lib/OpenGL/EGL creating build/lib/OpenGL/GLUT copying OpenGL/GLUT/special.py -> build/lib/OpenGL/GLUT copying OpenGL/GLUT/freeglut.py -> build/lib/OpenGL/GLUT copying OpenGL/GLUT/__init__.py -> build/lib/OpenGL/GLUT copying OpenGL/GLUT/fonts.py -> build/lib/OpenGL/GLUT copying OpenGL/GLUT/osx.py -> build/lib/OpenGL/GLUT creating build/lib/OpenGL/arrays copying OpenGL/arrays/formathandler.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/buffers.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/_arrayconstants.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/__init__.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/strings.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/ctypesparameters.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/_strings.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/arraydatatype.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/ctypesarrays.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/numpybuffers.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/numpymodule.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/numbers.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/_buffers.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/arrayhelpers.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/lists.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/nones.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/vbo.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/ctypespointers.py -> build/lib/OpenGL/arrays creating build/lib/OpenGL/platform copying OpenGL/platform/entrypoint31.py -> build/lib/OpenGL/platform copying OpenGL/platform/win32.py -> build/lib/OpenGL/platform copying OpenGL/platform/darwin.py -> build/lib/OpenGL/platform copying OpenGL/platform/ctypesloader.py -> build/lib/OpenGL/platform copying OpenGL/platform/__init__.py -> build/lib/OpenGL/platform copying OpenGL/platform/egl.py -> build/lib/OpenGL/platform copying OpenGL/platform/baseplatform.py -> build/lib/OpenGL/platform copying OpenGL/platform/osmesa.py -> build/lib/OpenGL/platform copying OpenGL/platform/glx.py -> build/lib/OpenGL/platform creating build/lib/OpenGL/WGL copying OpenGL/WGL/__init__.py -> build/lib/OpenGL/WGL creating build/lib/OpenGL/Tk copying OpenGL/Tk/__init__.py -> build/lib/OpenGL/Tk creating build/lib/OpenGL/GLES3 copying OpenGL/GLES3/__init__.py -> build/lib/OpenGL/GLES3 copying OpenGL/GLES3/vboimplementation.py -> build/lib/OpenGL/GLES3 creating build/lib/OpenGL/GLES2 copying OpenGL/GLES2/__init__.py -> build/lib/OpenGL/GLES2 copying OpenGL/GLES2/vboimplementation.py -> build/lib/OpenGL/GLES2 copying OpenGL/GLES2/shaders.py -> build/lib/OpenGL/GLES2 creating build/lib/OpenGL/GLES1 copying OpenGL/GLES1/__init__.py -> build/lib/OpenGL/GLES1 creating build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/path_rendering.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_array_range2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/framebuffer_multisample_coverage.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/depth_clamp.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_shader3.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/copy_depth_to_color.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fragment_program2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_texture_footprint.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/blend_equation_advanced.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fence.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fog_distance.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_rectangle_compressed.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texgen_emboss.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fragment_shader_barycentric.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/sample_locations.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_expand_normal.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/packed_depth_stencil.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/viewport_swizzle.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/deep_texture3D.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/gpu_program5_mem_extended.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/alpha_to_coverage_dither_control.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_shader.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/stereo_view_rendering.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_multisample.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/gpu_program4.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/multisample_coverage.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/conditional_render.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/gpu_shader5.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/parameter_buffer_object.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_env_combine4.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/copy_image.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_atomic_counters.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/__init__.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/video_capture.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_storage_buffer_object.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/half_float.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_program2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/bindless_multi_draw_indirect_count.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_barrier.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_atomic_fp16_vector.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_buffer_load.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vdpau_interop.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shading_rate_image.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fragment_program_option.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/query_resource.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_buffer_unified_memory.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/compute_program5.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_atomic_int64.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/memory_attachment.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_program3.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/occlusion_query.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/robustness_video_memory_purge.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/framebuffer_mixed_samples.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/command_list.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_atomic_float.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_shader2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/transform_feedback.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/scissor_exclusive.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/multisample_filter_hint.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/viewport_array2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/blend_minmax_factor.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/mesh_shader.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/internalformat_sample_query.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_compression_vtc.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/blend_square.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/point_sprite.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fragment_program.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_program.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/gpu_program5.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_thread_group.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vdpau_interop2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/pixel_data_range.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/float_buffer.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/conservative_raster_dilate.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_rectangle.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/path_rendering_shared_edge.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/primitive_restart.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/geometry_program4.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fragment_shader_interlock.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/bindless_multi_draw_indirect.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/query_resource_tag.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/conservative_raster_pre_snap_triangles.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/parameter_buffer_object2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fragment_program4.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_subgroup_partitioned.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texgen_reflection.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_program1_1.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/geometry_shader_passthrough.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_attrib_integer_64bit.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/uniform_buffer_unified_memory.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/clip_space_w_scaling.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_program4.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/present_video.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/light_max_exponent.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_buffer_store.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_program2_option.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/explicit_multisample.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/register_combiners.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/conservative_raster.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/compute_shader_derivatives.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/geometry_shader4.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/transform_feedback2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/conservative_raster_pre_snap.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_atomic_float64.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_array_range.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/gpu_multicast.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/evaluators.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/tessellation_program5.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/register_combiners2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/draw_texture.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fill_rectangle.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fragment_coverage_to_color.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/sample_mask_override_coverage.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/representative_fragment_test.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/conservative_raster_underestimation.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_thread_shuffle.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/bindless_texture.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/depth_buffer_float.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/draw_vulkan_image.py -> build/lib/OpenGL/GL/NV creating build/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/static_data.py -> build/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/__init__.py -> build/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/rasterpos_clip.py -> build/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/texture_mirrored_repeat.py -> build/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/cull_vertex.py -> build/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/multimode_draw_arrays.py -> build/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/vertex_array_lists.py -> build/lib/OpenGL/GL/IBM creating build/lib/OpenGL/GL/DFX copying OpenGL/GL/DFX/__init__.py -> build/lib/OpenGL/GL/DFX copying OpenGL/GL/DFX/tbuffer.py -> build/lib/OpenGL/GL/DFX copying OpenGL/GL/DFX/texture_compression_FXT1.py -> build/lib/OpenGL/GL/DFX copying OpenGL/GL/DFX/multisample.py -> build/lib/OpenGL/GL/DFX creating build/lib/OpenGL/GL/PGI copying OpenGL/GL/PGI/__init__.py -> build/lib/OpenGL/GL/PGI copying OpenGL/GL/PGI/vertex_hints.py -> build/lib/OpenGL/GL/PGI copying OpenGL/GL/PGI/misc_hints.py -> build/lib/OpenGL/GL/PGI creating build/lib/OpenGL/GL/ANGLE copying OpenGL/GL/ANGLE/__init__.py -> build/lib/OpenGL/GL/ANGLE creating build/lib/OpenGL/GL/HP copying OpenGL/GL/HP/convolution_border_modes.py -> build/lib/OpenGL/GL/HP copying OpenGL/GL/HP/__init__.py -> build/lib/OpenGL/GL/HP copying OpenGL/GL/HP/texture_lighting.py -> build/lib/OpenGL/GL/HP copying OpenGL/GL/HP/occlusion_test.py -> build/lib/OpenGL/GL/HP copying OpenGL/GL/HP/image_transform.py -> build/lib/OpenGL/GL/HP creating build/lib/OpenGL/GL/OES copying OpenGL/GL/OES/compressed_paletted_texture.py -> build/lib/OpenGL/GL/OES copying OpenGL/GL/OES/__init__.py -> build/lib/OpenGL/GL/OES copying OpenGL/GL/OES/query_matrix.py -> build/lib/OpenGL/GL/OES copying OpenGL/GL/OES/byte_coordinates.py -> build/lib/OpenGL/GL/OES copying OpenGL/GL/OES/fixed_point.py -> build/lib/OpenGL/GL/OES copying OpenGL/GL/OES/read_format.py -> build/lib/OpenGL/GL/OES copying OpenGL/GL/OES/single_precision.py -> build/lib/OpenGL/GL/OES creating build/lib/OpenGL/GL/FJ copying OpenGL/GL/FJ/__init__.py -> build/lib/OpenGL/GL/FJ creating build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/texture_range.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/fence.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/row_bytes.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/float_pixels.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/__init__.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/aux_depth_stencil.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/client_storage.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/vertex_array_object.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/rgb_422.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/object_purgeable.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/flush_buffer_range.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/vertex_program_evaluators.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/transform_hint.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/vertex_array_range.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/specular_vector.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/ycbcr_422.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/element_array.py -> build/lib/OpenGL/GL/APPLE creating build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/sparse_texture.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/shader_ballot.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/stencil_operation_extended.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/query_buffer_object.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/debug_output.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/gpu_shader_half_float.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/draw_buffers_blend.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/texture_gather_bias_lod.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/gpu_shader_int64.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/multi_draw_indirect.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/framebuffer_multisample_advanced.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/sample_positions.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/__init__.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/interleaved_elements.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/gpu_shader_int16.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/vertex_shader_viewport_index.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/transform_feedback3_lines_triangles.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/framebuffer_sample_positions.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/shader_gpu_shader_half_float_fetch.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/shader_atomic_counter_ops.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/vertex_shader_tessellator.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/conservative_depth.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/blend_minmax_factor.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/shader_trinary_minmax.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/shader_image_load_store_lod.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/shader_explicit_vertex_parameter.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/vertex_shader_layer.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/seamless_cubemap_per_texture.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/performance_monitor.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/pinned_memory.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/texture_texture4.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/shader_stencil_export.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/transform_feedback4.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/gcn_shader.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/name_gen_delete.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/depth_clamp_separate.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/occlusion_query_event.py -> build/lib/OpenGL/GL/AMD creating build/lib/OpenGL/GL/IMG copying OpenGL/GL/IMG/__init__.py -> build/lib/OpenGL/GL/IMG creating build/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/framebuffer_CMAA.py -> build/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/map_texture.py -> build/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/__init__.py -> build/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/conservative_rasterization.py -> build/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/fragment_shader_ordering.py -> build/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/performance_query.py -> build/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/parallel_arrays.py -> build/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/blackhole_render.py -> build/lib/OpenGL/GL/INTEL creating build/lib/OpenGL/GL/VIV copying OpenGL/GL/VIV/__init__.py -> build/lib/OpenGL/GL/VIV creating build/lib/OpenGL/GL/DMP copying OpenGL/GL/DMP/__init__.py -> build/lib/OpenGL/GL/DMP creating build/lib/OpenGL/GL/OML copying OpenGL/GL/OML/resample.py -> build/lib/OpenGL/GL/OML copying OpenGL/GL/OML/__init__.py -> build/lib/OpenGL/GL/OML copying OpenGL/GL/OML/interlace.py -> build/lib/OpenGL/GL/OML copying OpenGL/GL/OML/subsample.py -> build/lib/OpenGL/GL/OML creating build/lib/OpenGL/GL/NVX copying OpenGL/GL/NVX/progress_fence.py -> build/lib/OpenGL/GL/NVX copying OpenGL/GL/NVX/conditional_render.py -> build/lib/OpenGL/GL/NVX copying OpenGL/GL/NVX/__init__.py -> build/lib/OpenGL/GL/NVX copying OpenGL/GL/NVX/gpu_multicast2.py -> build/lib/OpenGL/GL/NVX copying OpenGL/GL/NVX/linked_gpu_multicast.py -> build/lib/OpenGL/GL/NVX copying OpenGL/GL/NVX/gpu_memory_info.py -> build/lib/OpenGL/GL/NVX copying OpenGL/GL/NVX/blend_equation_advanced_multi_draw_buffers.py -> build/lib/OpenGL/GL/NVX creating build/lib/OpenGL/GL/OVR copying OpenGL/GL/OVR/multiview2.py -> build/lib/OpenGL/GL/OVR copying OpenGL/GL/OVR/__init__.py -> build/lib/OpenGL/GL/OVR copying OpenGL/GL/OVR/multiview.py -> build/lib/OpenGL/GL/OVR creating build/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/convolution_border_modes.py -> build/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/__init__.py -> build/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/vertex.py -> build/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/triangle_list.py -> build/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/slice_accum.py -> build/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/global_alpha.py -> build/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/mesh_array.py -> build/lib/OpenGL/GL/SUN creating build/lib/OpenGL/GL/MESAX copying OpenGL/GL/MESAX/texture_stack.py -> build/lib/OpenGL/GL/MESAX copying OpenGL/GL/MESAX/__init__.py -> build/lib/OpenGL/GL/MESAX creating build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_4_0.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_4_6.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_4_5.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_2_1.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_3_0.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_1.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/__init__.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_4_3.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_2_0.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_4_2.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_3_3.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_5.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_3.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_2_images.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_0.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_4_4.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_3_1.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_4_1.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_3_2.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_4.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_2.py -> build/lib/OpenGL/GL/VERSION creating build/lib/OpenGL/GL/GREMEDY copying OpenGL/GL/GREMEDY/__init__.py -> build/lib/OpenGL/GL/GREMEDY copying OpenGL/GL/GREMEDY/string_marker.py -> build/lib/OpenGL/GL/GREMEDY copying OpenGL/GL/GREMEDY/frame_terminator.py -> build/lib/OpenGL/GL/GREMEDY creating build/lib/OpenGL/GL/REND copying OpenGL/GL/REND/__init__.py -> build/lib/OpenGL/GL/REND copying OpenGL/GL/REND/screen_coordinates.py -> build/lib/OpenGL/GL/REND creating build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/blend_logic_op.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_shared_exponent.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/clip_volume_hint.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/memory_object_win32.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/sparse_texture2.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/framebuffer_multisample.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/stencil_two_side.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/window_rectangles.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/secondary_color.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/semaphore_win32.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/rescale_normal.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/EGL_image_storage.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_sRGB.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/vertex_array.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/packed_depth_stencil.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/stencil_wrap.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/framebuffer_blit.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/polygon_offset_clamp.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_buffer_object.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_array.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/light_texture.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_lod_bias.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_perturb_normal.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_sRGB_R8.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/debug_label.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/memory_object_fd.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/vertex_weighting.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/semaphore.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/subtexture.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/__init__.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_snorm.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/separate_shader_objects.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/x11_sync_object.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/shadow_funcs.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/bgra.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/shared_texture_palette.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_env_dot3.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/paletted_texture.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/cmyka.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/misc_attribute.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_shadow_lod.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/raster_multisample.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/blend_equation_separate.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_mirror_clamp.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_env_add.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/depth_bounds_test.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/index_material.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture3D.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/blend_subtract.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/transform_feedback.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/packed_float.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/debug_marker.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/pixel_transform.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/win32_keyed_mutex.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/multiview_texture_multisample.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/vertex_array_bgra.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/draw_range_elements.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/color_subtable.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/index_array_formats.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/blend_func_separate.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/gpu_program_parameters.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/blend_color.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/bindable_uniform.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/direct_state_access.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/memory_object.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/polygon_offset.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_cube_map.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/vertex_shader.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_filter_minmax.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/provoking_vertex.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_compression_rgtc.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/external_buffer.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/shader_framebuffer_fetch_non_coherent.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/framebuffer_object.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/shader_framebuffer_fetch.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/histogram.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/multiview_tessellation_geometry_shader.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/index_texture.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/post_depth_coverage.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/pixel_buffer_object.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/packed_pixels.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/copy_texture.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_integer.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/vertex_attrib_64bit.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/GL_422_pixels.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/multiview_timer_query.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/timer_query.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/semaphore_fd.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/abgr.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/shader_image_load_formatted.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/pixel_transform_color_table.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/gpu_shader4.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/compiled_vertex_array.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/blend_minmax.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/geometry_shader4.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/draw_instanced.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/stencil_clear_tag.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/cull_vertex.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_compression_latc.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/fog_coord.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/shader_integer_mix.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_object.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/shader_image_load_store.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/index_func.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/draw_buffers2.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/point_parameters.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_swizzle.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/coordinate_frame.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_env_combine.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/multisample.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/convolution.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/separate_specular_color.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/EGL_sync.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/multi_draw_arrays.py -> build/lib/OpenGL/GL/EXT creating build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/sparse_texture.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/depth_clamp.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_storage.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_ballot.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/base_instance.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/internalformat_query.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/draw_indirect.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/sparse_texture2.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/robust_buffer_access_behavior.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_precision.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/stencil_texturing.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/blend_func_extended.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/query_buffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_compression.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/derivative_control.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/half_float_vertex.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/debug_output.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/sample_locations.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/seamless_cube_map.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/fragment_program_shadow.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/draw_buffers_blend.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/multitexture.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/program_interface_query.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shading_language_100.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/polygon_offset_clamp.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/ES3_1_compatibility.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_buffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/transpose_matrix.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/gpu_shader_int64.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/transform_feedback_instanced.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shading_language_include.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/half_float_pixel.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/ES2_compatibility.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_multisample.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/multi_draw_indirect.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/gl_spirv.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/gpu_shader5.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/framebuffer_no_attachments.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/fragment_shader.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/copy_image.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/copy_buffer.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/invalidate_subdata.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_atomic_counters.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/__init__.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/transform_feedback3.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_storage_buffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/spirv_extensions.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/separate_shader_objects.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/ES3_2_compatibility.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/map_buffer_range.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_barrier.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_env_dot3.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_type_2_10_10_10_rev.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_attrib_binding.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/compute_shader.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_env_crossbar.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/clear_buffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/cull_distance.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/cl_event.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_atomic_counter_ops.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shading_language_420pack.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_non_power_of_two.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/fragment_coord_conventions.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/draw_elements_base_vertex.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_float.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shadow.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/viewport_array.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/get_texture_sub_image.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_subroutine.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_buffer_object_rgb32.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/sync.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_env_add.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/explicit_attrib_location.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_image_size.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/occlusion_query.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shadow_ambient.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_array_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_compression_bptc.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/uniform_buffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/conservative_depth.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/clear_texture.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_objects.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/tessellation_shader.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/clip_control.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/indirect_parameters.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vboimplementation.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/fragment_layer_viewport.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/buffer_storage.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/compatibility.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/compressed_texture_pixel_storage.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_mirrored_repeat.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/get_program_binary.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_buffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/pipeline_statistics_query.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/sparse_buffer.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_filter_anisotropic.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/enhanced_layouts.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/robustness.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/arrays_of_arrays.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_array_bgra.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/sample_shading.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_cube_map_array.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/imaging.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/point_sprite.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/fragment_program.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_program.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/conditional_render_inverted.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/instanced_arrays.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_blend.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/multi_bind.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_clock.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_gather.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_storage_multisample.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/color_buffer_float.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_rectangle.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/seamless_cubemap_per_texture.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/occlusion_query2.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/transform_feedback_overflow_query.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/direct_state_access.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_bit_encoding.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_cube_map.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_shader.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_view.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/fragment_shader_interlock.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_filter_minmax.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_border_clamp.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/provoking_vertex.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_mirror_clamp_to_edge.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_compression_rgtc.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_viewport_layer_array.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/framebuffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_rg.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_stencil8.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_draw_parameters.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/window_pos.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/post_depth_coverage.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_query_levels.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/compute_variable_group_size.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/draw_buffers.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/pixel_buffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/sparse_texture_clamp.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_attrib_64bit.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/ES3_compatibility.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/timer_query.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/depth_texture.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_rgb10_a2ui.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/internalformat_query2.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_texture_image_samples.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_buffer_range.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/map_buffer_alignment.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_stencil_export.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/sampler_objects.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/matrix_palette.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/geometry_shader4.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/draw_instanced.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/transform_feedback2.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_image_load_store.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/explicit_uniform_location.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/gpu_shader_fp64.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_group_vote.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/point_parameters.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_swizzle.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_env_combine.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/multisample.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_type_10f_11f_11f_rev.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/bindless_texture.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/parallel_shader_compile.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_texture_lod.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shading_language_packing.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/robustness_isolation.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/depth_buffer_float.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_query_lod.py -> build/lib/OpenGL/GL/ARB creating build/lib/OpenGL/GL/ARM copying OpenGL/GL/ARM/__init__.py -> build/lib/OpenGL/GL/ARM creating build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/meminfo.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/envmap_bumpmap.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/map_object_buffer.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/text_fragment_shader.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/fragment_shader.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/__init__.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/texture_float.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/vertex_array_object.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/vertex_attrib_array_object.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/vertex_streams.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/texture_env_combine3.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/draw_buffers.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/texture_mirror_once.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/separate_stencil.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/pn_triangles.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/element_array.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/pixel_format_float.py -> build/lib/OpenGL/GL/ATI creating build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/tile_raster_order.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/program_binary_formats.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/__init__.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/resize_buffers.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/shader_integer_functions.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/pack_invert.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/window_pos.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/ycbcr_texture.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/framebuffer_flip_y.py -> build/lib/OpenGL/GL/MESA creating build/lib/OpenGL/GL/SGI copying OpenGL/GL/SGI/texture_color_table.py -> build/lib/OpenGL/GL/SGI copying OpenGL/GL/SGI/__init__.py -> build/lib/OpenGL/GL/SGI copying OpenGL/GL/SGI/color_matrix.py -> build/lib/OpenGL/GL/SGI copying OpenGL/GL/SGI/color_table.py -> build/lib/OpenGL/GL/SGI creating build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/context_flush_control.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/robust_buffer_access_behavior.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/blend_equation_advanced.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/debug.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/__init__.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/robustness.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/no_error.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/texture_compression_astc_sliced_3d.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/shader_subgroup.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/blend_equation_advanced_coherent.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/parallel_shader_compile.py -> build/lib/OpenGL/GL/KHR creating build/lib/OpenGL/GL/SUNX copying OpenGL/GL/SUNX/__init__.py -> build/lib/OpenGL/GL/SUNX copying OpenGL/GL/SUNX/constant_data.py -> build/lib/OpenGL/GL/SUNX creating build/lib/OpenGL/GL/WIN copying OpenGL/GL/WIN/specular_fog.py -> build/lib/OpenGL/GL/WIN copying OpenGL/GL/WIN/__init__.py -> build/lib/OpenGL/GL/WIN copying OpenGL/GL/WIN/phong_shading.py -> build/lib/OpenGL/GL/WIN creating build/lib/OpenGL/GL/QCOM copying OpenGL/GL/QCOM/__init__.py -> build/lib/OpenGL/GL/QCOM creating build/lib/OpenGL/GL/INGR copying OpenGL/GL/INGR/color_clamp.py -> build/lib/OpenGL/GL/INGR copying OpenGL/GL/INGR/__init__.py -> build/lib/OpenGL/GL/INGR copying OpenGL/GL/INGR/interlace_read.py -> build/lib/OpenGL/GL/INGR copying OpenGL/GL/INGR/blend_func_separate.py -> build/lib/OpenGL/GL/INGR creating build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture_filter4.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture_edge_clamp.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/__init__.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/fog_function.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/point_line_texgen.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture_select.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture_lod.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/generate_mipmap.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/sharpen_texture.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/detail_texture.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture4D.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture_border_clamp.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture_color_mask.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/pixel_texture.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/point_parameters.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/multisample.py -> build/lib/OpenGL/GL/SGIS creating build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/fog_offset.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/convolution_accuracy.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/async_histogram.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/resample.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/texture_lod_bias.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/pixel_tiles.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/calligraphic_fragment.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/__init__.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/vertex_preclip.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/depth_pass_instrument.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/instruments.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/scalebias_hint.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/shadow.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/fragment_lighting.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/async_.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/interlace.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/shadow_ambient.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/framezoom.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/subsample.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/texture_scale_bias.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/sprite.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/flush_raster.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/clipmap.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/igloo_interface.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/polynomial_ffd.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/ycrcb_subsample.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/reference_plane.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/ir_instrument1.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/async_pixel.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/tag_sample_buffer.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/list_priority.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/depth_texture.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/texture_add_env.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/blend_alpha_minmax.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/ycrcba.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/pixel_texture.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/texture_coordinate_clamp.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/texture_multi_buffer.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/ycrcb.py -> build/lib/OpenGL/GL/SGIX creating build/lib/OpenGL/GL/S3 copying OpenGL/GL/S3/__init__.py -> build/lib/OpenGL/GL/S3 copying OpenGL/GL/S3/s3tc.py -> build/lib/OpenGL/GL/S3 creating build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/swap_group.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/multisample_coverage.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/copy_image.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/copy_buffer.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/__init__.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/video_capture.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/multigpu_context.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/robustness_video_memory_purge.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/video_output.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/float_buffer.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/delay_before_swap.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/present_video.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/video_out.py -> build/lib/OpenGL/GLX/NV creating build/lib/OpenGL/GLX/DFX copying OpenGL/GLX/DFX/__init__.py -> build/lib/OpenGL/GLX/DFX copying OpenGL/GLX/DFX/multisample.py -> build/lib/OpenGL/GLX/DFX creating build/lib/OpenGL/GLX/AMD copying OpenGL/GLX/AMD/__init__.py -> build/lib/OpenGL/GLX/AMD copying OpenGL/GLX/AMD/gpu_association.py -> build/lib/OpenGL/GLX/AMD creating build/lib/OpenGL/GLX/INTEL copying OpenGL/GLX/INTEL/__init__.py -> build/lib/OpenGL/GLX/INTEL copying OpenGL/GLX/INTEL/swap_event.py -> build/lib/OpenGL/GLX/INTEL creating build/lib/OpenGL/GLX/OML copying OpenGL/GLX/OML/__init__.py -> build/lib/OpenGL/GLX/OML copying OpenGL/GLX/OML/swap_method.py -> build/lib/OpenGL/GLX/OML copying OpenGL/GLX/OML/sync_control.py -> build/lib/OpenGL/GLX/OML creating build/lib/OpenGL/GLX/SUN copying OpenGL/GLX/SUN/__init__.py -> build/lib/OpenGL/GLX/SUN copying OpenGL/GLX/SUN/get_transparent_index.py -> build/lib/OpenGL/GLX/SUN creating build/lib/OpenGL/GLX/VERSION copying OpenGL/GLX/VERSION/__init__.py -> build/lib/OpenGL/GLX/VERSION copying OpenGL/GLX/VERSION/GLX_1_4.py -> build/lib/OpenGL/GLX/VERSION copying OpenGL/GLX/VERSION/GLX_1_2.py -> build/lib/OpenGL/GLX/VERSION copying OpenGL/GLX/VERSION/GLX_1_1.py -> build/lib/OpenGL/GLX/VERSION copying OpenGL/GLX/VERSION/GLX_1_3.py -> build/lib/OpenGL/GLX/VERSION copying OpenGL/GLX/VERSION/GLX_1_0.py -> build/lib/OpenGL/GLX/VERSION creating build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/visual_info.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/buffer_age.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/no_config_context.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/context_priority.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/__init__.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/swap_control.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/fbconfig_packed_float.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/import_context.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/libglvnd.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/create_context_es2_profile.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/create_context_es_profile.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/stereo_tree.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/swap_control_tear.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/visual_rating.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/texture_from_pixmap.py -> build/lib/OpenGL/GLX/EXT creating build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/context_flush_control.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/create_context_profile.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/create_context_no_error.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/fbconfig_float.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/__init__.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/get_proc_address.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/create_context_robustness.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/vertex_buffer_object.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/create_context.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/robustness_application_isolation.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/multisample.py -> build/lib/OpenGL/GLX/ARB creating build/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/copy_sub_buffer.py -> build/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/release_buffers.py -> build/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/set_3dfx_mode.py -> build/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/__init__.py -> build/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/swap_control.py -> build/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/agp_offset.py -> build/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/query_renderer.py -> build/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/pixmap_colormap.py -> build/lib/OpenGL/GLX/MESA creating build/lib/OpenGL/GLX/SGI copying OpenGL/GLX/SGI/make_current_read.py -> build/lib/OpenGL/GLX/SGI copying OpenGL/GLX/SGI/cushion.py -> build/lib/OpenGL/GLX/SGI copying OpenGL/GLX/SGI/__init__.py -> build/lib/OpenGL/GLX/SGI copying OpenGL/GLX/SGI/swap_control.py -> build/lib/OpenGL/GLX/SGI copying OpenGL/GLX/SGI/video_sync.py -> build/lib/OpenGL/GLX/SGI creating build/lib/OpenGL/GLX/SGIS copying OpenGL/GLX/SGIS/__init__.py -> build/lib/OpenGL/GLX/SGIS copying OpenGL/GLX/SGIS/shared_multisample.py -> build/lib/OpenGL/GLX/SGIS copying OpenGL/GLX/SGIS/blended_overlay.py -> build/lib/OpenGL/GLX/SGIS copying OpenGL/GLX/SGIS/multisample.py -> build/lib/OpenGL/GLX/SGIS creating build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/swap_group.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/hyperpipe.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/__init__.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/video_resize.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/visual_select_group.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/fbconfig.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/swap_barrier.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/dmbuffer.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/video_source.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/pbuffer.py -> build/lib/OpenGL/GLX/SGIX creating build/lib/OpenGL/GLU/EXT copying OpenGL/GLU/EXT/nurbs_tessellator.py -> build/lib/OpenGL/GLU/EXT copying OpenGL/GLU/EXT/__init__.py -> build/lib/OpenGL/GLU/EXT copying OpenGL/GLU/EXT/object_space_tess.py -> build/lib/OpenGL/GLU/EXT creating build/lib/OpenGL/raw/GL copying OpenGL/raw/GL/_glgets.py -> build/lib/OpenGL/raw/GL copying OpenGL/raw/GL/_lookupint.py -> build/lib/OpenGL/raw/GL copying OpenGL/raw/GL/__init__.py -> build/lib/OpenGL/raw/GL copying OpenGL/raw/GL/_errors.py -> build/lib/OpenGL/raw/GL copying OpenGL/raw/GL/_types.py -> build/lib/OpenGL/raw/GL creating build/lib/OpenGL/raw/osmesa copying OpenGL/raw/osmesa/__init__.py -> build/lib/OpenGL/raw/osmesa copying OpenGL/raw/osmesa/mesa.py -> build/lib/OpenGL/raw/osmesa copying OpenGL/raw/osmesa/_types.py -> build/lib/OpenGL/raw/osmesa creating build/lib/OpenGL/raw/GLX copying OpenGL/raw/GLX/_glgets.py -> build/lib/OpenGL/raw/GLX copying OpenGL/raw/GLX/__init__.py -> build/lib/OpenGL/raw/GLX copying OpenGL/raw/GLX/_errors.py -> build/lib/OpenGL/raw/GLX copying OpenGL/raw/GLX/_types.py -> build/lib/OpenGL/raw/GLX creating build/lib/OpenGL/raw/GLU copying OpenGL/raw/GLU/annotations.py -> build/lib/OpenGL/raw/GLU copying OpenGL/raw/GLU/__init__.py -> build/lib/OpenGL/raw/GLU copying OpenGL/raw/GLU/constants.py -> build/lib/OpenGL/raw/GLU copying OpenGL/raw/GLU/_errors.py -> build/lib/OpenGL/raw/GLU creating build/lib/OpenGL/raw/GLE copying OpenGL/raw/GLE/annotations.py -> build/lib/OpenGL/raw/GLE copying OpenGL/raw/GLE/__init__.py -> build/lib/OpenGL/raw/GLE copying OpenGL/raw/GLE/constants.py -> build/lib/OpenGL/raw/GLE creating build/lib/OpenGL/raw/EGL copying OpenGL/raw/EGL/_glgets.py -> build/lib/OpenGL/raw/EGL copying OpenGL/raw/EGL/__init__.py -> build/lib/OpenGL/raw/EGL copying OpenGL/raw/EGL/_errors.py -> build/lib/OpenGL/raw/EGL copying OpenGL/raw/EGL/_types.py -> build/lib/OpenGL/raw/EGL creating build/lib/OpenGL/raw/GLUT copying OpenGL/raw/GLUT/annotations.py -> build/lib/OpenGL/raw/GLUT copying OpenGL/raw/GLUT/__init__.py -> build/lib/OpenGL/raw/GLUT copying OpenGL/raw/GLUT/constants.py -> build/lib/OpenGL/raw/GLUT creating build/lib/OpenGL/raw/WGL copying OpenGL/raw/WGL/_glgets.py -> build/lib/OpenGL/raw/WGL copying OpenGL/raw/WGL/__init__.py -> build/lib/OpenGL/raw/WGL copying OpenGL/raw/WGL/_errors.py -> build/lib/OpenGL/raw/WGL copying OpenGL/raw/WGL/_types.py -> build/lib/OpenGL/raw/WGL creating build/lib/OpenGL/raw/GLES3 copying OpenGL/raw/GLES3/_glgets.py -> build/lib/OpenGL/raw/GLES3 copying OpenGL/raw/GLES3/__init__.py -> build/lib/OpenGL/raw/GLES3 copying OpenGL/raw/GLES3/_errors.py -> build/lib/OpenGL/raw/GLES3 copying OpenGL/raw/GLES3/_types.py -> build/lib/OpenGL/raw/GLES3 creating build/lib/OpenGL/raw/GLES2 copying OpenGL/raw/GLES2/_glgets.py -> build/lib/OpenGL/raw/GLES2 copying OpenGL/raw/GLES2/__init__.py -> build/lib/OpenGL/raw/GLES2 copying OpenGL/raw/GLES2/_errors.py -> build/lib/OpenGL/raw/GLES2 copying OpenGL/raw/GLES2/_types.py -> build/lib/OpenGL/raw/GLES2 creating build/lib/OpenGL/raw/GLES1 copying OpenGL/raw/GLES1/_glgets.py -> build/lib/OpenGL/raw/GLES1 copying OpenGL/raw/GLES1/__init__.py -> build/lib/OpenGL/raw/GLES1 copying OpenGL/raw/GLES1/_errors.py -> build/lib/OpenGL/raw/GLES1 copying OpenGL/raw/GLES1/_types.py -> build/lib/OpenGL/raw/GLES1 creating build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/path_rendering.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_array_range2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/framebuffer_multisample_coverage.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/depth_clamp.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_shader3.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/copy_depth_to_color.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fragment_program2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_texture_footprint.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/blend_equation_advanced.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fence.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fog_distance.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_rectangle_compressed.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texgen_emboss.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fragment_shader_barycentric.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/sample_locations.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_expand_normal.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/packed_depth_stencil.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/viewport_swizzle.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/deep_texture3D.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/gpu_program5_mem_extended.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/alpha_to_coverage_dither_control.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_shader.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/stereo_view_rendering.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_multisample.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/gpu_program4.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/multisample_coverage.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/conditional_render.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/gpu_shader5.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/parameter_buffer_object.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_env_combine4.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/copy_image.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_atomic_counters.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/__init__.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/video_capture.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_storage_buffer_object.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/half_float.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_program2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/bindless_multi_draw_indirect_count.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_barrier.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_atomic_fp16_vector.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_buffer_load.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vdpau_interop.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shading_rate_image.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fragment_program_option.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/query_resource.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_buffer_unified_memory.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/compute_program5.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_atomic_int64.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/memory_attachment.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_program3.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/occlusion_query.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/robustness_video_memory_purge.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/framebuffer_mixed_samples.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/command_list.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_atomic_float.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_shader2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/transform_feedback.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/scissor_exclusive.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/multisample_filter_hint.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/viewport_array2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/blend_minmax_factor.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/mesh_shader.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/internalformat_sample_query.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_compression_vtc.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/blend_square.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/point_sprite.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fragment_program.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_program.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/gpu_program5.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_thread_group.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vdpau_interop2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/pixel_data_range.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/float_buffer.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/conservative_raster_dilate.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_rectangle.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/path_rendering_shared_edge.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/primitive_restart.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/geometry_program4.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fragment_shader_interlock.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/bindless_multi_draw_indirect.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/query_resource_tag.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/conservative_raster_pre_snap_triangles.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/parameter_buffer_object2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fragment_program4.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_subgroup_partitioned.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texgen_reflection.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_program1_1.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/geometry_shader_passthrough.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_attrib_integer_64bit.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/uniform_buffer_unified_memory.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/clip_space_w_scaling.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_program4.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/present_video.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/light_max_exponent.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_buffer_store.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_program2_option.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/explicit_multisample.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/register_combiners.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/conservative_raster.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/compute_shader_derivatives.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/geometry_shader4.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/transform_feedback2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/conservative_raster_pre_snap.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_atomic_float64.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_array_range.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/gpu_multicast.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/evaluators.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/tessellation_program5.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/register_combiners2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/draw_texture.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fill_rectangle.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fragment_coverage_to_color.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/sample_mask_override_coverage.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/representative_fragment_test.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/conservative_raster_underestimation.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_thread_shuffle.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/bindless_texture.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/depth_buffer_float.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/draw_vulkan_image.py -> build/lib/OpenGL/raw/GL/NV creating build/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/static_data.py -> build/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/__init__.py -> build/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/rasterpos_clip.py -> build/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/texture_mirrored_repeat.py -> build/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/cull_vertex.py -> build/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/multimode_draw_arrays.py -> build/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/vertex_array_lists.py -> build/lib/OpenGL/raw/GL/IBM creating build/lib/OpenGL/raw/GL/DFX copying OpenGL/raw/GL/DFX/__init__.py -> build/lib/OpenGL/raw/GL/DFX copying OpenGL/raw/GL/DFX/tbuffer.py -> build/lib/OpenGL/raw/GL/DFX copying OpenGL/raw/GL/DFX/texture_compression_FXT1.py -> build/lib/OpenGL/raw/GL/DFX copying OpenGL/raw/GL/DFX/multisample.py -> build/lib/OpenGL/raw/GL/DFX creating build/lib/OpenGL/raw/GL/PGI copying OpenGL/raw/GL/PGI/__init__.py -> build/lib/OpenGL/raw/GL/PGI copying OpenGL/raw/GL/PGI/vertex_hints.py -> build/lib/OpenGL/raw/GL/PGI copying OpenGL/raw/GL/PGI/misc_hints.py -> build/lib/OpenGL/raw/GL/PGI creating build/lib/OpenGL/raw/GL/ANGLE copying OpenGL/raw/GL/ANGLE/__init__.py -> build/lib/OpenGL/raw/GL/ANGLE creating build/lib/OpenGL/raw/GL/HP copying OpenGL/raw/GL/HP/convolution_border_modes.py -> build/lib/OpenGL/raw/GL/HP copying OpenGL/raw/GL/HP/__init__.py -> build/lib/OpenGL/raw/GL/HP copying OpenGL/raw/GL/HP/texture_lighting.py -> build/lib/OpenGL/raw/GL/HP copying OpenGL/raw/GL/HP/occlusion_test.py -> build/lib/OpenGL/raw/GL/HP copying OpenGL/raw/GL/HP/image_transform.py -> build/lib/OpenGL/raw/GL/HP creating build/lib/OpenGL/raw/GL/OES copying OpenGL/raw/GL/OES/compressed_paletted_texture.py -> build/lib/OpenGL/raw/GL/OES copying OpenGL/raw/GL/OES/__init__.py -> build/lib/OpenGL/raw/GL/OES copying OpenGL/raw/GL/OES/query_matrix.py -> build/lib/OpenGL/raw/GL/OES copying OpenGL/raw/GL/OES/byte_coordinates.py -> build/lib/OpenGL/raw/GL/OES copying OpenGL/raw/GL/OES/fixed_point.py -> build/lib/OpenGL/raw/GL/OES copying OpenGL/raw/GL/OES/read_format.py -> build/lib/OpenGL/raw/GL/OES copying OpenGL/raw/GL/OES/single_precision.py -> build/lib/OpenGL/raw/GL/OES creating build/lib/OpenGL/raw/GL/FJ copying OpenGL/raw/GL/FJ/__init__.py -> build/lib/OpenGL/raw/GL/FJ creating build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/texture_range.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/fence.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/row_bytes.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/float_pixels.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/__init__.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/aux_depth_stencil.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/client_storage.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/vertex_array_object.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/rgb_422.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/object_purgeable.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/flush_buffer_range.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/vertex_program_evaluators.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/transform_hint.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/vertex_array_range.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/specular_vector.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/ycbcr_422.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/element_array.py -> build/lib/OpenGL/raw/GL/APPLE creating build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/sparse_texture.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/shader_ballot.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/stencil_operation_extended.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/query_buffer_object.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/debug_output.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/gpu_shader_half_float.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/draw_buffers_blend.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/texture_gather_bias_lod.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/gpu_shader_int64.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/multi_draw_indirect.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/framebuffer_multisample_advanced.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/sample_positions.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/__init__.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/interleaved_elements.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/gpu_shader_int16.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/vertex_shader_viewport_index.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/transform_feedback3_lines_triangles.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/framebuffer_sample_positions.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/shader_gpu_shader_half_float_fetch.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/shader_atomic_counter_ops.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/vertex_shader_tessellator.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/conservative_depth.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/blend_minmax_factor.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/shader_trinary_minmax.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/shader_image_load_store_lod.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/shader_explicit_vertex_parameter.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/vertex_shader_layer.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/seamless_cubemap_per_texture.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/performance_monitor.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/pinned_memory.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/texture_texture4.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/shader_stencil_export.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/transform_feedback4.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/gcn_shader.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/name_gen_delete.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/depth_clamp_separate.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/occlusion_query_event.py -> build/lib/OpenGL/raw/GL/AMD creating build/lib/OpenGL/raw/GL/IMG copying OpenGL/raw/GL/IMG/__init__.py -> build/lib/OpenGL/raw/GL/IMG creating build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/framebuffer_CMAA.py -> build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/map_texture.py -> build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/__init__.py -> build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/conservative_rasterization.py -> build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/fragment_shader_ordering.py -> build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/performance_query.py -> build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/parallel_arrays.py -> build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/blackhole_render.py -> build/lib/OpenGL/raw/GL/INTEL creating build/lib/OpenGL/raw/GL/VIV copying OpenGL/raw/GL/VIV/__init__.py -> build/lib/OpenGL/raw/GL/VIV creating build/lib/OpenGL/raw/GL/DMP copying OpenGL/raw/GL/DMP/__init__.py -> build/lib/OpenGL/raw/GL/DMP creating build/lib/OpenGL/raw/GL/OML copying OpenGL/raw/GL/OML/resample.py -> build/lib/OpenGL/raw/GL/OML copying OpenGL/raw/GL/OML/__init__.py -> build/lib/OpenGL/raw/GL/OML copying OpenGL/raw/GL/OML/interlace.py -> build/lib/OpenGL/raw/GL/OML copying OpenGL/raw/GL/OML/subsample.py -> build/lib/OpenGL/raw/GL/OML creating build/lib/OpenGL/raw/GL/NVX copying OpenGL/raw/GL/NVX/progress_fence.py -> build/lib/OpenGL/raw/GL/NVX copying OpenGL/raw/GL/NVX/conditional_render.py -> build/lib/OpenGL/raw/GL/NVX copying OpenGL/raw/GL/NVX/__init__.py -> build/lib/OpenGL/raw/GL/NVX copying OpenGL/raw/GL/NVX/gpu_multicast2.py -> build/lib/OpenGL/raw/GL/NVX copying OpenGL/raw/GL/NVX/linked_gpu_multicast.py -> build/lib/OpenGL/raw/GL/NVX copying OpenGL/raw/GL/NVX/gpu_memory_info.py -> build/lib/OpenGL/raw/GL/NVX copying OpenGL/raw/GL/NVX/blend_equation_advanced_multi_draw_buffers.py -> build/lib/OpenGL/raw/GL/NVX creating build/lib/OpenGL/raw/GL/OVR copying OpenGL/raw/GL/OVR/multiview2.py -> build/lib/OpenGL/raw/GL/OVR copying OpenGL/raw/GL/OVR/__init__.py -> build/lib/OpenGL/raw/GL/OVR copying OpenGL/raw/GL/OVR/multiview.py -> build/lib/OpenGL/raw/GL/OVR creating build/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/convolution_border_modes.py -> build/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/__init__.py -> build/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/vertex.py -> build/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/triangle_list.py -> build/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/slice_accum.py -> build/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/global_alpha.py -> build/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/mesh_array.py -> build/lib/OpenGL/raw/GL/SUN creating build/lib/OpenGL/raw/GL/MESAX copying OpenGL/raw/GL/MESAX/texture_stack.py -> build/lib/OpenGL/raw/GL/MESAX copying OpenGL/raw/GL/MESAX/__init__.py -> build/lib/OpenGL/raw/GL/MESAX creating build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_4_0.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_4_6.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_4_5.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_2_1.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_3_0.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_1_1.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/__init__.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_4_3.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_2_0.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_4_2.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_3_3.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_1_5.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_1_3.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_1_0.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_4_4.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_3_1.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_4_1.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_3_2.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_1_4.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_1_2.py -> build/lib/OpenGL/raw/GL/VERSION creating build/lib/OpenGL/raw/GL/GREMEDY copying OpenGL/raw/GL/GREMEDY/__init__.py -> build/lib/OpenGL/raw/GL/GREMEDY copying OpenGL/raw/GL/GREMEDY/string_marker.py -> build/lib/OpenGL/raw/GL/GREMEDY copying OpenGL/raw/GL/GREMEDY/frame_terminator.py -> build/lib/OpenGL/raw/GL/GREMEDY creating build/lib/OpenGL/raw/GL/REND copying OpenGL/raw/GL/REND/__init__.py -> build/lib/OpenGL/raw/GL/REND copying OpenGL/raw/GL/REND/screen_coordinates.py -> build/lib/OpenGL/raw/GL/REND creating build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/blend_logic_op.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_shared_exponent.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/clip_volume_hint.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/memory_object_win32.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/sparse_texture2.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/framebuffer_multisample.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/stencil_two_side.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/window_rectangles.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/secondary_color.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/semaphore_win32.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/rescale_normal.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/EGL_image_storage.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_sRGB.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/vertex_array.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/packed_depth_stencil.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/stencil_wrap.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/framebuffer_blit.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/polygon_offset_clamp.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_buffer_object.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_array.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/light_texture.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_lod_bias.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_perturb_normal.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_sRGB_R8.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/debug_label.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/memory_object_fd.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/vertex_weighting.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/semaphore.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/subtexture.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/__init__.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_snorm.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/separate_shader_objects.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/x11_sync_object.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/shadow_funcs.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/bgra.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/shared_texture_palette.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_env_dot3.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/paletted_texture.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/cmyka.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/misc_attribute.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_shadow_lod.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/raster_multisample.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/blend_equation_separate.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_mirror_clamp.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_env_add.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/depth_bounds_test.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/index_material.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture3D.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/blend_subtract.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/transform_feedback.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/packed_float.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/debug_marker.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/pixel_transform.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/win32_keyed_mutex.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/multiview_texture_multisample.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/vertex_array_bgra.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/draw_range_elements.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/color_subtable.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/index_array_formats.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/blend_func_separate.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/gpu_program_parameters.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/blend_color.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/bindable_uniform.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/direct_state_access.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/memory_object.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/polygon_offset.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_cube_map.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/vertex_shader.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_filter_minmax.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/provoking_vertex.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_compression_rgtc.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/external_buffer.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/shader_framebuffer_fetch_non_coherent.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/framebuffer_object.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/shader_framebuffer_fetch.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/histogram.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/multiview_tessellation_geometry_shader.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/index_texture.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/post_depth_coverage.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/pixel_buffer_object.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/packed_pixels.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/copy_texture.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_integer.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/vertex_attrib_64bit.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/GL_422_pixels.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/multiview_timer_query.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/timer_query.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/semaphore_fd.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/abgr.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/shader_image_load_formatted.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/pixel_transform_color_table.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/gpu_shader4.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/framebuffer_multisample_blit_scaled.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/compiled_vertex_array.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/blend_minmax.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/geometry_shader4.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/draw_instanced.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/stencil_clear_tag.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/cull_vertex.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_compression_latc.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/fog_coord.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/shader_integer_mix.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_object.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/shader_image_load_store.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/index_func.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/draw_buffers2.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/point_parameters.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_swizzle.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/coordinate_frame.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_env_combine.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/multisample.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/convolution.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/separate_specular_color.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/EGL_sync.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/multi_draw_arrays.py -> build/lib/OpenGL/raw/GL/EXT creating build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sparse_texture.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/depth_clamp.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_storage.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_ballot.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/base_instance.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/internalformat_query.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/draw_indirect.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sparse_texture2.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/robust_buffer_access_behavior.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_precision.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/stencil_texturing.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/blend_func_extended.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/query_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_compression.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/derivative_control.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/half_float_vertex.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/debug_output.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sample_locations.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/seamless_cube_map.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/fragment_program_shadow.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/draw_buffers_blend.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/multitexture.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/program_interface_query.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shading_language_100.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/polygon_offset_clamp.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/ES3_1_compatibility.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/transpose_matrix.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/gpu_shader_int64.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/transform_feedback_instanced.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shading_language_include.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/half_float_pixel.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/ES2_compatibility.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_multisample.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/multi_draw_indirect.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/gl_spirv.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/gpu_shader5.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/framebuffer_no_attachments.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/fragment_shader.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/copy_image.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/copy_buffer.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/invalidate_subdata.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_atomic_counters.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/__init__.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/transform_feedback3.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_storage_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/spirv_extensions.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/separate_shader_objects.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/ES3_2_compatibility.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/map_buffer_range.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_barrier.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_env_dot3.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_type_2_10_10_10_rev.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_attrib_binding.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/compute_shader.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_env_crossbar.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/clear_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/cull_distance.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/cl_event.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_atomic_counter_ops.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shading_language_420pack.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_non_power_of_two.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/fragment_coord_conventions.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/draw_elements_base_vertex.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_float.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shadow.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/viewport_array.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/get_texture_sub_image.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_subroutine.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_buffer_object_rgb32.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sync.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_env_add.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/explicit_attrib_location.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_image_size.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/occlusion_query.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shadow_ambient.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_array_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_compression_bptc.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/uniform_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/conservative_depth.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/clear_texture.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_objects.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/tessellation_shader.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/clip_control.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/indirect_parameters.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/fragment_layer_viewport.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/buffer_storage.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/compatibility.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/compressed_texture_pixel_storage.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_mirrored_repeat.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/get_program_binary.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/pipeline_statistics_query.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sparse_buffer.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/enhanced_layouts.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/robustness.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/arrays_of_arrays.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_array_bgra.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sample_shading.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_cube_map_array.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/imaging.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/point_sprite.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/fragment_program.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_program.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/conditional_render_inverted.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/instanced_arrays.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_blend.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/multi_bind.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_clock.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_gather.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_storage_multisample.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/color_buffer_float.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_rectangle.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/seamless_cubemap_per_texture.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/occlusion_query2.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/transform_feedback_overflow_query.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/direct_state_access.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_bit_encoding.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_cube_map.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_shader.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_view.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/fragment_shader_interlock.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_filter_minmax.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_border_clamp.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/provoking_vertex.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_mirror_clamp_to_edge.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_compression_rgtc.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_viewport_layer_array.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/framebuffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_rg.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_stencil8.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_draw_parameters.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/window_pos.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/post_depth_coverage.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_query_levels.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/compute_variable_group_size.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/draw_buffers.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/pixel_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sparse_texture_clamp.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_attrib_64bit.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/ES3_compatibility.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/timer_query.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/depth_texture.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_rgb10_a2ui.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/internalformat_query2.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_texture_image_samples.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_buffer_range.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/map_buffer_alignment.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_stencil_export.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sampler_objects.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/matrix_palette.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/geometry_shader4.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/draw_instanced.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/transform_feedback2.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_image_load_store.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/explicit_uniform_location.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/gpu_shader_fp64.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_group_vote.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/point_parameters.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_swizzle.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_env_combine.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/multisample.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_type_10f_11f_11f_rev.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/bindless_texture.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/parallel_shader_compile.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_texture_lod.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shading_language_packing.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/robustness_isolation.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/depth_buffer_float.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_query_lod.py -> build/lib/OpenGL/raw/GL/ARB creating build/lib/OpenGL/raw/GL/ARM copying OpenGL/raw/GL/ARM/__init__.py -> build/lib/OpenGL/raw/GL/ARM creating build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/meminfo.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/envmap_bumpmap.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/map_object_buffer.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/text_fragment_shader.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/fragment_shader.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/__init__.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/texture_float.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/vertex_array_object.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/vertex_attrib_array_object.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/vertex_streams.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/texture_env_combine3.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/draw_buffers.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/texture_mirror_once.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/separate_stencil.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/pn_triangles.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/element_array.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/pixel_format_float.py -> build/lib/OpenGL/raw/GL/ATI creating build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/tile_raster_order.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/program_binary_formats.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/__init__.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/resize_buffers.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/shader_integer_functions.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/pack_invert.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/window_pos.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/ycbcr_texture.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/framebuffer_flip_y.py -> build/lib/OpenGL/raw/GL/MESA creating build/lib/OpenGL/raw/GL/SGI copying OpenGL/raw/GL/SGI/texture_color_table.py -> build/lib/OpenGL/raw/GL/SGI copying OpenGL/raw/GL/SGI/__init__.py -> build/lib/OpenGL/raw/GL/SGI copying OpenGL/raw/GL/SGI/color_matrix.py -> build/lib/OpenGL/raw/GL/SGI copying OpenGL/raw/GL/SGI/color_table.py -> build/lib/OpenGL/raw/GL/SGI creating build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/context_flush_control.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/robust_buffer_access_behavior.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/blend_equation_advanced.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/debug.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/__init__.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/robustness.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/no_error.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/texture_compression_astc_sliced_3d.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/shader_subgroup.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/blend_equation_advanced_coherent.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/parallel_shader_compile.py -> build/lib/OpenGL/raw/GL/KHR creating build/lib/OpenGL/raw/GL/SUNX copying OpenGL/raw/GL/SUNX/__init__.py -> build/lib/OpenGL/raw/GL/SUNX copying OpenGL/raw/GL/SUNX/constant_data.py -> build/lib/OpenGL/raw/GL/SUNX creating build/lib/OpenGL/raw/GL/WIN copying OpenGL/raw/GL/WIN/specular_fog.py -> build/lib/OpenGL/raw/GL/WIN copying OpenGL/raw/GL/WIN/__init__.py -> build/lib/OpenGL/raw/GL/WIN copying OpenGL/raw/GL/WIN/phong_shading.py -> build/lib/OpenGL/raw/GL/WIN creating build/lib/OpenGL/raw/GL/QCOM copying OpenGL/raw/GL/QCOM/__init__.py -> build/lib/OpenGL/raw/GL/QCOM creating build/lib/OpenGL/raw/GL/INGR copying OpenGL/raw/GL/INGR/color_clamp.py -> build/lib/OpenGL/raw/GL/INGR copying OpenGL/raw/GL/INGR/__init__.py -> build/lib/OpenGL/raw/GL/INGR copying OpenGL/raw/GL/INGR/interlace_read.py -> build/lib/OpenGL/raw/GL/INGR copying OpenGL/raw/GL/INGR/blend_func_separate.py -> build/lib/OpenGL/raw/GL/INGR creating build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture_filter4.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture_edge_clamp.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/__init__.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/fog_function.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/point_line_texgen.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture_select.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture_lod.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/generate_mipmap.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/sharpen_texture.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/detail_texture.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture4D.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture_border_clamp.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture_color_mask.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/pixel_texture.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/point_parameters.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/multisample.py -> build/lib/OpenGL/raw/GL/SGIS creating build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/fog_offset.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/convolution_accuracy.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/async_histogram.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/resample.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/texture_lod_bias.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/pixel_tiles.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/calligraphic_fragment.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/__init__.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/vertex_preclip.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/depth_pass_instrument.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/instruments.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/scalebias_hint.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/shadow.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/fragment_lighting.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/async_.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/interlace.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/shadow_ambient.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/framezoom.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/subsample.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/texture_scale_bias.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/sprite.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/flush_raster.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/clipmap.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/igloo_interface.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/polynomial_ffd.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/ycrcb_subsample.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/reference_plane.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/ir_instrument1.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/async_pixel.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/tag_sample_buffer.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/list_priority.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/depth_texture.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/texture_add_env.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/blend_alpha_minmax.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/ycrcba.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/pixel_texture.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/texture_coordinate_clamp.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/texture_multi_buffer.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/ycrcb.py -> build/lib/OpenGL/raw/GL/SGIX creating build/lib/OpenGL/raw/GL/S3 copying OpenGL/raw/GL/S3/__init__.py -> build/lib/OpenGL/raw/GL/S3 copying OpenGL/raw/GL/S3/s3tc.py -> build/lib/OpenGL/raw/GL/S3 creating build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/swap_group.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/multisample_coverage.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/copy_image.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/copy_buffer.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/__init__.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/video_capture.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/multigpu_context.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/robustness_video_memory_purge.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/video_output.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/float_buffer.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/delay_before_swap.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/present_video.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/video_out.py -> build/lib/OpenGL/raw/GLX/NV creating build/lib/OpenGL/raw/GLX/DFX copying OpenGL/raw/GLX/DFX/__init__.py -> build/lib/OpenGL/raw/GLX/DFX copying OpenGL/raw/GLX/DFX/multisample.py -> build/lib/OpenGL/raw/GLX/DFX creating build/lib/OpenGL/raw/GLX/AMD copying OpenGL/raw/GLX/AMD/__init__.py -> build/lib/OpenGL/raw/GLX/AMD copying OpenGL/raw/GLX/AMD/gpu_association.py -> build/lib/OpenGL/raw/GLX/AMD creating build/lib/OpenGL/raw/GLX/INTEL copying OpenGL/raw/GLX/INTEL/__init__.py -> build/lib/OpenGL/raw/GLX/INTEL copying OpenGL/raw/GLX/INTEL/swap_event.py -> build/lib/OpenGL/raw/GLX/INTEL creating build/lib/OpenGL/raw/GLX/OML copying OpenGL/raw/GLX/OML/__init__.py -> build/lib/OpenGL/raw/GLX/OML copying OpenGL/raw/GLX/OML/swap_method.py -> build/lib/OpenGL/raw/GLX/OML copying OpenGL/raw/GLX/OML/sync_control.py -> build/lib/OpenGL/raw/GLX/OML creating build/lib/OpenGL/raw/GLX/SUN copying OpenGL/raw/GLX/SUN/__init__.py -> build/lib/OpenGL/raw/GLX/SUN copying OpenGL/raw/GLX/SUN/get_transparent_index.py -> build/lib/OpenGL/raw/GLX/SUN creating build/lib/OpenGL/raw/GLX/VERSION copying OpenGL/raw/GLX/VERSION/__init__.py -> build/lib/OpenGL/raw/GLX/VERSION copying OpenGL/raw/GLX/VERSION/GLX_1_4.py -> build/lib/OpenGL/raw/GLX/VERSION copying OpenGL/raw/GLX/VERSION/GLX_1_2.py -> build/lib/OpenGL/raw/GLX/VERSION copying OpenGL/raw/GLX/VERSION/GLX_1_1.py -> build/lib/OpenGL/raw/GLX/VERSION copying OpenGL/raw/GLX/VERSION/GLX_1_3.py -> build/lib/OpenGL/raw/GLX/VERSION copying OpenGL/raw/GLX/VERSION/GLX_1_0.py -> build/lib/OpenGL/raw/GLX/VERSION creating build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/visual_info.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/buffer_age.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/no_config_context.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/context_priority.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/__init__.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/swap_control.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/fbconfig_packed_float.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/import_context.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/libglvnd.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/create_context_es2_profile.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/create_context_es_profile.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/stereo_tree.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/swap_control_tear.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/visual_rating.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/texture_from_pixmap.py -> build/lib/OpenGL/raw/GLX/EXT creating build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/context_flush_control.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/create_context_profile.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/create_context_no_error.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/fbconfig_float.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/__init__.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/get_proc_address.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/create_context_robustness.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/vertex_buffer_object.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/create_context.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/robustness_application_isolation.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/multisample.py -> build/lib/OpenGL/raw/GLX/ARB creating build/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/copy_sub_buffer.py -> build/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/release_buffers.py -> build/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/set_3dfx_mode.py -> build/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/__init__.py -> build/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/swap_control.py -> build/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/agp_offset.py -> build/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/query_renderer.py -> build/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/pixmap_colormap.py -> build/lib/OpenGL/raw/GLX/MESA creating build/lib/OpenGL/raw/GLX/SGI copying OpenGL/raw/GLX/SGI/make_current_read.py -> build/lib/OpenGL/raw/GLX/SGI copying OpenGL/raw/GLX/SGI/cushion.py -> build/lib/OpenGL/raw/GLX/SGI copying OpenGL/raw/GLX/SGI/__init__.py -> build/lib/OpenGL/raw/GLX/SGI copying OpenGL/raw/GLX/SGI/swap_control.py -> build/lib/OpenGL/raw/GLX/SGI copying OpenGL/raw/GLX/SGI/video_sync.py -> build/lib/OpenGL/raw/GLX/SGI creating build/lib/OpenGL/raw/GLX/SGIS copying OpenGL/raw/GLX/SGIS/__init__.py -> build/lib/OpenGL/raw/GLX/SGIS copying OpenGL/raw/GLX/SGIS/shared_multisample.py -> build/lib/OpenGL/raw/GLX/SGIS copying OpenGL/raw/GLX/SGIS/blended_overlay.py -> build/lib/OpenGL/raw/GLX/SGIS copying OpenGL/raw/GLX/SGIS/multisample.py -> build/lib/OpenGL/raw/GLX/SGIS creating build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/swap_group.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/hyperpipe.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/__init__.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/video_resize.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/visual_select_group.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/fbconfig.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/swap_barrier.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/dmbuffer.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/video_source.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/pbuffer.py -> build/lib/OpenGL/raw/GLX/SGIX creating build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/system_time.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/post_sub_buffer.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/__init__.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/cuda_event.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/sync.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/depth_nonlinear.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/post_convert_rounding.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/stream_sync.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/stream_consumer_gltexture_yuv.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/coverage_sample.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/device_cuda.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/native_query.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/EGL_3dvision_surface.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/coverage_sample_resolve.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/stream_metadata.py -> build/lib/OpenGL/raw/EGL/NV creating build/lib/OpenGL/raw/EGL/ANGLE copying OpenGL/raw/EGL/ANGLE/__init__.py -> build/lib/OpenGL/raw/EGL/ANGLE copying OpenGL/raw/EGL/ANGLE/window_fixed_size.py -> build/lib/OpenGL/raw/EGL/ANGLE copying OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.py -> build/lib/OpenGL/raw/EGL/ANGLE copying OpenGL/raw/EGL/ANGLE/device_d3d.py -> build/lib/OpenGL/raw/EGL/ANGLE copying OpenGL/raw/EGL/ANGLE/query_surface_pointer.py -> build/lib/OpenGL/raw/EGL/ANGLE copying OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> build/lib/OpenGL/raw/EGL/ANGLE creating build/lib/OpenGL/raw/EGL/HI copying OpenGL/raw/EGL/HI/colorformats.py -> build/lib/OpenGL/raw/EGL/HI copying OpenGL/raw/EGL/HI/clientpixmap.py -> build/lib/OpenGL/raw/EGL/HI copying OpenGL/raw/EGL/HI/__init__.py -> build/lib/OpenGL/raw/EGL/HI creating build/lib/OpenGL/raw/EGL/IMG copying OpenGL/raw/EGL/IMG/context_priority.py -> build/lib/OpenGL/raw/EGL/IMG copying OpenGL/raw/EGL/IMG/__init__.py -> build/lib/OpenGL/raw/EGL/IMG creating build/lib/OpenGL/raw/EGL/VERSION copying OpenGL/raw/EGL/VERSION/EGL_1_3.py -> build/lib/OpenGL/raw/EGL/VERSION copying OpenGL/raw/EGL/VERSION/__init__.py -> build/lib/OpenGL/raw/EGL/VERSION copying OpenGL/raw/EGL/VERSION/EGL_1_1.py -> build/lib/OpenGL/raw/EGL/VERSION copying OpenGL/raw/EGL/VERSION/EGL_1_2.py -> build/lib/OpenGL/raw/EGL/VERSION copying OpenGL/raw/EGL/VERSION/EGL_1_4.py -> build/lib/OpenGL/raw/EGL/VERSION copying OpenGL/raw/EGL/VERSION/EGL_1_5.py -> build/lib/OpenGL/raw/EGL/VERSION copying OpenGL/raw/EGL/VERSION/EGL_1_0.py -> build/lib/OpenGL/raw/EGL/VERSION creating build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/buffer_age.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/output_openwf.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/output_drm.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/device_query.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/__init__.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/platform_x11.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/stream_consumer_egloutput.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/device_enumeration.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/multiview_window.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/protected_surface.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/yuv_surface.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/platform_base.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/swap_buffers_with_damage.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/platform_wayland.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/create_context_robustness.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/client_extensions.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/device_base.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/device_drm.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/output_base.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/platform_device.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/device_openwf.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/image_dma_buf_import.py -> build/lib/OpenGL/raw/EGL/EXT creating build/lib/OpenGL/raw/EGL/ARM copying OpenGL/raw/EGL/ARM/__init__.py -> build/lib/OpenGL/raw/EGL/ARM copying OpenGL/raw/EGL/ARM/pixmap_multisample_discard.py -> build/lib/OpenGL/raw/EGL/ARM creating build/lib/OpenGL/raw/EGL/MESA copying OpenGL/raw/EGL/MESA/__init__.py -> build/lib/OpenGL/raw/EGL/MESA copying OpenGL/raw/EGL/MESA/image_dma_buf_export.py -> build/lib/OpenGL/raw/EGL/MESA copying OpenGL/raw/EGL/MESA/drm_image.py -> build/lib/OpenGL/raw/EGL/MESA copying OpenGL/raw/EGL/MESA/platform_gbm.py -> build/lib/OpenGL/raw/EGL/MESA creating build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/gl_renderbuffer_image.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/lock_surface3.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/get_all_proc_addresses.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/gl_texture_2D_image.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/create_context_no_error.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/debug.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/__init__.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/cl_event2.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/gl_texture_3D_image.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/image.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/platform_x11.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/stream.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/cl_event.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/stream_producer_aldatalocator.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/stream_cross_process_fd.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/reusable_sync.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/swap_buffers_with_damage.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/platform_wayland.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/lock_surface2.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/platform_android.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/create_context.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/image_pixmap.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/client_get_all_proc_addresses.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/vg_parent_image.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/fence_sync.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/stream_fifo.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/gl_colorspace.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/surfaceless_context.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/config_attribs.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/image_base.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/gl_texture_cubemap_image.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/partial_update.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/wait_sync.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/platform_gbm.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/lock_surface.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/stream_consumer_gltexture.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/stream_producer_eglsurface.py -> build/lib/OpenGL/raw/EGL/KHR creating build/lib/OpenGL/raw/EGL/NOK copying OpenGL/raw/EGL/NOK/__init__.py -> build/lib/OpenGL/raw/EGL/NOK copying OpenGL/raw/EGL/NOK/swap_region.py -> build/lib/OpenGL/raw/EGL/NOK copying OpenGL/raw/EGL/NOK/texture_from_pixmap.py -> build/lib/OpenGL/raw/EGL/NOK copying OpenGL/raw/EGL/NOK/swap_region2.py -> build/lib/OpenGL/raw/EGL/NOK creating build/lib/OpenGL/raw/EGL/ANDROID copying OpenGL/raw/EGL/ANDROID/image_native_buffer.py -> build/lib/OpenGL/raw/EGL/ANDROID copying OpenGL/raw/EGL/ANDROID/blob_cache.py -> build/lib/OpenGL/raw/EGL/ANDROID copying OpenGL/raw/EGL/ANDROID/__init__.py -> build/lib/OpenGL/raw/EGL/ANDROID copying OpenGL/raw/EGL/ANDROID/native_fence_sync.py -> build/lib/OpenGL/raw/EGL/ANDROID copying OpenGL/raw/EGL/ANDROID/framebuffer_target.py -> build/lib/OpenGL/raw/EGL/ANDROID copying OpenGL/raw/EGL/ANDROID/recordable.py -> build/lib/OpenGL/raw/EGL/ANDROID creating build/lib/OpenGL/raw/EGL/TIZEN copying OpenGL/raw/EGL/TIZEN/image_native_surface.py -> build/lib/OpenGL/raw/EGL/TIZEN copying OpenGL/raw/EGL/TIZEN/image_native_buffer.py -> build/lib/OpenGL/raw/EGL/TIZEN copying OpenGL/raw/EGL/TIZEN/__init__.py -> build/lib/OpenGL/raw/EGL/TIZEN creating build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/swap_group.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/DX_interop2.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/multisample_coverage.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/copy_image.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/gpu_affinity.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/__init__.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/video_capture.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/multigpu_context.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/video_output.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/DX_interop.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/float_buffer.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/delay_before_swap.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/present_video.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/render_texture_rectangle.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/render_depth_texture.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/vertex_array_range.py -> build/lib/OpenGL/raw/WGL/NV creating build/lib/OpenGL/raw/WGL/DFX copying OpenGL/raw/WGL/DFX/__init__.py -> build/lib/OpenGL/raw/WGL/DFX copying OpenGL/raw/WGL/DFX/multisample.py -> build/lib/OpenGL/raw/WGL/DFX creating build/lib/OpenGL/raw/WGL/DL copying OpenGL/raw/WGL/DL/__init__.py -> build/lib/OpenGL/raw/WGL/DL copying OpenGL/raw/WGL/DL/stereo_control.py -> build/lib/OpenGL/raw/WGL/DL creating build/lib/OpenGL/raw/WGL/AMD copying OpenGL/raw/WGL/AMD/__init__.py -> build/lib/OpenGL/raw/WGL/AMD copying OpenGL/raw/WGL/AMD/gpu_association.py -> build/lib/OpenGL/raw/WGL/AMD creating build/lib/OpenGL/raw/WGL/OML copying OpenGL/raw/WGL/OML/__init__.py -> build/lib/OpenGL/raw/WGL/OML copying OpenGL/raw/WGL/OML/sync_control.py -> build/lib/OpenGL/raw/WGL/OML creating build/lib/OpenGL/raw/WGL/VERSION copying OpenGL/raw/WGL/VERSION/__init__.py -> build/lib/OpenGL/raw/WGL/VERSION copying OpenGL/raw/WGL/VERSION/WGL_1_0.py -> build/lib/OpenGL/raw/WGL/VERSION creating build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/make_current_read.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/pixel_format.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/__init__.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/swap_control.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/display_color_table.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/pixel_format_packed_float.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/extensions_string.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/create_context_es2_profile.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/create_context_es_profile.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/depth_float.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/swap_control_tear.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/colorspace.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/multisample.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/pbuffer.py -> build/lib/OpenGL/raw/WGL/EXT creating build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/context_flush_control.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/create_context_profile.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/make_current_read.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/pixel_format.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/create_context_no_error.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/__init__.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/buffer_region.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/create_context_robustness.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/create_context.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/extensions_string.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/render_texture.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/robustness_application_isolation.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/multisample.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/pixel_format_float.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/pbuffer.py -> build/lib/OpenGL/raw/WGL/ARB creating build/lib/OpenGL/raw/WGL/ATI copying OpenGL/raw/WGL/ATI/__init__.py -> build/lib/OpenGL/raw/WGL/ATI copying OpenGL/raw/WGL/ATI/render_texture_rectangle.py -> build/lib/OpenGL/raw/WGL/ATI copying OpenGL/raw/WGL/ATI/pixel_format_float.py -> build/lib/OpenGL/raw/WGL/ATI creating build/lib/OpenGL/raw/WGL/I3D copying OpenGL/raw/WGL/I3D/swap_frame_lock.py -> build/lib/OpenGL/raw/WGL/I3D copying OpenGL/raw/WGL/I3D/genlock.py -> build/lib/OpenGL/raw/WGL/I3D copying OpenGL/raw/WGL/I3D/__init__.py -> build/lib/OpenGL/raw/WGL/I3D copying OpenGL/raw/WGL/I3D/digital_video_control.py -> build/lib/OpenGL/raw/WGL/I3D copying OpenGL/raw/WGL/I3D/swap_frame_usage.py -> build/lib/OpenGL/raw/WGL/I3D copying OpenGL/raw/WGL/I3D/gamma.py -> build/lib/OpenGL/raw/WGL/I3D copying OpenGL/raw/WGL/I3D/image_buffer.py -> build/lib/OpenGL/raw/WGL/I3D creating build/lib/OpenGL/raw/GLES3/VERSION copying OpenGL/raw/GLES3/VERSION/__init__.py -> build/lib/OpenGL/raw/GLES3/VERSION copying OpenGL/raw/GLES3/VERSION/GLES3_3_0.py -> build/lib/OpenGL/raw/GLES3/VERSION copying OpenGL/raw/GLES3/VERSION/GLES3_3_1.py -> build/lib/OpenGL/raw/GLES3/VERSION creating build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/path_rendering.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/shader_texture_footprint.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/blend_equation_advanced.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/fence.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/fragment_shader_barycentric.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/sample_locations.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/viewport_swizzle.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/framebuffer_blit.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/read_buffer.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/stereo_view_rendering.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/conditional_render.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/gpu_shader5.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/copy_buffer.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/fbo_color_attachments.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/__init__.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/polygon_mode.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/shader_atomic_fp16_vector.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/shading_rate_image.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/memory_attachment.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/viewport_array.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/non_square_matrices.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/explicit_attrib_location.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/framebuffer_mixed_samples.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/generate_mipmap_sRGB.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/depth_nonlinear.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/scissor_exclusive.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/viewport_array2.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/blend_minmax_factor.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/read_depth.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/mesh_shader.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/internalformat_sample_query.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/instanced_arrays.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/path_rendering_shared_edge.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/fragment_shader_interlock.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/texture_border_clamp.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/shadow_samplers_cube.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/conservative_raster_pre_snap_triangles.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/sRGB_formats.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/draw_buffers.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/shader_subgroup_partitioned.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/pixel_buffer_object.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/coverage_sample.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/geometry_shader_passthrough.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/read_buffer_front.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/clip_space_w_scaling.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/read_depth_stencil.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/image_formats.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/conservative_raster.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/compute_shader_derivatives.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/draw_instanced.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/conservative_raster_pre_snap.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/fill_rectangle.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/fragment_coverage_to_color.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/sample_mask_override_coverage.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/representative_fragment_test.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/bindless_texture.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/shader_noperspective_interpolation.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/shadow_samplers_array.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/read_stencil.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/draw_vulkan_image.py -> build/lib/OpenGL/raw/GLES2/NV creating build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/texture_usage.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/translated_shader_source.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/framebuffer_blit.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/texture_compression_dxt5.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/__init__.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/program_binary.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/pack_reverse_row_order.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/texture_compression_dxt3.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/instanced_arrays.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/depth_texture.py -> build/lib/OpenGL/raw/GLES2/ANGLE creating build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/draw_buffers_indexed.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_half_float.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/vertex_type_10_10_10_2.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/sample_variables.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/depth32.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/fbo_render_mipmap.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/packed_depth_stencil.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/compressed_paletted_texture.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/gpu_shader5.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/copy_image.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/stencil1.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/depth24.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/__init__.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_3D.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/EGL_image_external_essl3.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/tessellation_point_size.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/vertex_half_float.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/rgb8_rgba8.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/draw_elements_base_vertex.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_float.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/viewport_array.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_sub_texture.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/vertex_array_object.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/required_internalformat.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_half_float_linear.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/shader_multisample_interpolation.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/mapbuffer.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/tessellation_shader.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/get_program_binary.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/sample_shading.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_cube_map_array.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/element_index_uint.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_compression_astc.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/geometry_point_size.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/EGL_image.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_buffer.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_npot.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_view.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_border_clamp.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_storage_multisample_2d_array.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_stencil8.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/depth_texture.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/fragment_precision_high.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/surfaceless_context.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/primitive_bounding_box.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/EGL_image_external.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_float_linear.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/stencil4.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/shader_image_atomic.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/shader_io_blocks.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/standard_derivatives.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/geometry_shader.py -> build/lib/OpenGL/raw/GLES2/OES creating build/lib/OpenGL/raw/GLES2/FJ copying OpenGL/raw/GLES2/FJ/__init__.py -> build/lib/OpenGL/raw/GLES2/FJ copying OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.py -> build/lib/OpenGL/raw/GLES2/FJ creating build/lib/OpenGL/raw/GLES2/ES copying OpenGL/raw/GLES2/ES/__init__.py -> build/lib/OpenGL/raw/GLES2/ES copying OpenGL/raw/GLES2/ES/VERSION_3_2.py -> build/lib/OpenGL/raw/GLES2/ES creating build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/color_buffer_packed_float.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/__init__.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/sync.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/clip_distance.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/texture_max_level.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/copy_texture_levels.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/rgb_422.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/texture_packed_float.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES2/APPLE creating build/lib/OpenGL/raw/GLES2/AMD copying OpenGL/raw/GLES2/AMD/framebuffer_multisample_advanced.py -> build/lib/OpenGL/raw/GLES2/AMD copying OpenGL/raw/GLES2/AMD/__init__.py -> build/lib/OpenGL/raw/GLES2/AMD copying OpenGL/raw/GLES2/AMD/program_binary_Z400.py -> build/lib/OpenGL/raw/GLES2/AMD copying OpenGL/raw/GLES2/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/raw/GLES2/AMD copying OpenGL/raw/GLES2/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/raw/GLES2/AMD copying OpenGL/raw/GLES2/AMD/performance_monitor.py -> build/lib/OpenGL/raw/GLES2/AMD creating build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/framebuffer_downsample.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/__init__.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/program_binary.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/texture_filter_cubic.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/read_format.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/shader_binary.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/bindless_texture.py -> build/lib/OpenGL/raw/GLES2/IMG creating build/lib/OpenGL/raw/GLES2/INTEL copying OpenGL/raw/GLES2/INTEL/framebuffer_CMAA.py -> build/lib/OpenGL/raw/GLES2/INTEL copying OpenGL/raw/GLES2/INTEL/__init__.py -> build/lib/OpenGL/raw/GLES2/INTEL copying OpenGL/raw/GLES2/INTEL/conservative_rasterization.py -> build/lib/OpenGL/raw/GLES2/INTEL copying OpenGL/raw/GLES2/INTEL/performance_query.py -> build/lib/OpenGL/raw/GLES2/INTEL copying OpenGL/raw/GLES2/INTEL/blackhole_render.py -> build/lib/OpenGL/raw/GLES2/INTEL creating build/lib/OpenGL/raw/GLES2/VIV copying OpenGL/raw/GLES2/VIV/__init__.py -> build/lib/OpenGL/raw/GLES2/VIV copying OpenGL/raw/GLES2/VIV/shader_binary.py -> build/lib/OpenGL/raw/GLES2/VIV creating build/lib/OpenGL/raw/GLES2/DMP copying OpenGL/raw/GLES2/DMP/__init__.py -> build/lib/OpenGL/raw/GLES2/DMP copying OpenGL/raw/GLES2/DMP/program_binary.py -> build/lib/OpenGL/raw/GLES2/DMP copying OpenGL/raw/GLES2/DMP/shader_binary.py -> build/lib/OpenGL/raw/GLES2/DMP creating build/lib/OpenGL/raw/GLES2/NVX copying OpenGL/raw/GLES2/NVX/__init__.py -> build/lib/OpenGL/raw/GLES2/NVX copying OpenGL/raw/GLES2/NVX/blend_equation_advanced_multi_draw_buffers.py -> build/lib/OpenGL/raw/GLES2/NVX creating build/lib/OpenGL/raw/GLES2/OVR copying OpenGL/raw/GLES2/OVR/multiview2.py -> build/lib/OpenGL/raw/GLES2/OVR copying OpenGL/raw/GLES2/OVR/__init__.py -> build/lib/OpenGL/raw/GLES2/OVR copying OpenGL/raw/GLES2/OVR/multiview.py -> build/lib/OpenGL/raw/GLES2/OVR copying OpenGL/raw/GLES2/OVR/multiview_multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES2/OVR creating build/lib/OpenGL/raw/GLES2/VERSION copying OpenGL/raw/GLES2/VERSION/__init__.py -> build/lib/OpenGL/raw/GLES2/VERSION copying OpenGL/raw/GLES2/VERSION/GLES2_2_0.py -> build/lib/OpenGL/raw/GLES2/VERSION creating build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/draw_buffers_indexed.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/sparse_texture.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/depth_clamp.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_storage.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/multiview_draw_buffers.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/base_instance.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/disjoint_timer_query.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/memory_object_win32.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/sparse_texture2.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/window_rectangles.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/blend_func_extended.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/semaphore_win32.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/multisampled_compatibility.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/EGL_image_storage.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/render_snorm.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_pixel_local_storage.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/polygon_offset_clamp.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/protected_textures.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/discard_framebuffer.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_sRGB_R8.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/multi_draw_indirect.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/debug_label.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/gpu_shader5.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/memory_object_fd.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/copy_image.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/semaphore.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/__init__.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/separate_shader_objects.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/map_buffer_range.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/tessellation_point_size.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/float_blend.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/draw_transform_feedback.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_shadow_lod.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/raster_multisample.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_compression_astc_decode_mode.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/draw_elements_base_vertex.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/occlusion_query_boolean.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_implicit_conversions.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_compression_bptc.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_non_constant_global_initializers.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/conservative_depth.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/clear_texture.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/tessellation_shader.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/clip_control.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_compression_s3tc_srgb.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_pixel_local_storage2.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/sRGB_write_control.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/debug_marker.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/buffer_storage.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/win32_keyed_mutex.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/multiview_texture_multisample.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/robustness.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_cube_map_array.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/clip_cull_distance.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/instanced_arrays.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/color_buffer_half_float.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/EGL_image_array.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shadow_samplers.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/color_buffer_float.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/read_format_bgra.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/geometry_point_size.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_buffer.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/memory_object.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/sRGB.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_view.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_filter_minmax.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_border_clamp.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_mirror_clamp_to_edge.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_compression_rgtc.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/external_buffer.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch_non_coherent.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_rg.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_sRGB_RG8.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/multiview_tessellation_geometry_shader.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/post_depth_coverage.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/draw_buffers.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/multiview_timer_query.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/semaphore_fd.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/unpack_subimage.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_format_sRGB_override.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/primitive_bounding_box.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/pvrtc_sRGB.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/blend_minmax.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/draw_instanced.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_integer_mix.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_group_vote.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_io_blocks.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_type_2_10_10_10_REV.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_texture_lod.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/geometry_shader.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/multi_draw_arrays.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_query_lod.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_norm16.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/YUV_target.py -> build/lib/OpenGL/raw/GLES2/EXT creating build/lib/OpenGL/raw/GLES2/ARM copying OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> build/lib/OpenGL/raw/GLES2/ARM copying OpenGL/raw/GLES2/ARM/rgba8.py -> build/lib/OpenGL/raw/GLES2/ARM copying OpenGL/raw/GLES2/ARM/__init__.py -> build/lib/OpenGL/raw/GLES2/ARM copying OpenGL/raw/GLES2/ARM/mali_shader_binary.py -> build/lib/OpenGL/raw/GLES2/ARM copying OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch.py -> build/lib/OpenGL/raw/GLES2/ARM copying OpenGL/raw/GLES2/ARM/mali_program_binary.py -> build/lib/OpenGL/raw/GLES2/ARM creating build/lib/OpenGL/raw/GLES2/MESA copying OpenGL/raw/GLES2/MESA/program_binary_formats.py -> build/lib/OpenGL/raw/GLES2/MESA copying OpenGL/raw/GLES2/MESA/__init__.py -> build/lib/OpenGL/raw/GLES2/MESA copying OpenGL/raw/GLES2/MESA/shader_integer_functions.py -> build/lib/OpenGL/raw/GLES2/MESA copying OpenGL/raw/GLES2/MESA/framebuffer_flip_y.py -> build/lib/OpenGL/raw/GLES2/MESA creating build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/context_flush_control.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/robust_buffer_access_behavior.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/blend_equation_advanced.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/debug.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/__init__.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/robustness.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/no_error.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/texture_compression_astc_sliced_3d.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/shader_subgroup.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/blend_equation_advanced_coherent.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/parallel_shader_compile.py -> build/lib/OpenGL/raw/GLES2/KHR creating build/lib/OpenGL/raw/GLES2/ANDROID copying OpenGL/raw/GLES2/ANDROID/__init__.py -> build/lib/OpenGL/raw/GLES2/ANDROID copying OpenGL/raw/GLES2/ANDROID/extension_pack_es31a.py -> build/lib/OpenGL/raw/GLES2/ANDROID creating build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/extended_get.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/texture_foveated.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/__init__.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/YUV_texture_gather.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/texture_foveated_subsampled_layout.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/alpha_test.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/framebuffer_foveated.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/tiled_rendering.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/extended_get2.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/driver_control.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/shader_framebuffer_fetch_rate.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/shader_framebuffer_fetch_noncoherent.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/binning_control.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/writeonly_rendering.py -> build/lib/OpenGL/raw/GLES2/QCOM creating build/lib/OpenGL/raw/GLES1/NV copying OpenGL/raw/GLES1/NV/fence.py -> build/lib/OpenGL/raw/GLES1/NV copying OpenGL/raw/GLES1/NV/__init__.py -> build/lib/OpenGL/raw/GLES1/NV creating build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/extended_matrix_palette.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/depth32.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/fbo_render_mipmap.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/packed_depth_stencil.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/stencil_wrap.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/compressed_paletted_texture.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/stencil1.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/depth24.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/__init__.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/texture_env_crossbar.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/rgb8_rgba8.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/blend_equation_separate.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_sub_texture.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/vertex_array_object.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/required_internalformat.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/mapbuffer.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/blend_subtract.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/stencil8.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/query_matrix.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/texture_mirrored_repeat.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/point_sprite.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/blend_func_separate.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/element_index_uint.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/byte_coordinates.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/fixed_point.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/point_size_array.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/read_format.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/EGL_image.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/texture_cube_map.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/texture_npot.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/single_precision.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/framebuffer_object.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/matrix_get.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/surfaceless_context.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/matrix_palette.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/EGL_image_external.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/draw_texture.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/stencil4.py -> build/lib/OpenGL/raw/GLES1/OES creating build/lib/OpenGL/raw/GLES1/APPLE copying OpenGL/raw/GLES1/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES1/APPLE copying OpenGL/raw/GLES1/APPLE/__init__.py -> build/lib/OpenGL/raw/GLES1/APPLE copying OpenGL/raw/GLES1/APPLE/sync.py -> build/lib/OpenGL/raw/GLES1/APPLE copying OpenGL/raw/GLES1/APPLE/texture_max_level.py -> build/lib/OpenGL/raw/GLES1/APPLE copying OpenGL/raw/GLES1/APPLE/texture_2D_limited_npot.py -> build/lib/OpenGL/raw/GLES1/APPLE copying OpenGL/raw/GLES1/APPLE/copy_texture_levels.py -> build/lib/OpenGL/raw/GLES1/APPLE copying OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES1/APPLE creating build/lib/OpenGL/raw/GLES1/AMD copying OpenGL/raw/GLES1/AMD/__init__.py -> build/lib/OpenGL/raw/GLES1/AMD copying OpenGL/raw/GLES1/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/raw/GLES1/AMD copying OpenGL/raw/GLES1/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/raw/GLES1/AMD creating build/lib/OpenGL/raw/GLES1/IMG copying OpenGL/raw/GLES1/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/raw/GLES1/IMG copying OpenGL/raw/GLES1/IMG/user_clip_plane.py -> build/lib/OpenGL/raw/GLES1/IMG copying OpenGL/raw/GLES1/IMG/__init__.py -> build/lib/OpenGL/raw/GLES1/IMG copying OpenGL/raw/GLES1/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES1/IMG copying OpenGL/raw/GLES1/IMG/read_format.py -> build/lib/OpenGL/raw/GLES1/IMG copying OpenGL/raw/GLES1/IMG/texture_env_enhanced_fixed_function.py -> build/lib/OpenGL/raw/GLES1/IMG creating build/lib/OpenGL/raw/GLES1/VERSION copying OpenGL/raw/GLES1/VERSION/__init__.py -> build/lib/OpenGL/raw/GLES1/VERSION copying OpenGL/raw/GLES1/VERSION/GLES1_1_0.py -> build/lib/OpenGL/raw/GLES1/VERSION creating build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/texture_storage.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/discard_framebuffer.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/texture_lod_bias.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/__init__.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/map_buffer_range.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/debug_marker.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/robustness.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/read_format_bgra.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/sRGB.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/blend_minmax.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/multi_draw_arrays.py -> build/lib/OpenGL/raw/GLES1/EXT creating build/lib/OpenGL/raw/GLES1/ARM copying OpenGL/raw/GLES1/ARM/rgba8.py -> build/lib/OpenGL/raw/GLES1/ARM copying OpenGL/raw/GLES1/ARM/__init__.py -> build/lib/OpenGL/raw/GLES1/ARM creating build/lib/OpenGL/raw/GLES1/KHR copying OpenGL/raw/GLES1/KHR/debug.py -> build/lib/OpenGL/raw/GLES1/KHR copying OpenGL/raw/GLES1/KHR/__init__.py -> build/lib/OpenGL/raw/GLES1/KHR creating build/lib/OpenGL/raw/GLES1/QCOM copying OpenGL/raw/GLES1/QCOM/extended_get.py -> build/lib/OpenGL/raw/GLES1/QCOM copying OpenGL/raw/GLES1/QCOM/__init__.py -> build/lib/OpenGL/raw/GLES1/QCOM copying OpenGL/raw/GLES1/QCOM/tiled_rendering.py -> build/lib/OpenGL/raw/GLES1/QCOM copying OpenGL/raw/GLES1/QCOM/extended_get2.py -> build/lib/OpenGL/raw/GLES1/QCOM copying OpenGL/raw/GLES1/QCOM/driver_control.py -> build/lib/OpenGL/raw/GLES1/QCOM copying OpenGL/raw/GLES1/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/raw/GLES1/QCOM copying OpenGL/raw/GLES1/QCOM/writeonly_rendering.py -> build/lib/OpenGL/raw/GLES1/QCOM creating build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/system_time.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/post_sub_buffer.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/__init__.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/cuda_event.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/sync.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/depth_nonlinear.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/post_convert_rounding.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/stream_sync.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/stream_consumer_gltexture_yuv.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/coverage_sample.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/device_cuda.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/native_query.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/EGL_3dvision_surface.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/coverage_sample_resolve.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/stream_metadata.py -> build/lib/OpenGL/EGL/NV creating build/lib/OpenGL/EGL/ANGLE copying OpenGL/EGL/ANGLE/__init__.py -> build/lib/OpenGL/EGL/ANGLE copying OpenGL/EGL/ANGLE/window_fixed_size.py -> build/lib/OpenGL/EGL/ANGLE copying OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py -> build/lib/OpenGL/EGL/ANGLE copying OpenGL/EGL/ANGLE/device_d3d.py -> build/lib/OpenGL/EGL/ANGLE copying OpenGL/EGL/ANGLE/query_surface_pointer.py -> build/lib/OpenGL/EGL/ANGLE copying OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> build/lib/OpenGL/EGL/ANGLE creating build/lib/OpenGL/EGL/HI copying OpenGL/EGL/HI/colorformats.py -> build/lib/OpenGL/EGL/HI copying OpenGL/EGL/HI/clientpixmap.py -> build/lib/OpenGL/EGL/HI copying OpenGL/EGL/HI/__init__.py -> build/lib/OpenGL/EGL/HI creating build/lib/OpenGL/EGL/IMG copying OpenGL/EGL/IMG/context_priority.py -> build/lib/OpenGL/EGL/IMG copying OpenGL/EGL/IMG/__init__.py -> build/lib/OpenGL/EGL/IMG creating build/lib/OpenGL/EGL/VERSION copying OpenGL/EGL/VERSION/EGL_1_3.py -> build/lib/OpenGL/EGL/VERSION copying OpenGL/EGL/VERSION/__init__.py -> build/lib/OpenGL/EGL/VERSION copying OpenGL/EGL/VERSION/EGL_1_1.py -> build/lib/OpenGL/EGL/VERSION copying OpenGL/EGL/VERSION/EGL_1_2.py -> build/lib/OpenGL/EGL/VERSION copying OpenGL/EGL/VERSION/EGL_1_4.py -> build/lib/OpenGL/EGL/VERSION copying OpenGL/EGL/VERSION/EGL_1_5.py -> build/lib/OpenGL/EGL/VERSION copying OpenGL/EGL/VERSION/EGL_1_0.py -> build/lib/OpenGL/EGL/VERSION creating build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/buffer_age.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/output_openwf.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/output_drm.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/device_query.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/__init__.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/platform_x11.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/stream_consumer_egloutput.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/device_enumeration.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/multiview_window.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/protected_surface.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/yuv_surface.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/platform_base.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/swap_buffers_with_damage.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/platform_wayland.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/create_context_robustness.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/client_extensions.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/device_base.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/device_drm.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/output_base.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/platform_device.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/device_openwf.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/image_dma_buf_import.py -> build/lib/OpenGL/EGL/EXT creating build/lib/OpenGL/EGL/ARM copying OpenGL/EGL/ARM/__init__.py -> build/lib/OpenGL/EGL/ARM copying OpenGL/EGL/ARM/pixmap_multisample_discard.py -> build/lib/OpenGL/EGL/ARM creating build/lib/OpenGL/EGL/MESA copying OpenGL/EGL/MESA/__init__.py -> build/lib/OpenGL/EGL/MESA copying OpenGL/EGL/MESA/image_dma_buf_export.py -> build/lib/OpenGL/EGL/MESA copying OpenGL/EGL/MESA/drm_image.py -> build/lib/OpenGL/EGL/MESA copying OpenGL/EGL/MESA/platform_gbm.py -> build/lib/OpenGL/EGL/MESA creating build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/gl_renderbuffer_image.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/lock_surface3.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/get_all_proc_addresses.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/gl_texture_2D_image.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/create_context_no_error.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/debug.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/__init__.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/cl_event2.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/gl_texture_3D_image.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/image.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/platform_x11.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/stream.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/cl_event.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/stream_producer_aldatalocator.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/stream_cross_process_fd.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/reusable_sync.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/swap_buffers_with_damage.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/platform_wayland.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/lock_surface2.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/platform_android.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/create_context.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/image_pixmap.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/client_get_all_proc_addresses.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/vg_parent_image.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/fence_sync.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/stream_fifo.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/gl_colorspace.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/surfaceless_context.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/config_attribs.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/image_base.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/gl_texture_cubemap_image.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/partial_update.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/wait_sync.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/platform_gbm.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/lock_surface.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/stream_consumer_gltexture.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/stream_producer_eglsurface.py -> build/lib/OpenGL/EGL/KHR creating build/lib/OpenGL/EGL/NOK copying OpenGL/EGL/NOK/__init__.py -> build/lib/OpenGL/EGL/NOK copying OpenGL/EGL/NOK/swap_region.py -> build/lib/OpenGL/EGL/NOK copying OpenGL/EGL/NOK/texture_from_pixmap.py -> build/lib/OpenGL/EGL/NOK copying OpenGL/EGL/NOK/swap_region2.py -> build/lib/OpenGL/EGL/NOK creating build/lib/OpenGL/EGL/ANDROID copying OpenGL/EGL/ANDROID/image_native_buffer.py -> build/lib/OpenGL/EGL/ANDROID copying OpenGL/EGL/ANDROID/blob_cache.py -> build/lib/OpenGL/EGL/ANDROID copying OpenGL/EGL/ANDROID/__init__.py -> build/lib/OpenGL/EGL/ANDROID copying OpenGL/EGL/ANDROID/native_fence_sync.py -> build/lib/OpenGL/EGL/ANDROID copying OpenGL/EGL/ANDROID/framebuffer_target.py -> build/lib/OpenGL/EGL/ANDROID copying OpenGL/EGL/ANDROID/recordable.py -> build/lib/OpenGL/EGL/ANDROID creating build/lib/OpenGL/EGL/TIZEN copying OpenGL/EGL/TIZEN/image_native_surface.py -> build/lib/OpenGL/EGL/TIZEN copying OpenGL/EGL/TIZEN/image_native_buffer.py -> build/lib/OpenGL/EGL/TIZEN copying OpenGL/EGL/TIZEN/__init__.py -> build/lib/OpenGL/EGL/TIZEN creating build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/swap_group.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/DX_interop2.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/multisample_coverage.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/copy_image.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/gpu_affinity.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/__init__.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/video_capture.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/multigpu_context.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/video_output.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/DX_interop.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/float_buffer.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/delay_before_swap.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/present_video.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/render_texture_rectangle.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/render_depth_texture.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/vertex_array_range.py -> build/lib/OpenGL/WGL/NV creating build/lib/OpenGL/WGL/DFX copying OpenGL/WGL/DFX/__init__.py -> build/lib/OpenGL/WGL/DFX copying OpenGL/WGL/DFX/multisample.py -> build/lib/OpenGL/WGL/DFX creating build/lib/OpenGL/WGL/DL copying OpenGL/WGL/DL/__init__.py -> build/lib/OpenGL/WGL/DL copying OpenGL/WGL/DL/stereo_control.py -> build/lib/OpenGL/WGL/DL creating build/lib/OpenGL/WGL/AMD copying OpenGL/WGL/AMD/__init__.py -> build/lib/OpenGL/WGL/AMD copying OpenGL/WGL/AMD/gpu_association.py -> build/lib/OpenGL/WGL/AMD creating build/lib/OpenGL/WGL/OML copying OpenGL/WGL/OML/__init__.py -> build/lib/OpenGL/WGL/OML copying OpenGL/WGL/OML/sync_control.py -> build/lib/OpenGL/WGL/OML creating build/lib/OpenGL/WGL/VERSION copying OpenGL/WGL/VERSION/__init__.py -> build/lib/OpenGL/WGL/VERSION copying OpenGL/WGL/VERSION/WGL_1_0.py -> build/lib/OpenGL/WGL/VERSION creating build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/make_current_read.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/pixel_format.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/__init__.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/swap_control.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/display_color_table.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/pixel_format_packed_float.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/extensions_string.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/create_context_es2_profile.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/create_context_es_profile.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/depth_float.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/swap_control_tear.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/colorspace.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/multisample.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/pbuffer.py -> build/lib/OpenGL/WGL/EXT creating build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/context_flush_control.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/create_context_profile.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/make_current_read.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/pixel_format.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/create_context_no_error.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/__init__.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/buffer_region.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/create_context_robustness.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/create_context.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/extensions_string.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/render_texture.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/robustness_application_isolation.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/multisample.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/pixel_format_float.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/pbuffer.py -> build/lib/OpenGL/WGL/ARB creating build/lib/OpenGL/WGL/ATI copying OpenGL/WGL/ATI/__init__.py -> build/lib/OpenGL/WGL/ATI copying OpenGL/WGL/ATI/render_texture_rectangle.py -> build/lib/OpenGL/WGL/ATI copying OpenGL/WGL/ATI/pixel_format_float.py -> build/lib/OpenGL/WGL/ATI creating build/lib/OpenGL/WGL/I3D copying OpenGL/WGL/I3D/swap_frame_lock.py -> build/lib/OpenGL/WGL/I3D copying OpenGL/WGL/I3D/genlock.py -> build/lib/OpenGL/WGL/I3D copying OpenGL/WGL/I3D/__init__.py -> build/lib/OpenGL/WGL/I3D copying OpenGL/WGL/I3D/digital_video_control.py -> build/lib/OpenGL/WGL/I3D copying OpenGL/WGL/I3D/swap_frame_usage.py -> build/lib/OpenGL/WGL/I3D copying OpenGL/WGL/I3D/gamma.py -> build/lib/OpenGL/WGL/I3D copying OpenGL/WGL/I3D/image_buffer.py -> build/lib/OpenGL/WGL/I3D creating build/lib/OpenGL/GLES3/VERSION copying OpenGL/GLES3/VERSION/__init__.py -> build/lib/OpenGL/GLES3/VERSION copying OpenGL/GLES3/VERSION/GLES3_3_0.py -> build/lib/OpenGL/GLES3/VERSION copying OpenGL/GLES3/VERSION/GLES3_3_1.py -> build/lib/OpenGL/GLES3/VERSION creating build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/path_rendering.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/framebuffer_multisample.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/shader_texture_footprint.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/blend_equation_advanced.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/fence.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/fragment_shader_barycentric.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/sample_locations.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/viewport_swizzle.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/framebuffer_blit.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/read_buffer.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/stereo_view_rendering.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/conditional_render.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/gpu_shader5.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/copy_buffer.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/fbo_color_attachments.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/__init__.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/polygon_mode.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/shader_atomic_fp16_vector.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/shading_rate_image.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/memory_attachment.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/viewport_array.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/non_square_matrices.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/explicit_attrib_location.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/framebuffer_mixed_samples.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/generate_mipmap_sRGB.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/depth_nonlinear.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/scissor_exclusive.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/viewport_array2.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/blend_minmax_factor.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/read_depth.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/mesh_shader.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/internalformat_sample_query.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/instanced_arrays.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/texture_compression_s3tc_update.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/path_rendering_shared_edge.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/fragment_shader_interlock.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/texture_border_clamp.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/texture_npot_2D_mipmap.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/shadow_samplers_cube.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/conservative_raster_pre_snap_triangles.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/sRGB_formats.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/draw_buffers.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/shader_subgroup_partitioned.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/pixel_buffer_object.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/coverage_sample.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/geometry_shader_passthrough.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/read_buffer_front.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/clip_space_w_scaling.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/read_depth_stencil.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/image_formats.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/conservative_raster.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/compute_shader_derivatives.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/draw_instanced.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/conservative_raster_pre_snap.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/fill_rectangle.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/fragment_coverage_to_color.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/sample_mask_override_coverage.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/representative_fragment_test.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/bindless_texture.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/shader_noperspective_interpolation.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/shadow_samplers_array.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/read_stencil.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/draw_vulkan_image.py -> build/lib/OpenGL/GLES2/NV creating build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/texture_usage.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/framebuffer_multisample.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/translated_shader_source.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/framebuffer_blit.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/texture_compression_dxt5.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/__init__.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/program_binary.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/pack_reverse_row_order.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/texture_compression_dxt3.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/instanced_arrays.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/depth_texture.py -> build/lib/OpenGL/GLES2/ANGLE creating build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/draw_buffers_indexed.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_half_float.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/vertex_type_10_10_10_2.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/sample_variables.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/depth32.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/fbo_render_mipmap.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/packed_depth_stencil.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/compressed_paletted_texture.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/gpu_shader5.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/copy_image.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/stencil1.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/depth24.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/__init__.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_3D.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/EGL_image_external_essl3.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/tessellation_point_size.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/vertex_half_float.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/rgb8_rgba8.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/draw_elements_base_vertex.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_float.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/viewport_array.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/compressed_ETC1_RGB8_sub_texture.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/vertex_array_object.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/required_internalformat.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_half_float_linear.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/shader_multisample_interpolation.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/mapbuffer.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/tessellation_shader.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/get_program_binary.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/sample_shading.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_cube_map_array.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/element_index_uint.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_compression_astc.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/geometry_point_size.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/EGL_image.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_buffer.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_npot.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_view.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_border_clamp.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_stencil8.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/depth_texture.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/fragment_precision_high.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/surfaceless_context.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/primitive_bounding_box.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/EGL_image_external.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_float_linear.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/stencil4.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/shader_image_atomic.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/shader_io_blocks.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/standard_derivatives.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/geometry_shader.py -> build/lib/OpenGL/GLES2/OES creating build/lib/OpenGL/GLES2/FJ copying OpenGL/GLES2/FJ/__init__.py -> build/lib/OpenGL/GLES2/FJ copying OpenGL/GLES2/FJ/shader_binary_GCCSO.py -> build/lib/OpenGL/GLES2/FJ creating build/lib/OpenGL/GLES2/ES copying OpenGL/GLES2/ES/__init__.py -> build/lib/OpenGL/GLES2/ES copying OpenGL/GLES2/ES/VERSION_3_2.py -> build/lib/OpenGL/GLES2/ES creating build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/color_buffer_packed_float.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/__init__.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/sync.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/clip_distance.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/texture_max_level.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/copy_texture_levels.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/rgb_422.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/texture_packed_float.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES2/APPLE creating build/lib/OpenGL/GLES2/AMD copying OpenGL/GLES2/AMD/framebuffer_multisample_advanced.py -> build/lib/OpenGL/GLES2/AMD copying OpenGL/GLES2/AMD/__init__.py -> build/lib/OpenGL/GLES2/AMD copying OpenGL/GLES2/AMD/program_binary_Z400.py -> build/lib/OpenGL/GLES2/AMD copying OpenGL/GLES2/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/GLES2/AMD copying OpenGL/GLES2/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/GLES2/AMD copying OpenGL/GLES2/AMD/performance_monitor.py -> build/lib/OpenGL/GLES2/AMD creating build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/framebuffer_downsample.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/__init__.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/program_binary.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/texture_compression_pvrtc2.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/texture_filter_cubic.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/read_format.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/shader_binary.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/bindless_texture.py -> build/lib/OpenGL/GLES2/IMG creating build/lib/OpenGL/GLES2/INTEL copying OpenGL/GLES2/INTEL/framebuffer_CMAA.py -> build/lib/OpenGL/GLES2/INTEL copying OpenGL/GLES2/INTEL/__init__.py -> build/lib/OpenGL/GLES2/INTEL copying OpenGL/GLES2/INTEL/conservative_rasterization.py -> build/lib/OpenGL/GLES2/INTEL copying OpenGL/GLES2/INTEL/performance_query.py -> build/lib/OpenGL/GLES2/INTEL copying OpenGL/GLES2/INTEL/blackhole_render.py -> build/lib/OpenGL/GLES2/INTEL creating build/lib/OpenGL/GLES2/VIV copying OpenGL/GLES2/VIV/__init__.py -> build/lib/OpenGL/GLES2/VIV copying OpenGL/GLES2/VIV/shader_binary.py -> build/lib/OpenGL/GLES2/VIV creating build/lib/OpenGL/GLES2/DMP copying OpenGL/GLES2/DMP/__init__.py -> build/lib/OpenGL/GLES2/DMP copying OpenGL/GLES2/DMP/program_binary.py -> build/lib/OpenGL/GLES2/DMP copying OpenGL/GLES2/DMP/shader_binary.py -> build/lib/OpenGL/GLES2/DMP creating build/lib/OpenGL/GLES2/NVX copying OpenGL/GLES2/NVX/__init__.py -> build/lib/OpenGL/GLES2/NVX copying OpenGL/GLES2/NVX/blend_equation_advanced_multi_draw_buffers.py -> build/lib/OpenGL/GLES2/NVX creating build/lib/OpenGL/GLES2/OVR copying OpenGL/GLES2/OVR/multiview2.py -> build/lib/OpenGL/GLES2/OVR copying OpenGL/GLES2/OVR/__init__.py -> build/lib/OpenGL/GLES2/OVR copying OpenGL/GLES2/OVR/multiview.py -> build/lib/OpenGL/GLES2/OVR copying OpenGL/GLES2/OVR/multiview_multisampled_render_to_texture.py -> build/lib/OpenGL/GLES2/OVR creating build/lib/OpenGL/GLES2/VERSION copying OpenGL/GLES2/VERSION/__init__.py -> build/lib/OpenGL/GLES2/VERSION copying OpenGL/GLES2/VERSION/GLES2_2_0.py -> build/lib/OpenGL/GLES2/VERSION creating build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/draw_buffers_indexed.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/sparse_texture.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/depth_clamp.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_storage.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/multiview_draw_buffers.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/base_instance.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/disjoint_timer_query.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/memory_object_win32.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/sparse_texture2.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/window_rectangles.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/blend_func_extended.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/semaphore_win32.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/multisampled_compatibility.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/EGL_image_storage.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/render_snorm.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_pixel_local_storage.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/polygon_offset_clamp.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/protected_textures.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/discard_framebuffer.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_sRGB_R8.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/multi_draw_indirect.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/debug_label.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/gpu_shader5.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/memory_object_fd.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/copy_image.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/semaphore.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/__init__.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/separate_shader_objects.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/map_buffer_range.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/tessellation_point_size.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/float_blend.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/draw_transform_feedback.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_shadow_lod.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/raster_multisample.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_compression_astc_decode_mode.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/draw_elements_base_vertex.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/occlusion_query_boolean.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_implicit_conversions.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_compression_bptc.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_non_constant_global_initializers.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/conservative_depth.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/clear_texture.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/tessellation_shader.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/clip_control.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_compression_s3tc_srgb.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_pixel_local_storage2.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/sRGB_write_control.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/debug_marker.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/buffer_storage.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/win32_keyed_mutex.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/multiview_texture_multisample.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/robustness.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_cube_map_array.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/clip_cull_distance.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/instanced_arrays.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/color_buffer_half_float.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/EGL_image_array.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shadow_samplers.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/color_buffer_float.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/read_format_bgra.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/geometry_point_size.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_buffer.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/memory_object.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/sRGB.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_view.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_filter_minmax.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_border_clamp.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_mirror_clamp_to_edge.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_compression_rgtc.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/external_buffer.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_framebuffer_fetch_non_coherent.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_framebuffer_fetch.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_rg.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_sRGB_RG8.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/multiview_tessellation_geometry_shader.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/post_depth_coverage.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/draw_buffers.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/multiview_timer_query.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/semaphore_fd.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/unpack_subimage.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_format_sRGB_override.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/primitive_bounding_box.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/pvrtc_sRGB.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/blend_minmax.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/draw_instanced.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_integer_mix.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_group_vote.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_io_blocks.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_texture_lod.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/geometry_shader.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/multi_draw_arrays.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_query_lod.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_norm16.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/YUV_target.py -> build/lib/OpenGL/GLES2/EXT creating build/lib/OpenGL/GLES2/ARM copying OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> build/lib/OpenGL/GLES2/ARM copying OpenGL/GLES2/ARM/rgba8.py -> build/lib/OpenGL/GLES2/ARM copying OpenGL/GLES2/ARM/__init__.py -> build/lib/OpenGL/GLES2/ARM copying OpenGL/GLES2/ARM/mali_shader_binary.py -> build/lib/OpenGL/GLES2/ARM copying OpenGL/GLES2/ARM/shader_framebuffer_fetch.py -> build/lib/OpenGL/GLES2/ARM copying OpenGL/GLES2/ARM/mali_program_binary.py -> build/lib/OpenGL/GLES2/ARM creating build/lib/OpenGL/GLES2/MESA copying OpenGL/GLES2/MESA/program_binary_formats.py -> build/lib/OpenGL/GLES2/MESA copying OpenGL/GLES2/MESA/__init__.py -> build/lib/OpenGL/GLES2/MESA copying OpenGL/GLES2/MESA/shader_integer_functions.py -> build/lib/OpenGL/GLES2/MESA copying OpenGL/GLES2/MESA/framebuffer_flip_y.py -> build/lib/OpenGL/GLES2/MESA creating build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/context_flush_control.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/robust_buffer_access_behavior.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/blend_equation_advanced.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/debug.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/__init__.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/robustness.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/no_error.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/texture_compression_astc_sliced_3d.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/shader_subgroup.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/blend_equation_advanced_coherent.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/parallel_shader_compile.py -> build/lib/OpenGL/GLES2/KHR creating build/lib/OpenGL/GLES2/ANDROID copying OpenGL/GLES2/ANDROID/__init__.py -> build/lib/OpenGL/GLES2/ANDROID copying OpenGL/GLES2/ANDROID/extension_pack_es31a.py -> build/lib/OpenGL/GLES2/ANDROID creating build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/extended_get.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/texture_foveated.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/__init__.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/YUV_texture_gather.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/texture_foveated_subsampled_layout.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/alpha_test.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/framebuffer_foveated.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/tiled_rendering.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/extended_get2.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/driver_control.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/shader_framebuffer_fetch_rate.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/shader_framebuffer_fetch_noncoherent.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/binning_control.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/writeonly_rendering.py -> build/lib/OpenGL/GLES2/QCOM creating build/lib/OpenGL/GLES1/NV copying OpenGL/GLES1/NV/fence.py -> build/lib/OpenGL/GLES1/NV copying OpenGL/GLES1/NV/__init__.py -> build/lib/OpenGL/GLES1/NV creating build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/extended_matrix_palette.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/depth32.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/fbo_render_mipmap.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/packed_depth_stencil.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/stencil_wrap.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/compressed_paletted_texture.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/stencil1.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/depth24.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/__init__.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/texture_env_crossbar.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/rgb8_rgba8.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/blend_equation_separate.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/compressed_ETC1_RGB8_sub_texture.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/vertex_array_object.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/required_internalformat.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/mapbuffer.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/blend_subtract.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/stencil8.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/query_matrix.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/texture_mirrored_repeat.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/point_sprite.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/blend_func_separate.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/element_index_uint.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/byte_coordinates.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/fixed_point.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/point_size_array.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/read_format.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/EGL_image.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/texture_cube_map.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/texture_npot.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/single_precision.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/framebuffer_object.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/matrix_get.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/surfaceless_context.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/matrix_palette.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/EGL_image_external.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/draw_texture.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/stencil4.py -> build/lib/OpenGL/GLES1/OES creating build/lib/OpenGL/GLES1/APPLE copying OpenGL/GLES1/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/GLES1/APPLE copying OpenGL/GLES1/APPLE/__init__.py -> build/lib/OpenGL/GLES1/APPLE copying OpenGL/GLES1/APPLE/sync.py -> build/lib/OpenGL/GLES1/APPLE copying OpenGL/GLES1/APPLE/texture_max_level.py -> build/lib/OpenGL/GLES1/APPLE copying OpenGL/GLES1/APPLE/texture_2D_limited_npot.py -> build/lib/OpenGL/GLES1/APPLE copying OpenGL/GLES1/APPLE/copy_texture_levels.py -> build/lib/OpenGL/GLES1/APPLE copying OpenGL/GLES1/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES1/APPLE creating build/lib/OpenGL/GLES1/AMD copying OpenGL/GLES1/AMD/__init__.py -> build/lib/OpenGL/GLES1/AMD copying OpenGL/GLES1/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/GLES1/AMD copying OpenGL/GLES1/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/GLES1/AMD creating build/lib/OpenGL/GLES1/IMG copying OpenGL/GLES1/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/GLES1/IMG copying OpenGL/GLES1/IMG/user_clip_plane.py -> build/lib/OpenGL/GLES1/IMG copying OpenGL/GLES1/IMG/__init__.py -> build/lib/OpenGL/GLES1/IMG copying OpenGL/GLES1/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES1/IMG copying OpenGL/GLES1/IMG/read_format.py -> build/lib/OpenGL/GLES1/IMG copying OpenGL/GLES1/IMG/texture_env_enhanced_fixed_function.py -> build/lib/OpenGL/GLES1/IMG creating build/lib/OpenGL/GLES1/VERSION copying OpenGL/GLES1/VERSION/__init__.py -> build/lib/OpenGL/GLES1/VERSION copying OpenGL/GLES1/VERSION/GLES1_1_0.py -> build/lib/OpenGL/GLES1/VERSION creating build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/texture_storage.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/discard_framebuffer.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/texture_lod_bias.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/__init__.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/map_buffer_range.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/debug_marker.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/robustness.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/read_format_bgra.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/sRGB.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/blend_minmax.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/multi_draw_arrays.py -> build/lib/OpenGL/GLES1/EXT creating build/lib/OpenGL/GLES1/ARM copying OpenGL/GLES1/ARM/rgba8.py -> build/lib/OpenGL/GLES1/ARM copying OpenGL/GLES1/ARM/__init__.py -> build/lib/OpenGL/GLES1/ARM creating build/lib/OpenGL/GLES1/KHR copying OpenGL/GLES1/KHR/debug.py -> build/lib/OpenGL/GLES1/KHR copying OpenGL/GLES1/KHR/__init__.py -> build/lib/OpenGL/GLES1/KHR creating build/lib/OpenGL/GLES1/QCOM copying OpenGL/GLES1/QCOM/extended_get.py -> build/lib/OpenGL/GLES1/QCOM copying OpenGL/GLES1/QCOM/__init__.py -> build/lib/OpenGL/GLES1/QCOM copying OpenGL/GLES1/QCOM/tiled_rendering.py -> build/lib/OpenGL/GLES1/QCOM copying OpenGL/GLES1/QCOM/extended_get2.py -> build/lib/OpenGL/GLES1/QCOM copying OpenGL/GLES1/QCOM/driver_control.py -> build/lib/OpenGL/GLES1/QCOM copying OpenGL/GLES1/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/GLES1/QCOM copying OpenGL/GLES1/QCOM/writeonly_rendering.py -> build/lib/OpenGL/GLES1/QCOM =========================================================================== =================================================== ===== env: USE_PACKAGE_DEPENDS_ONLY=1 USER=root UID=0 GID=0 ===> py311-PyOpenGL-3.1.7_1 depends on package: py311-numpy>=1.16,1<1.27,1 - found ===> py311-PyOpenGL-3.1.7_1 depends on package: py311-pillow>=7.0.0 - found ===> py311-PyOpenGL-3.1.7_1 depends on package: py311-tkinter>0 - found ===> py311-PyOpenGL-3.1.7_1 depends on file: /usr/local/bin/python3.11 - found =========================================================================== =================================================== ===== env: NO_DEPENDS=yes USER=root UID=0 GID=0 ===> Staging for py311-PyOpenGL-3.1.7_1 ===> Generating temporary packing list running install /usr/local/lib/python3.11/site-packages/setuptools/command/install.py:34: SetuptoolsDeprecationWarning: setup.py install is deprecated. Use build and pip and other standards-based tools. warnings.warn( running build running build_py running install_lib creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11 creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/path_rendering.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_array_range2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/framebuffer_multisample_coverage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/depth_clamp.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_shader3.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/copy_depth_to_color.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fragment_program2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_texture_footprint.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/blend_equation_advanced.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fence.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fog_distance.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_rectangle_compressed.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texgen_emboss.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fragment_shader_barycentric.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/sample_locations.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_expand_normal.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/packed_depth_stencil.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/viewport_swizzle.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/deep_texture3D.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/gpu_program5_mem_extended.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/alpha_to_coverage_dither_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_shader.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/stereo_view_rendering.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/gpu_program4.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/multisample_coverage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/conditional_render.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/gpu_shader5.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/parameter_buffer_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_env_combine4.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/copy_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_atomic_counters.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/video_capture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_storage_buffer_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/half_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_program2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/bindless_multi_draw_indirect_count.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_barrier.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_atomic_fp16_vector.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_buffer_load.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vdpau_interop.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shading_rate_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fragment_program_option.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/query_resource.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_buffer_unified_memory.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/compute_program5.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_atomic_int64.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/memory_attachment.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_program3.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/occlusion_query.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/robustness_video_memory_purge.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/framebuffer_mixed_samples.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/command_list.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_atomic_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_shader2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/transform_feedback.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/scissor_exclusive.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/multisample_filter_hint.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/viewport_array2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/blend_minmax_factor.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/mesh_shader.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/internalformat_sample_query.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_compression_vtc.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/blend_square.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/point_sprite.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fragment_program.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_program.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/gpu_program5.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_thread_group.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vdpau_interop2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/pixel_data_range.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/float_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/conservative_raster_dilate.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_rectangle.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/path_rendering_shared_edge.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/primitive_restart.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/geometry_program4.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fragment_shader_interlock.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/bindless_multi_draw_indirect.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/query_resource_tag.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/conservative_raster_pre_snap_triangles.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/parameter_buffer_object2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fragment_program4.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_subgroup_partitioned.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texgen_reflection.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_program1_1.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/geometry_shader_passthrough.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_attrib_integer_64bit.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/uniform_buffer_unified_memory.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/clip_space_w_scaling.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_program4.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/present_video.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/light_max_exponent.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_buffer_store.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_program2_option.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/explicit_multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/register_combiners.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/conservative_raster.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/compute_shader_derivatives.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/geometry_shader4.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/transform_feedback2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/conservative_raster_pre_snap.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/blend_equation_advanced_coherent.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_atomic_float64.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_array_range.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/gpu_multicast.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/evaluators.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/tessellation_program5.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/register_combiners2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/draw_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fill_rectangle.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fragment_coverage_to_color.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/sample_mask_override_coverage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/representative_fragment_test.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/conservative_raster_underestimation.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_thread_shuffle.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/bindless_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/depth_buffer_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/draw_vulkan_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/static_data.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/rasterpos_clip.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/texture_mirrored_repeat.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/cull_vertex.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/multimode_draw_arrays.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/vertex_array_lists.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/IBM creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/DFX copying build/lib/OpenGL/GL/DFX/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/DFX copying build/lib/OpenGL/GL/DFX/tbuffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/DFX copying build/lib/OpenGL/GL/DFX/texture_compression_FXT1.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/DFX copying build/lib/OpenGL/GL/DFX/multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/DFX creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/PGI copying build/lib/OpenGL/GL/PGI/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/PGI copying build/lib/OpenGL/GL/PGI/vertex_hints.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/PGI copying build/lib/OpenGL/GL/PGI/misc_hints.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/PGI creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ANGLE copying build/lib/OpenGL/GL/ANGLE/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ANGLE creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/HP copying build/lib/OpenGL/GL/HP/convolution_border_modes.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/HP copying build/lib/OpenGL/GL/HP/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/HP copying build/lib/OpenGL/GL/HP/texture_lighting.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/HP copying build/lib/OpenGL/GL/HP/occlusion_test.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/HP copying build/lib/OpenGL/GL/HP/image_transform.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/HP creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/OES copying build/lib/OpenGL/GL/OES/compressed_paletted_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/OES copying build/lib/OpenGL/GL/OES/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/OES copying build/lib/OpenGL/GL/OES/query_matrix.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/OES copying build/lib/OpenGL/GL/OES/byte_coordinates.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/OES copying build/lib/OpenGL/GL/OES/fixed_point.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/OES copying build/lib/OpenGL/GL/OES/read_format.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/OES copying build/lib/OpenGL/GL/OES/single_precision.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/OES creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/FJ copying build/lib/OpenGL/GL/FJ/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/FJ creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/texture_range.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/fence.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/row_bytes.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/float_pixels.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/aux_depth_stencil.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/client_storage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/vertex_array_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/rgb_422.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/object_purgeable.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/flush_buffer_range.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/vertex_program_evaluators.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/transform_hint.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/vertex_array_range.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/specular_vector.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/ycbcr_422.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/element_array.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/APPLE creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/sparse_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/shader_ballot.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/stencil_operation_extended.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/query_buffer_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/debug_output.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/gpu_shader_half_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/draw_buffers_blend.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/texture_gather_bias_lod.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/gpu_shader_int64.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/multi_draw_indirect.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/framebuffer_multisample_advanced.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/sample_positions.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/interleaved_elements.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/gpu_shader_int16.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/vertex_shader_viewport_index.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/transform_feedback3_lines_triangles.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/framebuffer_sample_positions.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/shader_gpu_shader_half_float_fetch.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/shader_atomic_counter_ops.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/vertex_shader_tessellator.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/conservative_depth.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/blend_minmax_factor.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/shader_trinary_minmax.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/shader_image_load_store_lod.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/shader_explicit_vertex_parameter.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/vertex_shader_layer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/seamless_cubemap_per_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/performance_monitor.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/pinned_memory.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/texture_texture4.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/shader_stencil_export.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/transform_feedback4.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/gcn_shader.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/name_gen_delete.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/depth_clamp_separate.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/occlusion_query_event.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/IMG copying build/lib/OpenGL/GL/IMG/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/IMG creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/INTEL copying build/lib/OpenGL/GL/INTEL/framebuffer_CMAA.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/INTEL copying build/lib/OpenGL/GL/INTEL/map_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/INTEL copying build/lib/OpenGL/GL/INTEL/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/INTEL copying build/lib/OpenGL/GL/INTEL/conservative_rasterization.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/INTEL copying build/lib/OpenGL/GL/INTEL/fragment_shader_ordering.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/INTEL copying build/lib/OpenGL/GL/INTEL/performance_query.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/INTEL copying build/lib/OpenGL/GL/INTEL/parallel_arrays.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/INTEL copying build/lib/OpenGL/GL/INTEL/blackhole_render.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/INTEL copying build/lib/OpenGL/GL/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VIV copying build/lib/OpenGL/GL/VIV/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VIV creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/DMP copying build/lib/OpenGL/GL/DMP/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/DMP creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/OML copying build/lib/OpenGL/GL/OML/resample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/OML copying build/lib/OpenGL/GL/OML/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/OML copying build/lib/OpenGL/GL/OML/interlace.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/OML copying build/lib/OpenGL/GL/OML/subsample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/OML copying build/lib/OpenGL/GL/pointers.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL copying build/lib/OpenGL/GL/exceptional.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL copying build/lib/OpenGL/GL/selection.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NVX copying build/lib/OpenGL/GL/NVX/progress_fence.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NVX copying build/lib/OpenGL/GL/NVX/conditional_render.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NVX copying build/lib/OpenGL/GL/NVX/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NVX copying build/lib/OpenGL/GL/NVX/gpu_multicast2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NVX copying build/lib/OpenGL/GL/NVX/linked_gpu_multicast.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NVX copying build/lib/OpenGL/GL/NVX/gpu_memory_info.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NVX copying build/lib/OpenGL/GL/NVX/blend_equation_advanced_multi_draw_buffers.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NVX creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/OVR copying build/lib/OpenGL/GL/OVR/multiview2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/OVR copying build/lib/OpenGL/GL/OVR/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/OVR copying build/lib/OpenGL/GL/OVR/multiview.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/OVR creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SUN copying build/lib/OpenGL/GL/SUN/convolution_border_modes.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SUN copying build/lib/OpenGL/GL/SUN/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SUN copying build/lib/OpenGL/GL/SUN/vertex.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SUN copying build/lib/OpenGL/GL/SUN/triangle_list.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SUN copying build/lib/OpenGL/GL/SUN/slice_accum.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SUN copying build/lib/OpenGL/GL/SUN/global_alpha.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SUN copying build/lib/OpenGL/GL/SUN/mesh_array.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SUN creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/MESAX copying build/lib/OpenGL/GL/MESAX/texture_stack.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/MESAX copying build/lib/OpenGL/GL/MESAX/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/MESAX creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_4_0.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_4_6.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_4_5.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_2_1.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_3_0.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_1.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_4_3.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_2_0.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_4_2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_3_3.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_5.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_3.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_2_images.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_0.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_4_4.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_3_1.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_4_1.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_3_2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_4.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/GREMEDY copying build/lib/OpenGL/GL/GREMEDY/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/GREMEDY copying build/lib/OpenGL/GL/GREMEDY/string_marker.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/GREMEDY copying build/lib/OpenGL/GL/GREMEDY/frame_terminator.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/GREMEDY copying build/lib/OpenGL/GL/feedback.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/REND copying build/lib/OpenGL/GL/REND/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/REND copying build/lib/OpenGL/GL/REND/screen_coordinates.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/REND copying build/lib/OpenGL/GL/vboimplementation.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/blend_logic_op.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_shared_exponent.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/clip_volume_hint.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/memory_object_win32.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/sparse_texture2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/framebuffer_multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/stencil_two_side.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/window_rectangles.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/secondary_color.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/semaphore_win32.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/rescale_normal.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/EGL_image_storage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_sRGB.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/vertex_array.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/packed_depth_stencil.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/stencil_wrap.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/framebuffer_blit.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/polygon_offset_clamp.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_buffer_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_array.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/light_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_lod_bias.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_perturb_normal.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_sRGB_R8.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/debug_label.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/memory_object_fd.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/vertex_weighting.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/semaphore.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/subtexture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_snorm.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/separate_shader_objects.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/x11_sync_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/shadow_funcs.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/bgra.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/shared_texture_palette.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_env_dot3.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/paletted_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/cmyka.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/misc_attribute.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_shadow_lod.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/raster_multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_compression_s3tc.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/blend_equation_separate.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_mirror_clamp.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_env_add.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/depth_bounds_test.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/index_material.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture3D.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/blend_subtract.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/transform_feedback.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/packed_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/debug_marker.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/pixel_transform.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/win32_keyed_mutex.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/multiview_texture_multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_filter_anisotropic.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/vertex_array_bgra.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/draw_range_elements.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/color_subtable.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/index_array_formats.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/blend_func_separate.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_sRGB_decode.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/gpu_program_parameters.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/blend_color.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/bindable_uniform.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/direct_state_access.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/memory_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/polygon_offset.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_cube_map.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/vertex_shader.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_filter_minmax.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/provoking_vertex.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_compression_rgtc.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/framebuffer_sRGB.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/external_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/shader_framebuffer_fetch_non_coherent.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/framebuffer_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/shader_framebuffer_fetch.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/histogram.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/multiview_tessellation_geometry_shader.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/index_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/post_depth_coverage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/pixel_buffer_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/packed_pixels.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/copy_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_integer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/vertex_attrib_64bit.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/GL_422_pixels.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/multiview_timer_query.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/timer_query.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/semaphore_fd.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/abgr.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/shader_image_load_formatted.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/pixel_transform_color_table.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/gpu_shader4.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/compiled_vertex_array.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/blend_minmax.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/geometry_shader4.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/draw_instanced.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/stencil_clear_tag.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/cull_vertex.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_compression_latc.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/fog_coord.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/shader_integer_mix.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/shader_image_load_store.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/index_func.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/draw_buffers2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/point_parameters.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_swizzle.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/coordinate_frame.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_env_combine.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/convolution.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/separate_specular_color.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/EGL_sync.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/multi_draw_arrays.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT copying build/lib/OpenGL/GL/glget.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/sparse_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/depth_clamp.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_storage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_ballot.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/base_instance.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/internalformat_query.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/draw_indirect.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/sparse_texture2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/robust_buffer_access_behavior.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_precision.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/stencil_texturing.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/blend_func_extended.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/query_buffer_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_compression.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/derivative_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/half_float_vertex.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/debug_output.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/sample_locations.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/seamless_cube_map.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/fragment_program_shadow.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/draw_buffers_blend.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/multitexture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/program_interface_query.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shading_language_100.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/polygon_offset_clamp.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/ES3_1_compatibility.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_buffer_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/transpose_matrix.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/gpu_shader_int64.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/transform_feedback_instanced.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shading_language_include.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/half_float_pixel.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/ES2_compatibility.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/multi_draw_indirect.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/gl_spirv.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/gpu_shader5.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/framebuffer_no_attachments.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/fragment_shader.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/copy_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/copy_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/invalidate_subdata.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_atomic_counters.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/transform_feedback3.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_storage_buffer_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/spirv_extensions.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/separate_shader_objects.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/ES3_2_compatibility.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/map_buffer_range.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_barrier.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_env_dot3.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_type_2_10_10_10_rev.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_attrib_binding.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/compute_shader.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_env_crossbar.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/clear_buffer_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/cull_distance.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/cl_event.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_atomic_counter_ops.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shading_language_420pack.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_non_power_of_two.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/fragment_coord_conventions.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/draw_elements_base_vertex.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shadow.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/viewport_array.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/get_texture_sub_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_subroutine.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_buffer_object_rgb32.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/sync.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_env_add.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/explicit_attrib_location.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_image_size.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/occlusion_query.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shadow_ambient.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_array_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_compression_bptc.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/uniform_buffer_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/conservative_depth.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/clear_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_objects.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/tessellation_shader.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/clip_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/indirect_parameters.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vboimplementation.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/fragment_layer_viewport.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/buffer_storage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/compatibility.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/compressed_texture_pixel_storage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_mirrored_repeat.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/get_program_binary.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_buffer_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/pipeline_statistics_query.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/sparse_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_filter_anisotropic.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/enhanced_layouts.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/robustness.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/arrays_of_arrays.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_array_bgra.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/sample_shading.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_cube_map_array.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/imaging.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/point_sprite.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/fragment_program.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_program.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/conditional_render_inverted.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/instanced_arrays.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_blend.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/multi_bind.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_clock.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_gather.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_storage_multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/color_buffer_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_rectangle.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/seamless_cubemap_per_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/occlusion_query2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/transform_feedback_overflow_query.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/direct_state_access.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_bit_encoding.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_cube_map.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_shader.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_view.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/fragment_shader_interlock.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_filter_minmax.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_border_clamp.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/provoking_vertex.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_mirror_clamp_to_edge.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_compression_rgtc.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/framebuffer_sRGB.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_viewport_layer_array.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/framebuffer_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_rg.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_stencil8.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_draw_parameters.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/window_pos.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/post_depth_coverage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_query_levels.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/compute_variable_group_size.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/draw_buffers.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/pixel_buffer_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/sparse_texture_clamp.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_attrib_64bit.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/ES3_compatibility.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/timer_query.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/depth_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_rgb10_a2ui.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/internalformat_query2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_texture_image_samples.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_buffer_range.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/map_buffer_alignment.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_stencil_export.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/sampler_objects.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/matrix_palette.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/geometry_shader4.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/draw_instanced.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/transform_feedback2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_image_load_store.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/explicit_uniform_location.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/gpu_shader_fp64.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_group_vote.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/point_parameters.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_swizzle.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_env_combine.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_type_10f_11f_11f_rev.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/bindless_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/parallel_shader_compile.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_texture_lod.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shading_language_packing.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/robustness_isolation.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/depth_buffer_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_query_lod.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARM copying build/lib/OpenGL/GL/ARM/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARM creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/meminfo.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/envmap_bumpmap.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/map_object_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/text_fragment_shader.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/fragment_shader.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/texture_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/vertex_array_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/vertex_attrib_array_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/vertex_streams.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/texture_env_combine3.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/draw_buffers.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/texture_mirror_once.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/separate_stencil.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/pn_triangles.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/element_array.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/pixel_format_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ATI creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/tile_raster_order.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/program_binary_formats.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/resize_buffers.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/shader_integer_functions.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/pack_invert.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/window_pos.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/ycbcr_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/framebuffer_flip_y.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/MESA creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGI copying build/lib/OpenGL/GL/SGI/texture_color_table.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGI copying build/lib/OpenGL/GL/SGI/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGI copying build/lib/OpenGL/GL/SGI/color_matrix.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGI copying build/lib/OpenGL/GL/SGI/color_table.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGI copying build/lib/OpenGL/GL/shaders.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/context_flush_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/robust_buffer_access_behavior.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/blend_equation_advanced.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/debug.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/texture_compression_astc_hdr.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/texture_compression_astc_ldr.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/robustness.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/no_error.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/texture_compression_astc_sliced_3d.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/shader_subgroup.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/blend_equation_advanced_coherent.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/parallel_shader_compile.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/KHR creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SUNX copying build/lib/OpenGL/GL/SUNX/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SUNX copying build/lib/OpenGL/GL/SUNX/constant_data.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SUNX creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/WIN copying build/lib/OpenGL/GL/WIN/specular_fog.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/WIN copying build/lib/OpenGL/GL/WIN/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/WIN copying build/lib/OpenGL/GL/WIN/phong_shading.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/WIN creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/QCOM copying build/lib/OpenGL/GL/QCOM/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/QCOM creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/INGR copying build/lib/OpenGL/GL/INGR/color_clamp.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/INGR copying build/lib/OpenGL/GL/INGR/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/INGR copying build/lib/OpenGL/GL/INGR/interlace_read.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/INGR copying build/lib/OpenGL/GL/INGR/blend_func_separate.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/INGR copying build/lib/OpenGL/GL/framebufferobjects.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture_filter4.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture_edge_clamp.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/fog_function.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/point_line_texgen.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture_select.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture_lod.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/generate_mipmap.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/sharpen_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/detail_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture4D.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture_border_clamp.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture_color_mask.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/pixel_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/point_parameters.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIS creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/fog_offset.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/convolution_accuracy.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/async_histogram.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/resample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/texture_lod_bias.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/pixel_tiles.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/calligraphic_fragment.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/vertex_preclip.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/depth_pass_instrument.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/instruments.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/scalebias_hint.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/shadow.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/fragment_lighting.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/async_.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/interlace.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/shadow_ambient.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/framezoom.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/subsample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/texture_scale_bias.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/sprite.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/flush_raster.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/clipmap.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/igloo_interface.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/polynomial_ffd.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/ycrcb_subsample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/reference_plane.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/ir_instrument1.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/async_pixel.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/tag_sample_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/list_priority.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/depth_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/texture_add_env.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/blend_alpha_minmax.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/ycrcba.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/pixel_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/texture_coordinate_clamp.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/texture_multi_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/ycrcb.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/images.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/S3 copying build/lib/OpenGL/GL/S3/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/S3 copying build/lib/OpenGL/GL/S3/s3tc.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/S3 copying build/lib/OpenGL/contextdata.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/osmesa copying build/lib/OpenGL/osmesa/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/osmesa copying build/lib/OpenGL/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL copying build/lib/OpenGL/plugins.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/swap_group.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/multisample_coverage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/copy_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/copy_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/video_capture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/multigpu_context.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/robustness_video_memory_purge.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/video_output.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/float_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/delay_before_swap.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/present_video.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/video_out.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/NV creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/DFX copying build/lib/OpenGL/GLX/DFX/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/DFX copying build/lib/OpenGL/GLX/DFX/multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/DFX creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/AMD copying build/lib/OpenGL/GLX/AMD/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/AMD copying build/lib/OpenGL/GLX/AMD/gpu_association.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/AMD creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/INTEL copying build/lib/OpenGL/GLX/INTEL/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/INTEL copying build/lib/OpenGL/GLX/INTEL/swap_event.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/INTEL copying build/lib/OpenGL/GLX/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/OML copying build/lib/OpenGL/GLX/OML/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/OML copying build/lib/OpenGL/GLX/OML/swap_method.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/OML copying build/lib/OpenGL/GLX/OML/sync_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/OML creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SUN copying build/lib/OpenGL/GLX/SUN/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SUN copying build/lib/OpenGL/GLX/SUN/get_transparent_index.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SUN creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/VERSION copying build/lib/OpenGL/GLX/VERSION/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/VERSION copying build/lib/OpenGL/GLX/VERSION/GLX_1_4.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/VERSION copying build/lib/OpenGL/GLX/VERSION/GLX_1_2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/VERSION copying build/lib/OpenGL/GLX/VERSION/GLX_1_1.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/VERSION copying build/lib/OpenGL/GLX/VERSION/GLX_1_3.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/VERSION copying build/lib/OpenGL/GLX/VERSION/GLX_1_0.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/VERSION creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/visual_info.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/buffer_age.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/no_config_context.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/context_priority.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/swap_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/fbconfig_packed_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/import_context.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/libglvnd.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/create_context_es2_profile.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/create_context_es_profile.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/framebuffer_sRGB.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/stereo_tree.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/swap_control_tear.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/visual_rating.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/texture_from_pixmap.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/EXT creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/context_flush_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/create_context_profile.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/create_context_no_error.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/fbconfig_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/get_proc_address.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/create_context_robustness.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/vertex_buffer_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/create_context.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/framebuffer_sRGB.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/robustness_share_group_isolation.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/robustness_application_isolation.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/ARB creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/MESA copying build/lib/OpenGL/GLX/MESA/copy_sub_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/MESA copying build/lib/OpenGL/GLX/MESA/release_buffers.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/MESA copying build/lib/OpenGL/GLX/MESA/set_3dfx_mode.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/MESA copying build/lib/OpenGL/GLX/MESA/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/MESA copying build/lib/OpenGL/GLX/MESA/swap_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/MESA copying build/lib/OpenGL/GLX/MESA/agp_offset.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/MESA copying build/lib/OpenGL/GLX/MESA/query_renderer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/MESA copying build/lib/OpenGL/GLX/MESA/pixmap_colormap.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/MESA creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGI copying build/lib/OpenGL/GLX/SGI/make_current_read.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGI copying build/lib/OpenGL/GLX/SGI/cushion.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGI copying build/lib/OpenGL/GLX/SGI/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGI copying build/lib/OpenGL/GLX/SGI/swap_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGI copying build/lib/OpenGL/GLX/SGI/video_sync.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGI creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGIS copying build/lib/OpenGL/GLX/SGIS/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGIS copying build/lib/OpenGL/GLX/SGIS/shared_multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGIS copying build/lib/OpenGL/GLX/SGIS/blended_overlay.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGIS copying build/lib/OpenGL/GLX/SGIS/multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGIS creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/swap_group.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/hyperpipe.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/video_resize.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/visual_select_group.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/fbconfig.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/swap_barrier.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/dmbuffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/video_source.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/pbuffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGIX creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLU copying build/lib/OpenGL/GLU/glustruct.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLU copying build/lib/OpenGL/GLU/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLU copying build/lib/OpenGL/GLU/projection.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLU copying build/lib/OpenGL/GLU/glunurbs.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLU copying build/lib/OpenGL/GLU/tess.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLU creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLU/EXT copying build/lib/OpenGL/GLU/EXT/nurbs_tessellator.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLU/EXT copying build/lib/OpenGL/GLU/EXT/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLU/EXT copying build/lib/OpenGL/GLU/EXT/object_space_tess.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLU/EXT copying build/lib/OpenGL/GLU/quadrics.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLU creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLE copying build/lib/OpenGL/GLE/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLE copying build/lib/OpenGL/GLE/exceptional.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLE copying build/lib/OpenGL/_opaque.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL copying build/lib/OpenGL/wrapper.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL copying build/lib/OpenGL/version.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/AGL copying build/lib/OpenGL/AGL/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/AGL copying build/lib/OpenGL/converters.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL copying build/lib/OpenGL/extensions.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL copying build/lib/OpenGL/raw/GL/_glgets.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/path_rendering.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_array_range2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/framebuffer_multisample_coverage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/depth_clamp.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_shader3.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/copy_depth_to_color.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fragment_program2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_texture_footprint.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/blend_equation_advanced.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fence.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fog_distance.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_rectangle_compressed.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texgen_emboss.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fragment_shader_barycentric.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/sample_locations.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_expand_normal.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/packed_depth_stencil.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/viewport_swizzle.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/deep_texture3D.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/gpu_program5_mem_extended.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/alpha_to_coverage_dither_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_shader.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/stereo_view_rendering.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/gpu_program4.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/multisample_coverage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/conditional_render.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/gpu_shader5.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/parameter_buffer_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_env_combine4.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/copy_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_atomic_counters.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/video_capture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_storage_buffer_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/half_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_program2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/bindless_multi_draw_indirect_count.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_barrier.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_atomic_fp16_vector.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_buffer_load.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vdpau_interop.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shading_rate_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fragment_program_option.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/query_resource.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_buffer_unified_memory.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/compute_program5.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_atomic_int64.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/memory_attachment.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_program3.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/occlusion_query.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/robustness_video_memory_purge.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/framebuffer_mixed_samples.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/command_list.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_atomic_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_shader2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/transform_feedback.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/scissor_exclusive.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/multisample_filter_hint.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/viewport_array2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/blend_minmax_factor.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/mesh_shader.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/internalformat_sample_query.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_compression_vtc.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/blend_square.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/point_sprite.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fragment_program.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_program.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/gpu_program5.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_thread_group.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vdpau_interop2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/pixel_data_range.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/float_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/conservative_raster_dilate.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_rectangle.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/path_rendering_shared_edge.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/primitive_restart.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/geometry_program4.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fragment_shader_interlock.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/bindless_multi_draw_indirect.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/query_resource_tag.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/conservative_raster_pre_snap_triangles.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/parameter_buffer_object2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fragment_program4.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_subgroup_partitioned.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texgen_reflection.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_program1_1.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/geometry_shader_passthrough.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_attrib_integer_64bit.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/uniform_buffer_unified_memory.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/clip_space_w_scaling.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_program4.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/present_video.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/light_max_exponent.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_buffer_store.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_program2_option.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/explicit_multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/register_combiners.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/conservative_raster.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/compute_shader_derivatives.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/geometry_shader4.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/transform_feedback2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/conservative_raster_pre_snap.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/blend_equation_advanced_coherent.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_atomic_float64.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_array_range.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/gpu_multicast.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/evaluators.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/tessellation_program5.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/register_combiners2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/draw_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fill_rectangle.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fragment_coverage_to_color.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/sample_mask_override_coverage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/representative_fragment_test.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/conservative_raster_underestimation.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_thread_shuffle.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/bindless_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/depth_buffer_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/draw_vulkan_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/static_data.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/rasterpos_clip.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/texture_mirrored_repeat.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/cull_vertex.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/multimode_draw_arrays.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/vertex_array_lists.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/_lookupint.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/DFX copying build/lib/OpenGL/raw/GL/DFX/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/DFX copying build/lib/OpenGL/raw/GL/DFX/tbuffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/DFX copying build/lib/OpenGL/raw/GL/DFX/texture_compression_FXT1.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/DFX copying build/lib/OpenGL/raw/GL/DFX/multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/DFX creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/PGI copying build/lib/OpenGL/raw/GL/PGI/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/PGI copying build/lib/OpenGL/raw/GL/PGI/vertex_hints.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/PGI copying build/lib/OpenGL/raw/GL/PGI/misc_hints.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/PGI creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ANGLE copying build/lib/OpenGL/raw/GL/ANGLE/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ANGLE creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/HP copying build/lib/OpenGL/raw/GL/HP/convolution_border_modes.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/HP copying build/lib/OpenGL/raw/GL/HP/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/HP copying build/lib/OpenGL/raw/GL/HP/texture_lighting.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/HP copying build/lib/OpenGL/raw/GL/HP/occlusion_test.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/HP copying build/lib/OpenGL/raw/GL/HP/image_transform.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/HP creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/OES copying build/lib/OpenGL/raw/GL/OES/compressed_paletted_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/OES copying build/lib/OpenGL/raw/GL/OES/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/OES copying build/lib/OpenGL/raw/GL/OES/query_matrix.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/OES copying build/lib/OpenGL/raw/GL/OES/byte_coordinates.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/OES copying build/lib/OpenGL/raw/GL/OES/fixed_point.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/OES copying build/lib/OpenGL/raw/GL/OES/read_format.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/OES copying build/lib/OpenGL/raw/GL/OES/single_precision.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/OES creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/FJ copying build/lib/OpenGL/raw/GL/FJ/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/FJ creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/texture_range.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/fence.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/row_bytes.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/float_pixels.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/aux_depth_stencil.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/client_storage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/vertex_array_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/rgb_422.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/object_purgeable.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/flush_buffer_range.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/vertex_program_evaluators.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/transform_hint.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/vertex_array_range.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/specular_vector.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/ycbcr_422.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/element_array.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/APPLE creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/sparse_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/shader_ballot.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/stencil_operation_extended.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/query_buffer_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/debug_output.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/gpu_shader_half_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/draw_buffers_blend.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/texture_gather_bias_lod.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/gpu_shader_int64.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/multi_draw_indirect.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/framebuffer_multisample_advanced.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/sample_positions.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/interleaved_elements.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/gpu_shader_int16.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/vertex_shader_viewport_index.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/transform_feedback3_lines_triangles.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/framebuffer_sample_positions.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/shader_gpu_shader_half_float_fetch.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/shader_atomic_counter_ops.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/vertex_shader_tessellator.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/conservative_depth.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/blend_minmax_factor.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/shader_trinary_minmax.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/shader_image_load_store_lod.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/shader_explicit_vertex_parameter.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/vertex_shader_layer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/seamless_cubemap_per_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/performance_monitor.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/pinned_memory.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/texture_texture4.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/shader_stencil_export.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/transform_feedback4.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/gcn_shader.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/name_gen_delete.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/depth_clamp_separate.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/occlusion_query_event.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/IMG copying build/lib/OpenGL/raw/GL/IMG/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/IMG creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/framebuffer_CMAA.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/map_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/conservative_rasterization.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/fragment_shader_ordering.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/performance_query.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/parallel_arrays.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/blackhole_render.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VIV copying build/lib/OpenGL/raw/GL/VIV/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VIV creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/DMP copying build/lib/OpenGL/raw/GL/DMP/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/DMP creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/OML copying build/lib/OpenGL/raw/GL/OML/resample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/OML copying build/lib/OpenGL/raw/GL/OML/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/OML copying build/lib/OpenGL/raw/GL/OML/interlace.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/OML copying build/lib/OpenGL/raw/GL/OML/subsample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/OML creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NVX copying build/lib/OpenGL/raw/GL/NVX/progress_fence.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NVX copying build/lib/OpenGL/raw/GL/NVX/conditional_render.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NVX copying build/lib/OpenGL/raw/GL/NVX/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NVX copying build/lib/OpenGL/raw/GL/NVX/gpu_multicast2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NVX copying build/lib/OpenGL/raw/GL/NVX/linked_gpu_multicast.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NVX copying build/lib/OpenGL/raw/GL/NVX/gpu_memory_info.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NVX copying build/lib/OpenGL/raw/GL/NVX/blend_equation_advanced_multi_draw_buffers.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NVX creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/OVR copying build/lib/OpenGL/raw/GL/OVR/multiview2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/OVR copying build/lib/OpenGL/raw/GL/OVR/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/OVR copying build/lib/OpenGL/raw/GL/OVR/multiview.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/OVR creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SUN copying build/lib/OpenGL/raw/GL/SUN/convolution_border_modes.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SUN copying build/lib/OpenGL/raw/GL/SUN/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SUN copying build/lib/OpenGL/raw/GL/SUN/vertex.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SUN copying build/lib/OpenGL/raw/GL/SUN/triangle_list.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SUN copying build/lib/OpenGL/raw/GL/SUN/slice_accum.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SUN copying build/lib/OpenGL/raw/GL/SUN/global_alpha.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SUN copying build/lib/OpenGL/raw/GL/SUN/mesh_array.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SUN creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/MESAX copying build/lib/OpenGL/raw/GL/MESAX/texture_stack.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/MESAX copying build/lib/OpenGL/raw/GL/MESAX/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/MESAX creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_4_0.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_4_6.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_4_5.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_2_1.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_3_0.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_1_1.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_4_3.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_2_0.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_4_2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_3_3.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_1_5.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_1_3.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_1_0.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_4_4.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_3_1.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_4_1.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_3_2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_1_4.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_1_2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/GREMEDY copying build/lib/OpenGL/raw/GL/GREMEDY/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/GREMEDY copying build/lib/OpenGL/raw/GL/GREMEDY/string_marker.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/GREMEDY copying build/lib/OpenGL/raw/GL/GREMEDY/frame_terminator.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/GREMEDY creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/REND copying build/lib/OpenGL/raw/GL/REND/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/REND copying build/lib/OpenGL/raw/GL/REND/screen_coordinates.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/REND creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/blend_logic_op.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_shared_exponent.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/clip_volume_hint.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/memory_object_win32.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/sparse_texture2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/framebuffer_multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/stencil_two_side.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/window_rectangles.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/secondary_color.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/semaphore_win32.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/rescale_normal.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/EGL_image_storage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_sRGB.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/vertex_array.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/packed_depth_stencil.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/stencil_wrap.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/framebuffer_blit.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/polygon_offset_clamp.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_buffer_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_array.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/light_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_lod_bias.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_perturb_normal.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_sRGB_R8.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/debug_label.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/memory_object_fd.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/vertex_weighting.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/semaphore.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/subtexture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_snorm.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/separate_shader_objects.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/x11_sync_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/shadow_funcs.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/bgra.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/shared_texture_palette.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_env_dot3.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/paletted_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/cmyka.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/misc_attribute.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_shadow_lod.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/raster_multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_compression_s3tc.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/blend_equation_separate.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_mirror_clamp.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_env_add.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/depth_bounds_test.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/index_material.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture3D.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/blend_subtract.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/transform_feedback.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/packed_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/debug_marker.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/pixel_transform.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/win32_keyed_mutex.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/multiview_texture_multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_filter_anisotropic.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/vertex_array_bgra.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/draw_range_elements.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/color_subtable.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/index_array_formats.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/blend_func_separate.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_sRGB_decode.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/gpu_program_parameters.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/blend_color.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/bindable_uniform.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/direct_state_access.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/memory_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/polygon_offset.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_cube_map.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/vertex_shader.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_filter_minmax.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/provoking_vertex.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_compression_rgtc.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/framebuffer_sRGB.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/external_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/shader_framebuffer_fetch_non_coherent.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/framebuffer_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/shader_framebuffer_fetch.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/histogram.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/multiview_tessellation_geometry_shader.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/index_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/post_depth_coverage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/pixel_buffer_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/packed_pixels.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/copy_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_integer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/vertex_attrib_64bit.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/GL_422_pixels.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/multiview_timer_query.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/timer_query.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/semaphore_fd.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/abgr.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/shader_image_load_formatted.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/pixel_transform_color_table.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/gpu_shader4.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/framebuffer_multisample_blit_scaled.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/compiled_vertex_array.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/blend_minmax.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/geometry_shader4.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/draw_instanced.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/stencil_clear_tag.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/cull_vertex.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_compression_latc.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/fog_coord.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/shader_integer_mix.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/shader_image_load_store.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/index_func.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/draw_buffers2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/point_parameters.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_swizzle.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/coordinate_frame.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_env_combine.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/convolution.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/separate_specular_color.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/EGL_sync.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/multi_draw_arrays.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/sparse_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/depth_clamp.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_storage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_ballot.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/base_instance.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/internalformat_query.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/draw_indirect.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/sparse_texture2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/robust_buffer_access_behavior.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_precision.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/stencil_texturing.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/blend_func_extended.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/query_buffer_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_compression.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/derivative_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/half_float_vertex.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/debug_output.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/sample_locations.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/seamless_cube_map.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/fragment_program_shadow.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/draw_buffers_blend.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/multitexture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/program_interface_query.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shading_language_100.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/polygon_offset_clamp.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/ES3_1_compatibility.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_buffer_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/transpose_matrix.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/gpu_shader_int64.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/transform_feedback_instanced.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shading_language_include.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/half_float_pixel.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/ES2_compatibility.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/multi_draw_indirect.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/gl_spirv.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/gpu_shader5.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/framebuffer_no_attachments.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/fragment_shader.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/copy_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/copy_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/invalidate_subdata.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_atomic_counters.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/transform_feedback3.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_storage_buffer_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/spirv_extensions.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/separate_shader_objects.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/ES3_2_compatibility.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/map_buffer_range.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_barrier.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_env_dot3.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_type_2_10_10_10_rev.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_attrib_binding.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/compute_shader.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_env_crossbar.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/clear_buffer_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/cull_distance.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/cl_event.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_atomic_counter_ops.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shading_language_420pack.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_non_power_of_two.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/fragment_coord_conventions.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/draw_elements_base_vertex.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shadow.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/viewport_array.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/get_texture_sub_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_subroutine.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_buffer_object_rgb32.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/sync.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_env_add.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/explicit_attrib_location.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_image_size.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/occlusion_query.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shadow_ambient.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_array_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_compression_bptc.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/uniform_buffer_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/conservative_depth.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/clear_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_objects.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/tessellation_shader.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/clip_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/indirect_parameters.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/fragment_layer_viewport.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/buffer_storage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/compatibility.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/compressed_texture_pixel_storage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_mirrored_repeat.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/get_program_binary.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_buffer_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/pipeline_statistics_query.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/sparse_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_filter_anisotropic.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/enhanced_layouts.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/robustness.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/arrays_of_arrays.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_array_bgra.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/sample_shading.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_cube_map_array.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/imaging.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/point_sprite.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/fragment_program.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_program.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/conditional_render_inverted.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/instanced_arrays.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_blend.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/multi_bind.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_clock.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_gather.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_storage_multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/color_buffer_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_rectangle.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/seamless_cubemap_per_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/occlusion_query2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/transform_feedback_overflow_query.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/direct_state_access.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_bit_encoding.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_cube_map.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_shader.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_view.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/fragment_shader_interlock.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_filter_minmax.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_border_clamp.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/provoking_vertex.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_mirror_clamp_to_edge.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_compression_rgtc.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/framebuffer_sRGB.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_viewport_layer_array.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/framebuffer_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_rg.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_stencil8.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_draw_parameters.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/window_pos.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/post_depth_coverage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_query_levels.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/compute_variable_group_size.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/draw_buffers.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/pixel_buffer_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/sparse_texture_clamp.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_attrib_64bit.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/ES3_compatibility.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/timer_query.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/depth_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_rgb10_a2ui.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/internalformat_query2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_texture_image_samples.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_buffer_range.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/map_buffer_alignment.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_stencil_export.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/sampler_objects.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/matrix_palette.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/geometry_shader4.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/draw_instanced.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/transform_feedback2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_image_load_store.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/explicit_uniform_location.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/gpu_shader_fp64.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_group_vote.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/point_parameters.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_swizzle.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_env_combine.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_type_10f_11f_11f_rev.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/bindless_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/parallel_shader_compile.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_texture_lod.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shading_language_packing.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/robustness_isolation.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/depth_buffer_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_query_lod.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARM copying build/lib/OpenGL/raw/GL/ARM/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARM creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/meminfo.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/envmap_bumpmap.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/map_object_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/text_fragment_shader.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/fragment_shader.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/texture_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/vertex_array_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/vertex_attrib_array_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/vertex_streams.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/texture_env_combine3.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/draw_buffers.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/texture_mirror_once.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/separate_stencil.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/pn_triangles.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/element_array.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/pixel_format_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ATI creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/tile_raster_order.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/program_binary_formats.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/resize_buffers.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/shader_integer_functions.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/pack_invert.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/window_pos.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/ycbcr_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/framebuffer_flip_y.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/MESA creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGI copying build/lib/OpenGL/raw/GL/SGI/texture_color_table.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGI copying build/lib/OpenGL/raw/GL/SGI/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGI copying build/lib/OpenGL/raw/GL/SGI/color_matrix.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGI copying build/lib/OpenGL/raw/GL/SGI/color_table.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGI copying build/lib/OpenGL/raw/GL/_errors.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/context_flush_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/robust_buffer_access_behavior.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/blend_equation_advanced.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/debug.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/robustness.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/no_error.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/texture_compression_astc_sliced_3d.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/shader_subgroup.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/blend_equation_advanced_coherent.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/parallel_shader_compile.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/KHR creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SUNX copying build/lib/OpenGL/raw/GL/SUNX/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SUNX copying build/lib/OpenGL/raw/GL/SUNX/constant_data.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SUNX copying build/lib/OpenGL/raw/GL/_types.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/WIN copying build/lib/OpenGL/raw/GL/WIN/specular_fog.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/WIN copying build/lib/OpenGL/raw/GL/WIN/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/WIN copying build/lib/OpenGL/raw/GL/WIN/phong_shading.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/WIN creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/QCOM copying build/lib/OpenGL/raw/GL/QCOM/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/QCOM creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/INGR copying build/lib/OpenGL/raw/GL/INGR/color_clamp.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/INGR copying build/lib/OpenGL/raw/GL/INGR/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/INGR copying build/lib/OpenGL/raw/GL/INGR/interlace_read.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/INGR copying build/lib/OpenGL/raw/GL/INGR/blend_func_separate.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/INGR creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture_filter4.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture_edge_clamp.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/fog_function.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/point_line_texgen.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture_select.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture_lod.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/generate_mipmap.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/sharpen_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/detail_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture4D.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture_border_clamp.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture_color_mask.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/pixel_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/point_parameters.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIS creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/fog_offset.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/convolution_accuracy.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/async_histogram.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/resample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/texture_lod_bias.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/pixel_tiles.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/calligraphic_fragment.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/vertex_preclip.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/depth_pass_instrument.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/instruments.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/scalebias_hint.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/shadow.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/fragment_lighting.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/async_.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/interlace.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/shadow_ambient.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/framezoom.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/subsample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/texture_scale_bias.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/sprite.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/flush_raster.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/clipmap.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/igloo_interface.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/polynomial_ffd.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/ycrcb_subsample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/reference_plane.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/ir_instrument1.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/async_pixel.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/tag_sample_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/list_priority.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/depth_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/texture_add_env.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/blend_alpha_minmax.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/ycrcba.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/pixel_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/texture_coordinate_clamp.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/texture_multi_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/ycrcb.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/S3 copying build/lib/OpenGL/raw/GL/S3/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/S3 copying build/lib/OpenGL/raw/GL/S3/s3tc.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/S3 creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/osmesa copying build/lib/OpenGL/raw/osmesa/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/osmesa copying build/lib/OpenGL/raw/osmesa/mesa.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/osmesa copying build/lib/OpenGL/raw/osmesa/_types.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/osmesa copying build/lib/OpenGL/raw/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX copying build/lib/OpenGL/raw/GLX/_glgets.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/swap_group.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/multisample_coverage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/copy_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/copy_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/video_capture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/multigpu_context.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/robustness_video_memory_purge.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/video_output.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/float_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/delay_before_swap.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/present_video.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/video_out.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/NV creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/DFX copying build/lib/OpenGL/raw/GLX/DFX/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/DFX copying build/lib/OpenGL/raw/GLX/DFX/multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/DFX creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/AMD copying build/lib/OpenGL/raw/GLX/AMD/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/AMD copying build/lib/OpenGL/raw/GLX/AMD/gpu_association.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/AMD creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/INTEL copying build/lib/OpenGL/raw/GLX/INTEL/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/INTEL copying build/lib/OpenGL/raw/GLX/INTEL/swap_event.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/INTEL copying build/lib/OpenGL/raw/GLX/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/OML copying build/lib/OpenGL/raw/GLX/OML/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/OML copying build/lib/OpenGL/raw/GLX/OML/swap_method.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/OML copying build/lib/OpenGL/raw/GLX/OML/sync_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/OML creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SUN copying build/lib/OpenGL/raw/GLX/SUN/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SUN copying build/lib/OpenGL/raw/GLX/SUN/get_transparent_index.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SUN creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/VERSION copying build/lib/OpenGL/raw/GLX/VERSION/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/VERSION copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_4.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/VERSION copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/VERSION copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_1.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/VERSION copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_3.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/VERSION copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_0.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/VERSION creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/visual_info.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/buffer_age.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/no_config_context.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/context_priority.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/swap_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/fbconfig_packed_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/import_context.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/libglvnd.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/create_context_es2_profile.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/create_context_es_profile.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/framebuffer_sRGB.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/stereo_tree.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/swap_control_tear.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/visual_rating.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/texture_from_pixmap.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/EXT creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/context_flush_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/create_context_profile.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/create_context_no_error.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/fbconfig_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/get_proc_address.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/create_context_robustness.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/vertex_buffer_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/create_context.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/framebuffer_sRGB.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/robustness_application_isolation.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/ARB creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/MESA copying build/lib/OpenGL/raw/GLX/MESA/copy_sub_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/MESA copying build/lib/OpenGL/raw/GLX/MESA/release_buffers.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/MESA copying build/lib/OpenGL/raw/GLX/MESA/set_3dfx_mode.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/MESA copying build/lib/OpenGL/raw/GLX/MESA/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/MESA copying build/lib/OpenGL/raw/GLX/MESA/swap_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/MESA copying build/lib/OpenGL/raw/GLX/MESA/agp_offset.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/MESA copying build/lib/OpenGL/raw/GLX/MESA/query_renderer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/MESA copying build/lib/OpenGL/raw/GLX/MESA/pixmap_colormap.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/MESA creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGI copying build/lib/OpenGL/raw/GLX/SGI/make_current_read.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGI copying build/lib/OpenGL/raw/GLX/SGI/cushion.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGI copying build/lib/OpenGL/raw/GLX/SGI/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGI copying build/lib/OpenGL/raw/GLX/SGI/swap_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGI copying build/lib/OpenGL/raw/GLX/SGI/video_sync.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGI copying build/lib/OpenGL/raw/GLX/_errors.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX copying build/lib/OpenGL/raw/GLX/_types.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGIS copying build/lib/OpenGL/raw/GLX/SGIS/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGIS copying build/lib/OpenGL/raw/GLX/SGIS/shared_multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGIS copying build/lib/OpenGL/raw/GLX/SGIS/blended_overlay.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGIS copying build/lib/OpenGL/raw/GLX/SGIS/multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGIS creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/swap_group.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/hyperpipe.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/video_resize.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/visual_select_group.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/fbconfig.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/swap_barrier.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/dmbuffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/video_source.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/pbuffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGIX creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLU copying build/lib/OpenGL/raw/GLU/annotations.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLU copying build/lib/OpenGL/raw/GLU/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLU copying build/lib/OpenGL/raw/GLU/constants.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLU copying build/lib/OpenGL/raw/GLU/_errors.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLU creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLE copying build/lib/OpenGL/raw/GLE/annotations.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLE copying build/lib/OpenGL/raw/GLE/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLE copying build/lib/OpenGL/raw/GLE/constants.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLE creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL copying build/lib/OpenGL/raw/EGL/_glgets.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/system_time.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/post_sub_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/cuda_event.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/sync.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/depth_nonlinear.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/post_convert_rounding.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/stream_sync.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/stream_consumer_gltexture_yuv.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/coverage_sample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/device_cuda.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/native_query.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/EGL_3dvision_surface.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/coverage_sample_resolve.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/stream_metadata.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NV creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/ANGLE copying build/lib/OpenGL/raw/EGL/ANGLE/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/ANGLE copying build/lib/OpenGL/raw/EGL/ANGLE/window_fixed_size.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/ANGLE copying build/lib/OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/ANGLE copying build/lib/OpenGL/raw/EGL/ANGLE/device_d3d.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/ANGLE copying build/lib/OpenGL/raw/EGL/ANGLE/query_surface_pointer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/ANGLE copying build/lib/OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/ANGLE creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/HI copying build/lib/OpenGL/raw/EGL/HI/colorformats.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/HI copying build/lib/OpenGL/raw/EGL/HI/clientpixmap.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/HI copying build/lib/OpenGL/raw/EGL/HI/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/HI creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/IMG copying build/lib/OpenGL/raw/EGL/IMG/context_priority.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/IMG copying build/lib/OpenGL/raw/EGL/IMG/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/IMG copying build/lib/OpenGL/raw/EGL/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/VERSION copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_3.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/VERSION copying build/lib/OpenGL/raw/EGL/VERSION/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/VERSION copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_1.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/VERSION copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/VERSION copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_4.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/VERSION copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_5.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/VERSION copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_0.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/VERSION creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/buffer_age.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/output_openwf.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/output_drm.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/device_query.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/platform_x11.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/stream_consumer_egloutput.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/device_enumeration.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/multiview_window.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/protected_surface.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/yuv_surface.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/platform_base.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/swap_buffers_with_damage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/platform_wayland.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/create_context_robustness.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/client_extensions.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/device_base.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/device_drm.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/output_base.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/platform_device.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/device_openwf.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/image_dma_buf_import.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/ARM copying build/lib/OpenGL/raw/EGL/ARM/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/ARM copying build/lib/OpenGL/raw/EGL/ARM/pixmap_multisample_discard.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/ARM creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/MESA copying build/lib/OpenGL/raw/EGL/MESA/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/MESA copying build/lib/OpenGL/raw/EGL/MESA/image_dma_buf_export.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/MESA copying build/lib/OpenGL/raw/EGL/MESA/drm_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/MESA copying build/lib/OpenGL/raw/EGL/MESA/platform_gbm.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/MESA copying build/lib/OpenGL/raw/EGL/_errors.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/gl_renderbuffer_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/lock_surface3.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/get_all_proc_addresses.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/gl_texture_2D_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/create_context_no_error.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/debug.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/cl_event2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/gl_texture_3D_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/platform_x11.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/stream.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/cl_event.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/stream_producer_aldatalocator.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/stream_cross_process_fd.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/reusable_sync.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/swap_buffers_with_damage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/platform_wayland.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/lock_surface2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/platform_android.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/create_context.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/image_pixmap.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/client_get_all_proc_addresses.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/vg_parent_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/fence_sync.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/stream_fifo.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/gl_colorspace.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/surfaceless_context.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/config_attribs.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/image_base.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/gl_texture_cubemap_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/partial_update.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/wait_sync.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/platform_gbm.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/lock_surface.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/stream_consumer_gltexture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/stream_producer_eglsurface.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NOK copying build/lib/OpenGL/raw/EGL/NOK/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NOK copying build/lib/OpenGL/raw/EGL/NOK/swap_region.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NOK copying build/lib/OpenGL/raw/EGL/NOK/texture_from_pixmap.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NOK copying build/lib/OpenGL/raw/EGL/NOK/swap_region2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NOK creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/ANDROID copying build/lib/OpenGL/raw/EGL/ANDROID/image_native_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/ANDROID copying build/lib/OpenGL/raw/EGL/ANDROID/blob_cache.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/ANDROID copying build/lib/OpenGL/raw/EGL/ANDROID/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/ANDROID copying build/lib/OpenGL/raw/EGL/ANDROID/native_fence_sync.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/ANDROID copying build/lib/OpenGL/raw/EGL/ANDROID/framebuffer_target.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/ANDROID copying build/lib/OpenGL/raw/EGL/ANDROID/recordable.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/ANDROID copying build/lib/OpenGL/raw/EGL/_types.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/TIZEN copying build/lib/OpenGL/raw/EGL/TIZEN/image_native_surface.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/TIZEN copying build/lib/OpenGL/raw/EGL/TIZEN/image_native_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/TIZEN copying build/lib/OpenGL/raw/EGL/TIZEN/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/TIZEN creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLUT copying build/lib/OpenGL/raw/GLUT/annotations.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLUT copying build/lib/OpenGL/raw/GLUT/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLUT copying build/lib/OpenGL/raw/GLUT/constants.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLUT creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL copying build/lib/OpenGL/raw/WGL/_glgets.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/swap_group.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/DX_interop2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/multisample_coverage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/copy_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/gpu_affinity.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/video_capture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/multigpu_context.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/video_output.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/DX_interop.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/float_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/delay_before_swap.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/present_video.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/render_texture_rectangle.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/render_depth_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/vertex_array_range.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/NV creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/DFX copying build/lib/OpenGL/raw/WGL/DFX/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/DFX copying build/lib/OpenGL/raw/WGL/DFX/multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/DFX creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/DL copying build/lib/OpenGL/raw/WGL/DL/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/DL copying build/lib/OpenGL/raw/WGL/DL/stereo_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/DL creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/AMD copying build/lib/OpenGL/raw/WGL/AMD/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/AMD copying build/lib/OpenGL/raw/WGL/AMD/gpu_association.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/AMD copying build/lib/OpenGL/raw/WGL/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/OML copying build/lib/OpenGL/raw/WGL/OML/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/OML copying build/lib/OpenGL/raw/WGL/OML/sync_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/OML creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/VERSION copying build/lib/OpenGL/raw/WGL/VERSION/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/VERSION copying build/lib/OpenGL/raw/WGL/VERSION/WGL_1_0.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/VERSION creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/make_current_read.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/pixel_format.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/swap_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/display_color_table.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/pixel_format_packed_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/extensions_string.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/create_context_es2_profile.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/create_context_es_profile.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/depth_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/framebuffer_sRGB.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/swap_control_tear.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/colorspace.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/pbuffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/EXT creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/context_flush_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/create_context_profile.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/make_current_read.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/pixel_format.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/create_context_no_error.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/buffer_region.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/create_context_robustness.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/create_context.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/extensions_string.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/framebuffer_sRGB.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/render_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/robustness_application_isolation.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/pixel_format_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/pbuffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ARB creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ATI copying build/lib/OpenGL/raw/WGL/ATI/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ATI copying build/lib/OpenGL/raw/WGL/ATI/render_texture_rectangle.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ATI copying build/lib/OpenGL/raw/WGL/ATI/pixel_format_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ATI copying build/lib/OpenGL/raw/WGL/_errors.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/I3D copying build/lib/OpenGL/raw/WGL/I3D/swap_frame_lock.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/I3D copying build/lib/OpenGL/raw/WGL/I3D/genlock.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/I3D copying build/lib/OpenGL/raw/WGL/I3D/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/I3D copying build/lib/OpenGL/raw/WGL/I3D/digital_video_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/I3D copying build/lib/OpenGL/raw/WGL/I3D/swap_frame_usage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/I3D copying build/lib/OpenGL/raw/WGL/I3D/gamma.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/I3D copying build/lib/OpenGL/raw/WGL/I3D/image_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/I3D copying build/lib/OpenGL/raw/WGL/_types.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES3 copying build/lib/OpenGL/raw/GLES3/_glgets.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES3 copying build/lib/OpenGL/raw/GLES3/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES3 creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES3/VERSION copying build/lib/OpenGL/raw/GLES3/VERSION/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES3/VERSION copying build/lib/OpenGL/raw/GLES3/VERSION/GLES3_3_0.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES3/VERSION copying build/lib/OpenGL/raw/GLES3/VERSION/GLES3_3_1.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES3/VERSION copying build/lib/OpenGL/raw/GLES3/_errors.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES3 copying build/lib/OpenGL/raw/GLES3/_types.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES3 creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2 copying build/lib/OpenGL/raw/GLES2/_glgets.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2 creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/path_rendering.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/framebuffer_multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/shader_texture_footprint.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/blend_equation_advanced.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/fence.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/fragment_shader_barycentric.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/sample_locations.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/viewport_swizzle.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/framebuffer_blit.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/read_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/stereo_view_rendering.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/conditional_render.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/gpu_shader5.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/copy_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/fbo_color_attachments.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/polygon_mode.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/shader_atomic_fp16_vector.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/shading_rate_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/memory_attachment.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/viewport_array.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/non_square_matrices.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/explicit_attrib_location.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/framebuffer_mixed_samples.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/generate_mipmap_sRGB.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/depth_nonlinear.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/scissor_exclusive.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/viewport_array2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/blend_minmax_factor.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/read_depth.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/mesh_shader.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/internalformat_sample_query.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/instanced_arrays.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/path_rendering_shared_edge.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/fragment_shader_interlock.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/texture_border_clamp.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/shadow_samplers_cube.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/conservative_raster_pre_snap_triangles.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/sRGB_formats.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/draw_buffers.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/shader_subgroup_partitioned.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/pixel_buffer_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/coverage_sample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/geometry_shader_passthrough.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/read_buffer_front.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/clip_space_w_scaling.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/read_depth_stencil.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/image_formats.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/conservative_raster.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/compute_shader_derivatives.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/draw_instanced.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/conservative_raster_pre_snap.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/fill_rectangle.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/fragment_coverage_to_color.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/sample_mask_override_coverage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/representative_fragment_test.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/bindless_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/shader_noperspective_interpolation.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/shadow_samplers_array.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/read_stencil.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/draw_vulkan_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/texture_usage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/framebuffer_multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/translated_shader_source.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/framebuffer_blit.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt5.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/program_binary.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/pack_reverse_row_order.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt3.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/instanced_arrays.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/depth_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ANGLE creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/draw_buffers_indexed.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_half_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/vertex_type_10_10_10_2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/sample_variables.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/depth32.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/fbo_render_mipmap.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/packed_depth_stencil.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/compressed_paletted_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/gpu_shader5.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/copy_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/stencil1.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/depth24.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_3D.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/EGL_image_external_essl3.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/tessellation_point_size.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/vertex_half_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/rgb8_rgba8.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/draw_elements_base_vertex.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/viewport_array.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_sub_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/vertex_array_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/required_internalformat.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_half_float_linear.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/shader_multisample_interpolation.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/mapbuffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/tessellation_shader.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/get_program_binary.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/sample_shading.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_cube_map_array.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/element_index_uint.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_compression_astc.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/geometry_point_size.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/EGL_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_npot.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_view.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_border_clamp.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_storage_multisample_2d_array.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_stencil8.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/depth_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/fragment_precision_high.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/surfaceless_context.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/primitive_bounding_box.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/EGL_image_external.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_float_linear.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/stencil4.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/shader_image_atomic.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/shader_io_blocks.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/standard_derivatives.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/geometry_shader.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/FJ copying build/lib/OpenGL/raw/GLES2/FJ/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/FJ copying build/lib/OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/FJ creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ES copying build/lib/OpenGL/raw/GLES2/ES/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ES copying build/lib/OpenGL/raw/GLES2/ES/VERSION_3_2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ES creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/framebuffer_multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/color_buffer_packed_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/sync.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/clip_distance.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/texture_max_level.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/copy_texture_levels.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/rgb_422.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/texture_packed_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/APPLE creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/AMD copying build/lib/OpenGL/raw/GLES2/AMD/framebuffer_multisample_advanced.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/AMD copying build/lib/OpenGL/raw/GLES2/AMD/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/AMD copying build/lib/OpenGL/raw/GLES2/AMD/program_binary_Z400.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/AMD copying build/lib/OpenGL/raw/GLES2/AMD/compressed_3DC_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/AMD copying build/lib/OpenGL/raw/GLES2/AMD/compressed_ATC_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/AMD copying build/lib/OpenGL/raw/GLES2/AMD/performance_monitor.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/AMD creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/framebuffer_downsample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/program_binary.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/texture_filter_cubic.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/read_format.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/shader_binary.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/bindless_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/IMG creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/INTEL copying build/lib/OpenGL/raw/GLES2/INTEL/framebuffer_CMAA.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/INTEL copying build/lib/OpenGL/raw/GLES2/INTEL/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/INTEL copying build/lib/OpenGL/raw/GLES2/INTEL/conservative_rasterization.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/INTEL copying build/lib/OpenGL/raw/GLES2/INTEL/performance_query.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/INTEL copying build/lib/OpenGL/raw/GLES2/INTEL/blackhole_render.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/INTEL copying build/lib/OpenGL/raw/GLES2/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2 creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/VIV copying build/lib/OpenGL/raw/GLES2/VIV/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/VIV copying build/lib/OpenGL/raw/GLES2/VIV/shader_binary.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/VIV creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/DMP copying build/lib/OpenGL/raw/GLES2/DMP/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/DMP copying build/lib/OpenGL/raw/GLES2/DMP/program_binary.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/DMP copying build/lib/OpenGL/raw/GLES2/DMP/shader_binary.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/DMP creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NVX copying build/lib/OpenGL/raw/GLES2/NVX/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NVX copying build/lib/OpenGL/raw/GLES2/NVX/blend_equation_advanced_multi_draw_buffers.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NVX creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OVR copying build/lib/OpenGL/raw/GLES2/OVR/multiview2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OVR copying build/lib/OpenGL/raw/GLES2/OVR/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OVR copying build/lib/OpenGL/raw/GLES2/OVR/multiview.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OVR copying build/lib/OpenGL/raw/GLES2/OVR/multiview_multisampled_render_to_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OVR creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/VERSION copying build/lib/OpenGL/raw/GLES2/VERSION/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/VERSION copying build/lib/OpenGL/raw/GLES2/VERSION/GLES2_2_0.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/VERSION creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/draw_buffers_indexed.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/sparse_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/depth_clamp.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_storage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/multiview_draw_buffers.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/base_instance.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/disjoint_timer_query.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/memory_object_win32.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/sparse_texture2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/window_rectangles.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/blend_func_extended.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/semaphore_win32.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/multisampled_compatibility.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/EGL_image_storage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/render_snorm.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_pixel_local_storage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/polygon_offset_clamp.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/protected_textures.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/discard_framebuffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_sRGB_R8.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/multi_draw_indirect.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/debug_label.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/gpu_shader5.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/memory_object_fd.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/copy_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/semaphore.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/separate_shader_objects.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/map_buffer_range.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/tessellation_point_size.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/float_blend.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/draw_transform_feedback.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_shadow_lod.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/raster_multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_s3tc.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_astc_decode_mode.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/draw_elements_base_vertex.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/occlusion_query_boolean.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_implicit_conversions.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_bptc.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_non_constant_global_initializers.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/conservative_depth.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/clear_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/tessellation_shader.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/clip_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_s3tc_srgb.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_pixel_local_storage2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/sRGB_write_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/debug_marker.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/buffer_storage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/win32_keyed_mutex.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/multiview_texture_multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_filter_anisotropic.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/robustness.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/multisampled_render_to_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_cube_map_array.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_sRGB_decode.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/clip_cull_distance.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/instanced_arrays.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/color_buffer_half_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/EGL_image_array.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shadow_samplers.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/color_buffer_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/read_format_bgra.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/geometry_point_size.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/memory_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/sRGB.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_view.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_filter_minmax.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_border_clamp.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_mirror_clamp_to_edge.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_rgtc.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/external_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch_non_coherent.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_rg.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_sRGB_RG8.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/multiview_tessellation_geometry_shader.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/post_depth_coverage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/draw_buffers.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/multiview_timer_query.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/semaphore_fd.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/unpack_subimage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_format_BGRA8888.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_format_sRGB_override.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/primitive_bounding_box.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/pvrtc_sRGB.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_dxt1.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/blend_minmax.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/draw_instanced.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_integer_mix.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_group_vote.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_io_blocks.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_type_2_10_10_10_REV.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_texture_lod.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/geometry_shader.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/multi_draw_arrays.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_query_lod.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_norm16.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/YUV_target.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ARM copying build/lib/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ARM copying build/lib/OpenGL/raw/GLES2/ARM/rgba8.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ARM copying build/lib/OpenGL/raw/GLES2/ARM/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ARM copying build/lib/OpenGL/raw/GLES2/ARM/mali_shader_binary.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ARM copying build/lib/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ARM copying build/lib/OpenGL/raw/GLES2/ARM/mali_program_binary.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ARM creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/MESA copying build/lib/OpenGL/raw/GLES2/MESA/program_binary_formats.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/MESA copying build/lib/OpenGL/raw/GLES2/MESA/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/MESA copying build/lib/OpenGL/raw/GLES2/MESA/shader_integer_functions.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/MESA copying build/lib/OpenGL/raw/GLES2/MESA/framebuffer_flip_y.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/MESA copying build/lib/OpenGL/raw/GLES2/_errors.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2 creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/context_flush_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/robust_buffer_access_behavior.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/blend_equation_advanced.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/debug.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/texture_compression_astc_hdr.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/texture_compression_astc_ldr.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/robustness.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/no_error.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/texture_compression_astc_sliced_3d.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/shader_subgroup.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/blend_equation_advanced_coherent.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/parallel_shader_compile.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/KHR creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ANDROID copying build/lib/OpenGL/raw/GLES2/ANDROID/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ANDROID copying build/lib/OpenGL/raw/GLES2/ANDROID/extension_pack_es31a.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ANDROID copying build/lib/OpenGL/raw/GLES2/_types.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2 creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/extended_get.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/texture_foveated.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/YUV_texture_gather.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/texture_foveated_subsampled_layout.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/alpha_test.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/framebuffer_foveated.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/tiled_rendering.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/extended_get2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/driver_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/shader_framebuffer_fetch_rate.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/perfmon_global_mode.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/shader_framebuffer_fetch_noncoherent.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/binning_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/writeonly_rendering.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/QCOM creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1 copying build/lib/OpenGL/raw/GLES1/_glgets.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1 creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/NV copying build/lib/OpenGL/raw/GLES1/NV/fence.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/NV copying build/lib/OpenGL/raw/GLES1/NV/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/NV creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/extended_matrix_palette.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/depth32.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/fbo_render_mipmap.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/packed_depth_stencil.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/stencil_wrap.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/compressed_paletted_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/stencil1.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/depth24.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/texture_env_crossbar.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/rgb8_rgba8.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/blend_equation_separate.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_sub_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/vertex_array_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/required_internalformat.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/mapbuffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/blend_subtract.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/stencil8.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/query_matrix.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/texture_mirrored_repeat.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/point_sprite.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/blend_func_separate.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/element_index_uint.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/byte_coordinates.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/fixed_point.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/point_size_array.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/read_format.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/EGL_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/texture_cube_map.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/texture_npot.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/single_precision.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/framebuffer_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/matrix_get.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/surfaceless_context.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/matrix_palette.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/EGL_image_external.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/draw_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/stencil4.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/APPLE copying build/lib/OpenGL/raw/GLES1/APPLE/framebuffer_multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/APPLE copying build/lib/OpenGL/raw/GLES1/APPLE/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/APPLE copying build/lib/OpenGL/raw/GLES1/APPLE/sync.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/APPLE copying build/lib/OpenGL/raw/GLES1/APPLE/texture_max_level.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/APPLE copying build/lib/OpenGL/raw/GLES1/APPLE/texture_2D_limited_npot.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/APPLE copying build/lib/OpenGL/raw/GLES1/APPLE/copy_texture_levels.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/APPLE copying build/lib/OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/APPLE creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/AMD copying build/lib/OpenGL/raw/GLES1/AMD/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/AMD copying build/lib/OpenGL/raw/GLES1/AMD/compressed_3DC_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/AMD copying build/lib/OpenGL/raw/GLES1/AMD/compressed_ATC_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/AMD creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/IMG copying build/lib/OpenGL/raw/GLES1/IMG/texture_compression_pvrtc.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/IMG copying build/lib/OpenGL/raw/GLES1/IMG/user_clip_plane.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/IMG copying build/lib/OpenGL/raw/GLES1/IMG/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/IMG copying build/lib/OpenGL/raw/GLES1/IMG/multisampled_render_to_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/IMG copying build/lib/OpenGL/raw/GLES1/IMG/read_format.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/IMG copying build/lib/OpenGL/raw/GLES1/IMG/texture_env_enhanced_fixed_function.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/IMG copying build/lib/OpenGL/raw/GLES1/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1 creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/VERSION copying build/lib/OpenGL/raw/GLES1/VERSION/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/VERSION copying build/lib/OpenGL/raw/GLES1/VERSION/GLES1_1_0.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/VERSION creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/texture_storage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/discard_framebuffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/texture_lod_bias.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/map_buffer_range.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/debug_marker.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/robustness.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/read_format_bgra.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/sRGB.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/texture_compression_dxt1.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/blend_minmax.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/multi_draw_arrays.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/EXT creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/ARM copying build/lib/OpenGL/raw/GLES1/ARM/rgba8.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/ARM copying build/lib/OpenGL/raw/GLES1/ARM/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/ARM copying build/lib/OpenGL/raw/GLES1/_errors.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1 creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/KHR copying build/lib/OpenGL/raw/GLES1/KHR/debug.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/KHR copying build/lib/OpenGL/raw/GLES1/KHR/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/KHR copying build/lib/OpenGL/raw/GLES1/_types.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1 creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/QCOM copying build/lib/OpenGL/raw/GLES1/QCOM/extended_get.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/QCOM copying build/lib/OpenGL/raw/GLES1/QCOM/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/QCOM copying build/lib/OpenGL/raw/GLES1/QCOM/tiled_rendering.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/QCOM copying build/lib/OpenGL/raw/GLES1/QCOM/extended_get2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/QCOM copying build/lib/OpenGL/raw/GLES1/QCOM/driver_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/QCOM copying build/lib/OpenGL/raw/GLES1/QCOM/perfmon_global_mode.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/QCOM copying build/lib/OpenGL/raw/GLES1/QCOM/writeonly_rendering.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/QCOM copying build/lib/OpenGL/logs.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL copying build/lib/OpenGL/_bytes.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/system_time.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/post_sub_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/cuda_event.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/sync.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/depth_nonlinear.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/post_convert_rounding.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/stream_sync.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/stream_consumer_gltexture_yuv.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/coverage_sample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/device_cuda.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/native_query.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/EGL_3dvision_surface.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/coverage_sample_resolve.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/stream_metadata.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NV creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/ANGLE copying build/lib/OpenGL/EGL/ANGLE/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/ANGLE copying build/lib/OpenGL/EGL/ANGLE/window_fixed_size.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/ANGLE copying build/lib/OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/ANGLE copying build/lib/OpenGL/EGL/ANGLE/device_d3d.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/ANGLE copying build/lib/OpenGL/EGL/ANGLE/query_surface_pointer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/ANGLE copying build/lib/OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/ANGLE creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/HI copying build/lib/OpenGL/EGL/HI/colorformats.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/HI copying build/lib/OpenGL/EGL/HI/clientpixmap.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/HI copying build/lib/OpenGL/EGL/HI/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/HI creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/IMG copying build/lib/OpenGL/EGL/IMG/context_priority.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/IMG copying build/lib/OpenGL/EGL/IMG/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/IMG copying build/lib/OpenGL/EGL/debug.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL copying build/lib/OpenGL/EGL/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/VERSION copying build/lib/OpenGL/EGL/VERSION/EGL_1_3.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/VERSION copying build/lib/OpenGL/EGL/VERSION/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/VERSION copying build/lib/OpenGL/EGL/VERSION/EGL_1_1.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/VERSION copying build/lib/OpenGL/EGL/VERSION/EGL_1_2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/VERSION copying build/lib/OpenGL/EGL/VERSION/EGL_1_4.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/VERSION copying build/lib/OpenGL/EGL/VERSION/EGL_1_5.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/VERSION copying build/lib/OpenGL/EGL/VERSION/EGL_1_0.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/VERSION creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/buffer_age.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/output_openwf.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/output_drm.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/device_query.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/platform_x11.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/stream_consumer_egloutput.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/device_enumeration.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/multiview_window.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/protected_surface.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/yuv_surface.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/platform_base.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/swap_buffers_with_damage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/platform_wayland.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/create_context_robustness.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/client_extensions.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/device_base.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/device_drm.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/output_base.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/platform_device.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/device_openwf.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/image_dma_buf_import.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/ARM copying build/lib/OpenGL/EGL/ARM/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/ARM copying build/lib/OpenGL/EGL/ARM/pixmap_multisample_discard.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/ARM creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/MESA copying build/lib/OpenGL/EGL/MESA/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/MESA copying build/lib/OpenGL/EGL/MESA/image_dma_buf_export.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/MESA copying build/lib/OpenGL/EGL/MESA/drm_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/MESA copying build/lib/OpenGL/EGL/MESA/platform_gbm.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/MESA copying build/lib/OpenGL/EGL/gbmdevice.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/gl_renderbuffer_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/lock_surface3.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/get_all_proc_addresses.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/gl_texture_2D_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/create_context_no_error.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/debug.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/cl_event2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/gl_texture_3D_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/platform_x11.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/stream.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/cl_event.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/stream_producer_aldatalocator.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/stream_cross_process_fd.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/reusable_sync.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/swap_buffers_with_damage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/platform_wayland.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/lock_surface2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/platform_android.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/create_context.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/image_pixmap.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/client_get_all_proc_addresses.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/vg_parent_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/fence_sync.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/stream_fifo.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/gl_colorspace.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/surfaceless_context.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/config_attribs.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/image_base.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/gl_texture_cubemap_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/partial_update.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/wait_sync.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/platform_gbm.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/lock_surface.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/stream_consumer_gltexture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/stream_producer_eglsurface.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NOK copying build/lib/OpenGL/EGL/NOK/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NOK copying build/lib/OpenGL/EGL/NOK/swap_region.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NOK copying build/lib/OpenGL/EGL/NOK/texture_from_pixmap.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NOK copying build/lib/OpenGL/EGL/NOK/swap_region2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NOK creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/ANDROID copying build/lib/OpenGL/EGL/ANDROID/image_native_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/ANDROID copying build/lib/OpenGL/EGL/ANDROID/blob_cache.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/ANDROID copying build/lib/OpenGL/EGL/ANDROID/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/ANDROID copying build/lib/OpenGL/EGL/ANDROID/native_fence_sync.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/ANDROID copying build/lib/OpenGL/EGL/ANDROID/framebuffer_target.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/ANDROID copying build/lib/OpenGL/EGL/ANDROID/recordable.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/ANDROID creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/TIZEN copying build/lib/OpenGL/EGL/TIZEN/image_native_surface.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/TIZEN copying build/lib/OpenGL/EGL/TIZEN/image_native_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/TIZEN copying build/lib/OpenGL/EGL/TIZEN/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/TIZEN copying build/lib/OpenGL/constants.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLUT copying build/lib/OpenGL/GLUT/special.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLUT copying build/lib/OpenGL/GLUT/freeglut.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLUT copying build/lib/OpenGL/GLUT/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLUT copying build/lib/OpenGL/GLUT/fonts.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLUT copying build/lib/OpenGL/GLUT/osx.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLUT creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/formathandler.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/buffers.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/_arrayconstants.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/strings.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/ctypesparameters.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/_strings.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/arraydatatype.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/ctypesarrays.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/numpybuffers.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/numpymodule.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/numbers.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/_buffers.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/arrayhelpers.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/lists.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/nones.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/vbo.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/arrays copying build/lib/OpenGL/arrays/ctypespointers.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/arrays creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/platform copying build/lib/OpenGL/platform/entrypoint31.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/platform copying build/lib/OpenGL/platform/win32.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/platform copying build/lib/OpenGL/platform/darwin.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/platform copying build/lib/OpenGL/platform/ctypesloader.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/platform copying build/lib/OpenGL/platform/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/platform copying build/lib/OpenGL/platform/egl.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/platform copying build/lib/OpenGL/platform/baseplatform.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/platform copying build/lib/OpenGL/platform/osmesa.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/platform copying build/lib/OpenGL/platform/glx.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/platform copying build/lib/OpenGL/constant.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL copying build/lib/OpenGL/_null.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL copying build/lib/OpenGL/latebind.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL copying build/lib/OpenGL/lazywrapper.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/swap_group.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/DX_interop2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/multisample_coverage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/copy_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/gpu_affinity.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/video_capture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/multigpu_context.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/video_output.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/DX_interop.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/float_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/delay_before_swap.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/present_video.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/render_texture_rectangle.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/render_depth_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/vertex_array_range.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/NV creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/DFX copying build/lib/OpenGL/WGL/DFX/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/DFX copying build/lib/OpenGL/WGL/DFX/multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/DFX creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/DL copying build/lib/OpenGL/WGL/DL/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/DL copying build/lib/OpenGL/WGL/DL/stereo_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/DL creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/AMD copying build/lib/OpenGL/WGL/AMD/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/AMD copying build/lib/OpenGL/WGL/AMD/gpu_association.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/AMD copying build/lib/OpenGL/WGL/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/OML copying build/lib/OpenGL/WGL/OML/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/OML copying build/lib/OpenGL/WGL/OML/sync_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/OML creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/VERSION copying build/lib/OpenGL/WGL/VERSION/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/VERSION copying build/lib/OpenGL/WGL/VERSION/WGL_1_0.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/VERSION creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/make_current_read.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/pixel_format.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/swap_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/display_color_table.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/pixel_format_packed_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/extensions_string.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/create_context_es2_profile.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/create_context_es_profile.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/depth_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/framebuffer_sRGB.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/swap_control_tear.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/colorspace.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/pbuffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/EXT creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/context_flush_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/create_context_profile.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/make_current_read.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/pixel_format.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/create_context_no_error.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/buffer_region.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/create_context_robustness.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/create_context.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/extensions_string.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/framebuffer_sRGB.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/render_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/robustness_share_group_isolation.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/robustness_application_isolation.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/pixel_format_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/pbuffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ARB creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ATI copying build/lib/OpenGL/WGL/ATI/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ATI copying build/lib/OpenGL/WGL/ATI/render_texture_rectangle.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ATI copying build/lib/OpenGL/WGL/ATI/pixel_format_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ATI creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/I3D copying build/lib/OpenGL/WGL/I3D/swap_frame_lock.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/I3D copying build/lib/OpenGL/WGL/I3D/genlock.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/I3D copying build/lib/OpenGL/WGL/I3D/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/I3D copying build/lib/OpenGL/WGL/I3D/digital_video_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/I3D copying build/lib/OpenGL/WGL/I3D/swap_frame_usage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/I3D copying build/lib/OpenGL/WGL/I3D/gamma.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/I3D copying build/lib/OpenGL/WGL/I3D/image_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/I3D copying build/lib/OpenGL/error.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL copying build/lib/OpenGL/_configflags.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL copying build/lib/OpenGL/images.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/Tk copying build/lib/OpenGL/Tk/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/Tk copying build/lib/OpenGL/acceleratesupport.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES3 copying build/lib/OpenGL/GLES3/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES3 creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES3/VERSION copying build/lib/OpenGL/GLES3/VERSION/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES3/VERSION copying build/lib/OpenGL/GLES3/VERSION/GLES3_3_0.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES3/VERSION copying build/lib/OpenGL/GLES3/VERSION/GLES3_3_1.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES3/VERSION copying build/lib/OpenGL/GLES3/vboimplementation.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES3 creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2 creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/path_rendering.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/framebuffer_multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/shader_texture_footprint.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/blend_equation_advanced.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/fence.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/fragment_shader_barycentric.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/sample_locations.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/viewport_swizzle.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/framebuffer_blit.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/read_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/stereo_view_rendering.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/conditional_render.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/gpu_shader5.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/copy_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/fbo_color_attachments.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/polygon_mode.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/shader_atomic_fp16_vector.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/shading_rate_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/memory_attachment.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/viewport_array.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/non_square_matrices.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/explicit_attrib_location.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/framebuffer_mixed_samples.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/generate_mipmap_sRGB.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/depth_nonlinear.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/scissor_exclusive.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/viewport_array2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/blend_minmax_factor.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/read_depth.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/mesh_shader.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/internalformat_sample_query.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/instanced_arrays.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/texture_compression_s3tc_update.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/path_rendering_shared_edge.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/fragment_shader_interlock.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/texture_border_clamp.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/texture_npot_2D_mipmap.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/shadow_samplers_cube.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/conservative_raster_pre_snap_triangles.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/sRGB_formats.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/draw_buffers.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/shader_subgroup_partitioned.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/pixel_buffer_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/coverage_sample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/geometry_shader_passthrough.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/read_buffer_front.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/clip_space_w_scaling.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/read_depth_stencil.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/image_formats.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/conservative_raster.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/compute_shader_derivatives.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/draw_instanced.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/conservative_raster_pre_snap.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/blend_equation_advanced_coherent.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/fill_rectangle.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/fragment_coverage_to_color.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/sample_mask_override_coverage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/representative_fragment_test.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/bindless_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/shader_noperspective_interpolation.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/shadow_samplers_array.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/read_stencil.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/draw_vulkan_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/texture_usage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/framebuffer_multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/translated_shader_source.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/framebuffer_blit.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/texture_compression_dxt5.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/program_binary.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/pack_reverse_row_order.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/texture_compression_dxt3.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/instanced_arrays.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/depth_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ANGLE creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/draw_buffers_indexed.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_half_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/vertex_type_10_10_10_2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/sample_variables.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/depth32.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/fbo_render_mipmap.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/packed_depth_stencil.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/compressed_paletted_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/gpu_shader5.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/copy_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/stencil1.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/depth24.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_3D.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/EGL_image_external_essl3.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/tessellation_point_size.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/vertex_half_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/rgb8_rgba8.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/draw_elements_base_vertex.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/viewport_array.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/compressed_ETC1_RGB8_sub_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/vertex_array_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/required_internalformat.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_half_float_linear.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/shader_multisample_interpolation.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/mapbuffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/tessellation_shader.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/get_program_binary.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/sample_shading.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_cube_map_array.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/element_index_uint.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_compression_astc.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/geometry_point_size.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/EGL_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_npot.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_view.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_border_clamp.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_stencil8.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/depth_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/fragment_precision_high.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/surfaceless_context.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/primitive_bounding_box.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/EGL_image_external.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_float_linear.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/stencil4.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/shader_image_atomic.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/shader_io_blocks.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/standard_derivatives.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/geometry_shader.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/FJ copying build/lib/OpenGL/GLES2/FJ/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/FJ copying build/lib/OpenGL/GLES2/FJ/shader_binary_GCCSO.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/FJ creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ES copying build/lib/OpenGL/GLES2/ES/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ES copying build/lib/OpenGL/GLES2/ES/VERSION_3_2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ES creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/framebuffer_multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/color_buffer_packed_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/sync.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/clip_distance.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/texture_max_level.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/copy_texture_levels.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/rgb_422.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/texture_packed_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/texture_format_BGRA8888.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/APPLE creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/AMD copying build/lib/OpenGL/GLES2/AMD/framebuffer_multisample_advanced.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/AMD copying build/lib/OpenGL/GLES2/AMD/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/AMD copying build/lib/OpenGL/GLES2/AMD/program_binary_Z400.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/AMD copying build/lib/OpenGL/GLES2/AMD/compressed_3DC_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/AMD copying build/lib/OpenGL/GLES2/AMD/compressed_ATC_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/AMD copying build/lib/OpenGL/GLES2/AMD/performance_monitor.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/AMD creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/texture_compression_pvrtc.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/framebuffer_downsample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/program_binary.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/multisampled_render_to_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/texture_compression_pvrtc2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/texture_filter_cubic.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/read_format.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/shader_binary.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/bindless_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/IMG creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/INTEL copying build/lib/OpenGL/GLES2/INTEL/framebuffer_CMAA.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/INTEL copying build/lib/OpenGL/GLES2/INTEL/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/INTEL copying build/lib/OpenGL/GLES2/INTEL/conservative_rasterization.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/INTEL copying build/lib/OpenGL/GLES2/INTEL/performance_query.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/INTEL copying build/lib/OpenGL/GLES2/INTEL/blackhole_render.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/INTEL copying build/lib/OpenGL/GLES2/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2 creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/VIV copying build/lib/OpenGL/GLES2/VIV/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/VIV copying build/lib/OpenGL/GLES2/VIV/shader_binary.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/VIV creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/DMP copying build/lib/OpenGL/GLES2/DMP/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/DMP copying build/lib/OpenGL/GLES2/DMP/program_binary.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/DMP copying build/lib/OpenGL/GLES2/DMP/shader_binary.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/DMP creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NVX copying build/lib/OpenGL/GLES2/NVX/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NVX copying build/lib/OpenGL/GLES2/NVX/blend_equation_advanced_multi_draw_buffers.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NVX creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OVR copying build/lib/OpenGL/GLES2/OVR/multiview2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OVR copying build/lib/OpenGL/GLES2/OVR/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OVR copying build/lib/OpenGL/GLES2/OVR/multiview.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OVR copying build/lib/OpenGL/GLES2/OVR/multiview_multisampled_render_to_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OVR creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/VERSION copying build/lib/OpenGL/GLES2/VERSION/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/VERSION copying build/lib/OpenGL/GLES2/VERSION/GLES2_2_0.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/VERSION copying build/lib/OpenGL/GLES2/vboimplementation.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2 creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/draw_buffers_indexed.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/sparse_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/depth_clamp.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_storage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/multiview_draw_buffers.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/base_instance.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/disjoint_timer_query.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/memory_object_win32.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/sparse_texture2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/window_rectangles.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/blend_func_extended.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/semaphore_win32.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/multisampled_compatibility.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/EGL_image_storage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/render_snorm.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_pixel_local_storage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/polygon_offset_clamp.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/protected_textures.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/discard_framebuffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_sRGB_R8.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/multi_draw_indirect.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/debug_label.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/gpu_shader5.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/memory_object_fd.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/copy_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/semaphore.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/separate_shader_objects.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/map_buffer_range.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/tessellation_point_size.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/float_blend.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/draw_transform_feedback.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_shadow_lod.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/raster_multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_compression_s3tc.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_compression_astc_decode_mode.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/draw_elements_base_vertex.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/occlusion_query_boolean.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_implicit_conversions.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_compression_bptc.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_non_constant_global_initializers.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/conservative_depth.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/clear_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/tessellation_shader.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/clip_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_compression_s3tc_srgb.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_pixel_local_storage2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/sRGB_write_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/debug_marker.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/buffer_storage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/win32_keyed_mutex.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/multiview_texture_multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_filter_anisotropic.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/robustness.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/multisampled_render_to_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_cube_map_array.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_sRGB_decode.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/clip_cull_distance.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/instanced_arrays.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/color_buffer_half_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/EGL_image_array.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shadow_samplers.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/color_buffer_float.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/read_format_bgra.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/geometry_point_size.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/memory_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/sRGB.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_view.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_filter_minmax.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_border_clamp.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_mirror_clamp_to_edge.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_compression_rgtc.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/external_buffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_framebuffer_fetch_non_coherent.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_framebuffer_fetch.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_rg.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_sRGB_RG8.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/multiview_tessellation_geometry_shader.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/post_depth_coverage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/draw_buffers.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/multiview_timer_query.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/semaphore_fd.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/unpack_subimage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_format_BGRA8888.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_format_sRGB_override.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/primitive_bounding_box.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/pvrtc_sRGB.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_compression_dxt1.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/blend_minmax.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/draw_instanced.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_integer_mix.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_group_vote.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_io_blocks.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_texture_lod.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/geometry_shader.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/multi_draw_arrays.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_query_lod.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_norm16.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/YUV_target.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ARM copying build/lib/OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ARM copying build/lib/OpenGL/GLES2/ARM/rgba8.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ARM copying build/lib/OpenGL/GLES2/ARM/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ARM copying build/lib/OpenGL/GLES2/ARM/mali_shader_binary.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ARM copying build/lib/OpenGL/GLES2/ARM/shader_framebuffer_fetch.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ARM copying build/lib/OpenGL/GLES2/ARM/mali_program_binary.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ARM creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/MESA copying build/lib/OpenGL/GLES2/MESA/program_binary_formats.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/MESA copying build/lib/OpenGL/GLES2/MESA/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/MESA copying build/lib/OpenGL/GLES2/MESA/shader_integer_functions.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/MESA copying build/lib/OpenGL/GLES2/MESA/framebuffer_flip_y.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/MESA copying build/lib/OpenGL/GLES2/shaders.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2 creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/context_flush_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/robust_buffer_access_behavior.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/blend_equation_advanced.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/debug.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/texture_compression_astc_hdr.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/texture_compression_astc_ldr.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/robustness.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/no_error.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/texture_compression_astc_sliced_3d.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/shader_subgroup.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/blend_equation_advanced_coherent.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/parallel_shader_compile.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/KHR creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ANDROID copying build/lib/OpenGL/GLES2/ANDROID/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ANDROID copying build/lib/OpenGL/GLES2/ANDROID/extension_pack_es31a.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ANDROID creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/extended_get.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/texture_foveated.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/YUV_texture_gather.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/texture_foveated_subsampled_layout.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/alpha_test.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/framebuffer_foveated.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/tiled_rendering.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/extended_get2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/driver_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/shader_framebuffer_fetch_rate.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/perfmon_global_mode.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/shader_framebuffer_fetch_noncoherent.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/binning_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/writeonly_rendering.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/QCOM creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1 creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/NV copying build/lib/OpenGL/GLES1/NV/fence.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/NV copying build/lib/OpenGL/GLES1/NV/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/NV creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/extended_matrix_palette.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/depth32.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/fbo_render_mipmap.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/packed_depth_stencil.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/stencil_wrap.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/compressed_paletted_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/stencil1.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/depth24.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/texture_env_crossbar.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/rgb8_rgba8.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/blend_equation_separate.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/compressed_ETC1_RGB8_sub_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/vertex_array_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/required_internalformat.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/mapbuffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/blend_subtract.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/stencil8.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/query_matrix.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/texture_mirrored_repeat.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/point_sprite.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/blend_func_separate.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/element_index_uint.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/byte_coordinates.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/fixed_point.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/point_size_array.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/read_format.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/EGL_image.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/texture_cube_map.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/texture_npot.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/single_precision.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/framebuffer_object.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/matrix_get.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/surfaceless_context.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/matrix_palette.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/EGL_image_external.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/draw_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/stencil4.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/APPLE copying build/lib/OpenGL/GLES1/APPLE/framebuffer_multisample.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/APPLE copying build/lib/OpenGL/GLES1/APPLE/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/APPLE copying build/lib/OpenGL/GLES1/APPLE/sync.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/APPLE copying build/lib/OpenGL/GLES1/APPLE/texture_max_level.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/APPLE copying build/lib/OpenGL/GLES1/APPLE/texture_2D_limited_npot.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/APPLE copying build/lib/OpenGL/GLES1/APPLE/copy_texture_levels.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/APPLE copying build/lib/OpenGL/GLES1/APPLE/texture_format_BGRA8888.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/APPLE creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/AMD copying build/lib/OpenGL/GLES1/AMD/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/AMD copying build/lib/OpenGL/GLES1/AMD/compressed_3DC_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/AMD copying build/lib/OpenGL/GLES1/AMD/compressed_ATC_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/AMD creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/IMG copying build/lib/OpenGL/GLES1/IMG/texture_compression_pvrtc.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/IMG copying build/lib/OpenGL/GLES1/IMG/user_clip_plane.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/IMG copying build/lib/OpenGL/GLES1/IMG/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/IMG copying build/lib/OpenGL/GLES1/IMG/multisampled_render_to_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/IMG copying build/lib/OpenGL/GLES1/IMG/read_format.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/IMG copying build/lib/OpenGL/GLES1/IMG/texture_env_enhanced_fixed_function.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/IMG copying build/lib/OpenGL/GLES1/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1 creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/VERSION copying build/lib/OpenGL/GLES1/VERSION/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/VERSION copying build/lib/OpenGL/GLES1/VERSION/GLES1_1_0.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/VERSION creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/texture_storage.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/discard_framebuffer.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/texture_lod_bias.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/map_buffer_range.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/debug_marker.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/texture_filter_anisotropic.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/robustness.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/multisampled_render_to_texture.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/read_format_bgra.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/sRGB.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/texture_format_BGRA8888.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/texture_compression_dxt1.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/blend_minmax.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/multi_draw_arrays.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/EXT creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/ARM copying build/lib/OpenGL/GLES1/ARM/rgba8.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/ARM copying build/lib/OpenGL/GLES1/ARM/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/ARM creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/KHR copying build/lib/OpenGL/GLES1/KHR/debug.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/KHR copying build/lib/OpenGL/GLES1/KHR/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/KHR creating /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/QCOM copying build/lib/OpenGL/GLES1/QCOM/extended_get.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/QCOM copying build/lib/OpenGL/GLES1/QCOM/__init__.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/QCOM copying build/lib/OpenGL/GLES1/QCOM/tiled_rendering.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/QCOM copying build/lib/OpenGL/GLES1/QCOM/extended_get2.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/QCOM copying build/lib/OpenGL/GLES1/QCOM/driver_control.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/QCOM copying build/lib/OpenGL/GLES1/QCOM/perfmon_global_mode.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/QCOM copying build/lib/OpenGL/GLES1/QCOM/writeonly_rendering.py -> /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/QCOM byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/path_rendering.py to path_rendering.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/vertex_array_range2.py to vertex_array_range2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/framebuffer_multisample_coverage.py to framebuffer_multisample_coverage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/depth_clamp.py to depth_clamp.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/texture_shader3.py to texture_shader3.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/copy_depth_to_color.py to copy_depth_to_color.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/fragment_program2.py to fragment_program2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/shader_texture_footprint.py to shader_texture_footprint.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/blend_equation_advanced.py to blend_equation_advanced.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/fence.py to fence.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/fog_distance.py to fog_distance.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/texture_rectangle_compressed.py to texture_rectangle_compressed.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/texgen_emboss.py to texgen_emboss.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/fragment_shader_barycentric.py to fragment_shader_barycentric.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/sample_locations.py to sample_locations.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/texture_expand_normal.py to texture_expand_normal.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/packed_depth_stencil.py to packed_depth_stencil.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/viewport_swizzle.py to viewport_swizzle.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/deep_texture3D.py to deep_texture3D.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/gpu_program5_mem_extended.py to gpu_program5_mem_extended.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/alpha_to_coverage_dither_control.py to alpha_to_coverage_dither_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/texture_shader.py to texture_shader.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/stereo_view_rendering.py to stereo_view_rendering.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/texture_multisample.py to texture_multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/gpu_program4.py to gpu_program4.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/multisample_coverage.py to multisample_coverage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/conditional_render.py to conditional_render.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/gpu_shader5.py to gpu_shader5.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/parameter_buffer_object.py to parameter_buffer_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/texture_env_combine4.py to texture_env_combine4.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/copy_image.py to copy_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/shader_atomic_counters.py to shader_atomic_counters.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/video_capture.py to video_capture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/shader_storage_buffer_object.py to shader_storage_buffer_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/half_float.py to half_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/vertex_program2.py to vertex_program2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/bindless_multi_draw_indirect_count.py to bindless_multi_draw_indirect_count.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/texture_barrier.py to texture_barrier.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/shader_atomic_fp16_vector.py to shader_atomic_fp16_vector.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/shader_buffer_load.py to shader_buffer_load.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/vdpau_interop.py to vdpau_interop.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/shading_rate_image.py to shading_rate_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/fragment_program_option.py to fragment_program_option.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/query_resource.py to query_resource.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/vertex_buffer_unified_memory.py to vertex_buffer_unified_memory.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/compute_program5.py to compute_program5.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/shader_atomic_int64.py to shader_atomic_int64.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/memory_attachment.py to memory_attachment.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/vertex_program3.py to vertex_program3.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/occlusion_query.py to occlusion_query.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/robustness_video_memory_purge.py to robustness_video_memory_purge.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/framebuffer_mixed_samples.py to framebuffer_mixed_samples.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/command_list.py to command_list.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/shader_atomic_float.py to shader_atomic_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/texture_shader2.py to texture_shader2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/transform_feedback.py to transform_feedback.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/scissor_exclusive.py to scissor_exclusive.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/multisample_filter_hint.py to multisample_filter_hint.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/viewport_array2.py to viewport_array2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/blend_minmax_factor.py to blend_minmax_factor.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/mesh_shader.py to mesh_shader.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/internalformat_sample_query.py to internalformat_sample_query.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/texture_compression_vtc.py to texture_compression_vtc.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/blend_square.py to blend_square.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/point_sprite.py to point_sprite.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/fragment_program.py to fragment_program.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/vertex_program.py to vertex_program.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/gpu_program5.py to gpu_program5.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/shader_thread_group.py to shader_thread_group.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/vdpau_interop2.py to vdpau_interop2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/pixel_data_range.py to pixel_data_range.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/float_buffer.py to float_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/conservative_raster_dilate.py to conservative_raster_dilate.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/texture_rectangle.py to texture_rectangle.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/path_rendering_shared_edge.py to path_rendering_shared_edge.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/primitive_restart.py to primitive_restart.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/geometry_program4.py to geometry_program4.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/fragment_shader_interlock.py to fragment_shader_interlock.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/bindless_multi_draw_indirect.py to bindless_multi_draw_indirect.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/query_resource_tag.py to query_resource_tag.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/conservative_raster_pre_snap_triangles.py to conservative_raster_pre_snap_triangles.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/parameter_buffer_object2.py to parameter_buffer_object2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/fragment_program4.py to fragment_program4.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/shader_subgroup_partitioned.py to shader_subgroup_partitioned.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/texgen_reflection.py to texgen_reflection.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/vertex_program1_1.py to vertex_program1_1.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/geometry_shader_passthrough.py to geometry_shader_passthrough.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/vertex_attrib_integer_64bit.py to vertex_attrib_integer_64bit.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/uniform_buffer_unified_memory.py to uniform_buffer_unified_memory.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/clip_space_w_scaling.py to clip_space_w_scaling.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/vertex_program4.py to vertex_program4.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/present_video.py to present_video.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/light_max_exponent.py to light_max_exponent.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/shader_buffer_store.py to shader_buffer_store.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/vertex_program2_option.py to vertex_program2_option.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/explicit_multisample.py to explicit_multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/register_combiners.py to register_combiners.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/conservative_raster.py to conservative_raster.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/compute_shader_derivatives.py to compute_shader_derivatives.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/geometry_shader4.py to geometry_shader4.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/transform_feedback2.py to transform_feedback2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/conservative_raster_pre_snap.py to conservative_raster_pre_snap.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/shader_atomic_float64.py to shader_atomic_float64.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/vertex_array_range.py to vertex_array_range.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/gpu_multicast.py to gpu_multicast.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/evaluators.py to evaluators.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/tessellation_program5.py to tessellation_program5.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/register_combiners2.py to register_combiners2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/draw_texture.py to draw_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/fill_rectangle.py to fill_rectangle.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/fragment_coverage_to_color.py to fragment_coverage_to_color.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/sample_mask_override_coverage.py to sample_mask_override_coverage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/representative_fragment_test.py to representative_fragment_test.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/conservative_raster_underestimation.py to conservative_raster_underestimation.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/shader_thread_shuffle.py to shader_thread_shuffle.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/bindless_texture.py to bindless_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/depth_buffer_float.py to depth_buffer_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NV/draw_vulkan_image.py to draw_vulkan_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/IBM/static_data.py to static_data.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/IBM/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/IBM/rasterpos_clip.py to rasterpos_clip.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/IBM/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/IBM/cull_vertex.py to cull_vertex.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/IBM/multimode_draw_arrays.py to multimode_draw_arrays.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/IBM/vertex_array_lists.py to vertex_array_lists.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/DFX/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/DFX/tbuffer.py to tbuffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/DFX/texture_compression_FXT1.py to texture_compression_FXT1.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/DFX/multisample.py to multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/PGI/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/PGI/vertex_hints.py to vertex_hints.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/PGI/misc_hints.py to misc_hints.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ANGLE/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/HP/convolution_border_modes.py to convolution_border_modes.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/HP/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/HP/texture_lighting.py to texture_lighting.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/HP/occlusion_test.py to occlusion_test.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/HP/image_transform.py to image_transform.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/OES/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/OES/query_matrix.py to query_matrix.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/OES/byte_coordinates.py to byte_coordinates.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/OES/fixed_point.py to fixed_point.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/OES/read_format.py to read_format.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/OES/single_precision.py to single_precision.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/FJ/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/APPLE/texture_range.py to texture_range.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/APPLE/fence.py to fence.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/APPLE/row_bytes.py to row_bytes.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/APPLE/float_pixels.py to float_pixels.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/APPLE/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/APPLE/aux_depth_stencil.py to aux_depth_stencil.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/APPLE/client_storage.py to client_storage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/APPLE/vertex_array_object.py to vertex_array_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/APPLE/rgb_422.py to rgb_422.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/APPLE/object_purgeable.py to object_purgeable.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/APPLE/flush_buffer_range.py to flush_buffer_range.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/APPLE/vertex_program_evaluators.py to vertex_program_evaluators.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/APPLE/transform_hint.py to transform_hint.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/APPLE/vertex_array_range.py to vertex_array_range.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/APPLE/specular_vector.py to specular_vector.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/APPLE/ycbcr_422.py to ycbcr_422.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/APPLE/element_array.py to element_array.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD/sparse_texture.py to sparse_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD/shader_ballot.py to shader_ballot.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD/stencil_operation_extended.py to stencil_operation_extended.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD/query_buffer_object.py to query_buffer_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD/debug_output.py to debug_output.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD/gpu_shader_half_float.py to gpu_shader_half_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD/draw_buffers_blend.py to draw_buffers_blend.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD/texture_gather_bias_lod.py to texture_gather_bias_lod.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD/gpu_shader_int64.py to gpu_shader_int64.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD/multi_draw_indirect.py to multi_draw_indirect.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD/framebuffer_multisample_advanced.py to framebuffer_multisample_advanced.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD/sample_positions.py to sample_positions.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD/interleaved_elements.py to interleaved_elements.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD/gpu_shader_int16.py to gpu_shader_int16.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD/vertex_shader_viewport_index.py to vertex_shader_viewport_index.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD/transform_feedback3_lines_triangles.py to transform_feedback3_lines_triangles.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD/framebuffer_sample_positions.py to framebuffer_sample_positions.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD/shader_gpu_shader_half_float_fetch.py to shader_gpu_shader_half_float_fetch.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD/shader_atomic_counter_ops.py to shader_atomic_counter_ops.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD/vertex_shader_tessellator.py to vertex_shader_tessellator.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD/conservative_depth.py to conservative_depth.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD/blend_minmax_factor.py to blend_minmax_factor.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD/shader_trinary_minmax.py to shader_trinary_minmax.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD/shader_image_load_store_lod.py to shader_image_load_store_lod.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD/shader_explicit_vertex_parameter.py to shader_explicit_vertex_parameter.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD/vertex_shader_layer.py to vertex_shader_layer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD/seamless_cubemap_per_texture.py to seamless_cubemap_per_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD/performance_monitor.py to performance_monitor.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD/pinned_memory.py to pinned_memory.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD/texture_texture4.py to texture_texture4.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD/shader_stencil_export.py to shader_stencil_export.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD/transform_feedback4.py to transform_feedback4.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD/gcn_shader.py to gcn_shader.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD/name_gen_delete.py to name_gen_delete.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD/depth_clamp_separate.py to depth_clamp_separate.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/AMD/occlusion_query_event.py to occlusion_query_event.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/IMG/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/INTEL/framebuffer_CMAA.py to framebuffer_CMAA.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/INTEL/map_texture.py to map_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/INTEL/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/INTEL/conservative_rasterization.py to conservative_rasterization.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/INTEL/fragment_shader_ordering.py to fragment_shader_ordering.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/INTEL/performance_query.py to performance_query.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/INTEL/parallel_arrays.py to parallel_arrays.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/INTEL/blackhole_render.py to blackhole_render.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VIV/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/DMP/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/OML/resample.py to resample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/OML/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/OML/interlace.py to interlace.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/OML/subsample.py to subsample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/pointers.py to pointers.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/exceptional.py to exceptional.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/selection.py to selection.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NVX/progress_fence.py to progress_fence.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NVX/conditional_render.py to conditional_render.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NVX/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NVX/gpu_multicast2.py to gpu_multicast2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NVX/linked_gpu_multicast.py to linked_gpu_multicast.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NVX/gpu_memory_info.py to gpu_memory_info.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/NVX/blend_equation_advanced_multi_draw_buffers.py to blend_equation_advanced_multi_draw_buffers.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/OVR/multiview2.py to multiview2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/OVR/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/OVR/multiview.py to multiview.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SUN/convolution_border_modes.py to convolution_border_modes.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SUN/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SUN/vertex.py to vertex.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SUN/triangle_list.py to triangle_list.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SUN/slice_accum.py to slice_accum.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SUN/global_alpha.py to global_alpha.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SUN/mesh_array.py to mesh_array.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/MESAX/texture_stack.py to texture_stack.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/MESAX/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION/GL_4_0.py to GL_4_0.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION/GL_4_6.py to GL_4_6.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION/GL_4_5.py to GL_4_5.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION/GL_2_1.py to GL_2_1.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION/GL_3_0.py to GL_3_0.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION/GL_1_1.py to GL_1_1.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION/GL_4_3.py to GL_4_3.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION/GL_2_0.py to GL_2_0.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION/GL_4_2.py to GL_4_2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION/GL_3_3.py to GL_3_3.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION/GL_1_5.py to GL_1_5.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION/GL_1_3.py to GL_1_3.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION/GL_1_2_images.py to GL_1_2_images.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION/GL_1_0.py to GL_1_0.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION/GL_4_4.py to GL_4_4.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION/GL_3_1.py to GL_3_1.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION/GL_4_1.py to GL_4_1.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION/GL_3_2.py to GL_3_2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION/GL_1_4.py to GL_1_4.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/VERSION/GL_1_2.py to GL_1_2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/GREMEDY/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/GREMEDY/string_marker.py to string_marker.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/GREMEDY/frame_terminator.py to frame_terminator.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/feedback.py to feedback.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/REND/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/REND/screen_coordinates.py to screen_coordinates.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/vboimplementation.py to vboimplementation.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/blend_logic_op.py to blend_logic_op.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/texture_shared_exponent.py to texture_shared_exponent.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/clip_volume_hint.py to clip_volume_hint.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/memory_object_win32.py to memory_object_win32.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/sparse_texture2.py to sparse_texture2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/framebuffer_multisample.py to framebuffer_multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/stencil_two_side.py to stencil_two_side.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/window_rectangles.py to window_rectangles.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/secondary_color.py to secondary_color.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/semaphore_win32.py to semaphore_win32.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/rescale_normal.py to rescale_normal.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/EGL_image_storage.py to EGL_image_storage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/texture_sRGB.py to texture_sRGB.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/vertex_array.py to vertex_array.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/packed_depth_stencil.py to packed_depth_stencil.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/stencil_wrap.py to stencil_wrap.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/framebuffer_blit.py to framebuffer_blit.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/polygon_offset_clamp.py to polygon_offset_clamp.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/texture_buffer_object.py to texture_buffer_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/texture_array.py to texture_array.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/light_texture.py to light_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/texture_lod_bias.py to texture_lod_bias.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/texture_perturb_normal.py to texture_perturb_normal.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/texture_sRGB_R8.py to texture_sRGB_R8.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/debug_label.py to debug_label.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/memory_object_fd.py to memory_object_fd.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/vertex_weighting.py to vertex_weighting.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/semaphore.py to semaphore.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/subtexture.py to subtexture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/texture_snorm.py to texture_snorm.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/separate_shader_objects.py to separate_shader_objects.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/x11_sync_object.py to x11_sync_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/shadow_funcs.py to shadow_funcs.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/bgra.py to bgra.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/shared_texture_palette.py to shared_texture_palette.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/texture_env_dot3.py to texture_env_dot3.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/paletted_texture.py to paletted_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/cmyka.py to cmyka.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/misc_attribute.py to misc_attribute.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/texture_shadow_lod.py to texture_shadow_lod.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/raster_multisample.py to raster_multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/texture_compression_s3tc.py to texture_compression_s3tc.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/blend_equation_separate.py to blend_equation_separate.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/texture_mirror_clamp.py to texture_mirror_clamp.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/texture_env_add.py to texture_env_add.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/depth_bounds_test.py to depth_bounds_test.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/index_material.py to index_material.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/texture3D.py to texture3D.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/blend_subtract.py to blend_subtract.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/transform_feedback.py to transform_feedback.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/packed_float.py to packed_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/debug_marker.py to debug_marker.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/pixel_transform.py to pixel_transform.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/win32_keyed_mutex.py to win32_keyed_mutex.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/multiview_texture_multisample.py to multiview_texture_multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/vertex_array_bgra.py to vertex_array_bgra.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/draw_range_elements.py to draw_range_elements.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/color_subtable.py to color_subtable.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/index_array_formats.py to index_array_formats.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/blend_func_separate.py to blend_func_separate.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/texture_sRGB_decode.py to texture_sRGB_decode.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/gpu_program_parameters.py to gpu_program_parameters.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/blend_color.py to blend_color.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/bindable_uniform.py to bindable_uniform.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/direct_state_access.py to direct_state_access.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/memory_object.py to memory_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/polygon_offset.py to polygon_offset.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/texture_cube_map.py to texture_cube_map.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/vertex_shader.py to vertex_shader.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/texture_filter_minmax.py to texture_filter_minmax.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/provoking_vertex.py to provoking_vertex.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/texture_compression_rgtc.py to texture_compression_rgtc.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/external_buffer.py to external_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/shader_framebuffer_fetch_non_coherent.py to shader_framebuffer_fetch_non_coherent.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/framebuffer_object.py to framebuffer_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/histogram.py to histogram.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/multiview_tessellation_geometry_shader.py to multiview_tessellation_geometry_shader.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/index_texture.py to index_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/post_depth_coverage.py to post_depth_coverage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/pixel_buffer_object.py to pixel_buffer_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/packed_pixels.py to packed_pixels.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/copy_texture.py to copy_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/texture_integer.py to texture_integer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/vertex_attrib_64bit.py to vertex_attrib_64bit.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/GL_422_pixels.py to GL_422_pixels.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/multiview_timer_query.py to multiview_timer_query.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/timer_query.py to timer_query.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/semaphore_fd.py to semaphore_fd.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/abgr.py to abgr.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/shader_image_load_formatted.py to shader_image_load_formatted.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/pixel_transform_color_table.py to pixel_transform_color_table.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/gpu_shader4.py to gpu_shader4.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.py to framebuffer_multisample_blit_scaled.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/compiled_vertex_array.py to compiled_vertex_array.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/texture.py to texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/blend_minmax.py to blend_minmax.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/geometry_shader4.py to geometry_shader4.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/draw_instanced.py to draw_instanced.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/stencil_clear_tag.py to stencil_clear_tag.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/cull_vertex.py to cull_vertex.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/texture_compression_latc.py to texture_compression_latc.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/fog_coord.py to fog_coord.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/shader_integer_mix.py to shader_integer_mix.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/texture_object.py to texture_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/shader_image_load_store.py to shader_image_load_store.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/index_func.py to index_func.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/draw_buffers2.py to draw_buffers2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/point_parameters.py to point_parameters.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/texture_swizzle.py to texture_swizzle.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/coordinate_frame.py to coordinate_frame.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/texture_env_combine.py to texture_env_combine.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/multisample.py to multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/convolution.py to convolution.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/separate_specular_color.py to separate_specular_color.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/EGL_sync.py to EGL_sync.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/glget.py to glget.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/sparse_texture.py to sparse_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/depth_clamp.py to depth_clamp.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/texture_storage.py to texture_storage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/shader_ballot.py to shader_ballot.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/base_instance.py to base_instance.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/internalformat_query.py to internalformat_query.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/draw_indirect.py to draw_indirect.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/sparse_texture2.py to sparse_texture2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/robust_buffer_access_behavior.py to robust_buffer_access_behavior.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/shader_precision.py to shader_precision.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/stencil_texturing.py to stencil_texturing.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/blend_func_extended.py to blend_func_extended.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/query_buffer_object.py to query_buffer_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/texture_compression.py to texture_compression.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/derivative_control.py to derivative_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/half_float_vertex.py to half_float_vertex.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/debug_output.py to debug_output.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/sample_locations.py to sample_locations.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/seamless_cube_map.py to seamless_cube_map.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/fragment_program_shadow.py to fragment_program_shadow.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/draw_buffers_blend.py to draw_buffers_blend.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/multitexture.py to multitexture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/program_interface_query.py to program_interface_query.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/shading_language_100.py to shading_language_100.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/polygon_offset_clamp.py to polygon_offset_clamp.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/ES3_1_compatibility.py to ES3_1_compatibility.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/texture_buffer_object.py to texture_buffer_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/transpose_matrix.py to transpose_matrix.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/gpu_shader_int64.py to gpu_shader_int64.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/transform_feedback_instanced.py to transform_feedback_instanced.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/shading_language_include.py to shading_language_include.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/half_float_pixel.py to half_float_pixel.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/ES2_compatibility.py to ES2_compatibility.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/texture_multisample.py to texture_multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/multi_draw_indirect.py to multi_draw_indirect.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/gl_spirv.py to gl_spirv.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/gpu_shader5.py to gpu_shader5.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/framebuffer_no_attachments.py to framebuffer_no_attachments.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/fragment_shader.py to fragment_shader.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/copy_image.py to copy_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/copy_buffer.py to copy_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/invalidate_subdata.py to invalidate_subdata.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/shader_atomic_counters.py to shader_atomic_counters.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/transform_feedback3.py to transform_feedback3.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/shader_storage_buffer_object.py to shader_storage_buffer_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/spirv_extensions.py to spirv_extensions.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/separate_shader_objects.py to separate_shader_objects.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/ES3_2_compatibility.py to ES3_2_compatibility.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/map_buffer_range.py to map_buffer_range.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/texture_barrier.py to texture_barrier.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/texture_env_dot3.py to texture_env_dot3.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/vertex_type_2_10_10_10_rev.py to vertex_type_2_10_10_10_rev.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/vertex_attrib_binding.py to vertex_attrib_binding.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/compute_shader.py to compute_shader.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/texture_env_crossbar.py to texture_env_crossbar.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/clear_buffer_object.py to clear_buffer_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/cull_distance.py to cull_distance.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/cl_event.py to cl_event.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/shader_atomic_counter_ops.py to shader_atomic_counter_ops.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/shading_language_420pack.py to shading_language_420pack.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/texture_non_power_of_two.py to texture_non_power_of_two.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/fragment_coord_conventions.py to fragment_coord_conventions.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/draw_elements_base_vertex.py to draw_elements_base_vertex.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/texture_float.py to texture_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/shadow.py to shadow.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/viewport_array.py to viewport_array.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/get_texture_sub_image.py to get_texture_sub_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/shader_subroutine.py to shader_subroutine.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/texture_buffer_object_rgb32.py to texture_buffer_object_rgb32.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/sync.py to sync.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/texture_env_add.py to texture_env_add.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/explicit_attrib_location.py to explicit_attrib_location.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/shader_image_size.py to shader_image_size.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/occlusion_query.py to occlusion_query.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/shadow_ambient.py to shadow_ambient.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/vertex_array_object.py to vertex_array_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/texture_compression_bptc.py to texture_compression_bptc.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/uniform_buffer_object.py to uniform_buffer_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/conservative_depth.py to conservative_depth.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/clear_texture.py to clear_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/shader_objects.py to shader_objects.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/tessellation_shader.py to tessellation_shader.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/clip_control.py to clip_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/indirect_parameters.py to indirect_parameters.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/vboimplementation.py to vboimplementation.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/fragment_layer_viewport.py to fragment_layer_viewport.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/buffer_storage.py to buffer_storage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/compatibility.py to compatibility.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/compressed_texture_pixel_storage.py to compressed_texture_pixel_storage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/get_program_binary.py to get_program_binary.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/vertex_buffer_object.py to vertex_buffer_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/pipeline_statistics_query.py to pipeline_statistics_query.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/sparse_buffer.py to sparse_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/enhanced_layouts.py to enhanced_layouts.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/robustness.py to robustness.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/arrays_of_arrays.py to arrays_of_arrays.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/vertex_array_bgra.py to vertex_array_bgra.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/sample_shading.py to sample_shading.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/texture_cube_map_array.py to texture_cube_map_array.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/imaging.py to imaging.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/point_sprite.py to point_sprite.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/fragment_program.py to fragment_program.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/vertex_program.py to vertex_program.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/conditional_render_inverted.py to conditional_render_inverted.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/instanced_arrays.py to instanced_arrays.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/vertex_blend.py to vertex_blend.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/multi_bind.py to multi_bind.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/shader_clock.py to shader_clock.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/texture_gather.py to texture_gather.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/texture_storage_multisample.py to texture_storage_multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/color_buffer_float.py to color_buffer_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/texture_rectangle.py to texture_rectangle.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/seamless_cubemap_per_texture.py to seamless_cubemap_per_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/occlusion_query2.py to occlusion_query2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/transform_feedback_overflow_query.py to transform_feedback_overflow_query.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/direct_state_access.py to direct_state_access.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/shader_bit_encoding.py to shader_bit_encoding.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/texture_cube_map.py to texture_cube_map.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/vertex_shader.py to vertex_shader.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/texture_view.py to texture_view.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/fragment_shader_interlock.py to fragment_shader_interlock.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/texture_filter_minmax.py to texture_filter_minmax.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/texture_border_clamp.py to texture_border_clamp.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/provoking_vertex.py to provoking_vertex.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/texture_mirror_clamp_to_edge.py to texture_mirror_clamp_to_edge.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/texture_compression_rgtc.py to texture_compression_rgtc.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/shader_viewport_layer_array.py to shader_viewport_layer_array.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/framebuffer_object.py to framebuffer_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/texture_rg.py to texture_rg.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/texture_stencil8.py to texture_stencil8.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/shader_draw_parameters.py to shader_draw_parameters.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/window_pos.py to window_pos.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/post_depth_coverage.py to post_depth_coverage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/texture_query_levels.py to texture_query_levels.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/compute_variable_group_size.py to compute_variable_group_size.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/draw_buffers.py to draw_buffers.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/pixel_buffer_object.py to pixel_buffer_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/sparse_texture_clamp.py to sparse_texture_clamp.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/vertex_attrib_64bit.py to vertex_attrib_64bit.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/ES3_compatibility.py to ES3_compatibility.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/timer_query.py to timer_query.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/depth_texture.py to depth_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/texture_rgb10_a2ui.py to texture_rgb10_a2ui.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/internalformat_query2.py to internalformat_query2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/shader_texture_image_samples.py to shader_texture_image_samples.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/texture_buffer_range.py to texture_buffer_range.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/map_buffer_alignment.py to map_buffer_alignment.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/shader_stencil_export.py to shader_stencil_export.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/sampler_objects.py to sampler_objects.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/matrix_palette.py to matrix_palette.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/geometry_shader4.py to geometry_shader4.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/draw_instanced.py to draw_instanced.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/transform_feedback2.py to transform_feedback2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/shader_image_load_store.py to shader_image_load_store.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/explicit_uniform_location.py to explicit_uniform_location.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/gpu_shader_fp64.py to gpu_shader_fp64.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/shader_group_vote.py to shader_group_vote.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/point_parameters.py to point_parameters.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/texture_swizzle.py to texture_swizzle.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/texture_env_combine.py to texture_env_combine.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/multisample.py to multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/vertex_type_10f_11f_11f_rev.py to vertex_type_10f_11f_11f_rev.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/bindless_texture.py to bindless_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/parallel_shader_compile.py to parallel_shader_compile.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/shader_texture_lod.py to shader_texture_lod.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/shading_language_packing.py to shading_language_packing.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/robustness_isolation.py to robustness_isolation.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/depth_buffer_float.py to depth_buffer_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARB/texture_query_lod.py to texture_query_lod.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ARM/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ATI/meminfo.py to meminfo.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ATI/envmap_bumpmap.py to envmap_bumpmap.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ATI/map_object_buffer.py to map_object_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ATI/text_fragment_shader.py to text_fragment_shader.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ATI/fragment_shader.py to fragment_shader.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ATI/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ATI/texture_float.py to texture_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ATI/vertex_array_object.py to vertex_array_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ATI/vertex_attrib_array_object.py to vertex_attrib_array_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ATI/vertex_streams.py to vertex_streams.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ATI/texture_env_combine3.py to texture_env_combine3.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ATI/draw_buffers.py to draw_buffers.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ATI/texture_mirror_once.py to texture_mirror_once.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ATI/separate_stencil.py to separate_stencil.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ATI/pn_triangles.py to pn_triangles.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ATI/element_array.py to element_array.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/ATI/pixel_format_float.py to pixel_format_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/MESA/tile_raster_order.py to tile_raster_order.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/MESA/program_binary_formats.py to program_binary_formats.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/MESA/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/MESA/resize_buffers.py to resize_buffers.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/MESA/shader_integer_functions.py to shader_integer_functions.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/MESA/pack_invert.py to pack_invert.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/MESA/window_pos.py to window_pos.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/MESA/ycbcr_texture.py to ycbcr_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/MESA/framebuffer_flip_y.py to framebuffer_flip_y.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGI/texture_color_table.py to texture_color_table.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGI/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGI/color_matrix.py to color_matrix.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGI/color_table.py to color_table.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/shaders.py to shaders.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/KHR/context_flush_control.py to context_flush_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/KHR/robust_buffer_access_behavior.py to robust_buffer_access_behavior.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/KHR/blend_equation_advanced.py to blend_equation_advanced.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/KHR/debug.py to debug.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/KHR/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/KHR/texture_compression_astc_hdr.py to texture_compression_astc_hdr.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/KHR/texture_compression_astc_ldr.py to texture_compression_astc_ldr.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/KHR/robustness.py to robustness.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/KHR/no_error.py to no_error.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/KHR/texture_compression_astc_sliced_3d.py to texture_compression_astc_sliced_3d.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/KHR/shader_subgroup.py to shader_subgroup.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/KHR/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/KHR/parallel_shader_compile.py to parallel_shader_compile.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SUNX/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SUNX/constant_data.py to constant_data.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/WIN/specular_fog.py to specular_fog.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/WIN/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/WIN/phong_shading.py to phong_shading.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/QCOM/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/INGR/color_clamp.py to color_clamp.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/INGR/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/INGR/interlace_read.py to interlace_read.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/INGR/blend_func_separate.py to blend_func_separate.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/framebufferobjects.py to framebufferobjects.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIS/texture_filter4.py to texture_filter4.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIS/texture_edge_clamp.py to texture_edge_clamp.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIS/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIS/fog_function.py to fog_function.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIS/point_line_texgen.py to point_line_texgen.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIS/texture_select.py to texture_select.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIS/texture_lod.py to texture_lod.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIS/generate_mipmap.py to generate_mipmap.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIS/sharpen_texture.py to sharpen_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIS/detail_texture.py to detail_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIS/texture4D.py to texture4D.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIS/texture_border_clamp.py to texture_border_clamp.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIS/texture_color_mask.py to texture_color_mask.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIS/pixel_texture.py to pixel_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIS/point_parameters.py to point_parameters.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIS/multisample.py to multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/fog_offset.py to fog_offset.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/convolution_accuracy.py to convolution_accuracy.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/async_histogram.py to async_histogram.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/resample.py to resample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/texture_lod_bias.py to texture_lod_bias.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/pixel_tiles.py to pixel_tiles.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/calligraphic_fragment.py to calligraphic_fragment.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/vertex_preclip.py to vertex_preclip.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/depth_pass_instrument.py to depth_pass_instrument.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/instruments.py to instruments.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/scalebias_hint.py to scalebias_hint.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/shadow.py to shadow.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/fragment_lighting.py to fragment_lighting.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/async_.py to async_.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/interlace.py to interlace.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/shadow_ambient.py to shadow_ambient.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/framezoom.py to framezoom.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/subsample.py to subsample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/texture_scale_bias.py to texture_scale_bias.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/sprite.py to sprite.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/flush_raster.py to flush_raster.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/clipmap.py to clipmap.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/igloo_interface.py to igloo_interface.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/polynomial_ffd.py to polynomial_ffd.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/ycrcb_subsample.py to ycrcb_subsample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/reference_plane.py to reference_plane.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/ir_instrument1.py to ir_instrument1.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/async_pixel.py to async_pixel.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/tag_sample_buffer.py to tag_sample_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/list_priority.py to list_priority.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/depth_texture.py to depth_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/texture_add_env.py to texture_add_env.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/blend_alpha_minmax.py to blend_alpha_minmax.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/ycrcba.py to ycrcba.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/pixel_texture.py to pixel_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/texture_coordinate_clamp.py to texture_coordinate_clamp.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/texture_multi_buffer.py to texture_multi_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/SGIX/ycrcb.py to ycrcb.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/images.py to images.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/S3/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GL/S3/s3tc.py to s3tc.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/contextdata.py to contextdata.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/osmesa/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/plugins.py to plugins.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/NV/swap_group.py to swap_group.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/NV/multisample_coverage.py to multisample_coverage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/NV/copy_image.py to copy_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/NV/copy_buffer.py to copy_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/NV/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/NV/video_capture.py to video_capture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/NV/multigpu_context.py to multigpu_context.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/NV/robustness_video_memory_purge.py to robustness_video_memory_purge.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/NV/video_output.py to video_output.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/NV/float_buffer.py to float_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/NV/delay_before_swap.py to delay_before_swap.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/NV/present_video.py to present_video.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/NV/video_out.py to video_out.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/DFX/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/DFX/multisample.py to multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/AMD/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/AMD/gpu_association.py to gpu_association.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/INTEL/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/INTEL/swap_event.py to swap_event.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/OML/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/OML/swap_method.py to swap_method.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/OML/sync_control.py to sync_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SUN/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SUN/get_transparent_index.py to get_transparent_index.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/VERSION/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/VERSION/GLX_1_4.py to GLX_1_4.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/VERSION/GLX_1_2.py to GLX_1_2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/VERSION/GLX_1_1.py to GLX_1_1.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/VERSION/GLX_1_3.py to GLX_1_3.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/VERSION/GLX_1_0.py to GLX_1_0.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/EXT/visual_info.py to visual_info.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/EXT/buffer_age.py to buffer_age.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/EXT/no_config_context.py to no_config_context.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/EXT/context_priority.py to context_priority.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/EXT/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/EXT/swap_control.py to swap_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/EXT/fbconfig_packed_float.py to fbconfig_packed_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/EXT/import_context.py to import_context.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/EXT/libglvnd.py to libglvnd.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/EXT/create_context_es_profile.py to create_context_es_profile.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/EXT/stereo_tree.py to stereo_tree.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/EXT/swap_control_tear.py to swap_control_tear.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/EXT/visual_rating.py to visual_rating.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/EXT/texture_from_pixmap.py to texture_from_pixmap.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/ARB/context_flush_control.py to context_flush_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/ARB/create_context_profile.py to create_context_profile.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/ARB/create_context_no_error.py to create_context_no_error.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/ARB/fbconfig_float.py to fbconfig_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/ARB/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/ARB/get_proc_address.py to get_proc_address.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/ARB/create_context_robustness.py to create_context_robustness.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/ARB/vertex_buffer_object.py to vertex_buffer_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/ARB/create_context.py to create_context.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/ARB/multisample.py to multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/MESA/copy_sub_buffer.py to copy_sub_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/MESA/release_buffers.py to release_buffers.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/MESA/set_3dfx_mode.py to set_3dfx_mode.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/MESA/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/MESA/swap_control.py to swap_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/MESA/agp_offset.py to agp_offset.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/MESA/query_renderer.py to query_renderer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/MESA/pixmap_colormap.py to pixmap_colormap.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGI/make_current_read.py to make_current_read.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGI/cushion.py to cushion.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGI/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGI/swap_control.py to swap_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGI/video_sync.py to video_sync.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGIS/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGIS/shared_multisample.py to shared_multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGIS/blended_overlay.py to blended_overlay.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGIS/multisample.py to multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGIX/swap_group.py to swap_group.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGIX/hyperpipe.py to hyperpipe.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGIX/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGIX/video_resize.py to video_resize.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGIX/visual_select_group.py to visual_select_group.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGIX/fbconfig.py to fbconfig.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGIX/swap_barrier.py to swap_barrier.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGIX/dmbuffer.py to dmbuffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGIX/video_source.py to video_source.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLX/SGIX/pbuffer.py to pbuffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLU/glustruct.py to glustruct.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLU/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLU/projection.py to projection.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLU/glunurbs.py to glunurbs.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLU/tess.py to tess.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLU/EXT/nurbs_tessellator.py to nurbs_tessellator.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLU/EXT/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLU/EXT/object_space_tess.py to object_space_tess.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLU/quadrics.py to quadrics.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLE/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLE/exceptional.py to exceptional.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/_opaque.py to _opaque.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/wrapper.py to wrapper.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/version.py to version.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/AGL/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/converters.py to converters.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/extensions.py to extensions.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/_glgets.py to _glgets.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/path_rendering.py to path_rendering.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/vertex_array_range2.py to vertex_array_range2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/framebuffer_multisample_coverage.py to framebuffer_multisample_coverage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/depth_clamp.py to depth_clamp.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/texture_shader3.py to texture_shader3.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/copy_depth_to_color.py to copy_depth_to_color.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/fragment_program2.py to fragment_program2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/shader_texture_footprint.py to shader_texture_footprint.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/blend_equation_advanced.py to blend_equation_advanced.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/fence.py to fence.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/fog_distance.py to fog_distance.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/texture_rectangle_compressed.py to texture_rectangle_compressed.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/texgen_emboss.py to texgen_emboss.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/fragment_shader_barycentric.py to fragment_shader_barycentric.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/sample_locations.py to sample_locations.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/texture_expand_normal.py to texture_expand_normal.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/packed_depth_stencil.py to packed_depth_stencil.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/viewport_swizzle.py to viewport_swizzle.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/deep_texture3D.py to deep_texture3D.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/gpu_program5_mem_extended.py to gpu_program5_mem_extended.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/alpha_to_coverage_dither_control.py to alpha_to_coverage_dither_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/texture_shader.py to texture_shader.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/stereo_view_rendering.py to stereo_view_rendering.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/texture_multisample.py to texture_multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/gpu_program4.py to gpu_program4.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/multisample_coverage.py to multisample_coverage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/conditional_render.py to conditional_render.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/gpu_shader5.py to gpu_shader5.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/parameter_buffer_object.py to parameter_buffer_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/texture_env_combine4.py to texture_env_combine4.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/copy_image.py to copy_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/shader_atomic_counters.py to shader_atomic_counters.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/video_capture.py to video_capture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/shader_storage_buffer_object.py to shader_storage_buffer_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/half_float.py to half_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/vertex_program2.py to vertex_program2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/bindless_multi_draw_indirect_count.py to bindless_multi_draw_indirect_count.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/texture_barrier.py to texture_barrier.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/shader_atomic_fp16_vector.py to shader_atomic_fp16_vector.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/shader_buffer_load.py to shader_buffer_load.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/vdpau_interop.py to vdpau_interop.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/shading_rate_image.py to shading_rate_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/fragment_program_option.py to fragment_program_option.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/query_resource.py to query_resource.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/vertex_buffer_unified_memory.py to vertex_buffer_unified_memory.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/compute_program5.py to compute_program5.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/shader_atomic_int64.py to shader_atomic_int64.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/memory_attachment.py to memory_attachment.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/vertex_program3.py to vertex_program3.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/occlusion_query.py to occlusion_query.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/robustness_video_memory_purge.py to robustness_video_memory_purge.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/framebuffer_mixed_samples.py to framebuffer_mixed_samples.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/command_list.py to command_list.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/shader_atomic_float.py to shader_atomic_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/texture_shader2.py to texture_shader2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/transform_feedback.py to transform_feedback.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/scissor_exclusive.py to scissor_exclusive.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/multisample_filter_hint.py to multisample_filter_hint.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/viewport_array2.py to viewport_array2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/blend_minmax_factor.py to blend_minmax_factor.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/mesh_shader.py to mesh_shader.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/internalformat_sample_query.py to internalformat_sample_query.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/texture_compression_vtc.py to texture_compression_vtc.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/blend_square.py to blend_square.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/point_sprite.py to point_sprite.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/fragment_program.py to fragment_program.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/vertex_program.py to vertex_program.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/gpu_program5.py to gpu_program5.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/shader_thread_group.py to shader_thread_group.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/vdpau_interop2.py to vdpau_interop2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/pixel_data_range.py to pixel_data_range.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/float_buffer.py to float_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/conservative_raster_dilate.py to conservative_raster_dilate.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/texture_rectangle.py to texture_rectangle.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/path_rendering_shared_edge.py to path_rendering_shared_edge.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/primitive_restart.py to primitive_restart.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/geometry_program4.py to geometry_program4.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/fragment_shader_interlock.py to fragment_shader_interlock.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/bindless_multi_draw_indirect.py to bindless_multi_draw_indirect.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/query_resource_tag.py to query_resource_tag.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/conservative_raster_pre_snap_triangles.py to conservative_raster_pre_snap_triangles.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/parameter_buffer_object2.py to parameter_buffer_object2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/fragment_program4.py to fragment_program4.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/shader_subgroup_partitioned.py to shader_subgroup_partitioned.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/texgen_reflection.py to texgen_reflection.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/vertex_program1_1.py to vertex_program1_1.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/geometry_shader_passthrough.py to geometry_shader_passthrough.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/vertex_attrib_integer_64bit.py to vertex_attrib_integer_64bit.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/uniform_buffer_unified_memory.py to uniform_buffer_unified_memory.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/clip_space_w_scaling.py to clip_space_w_scaling.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/vertex_program4.py to vertex_program4.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/present_video.py to present_video.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/light_max_exponent.py to light_max_exponent.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/shader_buffer_store.py to shader_buffer_store.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/vertex_program2_option.py to vertex_program2_option.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/explicit_multisample.py to explicit_multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/register_combiners.py to register_combiners.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/conservative_raster.py to conservative_raster.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/compute_shader_derivatives.py to compute_shader_derivatives.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/geometry_shader4.py to geometry_shader4.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/transform_feedback2.py to transform_feedback2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/conservative_raster_pre_snap.py to conservative_raster_pre_snap.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/shader_atomic_float64.py to shader_atomic_float64.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/vertex_array_range.py to vertex_array_range.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/gpu_multicast.py to gpu_multicast.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/evaluators.py to evaluators.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/tessellation_program5.py to tessellation_program5.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/register_combiners2.py to register_combiners2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/draw_texture.py to draw_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/fill_rectangle.py to fill_rectangle.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/fragment_coverage_to_color.py to fragment_coverage_to_color.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/sample_mask_override_coverage.py to sample_mask_override_coverage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/representative_fragment_test.py to representative_fragment_test.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/conservative_raster_underestimation.py to conservative_raster_underestimation.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/shader_thread_shuffle.py to shader_thread_shuffle.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/bindless_texture.py to bindless_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/depth_buffer_float.py to depth_buffer_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NV/draw_vulkan_image.py to draw_vulkan_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/IBM/static_data.py to static_data.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/IBM/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/IBM/rasterpos_clip.py to rasterpos_clip.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/IBM/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/IBM/cull_vertex.py to cull_vertex.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/IBM/multimode_draw_arrays.py to multimode_draw_arrays.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/IBM/vertex_array_lists.py to vertex_array_lists.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/_lookupint.py to _lookupint.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/DFX/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/DFX/tbuffer.py to tbuffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/DFX/texture_compression_FXT1.py to texture_compression_FXT1.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/DFX/multisample.py to multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/PGI/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/PGI/vertex_hints.py to vertex_hints.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/PGI/misc_hints.py to misc_hints.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ANGLE/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/HP/convolution_border_modes.py to convolution_border_modes.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/HP/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/HP/texture_lighting.py to texture_lighting.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/HP/occlusion_test.py to occlusion_test.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/HP/image_transform.py to image_transform.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/OES/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/OES/query_matrix.py to query_matrix.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/OES/byte_coordinates.py to byte_coordinates.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/OES/fixed_point.py to fixed_point.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/OES/read_format.py to read_format.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/OES/single_precision.py to single_precision.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/FJ/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/APPLE/texture_range.py to texture_range.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/APPLE/fence.py to fence.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/APPLE/row_bytes.py to row_bytes.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/APPLE/float_pixels.py to float_pixels.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/APPLE/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/APPLE/aux_depth_stencil.py to aux_depth_stencil.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/APPLE/client_storage.py to client_storage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/APPLE/vertex_array_object.py to vertex_array_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/APPLE/rgb_422.py to rgb_422.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/APPLE/object_purgeable.py to object_purgeable.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/APPLE/flush_buffer_range.py to flush_buffer_range.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/APPLE/vertex_program_evaluators.py to vertex_program_evaluators.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/APPLE/transform_hint.py to transform_hint.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/APPLE/vertex_array_range.py to vertex_array_range.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/APPLE/specular_vector.py to specular_vector.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/APPLE/ycbcr_422.py to ycbcr_422.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/APPLE/element_array.py to element_array.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD/sparse_texture.py to sparse_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD/shader_ballot.py to shader_ballot.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD/stencil_operation_extended.py to stencil_operation_extended.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD/query_buffer_object.py to query_buffer_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD/debug_output.py to debug_output.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD/gpu_shader_half_float.py to gpu_shader_half_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD/draw_buffers_blend.py to draw_buffers_blend.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD/texture_gather_bias_lod.py to texture_gather_bias_lod.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD/gpu_shader_int64.py to gpu_shader_int64.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD/multi_draw_indirect.py to multi_draw_indirect.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD/framebuffer_multisample_advanced.py to framebuffer_multisample_advanced.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD/sample_positions.py to sample_positions.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD/interleaved_elements.py to interleaved_elements.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD/gpu_shader_int16.py to gpu_shader_int16.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD/vertex_shader_viewport_index.py to vertex_shader_viewport_index.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD/transform_feedback3_lines_triangles.py to transform_feedback3_lines_triangles.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD/framebuffer_sample_positions.py to framebuffer_sample_positions.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD/shader_gpu_shader_half_float_fetch.py to shader_gpu_shader_half_float_fetch.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD/shader_atomic_counter_ops.py to shader_atomic_counter_ops.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD/vertex_shader_tessellator.py to vertex_shader_tessellator.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD/conservative_depth.py to conservative_depth.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD/blend_minmax_factor.py to blend_minmax_factor.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD/shader_trinary_minmax.py to shader_trinary_minmax.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD/shader_image_load_store_lod.py to shader_image_load_store_lod.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD/shader_explicit_vertex_parameter.py to shader_explicit_vertex_parameter.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD/vertex_shader_layer.py to vertex_shader_layer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD/seamless_cubemap_per_texture.py to seamless_cubemap_per_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD/performance_monitor.py to performance_monitor.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD/pinned_memory.py to pinned_memory.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD/texture_texture4.py to texture_texture4.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD/shader_stencil_export.py to shader_stencil_export.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD/transform_feedback4.py to transform_feedback4.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD/gcn_shader.py to gcn_shader.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD/name_gen_delete.py to name_gen_delete.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD/depth_clamp_separate.py to depth_clamp_separate.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/AMD/occlusion_query_event.py to occlusion_query_event.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/IMG/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/INTEL/framebuffer_CMAA.py to framebuffer_CMAA.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/INTEL/map_texture.py to map_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/INTEL/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/INTEL/conservative_rasterization.py to conservative_rasterization.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/INTEL/fragment_shader_ordering.py to fragment_shader_ordering.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/INTEL/performance_query.py to performance_query.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/INTEL/parallel_arrays.py to parallel_arrays.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/INTEL/blackhole_render.py to blackhole_render.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VIV/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/DMP/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/OML/resample.py to resample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/OML/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/OML/interlace.py to interlace.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/OML/subsample.py to subsample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NVX/progress_fence.py to progress_fence.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NVX/conditional_render.py to conditional_render.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NVX/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NVX/gpu_multicast2.py to gpu_multicast2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NVX/linked_gpu_multicast.py to linked_gpu_multicast.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NVX/gpu_memory_info.py to gpu_memory_info.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/NVX/blend_equation_advanced_multi_draw_buffers.py to blend_equation_advanced_multi_draw_buffers.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/OVR/multiview2.py to multiview2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/OVR/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/OVR/multiview.py to multiview.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SUN/convolution_border_modes.py to convolution_border_modes.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SUN/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SUN/vertex.py to vertex.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SUN/triangle_list.py to triangle_list.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SUN/slice_accum.py to slice_accum.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SUN/global_alpha.py to global_alpha.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SUN/mesh_array.py to mesh_array.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/MESAX/texture_stack.py to texture_stack.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/MESAX/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION/GL_4_0.py to GL_4_0.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION/GL_4_6.py to GL_4_6.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION/GL_4_5.py to GL_4_5.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION/GL_2_1.py to GL_2_1.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION/GL_3_0.py to GL_3_0.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION/GL_1_1.py to GL_1_1.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION/GL_4_3.py to GL_4_3.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION/GL_2_0.py to GL_2_0.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION/GL_4_2.py to GL_4_2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION/GL_3_3.py to GL_3_3.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION/GL_1_5.py to GL_1_5.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION/GL_1_3.py to GL_1_3.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION/GL_1_0.py to GL_1_0.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION/GL_4_4.py to GL_4_4.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION/GL_3_1.py to GL_3_1.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION/GL_4_1.py to GL_4_1.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION/GL_3_2.py to GL_3_2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION/GL_1_4.py to GL_1_4.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/VERSION/GL_1_2.py to GL_1_2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/GREMEDY/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/GREMEDY/string_marker.py to string_marker.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/GREMEDY/frame_terminator.py to frame_terminator.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/REND/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/REND/screen_coordinates.py to screen_coordinates.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/blend_logic_op.py to blend_logic_op.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/texture_shared_exponent.py to texture_shared_exponent.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/clip_volume_hint.py to clip_volume_hint.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/memory_object_win32.py to memory_object_win32.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/sparse_texture2.py to sparse_texture2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/framebuffer_multisample.py to framebuffer_multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/stencil_two_side.py to stencil_two_side.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/window_rectangles.py to window_rectangles.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/secondary_color.py to secondary_color.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/semaphore_win32.py to semaphore_win32.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/rescale_normal.py to rescale_normal.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/EGL_image_storage.py to EGL_image_storage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/texture_sRGB.py to texture_sRGB.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/vertex_array.py to vertex_array.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/packed_depth_stencil.py to packed_depth_stencil.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/stencil_wrap.py to stencil_wrap.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/framebuffer_blit.py to framebuffer_blit.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/polygon_offset_clamp.py to polygon_offset_clamp.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/texture_buffer_object.py to texture_buffer_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/texture_array.py to texture_array.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/light_texture.py to light_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/texture_lod_bias.py to texture_lod_bias.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/texture_perturb_normal.py to texture_perturb_normal.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/texture_sRGB_R8.py to texture_sRGB_R8.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/debug_label.py to debug_label.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/memory_object_fd.py to memory_object_fd.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/vertex_weighting.py to vertex_weighting.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/semaphore.py to semaphore.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/subtexture.py to subtexture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/texture_snorm.py to texture_snorm.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/separate_shader_objects.py to separate_shader_objects.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/x11_sync_object.py to x11_sync_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/shadow_funcs.py to shadow_funcs.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/bgra.py to bgra.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/shared_texture_palette.py to shared_texture_palette.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/texture_env_dot3.py to texture_env_dot3.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/paletted_texture.py to paletted_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/cmyka.py to cmyka.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/misc_attribute.py to misc_attribute.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/texture_shadow_lod.py to texture_shadow_lod.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/raster_multisample.py to raster_multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/texture_compression_s3tc.py to texture_compression_s3tc.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/blend_equation_separate.py to blend_equation_separate.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/texture_mirror_clamp.py to texture_mirror_clamp.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/texture_env_add.py to texture_env_add.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/depth_bounds_test.py to depth_bounds_test.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/index_material.py to index_material.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/texture3D.py to texture3D.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/blend_subtract.py to blend_subtract.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/transform_feedback.py to transform_feedback.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/packed_float.py to packed_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/debug_marker.py to debug_marker.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/pixel_transform.py to pixel_transform.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/win32_keyed_mutex.py to win32_keyed_mutex.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/multiview_texture_multisample.py to multiview_texture_multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/vertex_array_bgra.py to vertex_array_bgra.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/draw_range_elements.py to draw_range_elements.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/color_subtable.py to color_subtable.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/index_array_formats.py to index_array_formats.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/blend_func_separate.py to blend_func_separate.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/texture_sRGB_decode.py to texture_sRGB_decode.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/gpu_program_parameters.py to gpu_program_parameters.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/blend_color.py to blend_color.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/bindable_uniform.py to bindable_uniform.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/direct_state_access.py to direct_state_access.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/memory_object.py to memory_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/polygon_offset.py to polygon_offset.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/texture_cube_map.py to texture_cube_map.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/vertex_shader.py to vertex_shader.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/texture_filter_minmax.py to texture_filter_minmax.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/provoking_vertex.py to provoking_vertex.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/texture_compression_rgtc.py to texture_compression_rgtc.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/external_buffer.py to external_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/shader_framebuffer_fetch_non_coherent.py to shader_framebuffer_fetch_non_coherent.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/framebuffer_object.py to framebuffer_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/histogram.py to histogram.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/multiview_tessellation_geometry_shader.py to multiview_tessellation_geometry_shader.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/index_texture.py to index_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/post_depth_coverage.py to post_depth_coverage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/pixel_buffer_object.py to pixel_buffer_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/packed_pixels.py to packed_pixels.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/copy_texture.py to copy_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/texture_integer.py to texture_integer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/vertex_attrib_64bit.py to vertex_attrib_64bit.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/GL_422_pixels.py to GL_422_pixels.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/multiview_timer_query.py to multiview_timer_query.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/timer_query.py to timer_query.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/semaphore_fd.py to semaphore_fd.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/abgr.py to abgr.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/shader_image_load_formatted.py to shader_image_load_formatted.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/pixel_transform_color_table.py to pixel_transform_color_table.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/gpu_shader4.py to gpu_shader4.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/framebuffer_multisample_blit_scaled.py to framebuffer_multisample_blit_scaled.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/compiled_vertex_array.py to compiled_vertex_array.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/texture.py to texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/blend_minmax.py to blend_minmax.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/geometry_shader4.py to geometry_shader4.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/draw_instanced.py to draw_instanced.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/stencil_clear_tag.py to stencil_clear_tag.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/cull_vertex.py to cull_vertex.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/texture_compression_latc.py to texture_compression_latc.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/fog_coord.py to fog_coord.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/shader_integer_mix.py to shader_integer_mix.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/texture_object.py to texture_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/shader_image_load_store.py to shader_image_load_store.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/index_func.py to index_func.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/draw_buffers2.py to draw_buffers2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/point_parameters.py to point_parameters.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/texture_swizzle.py to texture_swizzle.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/coordinate_frame.py to coordinate_frame.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/texture_env_combine.py to texture_env_combine.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/multisample.py to multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/convolution.py to convolution.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/separate_specular_color.py to separate_specular_color.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/EGL_sync.py to EGL_sync.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/sparse_texture.py to sparse_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/depth_clamp.py to depth_clamp.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/texture_storage.py to texture_storage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/shader_ballot.py to shader_ballot.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/base_instance.py to base_instance.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/internalformat_query.py to internalformat_query.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/draw_indirect.py to draw_indirect.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/sparse_texture2.py to sparse_texture2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/robust_buffer_access_behavior.py to robust_buffer_access_behavior.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/shader_precision.py to shader_precision.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/stencil_texturing.py to stencil_texturing.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/blend_func_extended.py to blend_func_extended.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/query_buffer_object.py to query_buffer_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/texture_compression.py to texture_compression.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/derivative_control.py to derivative_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/half_float_vertex.py to half_float_vertex.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/debug_output.py to debug_output.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/sample_locations.py to sample_locations.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/seamless_cube_map.py to seamless_cube_map.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/fragment_program_shadow.py to fragment_program_shadow.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/draw_buffers_blend.py to draw_buffers_blend.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/multitexture.py to multitexture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/program_interface_query.py to program_interface_query.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/shading_language_100.py to shading_language_100.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/polygon_offset_clamp.py to polygon_offset_clamp.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/ES3_1_compatibility.py to ES3_1_compatibility.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/texture_buffer_object.py to texture_buffer_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/transpose_matrix.py to transpose_matrix.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/gpu_shader_int64.py to gpu_shader_int64.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/transform_feedback_instanced.py to transform_feedback_instanced.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/shading_language_include.py to shading_language_include.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/half_float_pixel.py to half_float_pixel.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/ES2_compatibility.py to ES2_compatibility.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/texture_multisample.py to texture_multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/multi_draw_indirect.py to multi_draw_indirect.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/gl_spirv.py to gl_spirv.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/gpu_shader5.py to gpu_shader5.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/framebuffer_no_attachments.py to framebuffer_no_attachments.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/fragment_shader.py to fragment_shader.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/copy_image.py to copy_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/copy_buffer.py to copy_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/invalidate_subdata.py to invalidate_subdata.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/shader_atomic_counters.py to shader_atomic_counters.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/transform_feedback3.py to transform_feedback3.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/shader_storage_buffer_object.py to shader_storage_buffer_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/spirv_extensions.py to spirv_extensions.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/separate_shader_objects.py to separate_shader_objects.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/ES3_2_compatibility.py to ES3_2_compatibility.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/map_buffer_range.py to map_buffer_range.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/texture_barrier.py to texture_barrier.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/texture_env_dot3.py to texture_env_dot3.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/vertex_type_2_10_10_10_rev.py to vertex_type_2_10_10_10_rev.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/vertex_attrib_binding.py to vertex_attrib_binding.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/compute_shader.py to compute_shader.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/texture_env_crossbar.py to texture_env_crossbar.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/clear_buffer_object.py to clear_buffer_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/cull_distance.py to cull_distance.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/cl_event.py to cl_event.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/shader_atomic_counter_ops.py to shader_atomic_counter_ops.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/shading_language_420pack.py to shading_language_420pack.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/texture_non_power_of_two.py to texture_non_power_of_two.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/fragment_coord_conventions.py to fragment_coord_conventions.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/draw_elements_base_vertex.py to draw_elements_base_vertex.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/texture_float.py to texture_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/shadow.py to shadow.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/viewport_array.py to viewport_array.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/get_texture_sub_image.py to get_texture_sub_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/shader_subroutine.py to shader_subroutine.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/texture_buffer_object_rgb32.py to texture_buffer_object_rgb32.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/sync.py to sync.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/texture_env_add.py to texture_env_add.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/explicit_attrib_location.py to explicit_attrib_location.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/shader_image_size.py to shader_image_size.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/occlusion_query.py to occlusion_query.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/shadow_ambient.py to shadow_ambient.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/vertex_array_object.py to vertex_array_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/texture_compression_bptc.py to texture_compression_bptc.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/uniform_buffer_object.py to uniform_buffer_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/conservative_depth.py to conservative_depth.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/clear_texture.py to clear_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/shader_objects.py to shader_objects.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/tessellation_shader.py to tessellation_shader.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/clip_control.py to clip_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/indirect_parameters.py to indirect_parameters.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/fragment_layer_viewport.py to fragment_layer_viewport.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/buffer_storage.py to buffer_storage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/compatibility.py to compatibility.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/compressed_texture_pixel_storage.py to compressed_texture_pixel_storage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/get_program_binary.py to get_program_binary.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/vertex_buffer_object.py to vertex_buffer_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/pipeline_statistics_query.py to pipeline_statistics_query.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/sparse_buffer.py to sparse_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/enhanced_layouts.py to enhanced_layouts.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/robustness.py to robustness.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/arrays_of_arrays.py to arrays_of_arrays.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/vertex_array_bgra.py to vertex_array_bgra.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/sample_shading.py to sample_shading.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/texture_cube_map_array.py to texture_cube_map_array.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/imaging.py to imaging.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/point_sprite.py to point_sprite.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/fragment_program.py to fragment_program.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/vertex_program.py to vertex_program.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/conditional_render_inverted.py to conditional_render_inverted.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/instanced_arrays.py to instanced_arrays.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/vertex_blend.py to vertex_blend.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/multi_bind.py to multi_bind.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/shader_clock.py to shader_clock.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/texture_gather.py to texture_gather.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/texture_storage_multisample.py to texture_storage_multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/color_buffer_float.py to color_buffer_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/texture_rectangle.py to texture_rectangle.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/seamless_cubemap_per_texture.py to seamless_cubemap_per_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/occlusion_query2.py to occlusion_query2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/transform_feedback_overflow_query.py to transform_feedback_overflow_query.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/direct_state_access.py to direct_state_access.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/shader_bit_encoding.py to shader_bit_encoding.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/texture_cube_map.py to texture_cube_map.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/vertex_shader.py to vertex_shader.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/texture_view.py to texture_view.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/fragment_shader_interlock.py to fragment_shader_interlock.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/texture_filter_minmax.py to texture_filter_minmax.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/texture_border_clamp.py to texture_border_clamp.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/provoking_vertex.py to provoking_vertex.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/texture_mirror_clamp_to_edge.py to texture_mirror_clamp_to_edge.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/texture_compression_rgtc.py to texture_compression_rgtc.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/shader_viewport_layer_array.py to shader_viewport_layer_array.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/framebuffer_object.py to framebuffer_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/texture_rg.py to texture_rg.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/texture_stencil8.py to texture_stencil8.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/shader_draw_parameters.py to shader_draw_parameters.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/window_pos.py to window_pos.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/post_depth_coverage.py to post_depth_coverage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/texture_query_levels.py to texture_query_levels.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/compute_variable_group_size.py to compute_variable_group_size.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/draw_buffers.py to draw_buffers.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/pixel_buffer_object.py to pixel_buffer_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/sparse_texture_clamp.py to sparse_texture_clamp.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/vertex_attrib_64bit.py to vertex_attrib_64bit.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/ES3_compatibility.py to ES3_compatibility.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/timer_query.py to timer_query.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/depth_texture.py to depth_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/texture_rgb10_a2ui.py to texture_rgb10_a2ui.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/internalformat_query2.py to internalformat_query2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/shader_texture_image_samples.py to shader_texture_image_samples.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/texture_buffer_range.py to texture_buffer_range.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/map_buffer_alignment.py to map_buffer_alignment.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/shader_stencil_export.py to shader_stencil_export.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/sampler_objects.py to sampler_objects.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/matrix_palette.py to matrix_palette.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/geometry_shader4.py to geometry_shader4.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/draw_instanced.py to draw_instanced.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/transform_feedback2.py to transform_feedback2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/shader_image_load_store.py to shader_image_load_store.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/explicit_uniform_location.py to explicit_uniform_location.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/gpu_shader_fp64.py to gpu_shader_fp64.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/shader_group_vote.py to shader_group_vote.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/point_parameters.py to point_parameters.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/texture_swizzle.py to texture_swizzle.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/texture_env_combine.py to texture_env_combine.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/multisample.py to multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/vertex_type_10f_11f_11f_rev.py to vertex_type_10f_11f_11f_rev.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/bindless_texture.py to bindless_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/parallel_shader_compile.py to parallel_shader_compile.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/shader_texture_lod.py to shader_texture_lod.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/shading_language_packing.py to shading_language_packing.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/robustness_isolation.py to robustness_isolation.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/depth_buffer_float.py to depth_buffer_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARB/texture_query_lod.py to texture_query_lod.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ARM/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ATI/meminfo.py to meminfo.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ATI/envmap_bumpmap.py to envmap_bumpmap.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ATI/map_object_buffer.py to map_object_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ATI/text_fragment_shader.py to text_fragment_shader.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ATI/fragment_shader.py to fragment_shader.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ATI/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ATI/texture_float.py to texture_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ATI/vertex_array_object.py to vertex_array_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ATI/vertex_attrib_array_object.py to vertex_attrib_array_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ATI/vertex_streams.py to vertex_streams.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ATI/texture_env_combine3.py to texture_env_combine3.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ATI/draw_buffers.py to draw_buffers.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ATI/texture_mirror_once.py to texture_mirror_once.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ATI/separate_stencil.py to separate_stencil.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ATI/pn_triangles.py to pn_triangles.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ATI/element_array.py to element_array.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/ATI/pixel_format_float.py to pixel_format_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/MESA/tile_raster_order.py to tile_raster_order.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/MESA/program_binary_formats.py to program_binary_formats.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/MESA/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/MESA/resize_buffers.py to resize_buffers.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/MESA/shader_integer_functions.py to shader_integer_functions.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/MESA/pack_invert.py to pack_invert.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/MESA/window_pos.py to window_pos.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/MESA/ycbcr_texture.py to ycbcr_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/MESA/framebuffer_flip_y.py to framebuffer_flip_y.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGI/texture_color_table.py to texture_color_table.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGI/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGI/color_matrix.py to color_matrix.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGI/color_table.py to color_table.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/_errors.py to _errors.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/KHR/context_flush_control.py to context_flush_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/KHR/robust_buffer_access_behavior.py to robust_buffer_access_behavior.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/KHR/blend_equation_advanced.py to blend_equation_advanced.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/KHR/debug.py to debug.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/KHR/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py to texture_compression_astc_hdr.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py to texture_compression_astc_ldr.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/KHR/robustness.py to robustness.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/KHR/no_error.py to no_error.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/KHR/texture_compression_astc_sliced_3d.py to texture_compression_astc_sliced_3d.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/KHR/shader_subgroup.py to shader_subgroup.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/KHR/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/KHR/parallel_shader_compile.py to parallel_shader_compile.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SUNX/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SUNX/constant_data.py to constant_data.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/_types.py to _types.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/WIN/specular_fog.py to specular_fog.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/WIN/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/WIN/phong_shading.py to phong_shading.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/QCOM/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/INGR/color_clamp.py to color_clamp.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/INGR/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/INGR/interlace_read.py to interlace_read.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/INGR/blend_func_separate.py to blend_func_separate.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIS/texture_filter4.py to texture_filter4.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIS/texture_edge_clamp.py to texture_edge_clamp.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIS/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIS/fog_function.py to fog_function.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIS/point_line_texgen.py to point_line_texgen.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIS/texture_select.py to texture_select.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIS/texture_lod.py to texture_lod.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIS/generate_mipmap.py to generate_mipmap.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIS/sharpen_texture.py to sharpen_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIS/detail_texture.py to detail_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIS/texture4D.py to texture4D.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIS/texture_border_clamp.py to texture_border_clamp.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIS/texture_color_mask.py to texture_color_mask.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIS/pixel_texture.py to pixel_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIS/point_parameters.py to point_parameters.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIS/multisample.py to multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/fog_offset.py to fog_offset.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/convolution_accuracy.py to convolution_accuracy.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/async_histogram.py to async_histogram.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/resample.py to resample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/texture_lod_bias.py to texture_lod_bias.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/pixel_tiles.py to pixel_tiles.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/calligraphic_fragment.py to calligraphic_fragment.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/vertex_preclip.py to vertex_preclip.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/depth_pass_instrument.py to depth_pass_instrument.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/instruments.py to instruments.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/scalebias_hint.py to scalebias_hint.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/shadow.py to shadow.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/fragment_lighting.py to fragment_lighting.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/async_.py to async_.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/interlace.py to interlace.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/shadow_ambient.py to shadow_ambient.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/framezoom.py to framezoom.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/subsample.py to subsample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/texture_scale_bias.py to texture_scale_bias.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/sprite.py to sprite.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/flush_raster.py to flush_raster.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/clipmap.py to clipmap.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/igloo_interface.py to igloo_interface.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/polynomial_ffd.py to polynomial_ffd.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/ycrcb_subsample.py to ycrcb_subsample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/reference_plane.py to reference_plane.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/ir_instrument1.py to ir_instrument1.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/async_pixel.py to async_pixel.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/tag_sample_buffer.py to tag_sample_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/list_priority.py to list_priority.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/depth_texture.py to depth_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/texture_add_env.py to texture_add_env.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/blend_alpha_minmax.py to blend_alpha_minmax.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/ycrcba.py to ycrcba.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/pixel_texture.py to pixel_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/texture_coordinate_clamp.py to texture_coordinate_clamp.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/texture_multi_buffer.py to texture_multi_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/SGIX/ycrcb.py to ycrcb.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/S3/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GL/S3/s3tc.py to s3tc.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/osmesa/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/osmesa/mesa.py to mesa.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/osmesa/_types.py to _types.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/_glgets.py to _glgets.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/NV/swap_group.py to swap_group.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/NV/multisample_coverage.py to multisample_coverage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/NV/copy_image.py to copy_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/NV/copy_buffer.py to copy_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/NV/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/NV/video_capture.py to video_capture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/NV/multigpu_context.py to multigpu_context.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/NV/robustness_video_memory_purge.py to robustness_video_memory_purge.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/NV/video_output.py to video_output.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/NV/float_buffer.py to float_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/NV/delay_before_swap.py to delay_before_swap.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/NV/present_video.py to present_video.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/NV/video_out.py to video_out.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/DFX/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/DFX/multisample.py to multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/AMD/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/AMD/gpu_association.py to gpu_association.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/INTEL/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/INTEL/swap_event.py to swap_event.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/OML/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/OML/swap_method.py to swap_method.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/OML/sync_control.py to sync_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SUN/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SUN/get_transparent_index.py to get_transparent_index.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/VERSION/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/VERSION/GLX_1_4.py to GLX_1_4.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/VERSION/GLX_1_2.py to GLX_1_2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/VERSION/GLX_1_1.py to GLX_1_1.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/VERSION/GLX_1_3.py to GLX_1_3.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/VERSION/GLX_1_0.py to GLX_1_0.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/EXT/visual_info.py to visual_info.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/EXT/buffer_age.py to buffer_age.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/EXT/no_config_context.py to no_config_context.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/EXT/context_priority.py to context_priority.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/EXT/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/EXT/swap_control.py to swap_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/EXT/fbconfig_packed_float.py to fbconfig_packed_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/EXT/import_context.py to import_context.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/EXT/libglvnd.py to libglvnd.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/EXT/create_context_es_profile.py to create_context_es_profile.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/EXT/stereo_tree.py to stereo_tree.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/EXT/swap_control_tear.py to swap_control_tear.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/EXT/visual_rating.py to visual_rating.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/EXT/texture_from_pixmap.py to texture_from_pixmap.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/ARB/context_flush_control.py to context_flush_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/ARB/create_context_profile.py to create_context_profile.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/ARB/create_context_no_error.py to create_context_no_error.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/ARB/fbconfig_float.py to fbconfig_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/ARB/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/ARB/get_proc_address.py to get_proc_address.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/ARB/create_context_robustness.py to create_context_robustness.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/ARB/vertex_buffer_object.py to vertex_buffer_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/ARB/create_context.py to create_context.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/ARB/multisample.py to multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/MESA/copy_sub_buffer.py to copy_sub_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/MESA/release_buffers.py to release_buffers.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/MESA/set_3dfx_mode.py to set_3dfx_mode.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/MESA/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/MESA/swap_control.py to swap_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/MESA/agp_offset.py to agp_offset.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/MESA/query_renderer.py to query_renderer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/MESA/pixmap_colormap.py to pixmap_colormap.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGI/make_current_read.py to make_current_read.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGI/cushion.py to cushion.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGI/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGI/swap_control.py to swap_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGI/video_sync.py to video_sync.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/_errors.py to _errors.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/_types.py to _types.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGIS/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGIS/shared_multisample.py to shared_multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGIS/blended_overlay.py to blended_overlay.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGIS/multisample.py to multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGIX/swap_group.py to swap_group.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGIX/hyperpipe.py to hyperpipe.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGIX/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGIX/video_resize.py to video_resize.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGIX/visual_select_group.py to visual_select_group.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGIX/fbconfig.py to fbconfig.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGIX/swap_barrier.py to swap_barrier.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGIX/dmbuffer.py to dmbuffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGIX/video_source.py to video_source.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLX/SGIX/pbuffer.py to pbuffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLU/annotations.py to annotations.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLU/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLU/constants.py to constants.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLU/_errors.py to _errors.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLE/annotations.py to annotations.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLE/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLE/constants.py to constants.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/_glgets.py to _glgets.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NV/system_time.py to system_time.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NV/post_sub_buffer.py to post_sub_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NV/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NV/cuda_event.py to cuda_event.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NV/sync.py to sync.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NV/depth_nonlinear.py to depth_nonlinear.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NV/post_convert_rounding.py to post_convert_rounding.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NV/stream_sync.py to stream_sync.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NV/stream_consumer_gltexture_yuv.py to stream_consumer_gltexture_yuv.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NV/coverage_sample.py to coverage_sample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NV/device_cuda.py to device_cuda.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NV/native_query.py to native_query.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NV/EGL_3dvision_surface.py to EGL_3dvision_surface.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NV/coverage_sample_resolve.py to coverage_sample_resolve.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NV/stream_metadata.py to stream_metadata.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/ANGLE/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/ANGLE/window_fixed_size.py to window_fixed_size.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.py to d3d_share_handle_client_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/ANGLE/device_d3d.py to device_d3d.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/ANGLE/query_surface_pointer.py to query_surface_pointer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py to surface_d3d_texture_2d_share_handle.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/HI/colorformats.py to colorformats.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/HI/clientpixmap.py to clientpixmap.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/HI/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/IMG/context_priority.py to context_priority.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/IMG/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/VERSION/EGL_1_3.py to EGL_1_3.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/VERSION/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/VERSION/EGL_1_1.py to EGL_1_1.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/VERSION/EGL_1_2.py to EGL_1_2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/VERSION/EGL_1_4.py to EGL_1_4.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/VERSION/EGL_1_5.py to EGL_1_5.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/VERSION/EGL_1_0.py to EGL_1_0.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT/buffer_age.py to buffer_age.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT/output_openwf.py to output_openwf.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT/output_drm.py to output_drm.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT/device_query.py to device_query.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT/platform_x11.py to platform_x11.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT/stream_consumer_egloutput.py to stream_consumer_egloutput.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT/device_enumeration.py to device_enumeration.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT/multiview_window.py to multiview_window.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT/protected_surface.py to protected_surface.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT/yuv_surface.py to yuv_surface.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT/platform_base.py to platform_base.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT/swap_buffers_with_damage.py to swap_buffers_with_damage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT/platform_wayland.py to platform_wayland.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT/create_context_robustness.py to create_context_robustness.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT/client_extensions.py to client_extensions.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT/device_base.py to device_base.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT/device_drm.py to device_drm.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT/output_base.py to output_base.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT/platform_device.py to platform_device.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT/device_openwf.py to device_openwf.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/EXT/image_dma_buf_import.py to image_dma_buf_import.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/ARM/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/ARM/pixmap_multisample_discard.py to pixmap_multisample_discard.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/MESA/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/MESA/image_dma_buf_export.py to image_dma_buf_export.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/MESA/drm_image.py to drm_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/MESA/platform_gbm.py to platform_gbm.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/_errors.py to _errors.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR/gl_renderbuffer_image.py to gl_renderbuffer_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR/lock_surface3.py to lock_surface3.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR/get_all_proc_addresses.py to get_all_proc_addresses.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR/gl_texture_2D_image.py to gl_texture_2D_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR/create_context_no_error.py to create_context_no_error.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR/debug.py to debug.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR/cl_event2.py to cl_event2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR/gl_texture_3D_image.py to gl_texture_3D_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR/image.py to image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR/platform_x11.py to platform_x11.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR/stream.py to stream.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR/cl_event.py to cl_event.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR/stream_producer_aldatalocator.py to stream_producer_aldatalocator.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR/stream_cross_process_fd.py to stream_cross_process_fd.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR/reusable_sync.py to reusable_sync.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR/swap_buffers_with_damage.py to swap_buffers_with_damage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR/platform_wayland.py to platform_wayland.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR/lock_surface2.py to lock_surface2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR/platform_android.py to platform_android.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR/create_context.py to create_context.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR/image_pixmap.py to image_pixmap.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR/client_get_all_proc_addresses.py to client_get_all_proc_addresses.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR/vg_parent_image.py to vg_parent_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR/fence_sync.py to fence_sync.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR/stream_fifo.py to stream_fifo.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR/gl_colorspace.py to gl_colorspace.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR/surfaceless_context.py to surfaceless_context.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR/config_attribs.py to config_attribs.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR/image_base.py to image_base.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR/gl_texture_cubemap_image.py to gl_texture_cubemap_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR/partial_update.py to partial_update.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR/wait_sync.py to wait_sync.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR/platform_gbm.py to platform_gbm.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR/lock_surface.py to lock_surface.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR/stream_consumer_gltexture.py to stream_consumer_gltexture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/KHR/stream_producer_eglsurface.py to stream_producer_eglsurface.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NOK/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NOK/swap_region.py to swap_region.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NOK/texture_from_pixmap.py to texture_from_pixmap.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/NOK/swap_region2.py to swap_region2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/ANDROID/image_native_buffer.py to image_native_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/ANDROID/blob_cache.py to blob_cache.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/ANDROID/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/ANDROID/native_fence_sync.py to native_fence_sync.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/ANDROID/framebuffer_target.py to framebuffer_target.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/ANDROID/recordable.py to recordable.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/_types.py to _types.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/TIZEN/image_native_surface.py to image_native_surface.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/TIZEN/image_native_buffer.py to image_native_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/EGL/TIZEN/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLUT/annotations.py to annotations.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLUT/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLUT/constants.py to constants.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/_glgets.py to _glgets.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/NV/swap_group.py to swap_group.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/NV/DX_interop2.py to DX_interop2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/NV/multisample_coverage.py to multisample_coverage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/NV/copy_image.py to copy_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/NV/gpu_affinity.py to gpu_affinity.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/NV/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/NV/video_capture.py to video_capture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/NV/multigpu_context.py to multigpu_context.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/NV/video_output.py to video_output.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/NV/DX_interop.py to DX_interop.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/NV/float_buffer.py to float_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/NV/delay_before_swap.py to delay_before_swap.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/NV/present_video.py to present_video.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/NV/render_texture_rectangle.py to render_texture_rectangle.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/NV/render_depth_texture.py to render_depth_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/NV/vertex_array_range.py to vertex_array_range.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/DFX/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/DFX/multisample.py to multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/DL/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/DL/stereo_control.py to stereo_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/AMD/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/AMD/gpu_association.py to gpu_association.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/OML/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/OML/sync_control.py to sync_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/VERSION/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/VERSION/WGL_1_0.py to WGL_1_0.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/EXT/make_current_read.py to make_current_read.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/EXT/pixel_format.py to pixel_format.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/EXT/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/EXT/swap_control.py to swap_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/EXT/display_color_table.py to display_color_table.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/EXT/pixel_format_packed_float.py to pixel_format_packed_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/EXT/extensions_string.py to extensions_string.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/EXT/create_context_es_profile.py to create_context_es_profile.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/EXT/depth_float.py to depth_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/EXT/swap_control_tear.py to swap_control_tear.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/EXT/colorspace.py to colorspace.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/EXT/multisample.py to multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/EXT/pbuffer.py to pbuffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ARB/context_flush_control.py to context_flush_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ARB/create_context_profile.py to create_context_profile.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ARB/make_current_read.py to make_current_read.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ARB/pixel_format.py to pixel_format.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ARB/create_context_no_error.py to create_context_no_error.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ARB/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ARB/buffer_region.py to buffer_region.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ARB/create_context_robustness.py to create_context_robustness.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ARB/create_context.py to create_context.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ARB/extensions_string.py to extensions_string.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ARB/render_texture.py to render_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ARB/multisample.py to multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ARB/pixel_format_float.py to pixel_format_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ARB/pbuffer.py to pbuffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ATI/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ATI/render_texture_rectangle.py to render_texture_rectangle.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/ATI/pixel_format_float.py to pixel_format_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/_errors.py to _errors.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/I3D/swap_frame_lock.py to swap_frame_lock.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/I3D/genlock.py to genlock.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/I3D/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/I3D/digital_video_control.py to digital_video_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/I3D/swap_frame_usage.py to swap_frame_usage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/I3D/gamma.py to gamma.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/I3D/image_buffer.py to image_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/WGL/_types.py to _types.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES3/_glgets.py to _glgets.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES3/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES3/VERSION/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES3/VERSION/GLES3_3_0.py to GLES3_3_0.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES3/VERSION/GLES3_3_1.py to GLES3_3_1.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES3/_errors.py to _errors.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES3/_types.py to _types.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/_glgets.py to _glgets.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/path_rendering.py to path_rendering.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/framebuffer_multisample.py to framebuffer_multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/shader_texture_footprint.py to shader_texture_footprint.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/blend_equation_advanced.py to blend_equation_advanced.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/fence.py to fence.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/fragment_shader_barycentric.py to fragment_shader_barycentric.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/sample_locations.py to sample_locations.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/viewport_swizzle.py to viewport_swizzle.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/framebuffer_blit.py to framebuffer_blit.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/read_buffer.py to read_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/stereo_view_rendering.py to stereo_view_rendering.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/conditional_render.py to conditional_render.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/gpu_shader5.py to gpu_shader5.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/copy_buffer.py to copy_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/fbo_color_attachments.py to fbo_color_attachments.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/polygon_mode.py to polygon_mode.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/shader_atomic_fp16_vector.py to shader_atomic_fp16_vector.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/shading_rate_image.py to shading_rate_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/memory_attachment.py to memory_attachment.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/viewport_array.py to viewport_array.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/non_square_matrices.py to non_square_matrices.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/explicit_attrib_location.py to explicit_attrib_location.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/framebuffer_mixed_samples.py to framebuffer_mixed_samples.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/generate_mipmap_sRGB.py to generate_mipmap_sRGB.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/depth_nonlinear.py to depth_nonlinear.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/scissor_exclusive.py to scissor_exclusive.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/viewport_array2.py to viewport_array2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/blend_minmax_factor.py to blend_minmax_factor.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/read_depth.py to read_depth.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/mesh_shader.py to mesh_shader.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/internalformat_sample_query.py to internalformat_sample_query.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/instanced_arrays.py to instanced_arrays.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py to texture_compression_s3tc_update.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/path_rendering_shared_edge.py to path_rendering_shared_edge.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/fragment_shader_interlock.py to fragment_shader_interlock.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/texture_border_clamp.py to texture_border_clamp.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py to texture_npot_2D_mipmap.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/shadow_samplers_cube.py to shadow_samplers_cube.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/conservative_raster_pre_snap_triangles.py to conservative_raster_pre_snap_triangles.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/sRGB_formats.py to sRGB_formats.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/draw_buffers.py to draw_buffers.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/shader_subgroup_partitioned.py to shader_subgroup_partitioned.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/pixel_buffer_object.py to pixel_buffer_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/coverage_sample.py to coverage_sample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/geometry_shader_passthrough.py to geometry_shader_passthrough.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/read_buffer_front.py to read_buffer_front.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/clip_space_w_scaling.py to clip_space_w_scaling.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/read_depth_stencil.py to read_depth_stencil.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/image_formats.py to image_formats.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/conservative_raster.py to conservative_raster.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/compute_shader_derivatives.py to compute_shader_derivatives.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/draw_instanced.py to draw_instanced.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/conservative_raster_pre_snap.py to conservative_raster_pre_snap.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/fill_rectangle.py to fill_rectangle.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/fragment_coverage_to_color.py to fragment_coverage_to_color.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/sample_mask_override_coverage.py to sample_mask_override_coverage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/representative_fragment_test.py to representative_fragment_test.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/bindless_texture.py to bindless_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/shader_noperspective_interpolation.py to shader_noperspective_interpolation.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/shadow_samplers_array.py to shadow_samplers_array.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/read_stencil.py to read_stencil.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NV/draw_vulkan_image.py to draw_vulkan_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ANGLE/texture_usage.py to texture_usage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ANGLE/framebuffer_multisample.py to framebuffer_multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ANGLE/translated_shader_source.py to translated_shader_source.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ANGLE/framebuffer_blit.py to framebuffer_blit.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt5.py to texture_compression_dxt5.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ANGLE/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ANGLE/program_binary.py to program_binary.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ANGLE/pack_reverse_row_order.py to pack_reverse_row_order.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt3.py to texture_compression_dxt3.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ANGLE/instanced_arrays.py to instanced_arrays.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ANGLE/depth_texture.py to depth_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/draw_buffers_indexed.py to draw_buffers_indexed.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/texture_half_float.py to texture_half_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/vertex_type_10_10_10_2.py to vertex_type_10_10_10_2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/sample_variables.py to sample_variables.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/depth32.py to depth32.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/fbo_render_mipmap.py to fbo_render_mipmap.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/packed_depth_stencil.py to packed_depth_stencil.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/gpu_shader5.py to gpu_shader5.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/copy_image.py to copy_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/stencil1.py to stencil1.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/depth24.py to depth24.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/texture_3D.py to texture_3D.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/EGL_image_external_essl3.py to EGL_image_external_essl3.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/tessellation_point_size.py to tessellation_point_size.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/vertex_half_float.py to vertex_half_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/rgb8_rgba8.py to rgb8_rgba8.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/draw_elements_base_vertex.py to draw_elements_base_vertex.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/texture_float.py to texture_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/viewport_array.py to viewport_array.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_texture.py to compressed_ETC1_RGB8_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_sub_texture.py to compressed_ETC1_RGB8_sub_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/vertex_array_object.py to vertex_array_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/required_internalformat.py to required_internalformat.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/texture_half_float_linear.py to texture_half_float_linear.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/shader_multisample_interpolation.py to shader_multisample_interpolation.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/mapbuffer.py to mapbuffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/tessellation_shader.py to tessellation_shader.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/get_program_binary.py to get_program_binary.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/sample_shading.py to sample_shading.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/texture_cube_map_array.py to texture_cube_map_array.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/element_index_uint.py to element_index_uint.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/texture_compression_astc.py to texture_compression_astc.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/geometry_point_size.py to geometry_point_size.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/EGL_image.py to EGL_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/texture_buffer.py to texture_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/texture_npot.py to texture_npot.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/texture_view.py to texture_view.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/texture_border_clamp.py to texture_border_clamp.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/texture_storage_multisample_2d_array.py to texture_storage_multisample_2d_array.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/texture_stencil8.py to texture_stencil8.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/depth_texture.py to depth_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/fragment_precision_high.py to fragment_precision_high.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/surfaceless_context.py to surfaceless_context.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/primitive_bounding_box.py to primitive_bounding_box.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/EGL_image_external.py to EGL_image_external.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/texture_float_linear.py to texture_float_linear.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/stencil4.py to stencil4.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/shader_image_atomic.py to shader_image_atomic.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/shader_io_blocks.py to shader_io_blocks.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/standard_derivatives.py to standard_derivatives.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OES/geometry_shader.py to geometry_shader.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/FJ/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.py to shader_binary_GCCSO.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ES/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ES/VERSION_3_2.py to VERSION_3_2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/APPLE/color_buffer_packed_float.py to color_buffer_packed_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/APPLE/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/APPLE/sync.py to sync.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/APPLE/clip_distance.py to clip_distance.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/APPLE/texture_max_level.py to texture_max_level.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/APPLE/rgb_422.py to rgb_422.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/APPLE/texture_packed_float.py to texture_packed_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/AMD/framebuffer_multisample_advanced.py to framebuffer_multisample_advanced.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/AMD/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/AMD/program_binary_Z400.py to program_binary_Z400.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/AMD/compressed_3DC_texture.py to compressed_3DC_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/AMD/compressed_ATC_texture.py to compressed_ATC_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/AMD/performance_monitor.py to performance_monitor.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.py to texture_compression_pvrtc.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/IMG/framebuffer_downsample.py to framebuffer_downsample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/IMG/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/IMG/program_binary.py to program_binary.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.py to texture_compression_pvrtc2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/IMG/texture_filter_cubic.py to texture_filter_cubic.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/IMG/read_format.py to read_format.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/IMG/shader_binary.py to shader_binary.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/IMG/bindless_texture.py to bindless_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/INTEL/framebuffer_CMAA.py to framebuffer_CMAA.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/INTEL/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/INTEL/conservative_rasterization.py to conservative_rasterization.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/INTEL/performance_query.py to performance_query.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/INTEL/blackhole_render.py to blackhole_render.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/VIV/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/VIV/shader_binary.py to shader_binary.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/DMP/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/DMP/program_binary.py to program_binary.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/DMP/shader_binary.py to shader_binary.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NVX/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/NVX/blend_equation_advanced_multi_draw_buffers.py to blend_equation_advanced_multi_draw_buffers.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OVR/multiview2.py to multiview2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OVR/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OVR/multiview.py to multiview.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/OVR/multiview_multisampled_render_to_texture.py to multiview_multisampled_render_to_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/VERSION/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/VERSION/GLES2_2_0.py to GLES2_2_0.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/draw_buffers_indexed.py to draw_buffers_indexed.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/sparse_texture.py to sparse_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/depth_clamp.py to depth_clamp.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/texture_storage.py to texture_storage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/multiview_draw_buffers.py to multiview_draw_buffers.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/base_instance.py to base_instance.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/disjoint_timer_query.py to disjoint_timer_query.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/memory_object_win32.py to memory_object_win32.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/sparse_texture2.py to sparse_texture2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/window_rectangles.py to window_rectangles.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/blend_func_extended.py to blend_func_extended.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/semaphore_win32.py to semaphore_win32.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/multisampled_compatibility.py to multisampled_compatibility.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/EGL_image_storage.py to EGL_image_storage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/render_snorm.py to render_snorm.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/shader_pixel_local_storage.py to shader_pixel_local_storage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/polygon_offset_clamp.py to polygon_offset_clamp.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/protected_textures.py to protected_textures.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/discard_framebuffer.py to discard_framebuffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/texture_sRGB_R8.py to texture_sRGB_R8.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/multi_draw_indirect.py to multi_draw_indirect.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/debug_label.py to debug_label.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/gpu_shader5.py to gpu_shader5.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/memory_object_fd.py to memory_object_fd.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/copy_image.py to copy_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/semaphore.py to semaphore.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/separate_shader_objects.py to separate_shader_objects.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/map_buffer_range.py to map_buffer_range.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/tessellation_point_size.py to tessellation_point_size.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/float_blend.py to float_blend.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/draw_transform_feedback.py to draw_transform_feedback.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/texture_shadow_lod.py to texture_shadow_lod.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/raster_multisample.py to raster_multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/texture_compression_s3tc.py to texture_compression_s3tc.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/texture_compression_astc_decode_mode.py to texture_compression_astc_decode_mode.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/draw_elements_base_vertex.py to draw_elements_base_vertex.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/occlusion_query_boolean.py to occlusion_query_boolean.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/shader_implicit_conversions.py to shader_implicit_conversions.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/texture_compression_bptc.py to texture_compression_bptc.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/shader_non_constant_global_initializers.py to shader_non_constant_global_initializers.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/conservative_depth.py to conservative_depth.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/clear_texture.py to clear_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/tessellation_shader.py to tessellation_shader.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/clip_control.py to clip_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/texture_compression_s3tc_srgb.py to texture_compression_s3tc_srgb.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/shader_pixel_local_storage2.py to shader_pixel_local_storage2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/sRGB_write_control.py to sRGB_write_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/debug_marker.py to debug_marker.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/buffer_storage.py to buffer_storage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/win32_keyed_mutex.py to win32_keyed_mutex.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/multiview_texture_multisample.py to multiview_texture_multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/robustness.py to robustness.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/texture_cube_map_array.py to texture_cube_map_array.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/texture_sRGB_decode.py to texture_sRGB_decode.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/clip_cull_distance.py to clip_cull_distance.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/instanced_arrays.py to instanced_arrays.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/color_buffer_half_float.py to color_buffer_half_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/EGL_image_array.py to EGL_image_array.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/shadow_samplers.py to shadow_samplers.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/color_buffer_float.py to color_buffer_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/read_format_bgra.py to read_format_bgra.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/geometry_point_size.py to geometry_point_size.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/texture_buffer.py to texture_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/memory_object.py to memory_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/sRGB.py to sRGB.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/texture_view.py to texture_view.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/texture_filter_minmax.py to texture_filter_minmax.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/texture_border_clamp.py to texture_border_clamp.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/texture_mirror_clamp_to_edge.py to texture_mirror_clamp_to_edge.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/texture_compression_rgtc.py to texture_compression_rgtc.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/external_buffer.py to external_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch_non_coherent.py to shader_framebuffer_fetch_non_coherent.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/texture_rg.py to texture_rg.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/texture_sRGB_RG8.py to texture_sRGB_RG8.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/multiview_tessellation_geometry_shader.py to multiview_tessellation_geometry_shader.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/post_depth_coverage.py to post_depth_coverage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/draw_buffers.py to draw_buffers.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/multiview_timer_query.py to multiview_timer_query.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/semaphore_fd.py to semaphore_fd.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/unpack_subimage.py to unpack_subimage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/texture_format_sRGB_override.py to texture_format_sRGB_override.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/primitive_bounding_box.py to primitive_bounding_box.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/pvrtc_sRGB.py to pvrtc_sRGB.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/texture_compression_dxt1.py to texture_compression_dxt1.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/blend_minmax.py to blend_minmax.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/draw_instanced.py to draw_instanced.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/shader_integer_mix.py to shader_integer_mix.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/shader_group_vote.py to shader_group_vote.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/shader_io_blocks.py to shader_io_blocks.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/texture_type_2_10_10_10_REV.py to texture_type_2_10_10_10_REV.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/shader_texture_lod.py to shader_texture_lod.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/geometry_shader.py to geometry_shader.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/texture_query_lod.py to texture_query_lod.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/texture_norm16.py to texture_norm16.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/EXT/YUV_target.py to YUV_target.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py to shader_framebuffer_fetch_depth_stencil.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ARM/rgba8.py to rgba8.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ARM/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ARM/mali_shader_binary.py to mali_shader_binary.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ARM/mali_program_binary.py to mali_program_binary.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/MESA/program_binary_formats.py to program_binary_formats.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/MESA/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/MESA/shader_integer_functions.py to shader_integer_functions.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/MESA/framebuffer_flip_y.py to framebuffer_flip_y.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/_errors.py to _errors.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/KHR/context_flush_control.py to context_flush_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/KHR/robust_buffer_access_behavior.py to robust_buffer_access_behavior.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/KHR/blend_equation_advanced.py to blend_equation_advanced.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/KHR/debug.py to debug.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/KHR/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/KHR/texture_compression_astc_hdr.py to texture_compression_astc_hdr.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/KHR/texture_compression_astc_ldr.py to texture_compression_astc_ldr.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/KHR/robustness.py to robustness.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/KHR/no_error.py to no_error.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/KHR/texture_compression_astc_sliced_3d.py to texture_compression_astc_sliced_3d.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/KHR/shader_subgroup.py to shader_subgroup.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/KHR/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/KHR/parallel_shader_compile.py to parallel_shader_compile.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ANDROID/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/ANDROID/extension_pack_es31a.py to extension_pack_es31a.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/_types.py to _types.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/QCOM/extended_get.py to extended_get.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/QCOM/texture_foveated.py to texture_foveated.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/QCOM/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/QCOM/YUV_texture_gather.py to YUV_texture_gather.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/QCOM/texture_foveated_subsampled_layout.py to texture_foveated_subsampled_layout.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/QCOM/alpha_test.py to alpha_test.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/QCOM/framebuffer_foveated.py to framebuffer_foveated.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/QCOM/tiled_rendering.py to tiled_rendering.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/QCOM/extended_get2.py to extended_get2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/QCOM/driver_control.py to driver_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/QCOM/shader_framebuffer_fetch_rate.py to shader_framebuffer_fetch_rate.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/QCOM/perfmon_global_mode.py to perfmon_global_mode.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/QCOM/shader_framebuffer_fetch_noncoherent.py to shader_framebuffer_fetch_noncoherent.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/QCOM/binning_control.py to binning_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES2/QCOM/writeonly_rendering.py to writeonly_rendering.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/_glgets.py to _glgets.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/NV/fence.py to fence.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/NV/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/extended_matrix_palette.py to extended_matrix_palette.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/depth32.py to depth32.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/fbo_render_mipmap.py to fbo_render_mipmap.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/packed_depth_stencil.py to packed_depth_stencil.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/stencil_wrap.py to stencil_wrap.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/stencil1.py to stencil1.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/depth24.py to depth24.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/texture_env_crossbar.py to texture_env_crossbar.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/rgb8_rgba8.py to rgb8_rgba8.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/blend_equation_separate.py to blend_equation_separate.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_texture.py to compressed_ETC1_RGB8_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_sub_texture.py to compressed_ETC1_RGB8_sub_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/vertex_array_object.py to vertex_array_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/required_internalformat.py to required_internalformat.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/mapbuffer.py to mapbuffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/blend_subtract.py to blend_subtract.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/stencil8.py to stencil8.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/query_matrix.py to query_matrix.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/point_sprite.py to point_sprite.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/blend_func_separate.py to blend_func_separate.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/element_index_uint.py to element_index_uint.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/byte_coordinates.py to byte_coordinates.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/fixed_point.py to fixed_point.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/point_size_array.py to point_size_array.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/read_format.py to read_format.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/EGL_image.py to EGL_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/texture_cube_map.py to texture_cube_map.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/texture_npot.py to texture_npot.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/single_precision.py to single_precision.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/framebuffer_object.py to framebuffer_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/matrix_get.py to matrix_get.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/surfaceless_context.py to surfaceless_context.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/matrix_palette.py to matrix_palette.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/EGL_image_external.py to EGL_image_external.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/draw_texture.py to draw_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/OES/stencil4.py to stencil4.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/APPLE/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/APPLE/sync.py to sync.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/APPLE/texture_max_level.py to texture_max_level.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/APPLE/texture_2D_limited_npot.py to texture_2D_limited_npot.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/AMD/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/AMD/compressed_3DC_texture.py to compressed_3DC_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/AMD/compressed_ATC_texture.py to compressed_ATC_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/IMG/texture_compression_pvrtc.py to texture_compression_pvrtc.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/IMG/user_clip_plane.py to user_clip_plane.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/IMG/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/IMG/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/IMG/read_format.py to read_format.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/IMG/texture_env_enhanced_fixed_function.py to texture_env_enhanced_fixed_function.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/VERSION/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/VERSION/GLES1_1_0.py to GLES1_1_0.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/EXT/texture_storage.py to texture_storage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/EXT/discard_framebuffer.py to discard_framebuffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/EXT/texture_lod_bias.py to texture_lod_bias.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/EXT/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/EXT/map_buffer_range.py to map_buffer_range.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/EXT/debug_marker.py to debug_marker.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/EXT/robustness.py to robustness.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/EXT/read_format_bgra.py to read_format_bgra.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/EXT/sRGB.py to sRGB.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/EXT/texture_compression_dxt1.py to texture_compression_dxt1.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/EXT/blend_minmax.py to blend_minmax.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/ARM/rgba8.py to rgba8.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/ARM/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/_errors.py to _errors.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/KHR/debug.py to debug.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/KHR/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/_types.py to _types.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/QCOM/extended_get.py to extended_get.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/QCOM/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/QCOM/tiled_rendering.py to tiled_rendering.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/QCOM/extended_get2.py to extended_get2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/QCOM/driver_control.py to driver_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/QCOM/perfmon_global_mode.py to perfmon_global_mode.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/raw/GLES1/QCOM/writeonly_rendering.py to writeonly_rendering.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/logs.py to logs.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/_bytes.py to _bytes.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NV/system_time.py to system_time.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NV/post_sub_buffer.py to post_sub_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NV/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NV/cuda_event.py to cuda_event.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NV/sync.py to sync.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NV/depth_nonlinear.py to depth_nonlinear.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NV/post_convert_rounding.py to post_convert_rounding.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NV/stream_sync.py to stream_sync.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NV/stream_consumer_gltexture_yuv.py to stream_consumer_gltexture_yuv.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NV/coverage_sample.py to coverage_sample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NV/device_cuda.py to device_cuda.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NV/native_query.py to native_query.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NV/EGL_3dvision_surface.py to EGL_3dvision_surface.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NV/coverage_sample_resolve.py to coverage_sample_resolve.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NV/stream_metadata.py to stream_metadata.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/ANGLE/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/ANGLE/window_fixed_size.py to window_fixed_size.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py to d3d_share_handle_client_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/ANGLE/device_d3d.py to device_d3d.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/ANGLE/query_surface_pointer.py to query_surface_pointer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py to surface_d3d_texture_2d_share_handle.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/HI/colorformats.py to colorformats.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/HI/clientpixmap.py to clientpixmap.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/HI/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/IMG/context_priority.py to context_priority.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/IMG/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/debug.py to debug.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/VERSION/EGL_1_3.py to EGL_1_3.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/VERSION/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/VERSION/EGL_1_1.py to EGL_1_1.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/VERSION/EGL_1_2.py to EGL_1_2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/VERSION/EGL_1_4.py to EGL_1_4.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/VERSION/EGL_1_5.py to EGL_1_5.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/VERSION/EGL_1_0.py to EGL_1_0.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT/buffer_age.py to buffer_age.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT/output_openwf.py to output_openwf.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT/output_drm.py to output_drm.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT/device_query.py to device_query.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT/platform_x11.py to platform_x11.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT/stream_consumer_egloutput.py to stream_consumer_egloutput.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT/device_enumeration.py to device_enumeration.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT/multiview_window.py to multiview_window.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT/protected_surface.py to protected_surface.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT/yuv_surface.py to yuv_surface.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT/platform_base.py to platform_base.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT/swap_buffers_with_damage.py to swap_buffers_with_damage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT/platform_wayland.py to platform_wayland.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT/create_context_robustness.py to create_context_robustness.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT/client_extensions.py to client_extensions.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT/device_base.py to device_base.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT/device_drm.py to device_drm.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT/output_base.py to output_base.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT/platform_device.py to platform_device.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT/device_openwf.py to device_openwf.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/EXT/image_dma_buf_import.py to image_dma_buf_import.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/ARM/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/ARM/pixmap_multisample_discard.py to pixmap_multisample_discard.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/MESA/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/MESA/image_dma_buf_export.py to image_dma_buf_export.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/MESA/drm_image.py to drm_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/MESA/platform_gbm.py to platform_gbm.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/gbmdevice.py to gbmdevice.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR/gl_renderbuffer_image.py to gl_renderbuffer_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR/lock_surface3.py to lock_surface3.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR/get_all_proc_addresses.py to get_all_proc_addresses.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR/gl_texture_2D_image.py to gl_texture_2D_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR/create_context_no_error.py to create_context_no_error.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR/debug.py to debug.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR/cl_event2.py to cl_event2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR/gl_texture_3D_image.py to gl_texture_3D_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR/image.py to image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR/platform_x11.py to platform_x11.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR/stream.py to stream.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR/cl_event.py to cl_event.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR/stream_producer_aldatalocator.py to stream_producer_aldatalocator.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR/stream_cross_process_fd.py to stream_cross_process_fd.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR/reusable_sync.py to reusable_sync.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR/swap_buffers_with_damage.py to swap_buffers_with_damage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR/platform_wayland.py to platform_wayland.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR/lock_surface2.py to lock_surface2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR/platform_android.py to platform_android.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR/create_context.py to create_context.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR/image_pixmap.py to image_pixmap.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR/client_get_all_proc_addresses.py to client_get_all_proc_addresses.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR/vg_parent_image.py to vg_parent_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR/fence_sync.py to fence_sync.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR/stream_fifo.py to stream_fifo.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR/gl_colorspace.py to gl_colorspace.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR/surfaceless_context.py to surfaceless_context.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR/config_attribs.py to config_attribs.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR/image_base.py to image_base.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR/gl_texture_cubemap_image.py to gl_texture_cubemap_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR/partial_update.py to partial_update.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR/wait_sync.py to wait_sync.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR/platform_gbm.py to platform_gbm.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR/lock_surface.py to lock_surface.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR/stream_consumer_gltexture.py to stream_consumer_gltexture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/KHR/stream_producer_eglsurface.py to stream_producer_eglsurface.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NOK/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NOK/swap_region.py to swap_region.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NOK/texture_from_pixmap.py to texture_from_pixmap.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/NOK/swap_region2.py to swap_region2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/ANDROID/image_native_buffer.py to image_native_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/ANDROID/blob_cache.py to blob_cache.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/ANDROID/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/ANDROID/native_fence_sync.py to native_fence_sync.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/ANDROID/framebuffer_target.py to framebuffer_target.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/ANDROID/recordable.py to recordable.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/TIZEN/image_native_surface.py to image_native_surface.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/TIZEN/image_native_buffer.py to image_native_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/EGL/TIZEN/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/constants.py to constants.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLUT/special.py to special.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLUT/freeglut.py to freeglut.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLUT/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLUT/fonts.py to fonts.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLUT/osx.py to osx.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/arrays/formathandler.py to formathandler.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/arrays/buffers.py to buffers.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/arrays/_arrayconstants.py to _arrayconstants.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/arrays/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/arrays/strings.py to strings.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/arrays/ctypesparameters.py to ctypesparameters.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/arrays/_strings.py to _strings.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/arrays/arraydatatype.py to arraydatatype.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/arrays/ctypesarrays.py to ctypesarrays.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/arrays/numpybuffers.py to numpybuffers.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/arrays/numpymodule.py to numpymodule.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/arrays/numbers.py to numbers.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/arrays/_buffers.py to _buffers.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/arrays/arrayhelpers.py to arrayhelpers.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/arrays/lists.py to lists.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/arrays/nones.py to nones.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/arrays/vbo.py to vbo.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/arrays/ctypespointers.py to ctypespointers.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/platform/entrypoint31.py to entrypoint31.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/platform/win32.py to win32.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/platform/darwin.py to darwin.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/platform/ctypesloader.py to ctypesloader.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/platform/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/platform/egl.py to egl.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/platform/baseplatform.py to baseplatform.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/platform/osmesa.py to osmesa.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/platform/glx.py to glx.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/constant.py to constant.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/_null.py to _null.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/latebind.py to latebind.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/lazywrapper.py to lazywrapper.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/NV/swap_group.py to swap_group.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/NV/DX_interop2.py to DX_interop2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/NV/multisample_coverage.py to multisample_coverage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/NV/copy_image.py to copy_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/NV/gpu_affinity.py to gpu_affinity.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/NV/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/NV/video_capture.py to video_capture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/NV/multigpu_context.py to multigpu_context.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/NV/video_output.py to video_output.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/NV/DX_interop.py to DX_interop.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/NV/float_buffer.py to float_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/NV/delay_before_swap.py to delay_before_swap.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/NV/present_video.py to present_video.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/NV/render_texture_rectangle.py to render_texture_rectangle.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/NV/render_depth_texture.py to render_depth_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/NV/vertex_array_range.py to vertex_array_range.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/DFX/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/DFX/multisample.py to multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/DL/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/DL/stereo_control.py to stereo_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/AMD/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/AMD/gpu_association.py to gpu_association.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/OML/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/OML/sync_control.py to sync_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/VERSION/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/VERSION/WGL_1_0.py to WGL_1_0.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/EXT/make_current_read.py to make_current_read.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/EXT/pixel_format.py to pixel_format.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/EXT/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/EXT/swap_control.py to swap_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/EXT/display_color_table.py to display_color_table.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/EXT/pixel_format_packed_float.py to pixel_format_packed_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/EXT/extensions_string.py to extensions_string.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/EXT/create_context_es_profile.py to create_context_es_profile.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/EXT/depth_float.py to depth_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/EXT/swap_control_tear.py to swap_control_tear.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/EXT/colorspace.py to colorspace.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/EXT/multisample.py to multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/EXT/pbuffer.py to pbuffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ARB/context_flush_control.py to context_flush_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ARB/create_context_profile.py to create_context_profile.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ARB/make_current_read.py to make_current_read.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ARB/pixel_format.py to pixel_format.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ARB/create_context_no_error.py to create_context_no_error.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ARB/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ARB/buffer_region.py to buffer_region.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ARB/create_context_robustness.py to create_context_robustness.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ARB/create_context.py to create_context.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ARB/extensions_string.py to extensions_string.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ARB/render_texture.py to render_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ARB/multisample.py to multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ARB/pixel_format_float.py to pixel_format_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ARB/pbuffer.py to pbuffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ATI/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ATI/render_texture_rectangle.py to render_texture_rectangle.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/ATI/pixel_format_float.py to pixel_format_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/I3D/swap_frame_lock.py to swap_frame_lock.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/I3D/genlock.py to genlock.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/I3D/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/I3D/digital_video_control.py to digital_video_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/I3D/swap_frame_usage.py to swap_frame_usage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/I3D/gamma.py to gamma.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/WGL/I3D/image_buffer.py to image_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/error.py to error.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/_configflags.py to _configflags.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/images.py to images.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/Tk/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/acceleratesupport.py to acceleratesupport.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES3/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES3/VERSION/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES3/VERSION/GLES3_3_0.py to GLES3_3_0.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES3/VERSION/GLES3_3_1.py to GLES3_3_1.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES3/vboimplementation.py to vboimplementation.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/path_rendering.py to path_rendering.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/framebuffer_multisample.py to framebuffer_multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/shader_texture_footprint.py to shader_texture_footprint.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/blend_equation_advanced.py to blend_equation_advanced.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/fence.py to fence.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/fragment_shader_barycentric.py to fragment_shader_barycentric.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/sample_locations.py to sample_locations.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/viewport_swizzle.py to viewport_swizzle.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/framebuffer_blit.py to framebuffer_blit.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/read_buffer.py to read_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/stereo_view_rendering.py to stereo_view_rendering.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/conditional_render.py to conditional_render.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/gpu_shader5.py to gpu_shader5.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/copy_buffer.py to copy_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/fbo_color_attachments.py to fbo_color_attachments.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/polygon_mode.py to polygon_mode.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/shader_atomic_fp16_vector.py to shader_atomic_fp16_vector.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/shading_rate_image.py to shading_rate_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/memory_attachment.py to memory_attachment.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/viewport_array.py to viewport_array.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/non_square_matrices.py to non_square_matrices.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/explicit_attrib_location.py to explicit_attrib_location.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/framebuffer_mixed_samples.py to framebuffer_mixed_samples.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/generate_mipmap_sRGB.py to generate_mipmap_sRGB.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/depth_nonlinear.py to depth_nonlinear.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/scissor_exclusive.py to scissor_exclusive.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/viewport_array2.py to viewport_array2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/blend_minmax_factor.py to blend_minmax_factor.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/read_depth.py to read_depth.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/mesh_shader.py to mesh_shader.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/internalformat_sample_query.py to internalformat_sample_query.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/instanced_arrays.py to instanced_arrays.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/texture_compression_s3tc_update.py to texture_compression_s3tc_update.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/path_rendering_shared_edge.py to path_rendering_shared_edge.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/fragment_shader_interlock.py to fragment_shader_interlock.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/texture_border_clamp.py to texture_border_clamp.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/texture_npot_2D_mipmap.py to texture_npot_2D_mipmap.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/shadow_samplers_cube.py to shadow_samplers_cube.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/conservative_raster_pre_snap_triangles.py to conservative_raster_pre_snap_triangles.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/sRGB_formats.py to sRGB_formats.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/draw_buffers.py to draw_buffers.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/shader_subgroup_partitioned.py to shader_subgroup_partitioned.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/pixel_buffer_object.py to pixel_buffer_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/coverage_sample.py to coverage_sample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/geometry_shader_passthrough.py to geometry_shader_passthrough.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/read_buffer_front.py to read_buffer_front.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/clip_space_w_scaling.py to clip_space_w_scaling.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/read_depth_stencil.py to read_depth_stencil.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/image_formats.py to image_formats.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/conservative_raster.py to conservative_raster.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/compute_shader_derivatives.py to compute_shader_derivatives.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/draw_instanced.py to draw_instanced.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/conservative_raster_pre_snap.py to conservative_raster_pre_snap.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/fill_rectangle.py to fill_rectangle.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/fragment_coverage_to_color.py to fragment_coverage_to_color.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/sample_mask_override_coverage.py to sample_mask_override_coverage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/representative_fragment_test.py to representative_fragment_test.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/bindless_texture.py to bindless_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/shader_noperspective_interpolation.py to shader_noperspective_interpolation.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/shadow_samplers_array.py to shadow_samplers_array.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/read_stencil.py to read_stencil.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NV/draw_vulkan_image.py to draw_vulkan_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ANGLE/texture_usage.py to texture_usage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ANGLE/framebuffer_multisample.py to framebuffer_multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ANGLE/translated_shader_source.py to translated_shader_source.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ANGLE/framebuffer_blit.py to framebuffer_blit.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ANGLE/texture_compression_dxt5.py to texture_compression_dxt5.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ANGLE/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ANGLE/program_binary.py to program_binary.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ANGLE/pack_reverse_row_order.py to pack_reverse_row_order.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ANGLE/texture_compression_dxt3.py to texture_compression_dxt3.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ANGLE/instanced_arrays.py to instanced_arrays.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ANGLE/depth_texture.py to depth_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/draw_buffers_indexed.py to draw_buffers_indexed.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/texture_half_float.py to texture_half_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/vertex_type_10_10_10_2.py to vertex_type_10_10_10_2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/sample_variables.py to sample_variables.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/depth32.py to depth32.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/fbo_render_mipmap.py to fbo_render_mipmap.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/packed_depth_stencil.py to packed_depth_stencil.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/gpu_shader5.py to gpu_shader5.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/copy_image.py to copy_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/stencil1.py to stencil1.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/depth24.py to depth24.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/texture_3D.py to texture_3D.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/EGL_image_external_essl3.py to EGL_image_external_essl3.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/tessellation_point_size.py to tessellation_point_size.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/vertex_half_float.py to vertex_half_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/rgb8_rgba8.py to rgb8_rgba8.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/draw_elements_base_vertex.py to draw_elements_base_vertex.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/texture_float.py to texture_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/viewport_array.py to viewport_array.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py to compressed_ETC1_RGB8_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/compressed_ETC1_RGB8_sub_texture.py to compressed_ETC1_RGB8_sub_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/vertex_array_object.py to vertex_array_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/required_internalformat.py to required_internalformat.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/texture_half_float_linear.py to texture_half_float_linear.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/shader_multisample_interpolation.py to shader_multisample_interpolation.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/mapbuffer.py to mapbuffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/tessellation_shader.py to tessellation_shader.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/get_program_binary.py to get_program_binary.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/sample_shading.py to sample_shading.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/texture_cube_map_array.py to texture_cube_map_array.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/element_index_uint.py to element_index_uint.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/texture_compression_astc.py to texture_compression_astc.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/geometry_point_size.py to geometry_point_size.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/EGL_image.py to EGL_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/texture_buffer.py to texture_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/texture_npot.py to texture_npot.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/texture_view.py to texture_view.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/texture_border_clamp.py to texture_border_clamp.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py to texture_storage_multisample_2d_array.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/texture_stencil8.py to texture_stencil8.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/depth_texture.py to depth_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/fragment_precision_high.py to fragment_precision_high.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/surfaceless_context.py to surfaceless_context.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/primitive_bounding_box.py to primitive_bounding_box.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/EGL_image_external.py to EGL_image_external.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/texture_float_linear.py to texture_float_linear.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/stencil4.py to stencil4.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/shader_image_atomic.py to shader_image_atomic.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/shader_io_blocks.py to shader_io_blocks.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/standard_derivatives.py to standard_derivatives.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OES/geometry_shader.py to geometry_shader.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/FJ/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/FJ/shader_binary_GCCSO.py to shader_binary_GCCSO.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ES/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ES/VERSION_3_2.py to VERSION_3_2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/APPLE/color_buffer_packed_float.py to color_buffer_packed_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/APPLE/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/APPLE/sync.py to sync.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/APPLE/clip_distance.py to clip_distance.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/APPLE/texture_max_level.py to texture_max_level.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/APPLE/rgb_422.py to rgb_422.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/APPLE/texture_packed_float.py to texture_packed_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/AMD/framebuffer_multisample_advanced.py to framebuffer_multisample_advanced.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/AMD/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/AMD/program_binary_Z400.py to program_binary_Z400.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/AMD/compressed_3DC_texture.py to compressed_3DC_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/AMD/compressed_ATC_texture.py to compressed_ATC_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/AMD/performance_monitor.py to performance_monitor.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/IMG/texture_compression_pvrtc.py to texture_compression_pvrtc.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/IMG/framebuffer_downsample.py to framebuffer_downsample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/IMG/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/IMG/program_binary.py to program_binary.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/IMG/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/IMG/texture_compression_pvrtc2.py to texture_compression_pvrtc2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/IMG/texture_filter_cubic.py to texture_filter_cubic.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/IMG/read_format.py to read_format.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/IMG/shader_binary.py to shader_binary.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/IMG/bindless_texture.py to bindless_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/INTEL/framebuffer_CMAA.py to framebuffer_CMAA.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/INTEL/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/INTEL/conservative_rasterization.py to conservative_rasterization.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/INTEL/performance_query.py to performance_query.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/INTEL/blackhole_render.py to blackhole_render.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/VIV/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/VIV/shader_binary.py to shader_binary.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/DMP/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/DMP/program_binary.py to program_binary.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/DMP/shader_binary.py to shader_binary.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NVX/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/NVX/blend_equation_advanced_multi_draw_buffers.py to blend_equation_advanced_multi_draw_buffers.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OVR/multiview2.py to multiview2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OVR/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OVR/multiview.py to multiview.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/OVR/multiview_multisampled_render_to_texture.py to multiview_multisampled_render_to_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/VERSION/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/VERSION/GLES2_2_0.py to GLES2_2_0.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/vboimplementation.py to vboimplementation.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/draw_buffers_indexed.py to draw_buffers_indexed.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/sparse_texture.py to sparse_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/depth_clamp.py to depth_clamp.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/texture_storage.py to texture_storage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/multiview_draw_buffers.py to multiview_draw_buffers.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/base_instance.py to base_instance.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/disjoint_timer_query.py to disjoint_timer_query.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/memory_object_win32.py to memory_object_win32.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/sparse_texture2.py to sparse_texture2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/window_rectangles.py to window_rectangles.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/blend_func_extended.py to blend_func_extended.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/semaphore_win32.py to semaphore_win32.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/multisampled_compatibility.py to multisampled_compatibility.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/EGL_image_storage.py to EGL_image_storage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/render_snorm.py to render_snorm.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/shader_pixel_local_storage.py to shader_pixel_local_storage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/polygon_offset_clamp.py to polygon_offset_clamp.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/protected_textures.py to protected_textures.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/discard_framebuffer.py to discard_framebuffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/texture_sRGB_R8.py to texture_sRGB_R8.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/multi_draw_indirect.py to multi_draw_indirect.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/debug_label.py to debug_label.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/gpu_shader5.py to gpu_shader5.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/memory_object_fd.py to memory_object_fd.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/copy_image.py to copy_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/semaphore.py to semaphore.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/separate_shader_objects.py to separate_shader_objects.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/map_buffer_range.py to map_buffer_range.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/tessellation_point_size.py to tessellation_point_size.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/float_blend.py to float_blend.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/draw_transform_feedback.py to draw_transform_feedback.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/texture_shadow_lod.py to texture_shadow_lod.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/raster_multisample.py to raster_multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/texture_compression_s3tc.py to texture_compression_s3tc.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/texture_compression_astc_decode_mode.py to texture_compression_astc_decode_mode.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/draw_elements_base_vertex.py to draw_elements_base_vertex.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/occlusion_query_boolean.py to occlusion_query_boolean.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/shader_implicit_conversions.py to shader_implicit_conversions.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/texture_compression_bptc.py to texture_compression_bptc.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/shader_non_constant_global_initializers.py to shader_non_constant_global_initializers.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/conservative_depth.py to conservative_depth.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/clear_texture.py to clear_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/tessellation_shader.py to tessellation_shader.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/clip_control.py to clip_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/texture_compression_s3tc_srgb.py to texture_compression_s3tc_srgb.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/shader_pixel_local_storage2.py to shader_pixel_local_storage2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/sRGB_write_control.py to sRGB_write_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/debug_marker.py to debug_marker.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/buffer_storage.py to buffer_storage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/win32_keyed_mutex.py to win32_keyed_mutex.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/multiview_texture_multisample.py to multiview_texture_multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/robustness.py to robustness.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/texture_cube_map_array.py to texture_cube_map_array.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/texture_sRGB_decode.py to texture_sRGB_decode.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/clip_cull_distance.py to clip_cull_distance.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/instanced_arrays.py to instanced_arrays.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/color_buffer_half_float.py to color_buffer_half_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/EGL_image_array.py to EGL_image_array.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/shadow_samplers.py to shadow_samplers.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/color_buffer_float.py to color_buffer_float.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/read_format_bgra.py to read_format_bgra.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/geometry_point_size.py to geometry_point_size.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/texture_buffer.py to texture_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/memory_object.py to memory_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/sRGB.py to sRGB.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/texture_view.py to texture_view.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/texture_filter_minmax.py to texture_filter_minmax.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/texture_border_clamp.py to texture_border_clamp.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/texture_mirror_clamp_to_edge.py to texture_mirror_clamp_to_edge.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/texture_compression_rgtc.py to texture_compression_rgtc.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/external_buffer.py to external_buffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/shader_framebuffer_fetch_non_coherent.py to shader_framebuffer_fetch_non_coherent.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/texture_rg.py to texture_rg.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/texture_sRGB_RG8.py to texture_sRGB_RG8.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/multiview_tessellation_geometry_shader.py to multiview_tessellation_geometry_shader.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/post_depth_coverage.py to post_depth_coverage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/draw_buffers.py to draw_buffers.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/multiview_timer_query.py to multiview_timer_query.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/semaphore_fd.py to semaphore_fd.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/unpack_subimage.py to unpack_subimage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/texture_format_sRGB_override.py to texture_format_sRGB_override.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/primitive_bounding_box.py to primitive_bounding_box.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/pvrtc_sRGB.py to pvrtc_sRGB.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/texture_compression_dxt1.py to texture_compression_dxt1.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/blend_minmax.py to blend_minmax.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/draw_instanced.py to draw_instanced.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/shader_integer_mix.py to shader_integer_mix.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/shader_group_vote.py to shader_group_vote.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/shader_io_blocks.py to shader_io_blocks.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py to texture_type_2_10_10_10_REV.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/shader_texture_lod.py to shader_texture_lod.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/geometry_shader.py to geometry_shader.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/texture_query_lod.py to texture_query_lod.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/texture_norm16.py to texture_norm16.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/EXT/YUV_target.py to YUV_target.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py to shader_framebuffer_fetch_depth_stencil.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ARM/rgba8.py to rgba8.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ARM/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ARM/mali_shader_binary.py to mali_shader_binary.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ARM/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ARM/mali_program_binary.py to mali_program_binary.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/MESA/program_binary_formats.py to program_binary_formats.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/MESA/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/MESA/shader_integer_functions.py to shader_integer_functions.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/MESA/framebuffer_flip_y.py to framebuffer_flip_y.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/shaders.py to shaders.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/KHR/context_flush_control.py to context_flush_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/KHR/robust_buffer_access_behavior.py to robust_buffer_access_behavior.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/KHR/blend_equation_advanced.py to blend_equation_advanced.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/KHR/debug.py to debug.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/KHR/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/KHR/texture_compression_astc_hdr.py to texture_compression_astc_hdr.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/KHR/texture_compression_astc_ldr.py to texture_compression_astc_ldr.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/KHR/robustness.py to robustness.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/KHR/no_error.py to no_error.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/KHR/texture_compression_astc_sliced_3d.py to texture_compression_astc_sliced_3d.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/KHR/shader_subgroup.py to shader_subgroup.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/KHR/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/KHR/parallel_shader_compile.py to parallel_shader_compile.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ANDROID/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/ANDROID/extension_pack_es31a.py to extension_pack_es31a.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/QCOM/extended_get.py to extended_get.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/QCOM/texture_foveated.py to texture_foveated.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/QCOM/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/QCOM/YUV_texture_gather.py to YUV_texture_gather.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/QCOM/texture_foveated_subsampled_layout.py to texture_foveated_subsampled_layout.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/QCOM/alpha_test.py to alpha_test.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/QCOM/framebuffer_foveated.py to framebuffer_foveated.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/QCOM/tiled_rendering.py to tiled_rendering.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/QCOM/extended_get2.py to extended_get2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/QCOM/driver_control.py to driver_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/QCOM/shader_framebuffer_fetch_rate.py to shader_framebuffer_fetch_rate.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/QCOM/perfmon_global_mode.py to perfmon_global_mode.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/QCOM/shader_framebuffer_fetch_noncoherent.py to shader_framebuffer_fetch_noncoherent.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/QCOM/binning_control.py to binning_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES2/QCOM/writeonly_rendering.py to writeonly_rendering.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/NV/fence.py to fence.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/NV/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/extended_matrix_palette.py to extended_matrix_palette.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/depth32.py to depth32.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/fbo_render_mipmap.py to fbo_render_mipmap.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/packed_depth_stencil.py to packed_depth_stencil.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/stencil_wrap.py to stencil_wrap.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/stencil1.py to stencil1.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/depth24.py to depth24.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/texture_env_crossbar.py to texture_env_crossbar.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/rgb8_rgba8.py to rgb8_rgba8.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/blend_equation_separate.py to blend_equation_separate.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.py to compressed_ETC1_RGB8_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/compressed_ETC1_RGB8_sub_texture.py to compressed_ETC1_RGB8_sub_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/vertex_array_object.py to vertex_array_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/required_internalformat.py to required_internalformat.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/mapbuffer.py to mapbuffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/blend_subtract.py to blend_subtract.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/stencil8.py to stencil8.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/query_matrix.py to query_matrix.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/point_sprite.py to point_sprite.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/blend_func_separate.py to blend_func_separate.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/element_index_uint.py to element_index_uint.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/byte_coordinates.py to byte_coordinates.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/fixed_point.py to fixed_point.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/point_size_array.py to point_size_array.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/read_format.py to read_format.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/EGL_image.py to EGL_image.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/texture_cube_map.py to texture_cube_map.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/texture_npot.py to texture_npot.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/single_precision.py to single_precision.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/framebuffer_object.py to framebuffer_object.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/matrix_get.py to matrix_get.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/surfaceless_context.py to surfaceless_context.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/matrix_palette.py to matrix_palette.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/EGL_image_external.py to EGL_image_external.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/draw_texture.py to draw_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/OES/stencil4.py to stencil4.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/APPLE/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/APPLE/sync.py to sync.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/APPLE/texture_max_level.py to texture_max_level.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/APPLE/texture_2D_limited_npot.py to texture_2D_limited_npot.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/AMD/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/AMD/compressed_3DC_texture.py to compressed_3DC_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/AMD/compressed_ATC_texture.py to compressed_ATC_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/IMG/texture_compression_pvrtc.py to texture_compression_pvrtc.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/IMG/user_clip_plane.py to user_clip_plane.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/IMG/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/IMG/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/IMG/read_format.py to read_format.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/IMG/texture_env_enhanced_fixed_function.py to texture_env_enhanced_fixed_function.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/VERSION/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/VERSION/GLES1_1_0.py to GLES1_1_0.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/EXT/texture_storage.py to texture_storage.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/EXT/discard_framebuffer.py to discard_framebuffer.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/EXT/texture_lod_bias.py to texture_lod_bias.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/EXT/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/EXT/map_buffer_range.py to map_buffer_range.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/EXT/debug_marker.py to debug_marker.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/EXT/robustness.py to robustness.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/EXT/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/EXT/read_format_bgra.py to read_format_bgra.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/EXT/sRGB.py to sRGB.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/EXT/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/EXT/texture_compression_dxt1.py to texture_compression_dxt1.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/EXT/blend_minmax.py to blend_minmax.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/ARM/rgba8.py to rgba8.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/ARM/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/KHR/debug.py to debug.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/KHR/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/QCOM/extended_get.py to extended_get.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/QCOM/__init__.py to __init__.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/QCOM/tiled_rendering.py to tiled_rendering.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/QCOM/extended_get2.py to extended_get2.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/QCOM/driver_control.py to driver_control.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/QCOM/perfmon_global_mode.py to perfmon_global_mode.cpython-311.pyc byte-compiling /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/OpenGL/GLES1/QCOM/writeonly_rendering.py to writeonly_rendering.cpython-311.pyc writing byte-compilation script '/tmp/tmp5wnhl7_8.py' /usr/local/bin/python3.11 /tmp/tmp5wnhl7_8.py removing /tmp/tmp5wnhl7_8.py running install_egg_info running egg_info writing PyOpenGL.egg-info/PKG-INFO writing dependency_links to PyOpenGL.egg-info/dependency_links.txt writing top-level names to PyOpenGL.egg-info/top_level.txt reading manifest file 'PyOpenGL.egg-info/SOURCES.txt' reading manifest template 'MANIFEST.in' warning: no previously-included files matching '*.odt' found anywhere in distribution warning: no previously-included files matching '*.odp' found anywhere in distribution warning: no previously-included files matching '.cvsignore' found anywhere in distribution warning: no previously-included files matching '*.diff' found anywhere in distribution warning: no previously-included files found matching 'src/*.h' warning: no previously-included files found matching 'src/*.xml' warning: no previously-included files found matching 'src/*.zip' warning: no previously-included files found matching 'src/*.pdf' warning: no previously-included files found matching 'src/*.zip' warning: no previously-included files found matching 'src/*.txt' warning: no files found matching 'src/win32deps.py' warning: no files found matching 'src/toglinstall/get_togl.py' warning: no files found matching 'metadata.py' warning: no files found matching 'ChangeLog.txt' warning: no previously-included files found matching 'accelerate' warning: no previously-included files found matching 'directdocs' writing manifest file 'PyOpenGL.egg-info/SOURCES.txt' Copying PyOpenGL.egg-info to /wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/stage/usr/local/lib/python3.11/site-packages/PyOpenGL-3.1.7-py3.11.egg-info running install_scripts writing list of installed files to '/wrkdirs/usr/ports/graphics/py-PyOpenGL/work-py311/.PLIST.pymodtmp' ====> Compressing man pages (compress-man) =========================================================================== =================================================== ===== env: 'PKG_NOTES=build_timestamp ports_top_git_hash ports_top_checkout_unclean port_git_hash port_checkout_unclean built_by' 'PKG_NOTE_build_timestamp=2025-05-01T01:43:05+0000' 'PKG_NOTE_ports_top_git_hash=5529c5919b' 'PKG_NOTE_ports_top_checkout_unclean=yes' 'PKG_NOTE_port_git_hash=06a08e69f3' 'PKG_NOTE_port_checkout_unclean=no' 'PKG_NOTE_built_by=poudriere-git-3.4.2' NO_DEPENDS=yes USER=root UID=0 GID=0 ===> Building packages for py311-PyOpenGL-3.1.7_1 ===> Building py311-PyOpenGL-3.1.7_1 =========================================================================== =>> Cleaning up wrkdir ===> Cleaning for py311-PyOpenGL-3.1.7_1 build of graphics/py-PyOpenGL@py311 | py311-PyOpenGL-3.1.7_1 ended at Thu May 1 02:43:50 BST 2025 build time: 00:00:45