=>> Building graphics/reactphysics3d build started at Sat Apr 6 04:16:52 BST 2024 port directory: /usr/ports/graphics/reactphysics3d package name: reactphysics3d-0.10.0 building for: FreeBSD pkg-builder.dan.net.uk 13.2-RELEASE-p10 FreeBSD 13.2-RELEASE-p10 amd64 maintained by: yuri@FreeBSD.org Makefile datestamp: -rw-r--r-- 1 root wheel 618 Mar 13 17:24 /usr/ports/graphics/reactphysics3d/Makefile Ports top last git commit: c2c35d895e Ports top unclean checkout: yes Port dir last git commit: 55e2ffb33e Port dir unclean checkout: no Poudriere version: poudriere-git-3.4.99.20240122_1 Host OSVERSION: 1400097 Jail OSVERSION: 1302001 Job Id: 20 ---Begin Environment--- SHELL=/bin/csh OSVERSION=1302001 UNAME_v=FreeBSD 13.2-RELEASE-p10 UNAME_r=13.2-RELEASE-p10 BLOCKSIZE=K MAIL=/var/mail/root MM_CHARSET=UTF-8 LANG=C.UTF-8 STATUS=1 HOME=/root PATH=/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin:/root/bin MAKE_OBJDIR_CHECK_WRITABLE=0 LOCALBASE=/usr/local USER=root POUDRIERE_NAME=poudriere-git LIBEXECPREFIX=/usr/local/libexec/poudriere POUDRIERE_VERSION=3.4.99.20240122_1 MASTERMNT=/usr/local/poudriere/data/.m/13-amd64-default-dan/ref LC_COLLATE=C POUDRIERE_BUILD_TYPE=bulk PACKAGE_BUILDING=yes SAVED_TERM=screen OUTPUT_REDIRECTED_STDERR=4 OUTPUT_REDIRECTED=1 PWD=/usr/local/poudriere/data/.m/13-amd64-default-dan/20/.p OUTPUT_REDIRECTED_STDOUT=3 P_PORTS_FEATURES=FLAVORS SUBPACKAGES SELECTED_OPTIONS MASTERNAME=13-amd64-default-dan SCRIPTPREFIX=/usr/local/share/poudriere SCRIPTNAME=bulk.sh OLDPWD=/usr/local/poudriere/data/.m/13-amd64-default-dan/ref/.p/pool POUDRIERE_PKGNAME=poudriere-git-3.4.99.20240122_1 SCRIPTPATH=/usr/local/share/poudriere/bulk.sh POUDRIEREPATH=/usr/local/bin/poudriere ---End Environment--- ---Begin Poudriere Port Flags/Env--- PORT_FLAGS= PKGENV= FLAVOR= MAKE_ARGS= ---End Poudriere Port Flags/Env--- ---Begin OPTIONS List--- ---End OPTIONS List--- --MAINTAINER-- yuri@FreeBSD.org --End MAINTAINER-- --CONFIGURE_ARGS-- --End CONFIGURE_ARGS-- --CONFIGURE_ENV-- XDG_DATA_HOME=/wrkdirs/usr/ports/graphics/reactphysics3d/work XDG_CONFIG_HOME=/wrkdirs/usr/ports/graphics/reactphysics3d/work XDG_CACHE_HOME=/wrkdirs/usr/ports/graphics/reactphysics3d/work/.cache HOME=/wrkdirs/usr/ports/graphics/reactphysics3d/work TMPDIR="/tmp" PATH=/ccache/libexec/ccache:/wrkdirs/usr/ports/graphics/reactphysics3d/work/.bin:/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin:/root/bin PKG_CONFIG_LIBDIR=/wrkdirs/usr/ports/graphics/reactphysics3d/work/.pkgconfig:/usr/local/libdata/pkgconfig:/usr/local/share/pkgconfig:/usr/libdata/pkgconfig SHELL=/bin/sh CONFIG_SHELL=/bin/sh CCACHE_DIR="/root/.ccache" --End CONFIGURE_ENV-- --MAKE_ENV-- NINJA_STATUS="[%p %s/%t] " XDG_DATA_HOME=/wrkdirs/usr/ports/graphics/reactphysics3d/work XDG_CONFIG_HOME=/wrkdirs/usr/ports/graphics/reactphysics3d/work XDG_CACHE_HOME=/wrkdirs/usr/ports/graphics/reactphysics3d/work/.cache HOME=/wrkdirs/usr/ports/graphics/reactphysics3d/work TMPDIR="/tmp" PATH=/ccache/libexec/ccache:/wrkdirs/usr/ports/graphics/reactphysics3d/work/.bin:/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin:/root/bin PKG_CONFIG_LIBDIR=/wrkdirs/usr/ports/graphics/reactphysics3d/work/.pkgconfig:/usr/local/libdata/pkgconfig:/usr/local/share/pkgconfig:/usr/libdata/pkgconfig MK_DEBUG_FILES=no MK_KERNEL_SYMBOLS=no SHELL=/bin/sh NO_LINT=YES DESTDIR=/wrkdirs/usr/ports/graphics/reactphysics3d/work/stage PREFIX=/usr/local LOCALBASE=/usr/local CC="cc" CFLAGS="-O2 -pipe -fstack-protector-strong -fno-strict-aliasing " CPP="cpp" CPPFLAGS="" LDFLAGS=" -fstack-protector-strong " LIBS="" CXX="c++" CXXFLAGS="-O2 -pipe -fstack-protector-strong -fno-strict-aliasing " CCACHE_DIR="/root/.ccache" BSD_INSTALL_PROGRAM="install -s -m 555" BSD_INSTALL_LIB="install -s -m 0644" BSD_INSTALL_SCRIPT="install -m 555" BSD_INSTALL_DATA="install -m 0644" BSD_INSTALL_MAN="install -m 444" --End MAKE_ENV-- --PLIST_SUB-- CMAKE_BUILD_TYPE="release" OSREL=13.2 PREFIX=%D LOCALBASE=/usr/local RESETPREFIX=/usr/local LIB32DIR=lib DOCSDIR="share/doc/reactphysics3d" EXAMPLESDIR="share/examples/reactphysics3d" DATADIR="share/reactphysics3d" WWWDIR="www/reactphysics3d" ETCDIR="etc/reactphysics3d" --End PLIST_SUB-- --SUB_LIST-- PREFIX=/usr/local LOCALBASE=/usr/local DATADIR=/usr/local/share/reactphysics3d DOCSDIR=/usr/local/share/doc/reactphysics3d EXAMPLESDIR=/usr/local/share/examples/reactphysics3d WWWDIR=/usr/local/www/reactphysics3d ETCDIR=/usr/local/etc/reactphysics3d --End SUB_LIST-- ---Begin make.conf--- USE_PACKAGE_DEPENDS=yes BATCH=yes WRKDIRPREFIX=/wrkdirs PORTSDIR=/usr/ports PACKAGES=/packages DISTDIR=/distfiles FORCE_PACKAGE=yes PACKAGE_BUILDING=yes PACKAGE_BUILDING_FLAVORS=yes #### #### CCACHE_CPP2=1 WITH_SSP_PORTS=yes WITH_SSP=yes #WITH_LTO=yes DISABLE_LICENSES=yes LICENSES_ACCEPTED=AGPLv3 APACHE10 APACHE11 APACHE20 ART10 ARTPERL10 ART20 BSD BSD2CLAUSE BSD3CLAUSE BSD4CLAUSE BSL CC0-1.0 CDDL ClArtistic EPL GFDL GMGPL GPLv1 GPLv2 GPLv3 GPLv3RLE ISCL LGPL20 LGPL21 LGPL3 LPPL10 LPPL11 LPPL12 LPPL13 LPPL13a LPPL13b LPPL13c MIT MPL OpenSSL OFL10 OFL11 OWL PostgreSQL PHP202 PHP30 PHP301 PSFL RUBY ZLIB ZPL21 SVM-Light EULA ALASIR Microsoft-exFAT SIMIAN UDEVGAME unknown MTA COMMERCIAL teamspeak NO_LICENSES_DIALOGS=yes #### #### NO_IGNORE=yes DEFAULT_VERSIONS+=ssl=openssl mysql=8.0 imagemagick=7 samba=4.13 java=18 WITH_SETID_MODE=force PHP_ZTS=enabled OPTIONS_UNSET+=OPENJPEG OPTIONS_UNSET+=GSSAPI_BASE OPTIONS_SET+=ZTS OPTIONS_SET+=GSSAPI_NONE WITH_CCACHE_BUILD=yes CCACHE_DIR=/root/.ccache NO_CCACHE_DEPEND=1 CCACHE_WRAPPER_PATH= /ccache/libexec/ccache #### Misc Poudriere #### .include "/etc/make.conf.ports_env" GID=0 UID=0 DISABLE_MAKE_JOBS=poudriere ---End make.conf--- --Resource limits-- cpu time (seconds, -t) unlimited file size (512-blocks, -f) unlimited data seg size (kbytes, -d) 33554432 stack size (kbytes, -s) 524288 core file size (512-blocks, -c) unlimited max memory size (kbytes, -m) unlimited locked memory (kbytes, -l) unlimited max user processes (-u) 89999 open files (-n) 8192 virtual mem size (kbytes, -v) unlimited swap limit (kbytes, -w) unlimited socket buffer size (bytes, -b) unlimited pseudo-terminals (-p) unlimited kqueues (-k) unlimited umtx shared locks (-o) unlimited --End resource limits-- =================================================== ===== env: NO_DEPENDS=yes USER=root UID=0 GID=0 =========================================================================== =================================================== ===== env: USE_PACKAGE_DEPENDS_ONLY=1 USER=root UID=0 GID=0 ===> reactphysics3d-0.10.0 depends on file: /usr/local/sbin/pkg - not found ===> Installing existing package /packages/All/pkg-1.20.9_1.pkg [pkg-builder.dan.net.uk] Installing pkg-1.20.9_1... [pkg-builder.dan.net.uk] Extracting pkg-1.20.9_1: .......... done ===> reactphysics3d-0.10.0 depends on file: /usr/local/sbin/pkg - found ===> Returning to build of reactphysics3d-0.10.0 =========================================================================== =================================================== ===== env: USE_PACKAGE_DEPENDS_ONLY=1 USER=root UID=0 GID=0 =========================================================================== =================================================== ===== env: NO_DEPENDS=yes USER=root UID=0 GID=0 ===> Fetching all distfiles required by reactphysics3d-0.10.0 for building =========================================================================== =================================================== ===== env: NO_DEPENDS=yes USER=root UID=0 GID=0 ===> Fetching all distfiles required by reactphysics3d-0.10.0 for building => SHA256 Checksum OK for DanielChappuis-reactphysics3d-v0.10.0_GH0.tar.gz. =========================================================================== =================================================== ===== env: USE_PACKAGE_DEPENDS_ONLY=1 USER=root UID=0 GID=0 =========================================================================== =================================================== ===== env: NO_DEPENDS=yes USER=root UID=0 GID=0 ===> Fetching all distfiles required by reactphysics3d-0.10.0 for building ===> Extracting for reactphysics3d-0.10.0 => SHA256 Checksum OK for DanielChappuis-reactphysics3d-v0.10.0_GH0.tar.gz. =========================================================================== =================================================== ===== env: USE_PACKAGE_DEPENDS_ONLY=1 USER=root UID=0 GID=0 =========================================================================== =================================================== ===== env: NO_DEPENDS=yes USER=root UID=0 GID=0 ===> Patching for reactphysics3d-0.10.0 =========================================================================== =================================================== ===== env: USE_PACKAGE_DEPENDS_ONLY=1 USER=root UID=0 GID=0 ===> reactphysics3d-0.10.0 depends on file: /usr/local/bin/cmake - not found ===> Installing existing package /packages/All/cmake-core-3.28.3.pkg [pkg-builder.dan.net.uk] Installing cmake-core-3.28.3... [pkg-builder.dan.net.uk] `-- Installing expat-2.6.1... [pkg-builder.dan.net.uk] `-- Extracting expat-2.6.1: .......... done [pkg-builder.dan.net.uk] `-- Installing jsoncpp-1.9.5... [pkg-builder.dan.net.uk] `-- Extracting jsoncpp-1.9.5: .......... done [pkg-builder.dan.net.uk] `-- Installing libuv-1.48.0... [pkg-builder.dan.net.uk] `-- Extracting libuv-1.48.0: .......... done [pkg-builder.dan.net.uk] `-- Installing openssl-3.0.13_1,1... [pkg-builder.dan.net.uk] `-- Extracting openssl-3.0.13_1,1: .......... done [pkg-builder.dan.net.uk] `-- Installing rhash-1.4.4_1... [pkg-builder.dan.net.uk] | `-- Installing gettext-runtime-0.22.3_1... [pkg-builder.dan.net.uk] | | `-- Installing indexinfo-0.3.1... [pkg-builder.dan.net.uk] | | `-- Extracting indexinfo-0.3.1: . done [pkg-builder.dan.net.uk] | `-- Extracting gettext-runtime-0.22.3_1: .......... done [pkg-builder.dan.net.uk] `-- Extracting rhash-1.4.4_1: .......... done [pkg-builder.dan.net.uk] Extracting cmake-core-3.28.3: .......... done ===> reactphysics3d-0.10.0 depends on file: /usr/local/bin/cmake - found ===> Returning to build of reactphysics3d-0.10.0 ===> reactphysics3d-0.10.0 depends on executable: ninja - not found ===> Installing existing package /packages/All/ninja-1.11.1,2.pkg [pkg-builder.dan.net.uk] Installing ninja-1.11.1,2... [pkg-builder.dan.net.uk] `-- Installing python39-3.9.18_1... [pkg-builder.dan.net.uk] | `-- Installing libffi-3.4.4_1... [pkg-builder.dan.net.uk] | `-- Extracting libffi-3.4.4_1: .......... done [pkg-builder.dan.net.uk] | `-- Installing mpdecimal-2.5.1... [pkg-builder.dan.net.uk] | `-- Extracting mpdecimal-2.5.1: .......... done [pkg-builder.dan.net.uk] | `-- Installing readline-8.2.10... [pkg-builder.dan.net.uk] | `-- Extracting readline-8.2.10: .......... done [pkg-builder.dan.net.uk] `-- Extracting python39-3.9.18_1: .......... done [pkg-builder.dan.net.uk] Extracting ninja-1.11.1,2: ..... done ===== Message from python39-3.9.18_1: -- Note that some standard Python modules are provided as separate ports as they require additional dependencies. They are available as: py39-gdbm databases/py-gdbm@py39 py39-sqlite3 databases/py-sqlite3@py39 py39-tkinter x11-toolkits/py-tkinter@py39 ===> reactphysics3d-0.10.0 depends on executable: ninja - found ===> Returning to build of reactphysics3d-0.10.0 =========================================================================== =================================================== ===== env: USE_PACKAGE_DEPENDS_ONLY=1 USER=root UID=0 GID=0 =========================================================================== =================================================== ===== env: NO_DEPENDS=yes USER=root UID=0 GID=0 ===> Configuring for reactphysics3d-0.10.0 ===> Performing out-of-source build /bin/mkdir -p /wrkdirs/usr/ports/graphics/reactphysics3d/work/.build -- The CXX compiler identification is Clang 14.0.5 -- Detecting CXX compiler ABI info -- Detecting CXX compiler ABI info - done -- Check for working CXX compiler: /ccache/libexec/ccache/c++ - skipped -- Detecting CXX compile features -- Detecting CXX compile features - done -- Configuring done (2.8s) -- Generating done (0.0s) CMake Warning: Manually-specified variables were not used by the project: CMAKE_COLOR_MAKEFILE CMAKE_C_COMPILER CMAKE_C_FLAGS CMAKE_C_FLAGS_DEBUG CMAKE_C_FLAGS_RELEASE CMAKE_MODULE_LINKER_FLAGS CMAKE_VERBOSE_MAKEFILE FETCHCONTENT_FULLY_DISCONNECTED THREADS_HAVE_PTHREAD_ARG -- Build files have been written to: /wrkdirs/usr/ports/graphics/reactphysics3d/work/.build =========================================================================== =================================================== ===== env: NO_DEPENDS=yes USER=root UID=0 GID=0 ===> Building for reactphysics3d-0.10.0 [ 1% 1/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/body/Body.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/body/Body.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/body/Body.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/body/Body.cpp [ 2% 2/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/body/RigidBody.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/body/RigidBody.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/body/RigidBody.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/body/RigidBody.cpp [ 3% 3/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/collision/broadphase/DynamicAABBTree.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/collision/broadphase/DynamicAABBTree.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/collision/broadphase/DynamicAABBTree.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/collision/broadphase/DynamicAABBTree.cpp [ 4% 4/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/CollisionDispatch.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/CollisionDispatch.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/CollisionDispatch.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/collision/narrowphase/CollisionDispatch.cpp [ 5% 5/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/GJK/VoronoiSimplex.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/GJK/VoronoiSimplex.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/GJK/VoronoiSimplex.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/collision/narrowphase/GJK/VoronoiSimplex.cpp [ 6% 6/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/GJK/GJKAlgorithm.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/GJK/GJKAlgorithm.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/GJK/GJKAlgorithm.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/collision/narrowphase/GJK/GJKAlgorithm.cpp [ 7% 7/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/SAT/SATAlgorithm.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/SAT/SATAlgorithm.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/SAT/SATAlgorithm.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/collision/narrowphase/SAT/SATAlgorithm.cpp [ 8% 8/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/SphereVsSphereAlgorithm.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/SphereVsSphereAlgorithm.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/SphereVsSphereAlgorithm.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/collision/narrowphase/SphereVsSphereAlgorithm.cpp [ 10% 9/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/CapsuleVsCapsuleAlgorithm.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/CapsuleVsCapsuleAlgorithm.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/CapsuleVsCapsuleAlgorithm.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/collision/narrowphase/CapsuleVsCapsuleAlgorithm.cpp [ 11% 10/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/SphereVsCapsuleAlgorithm.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/SphereVsCapsuleAlgorithm.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/SphereVsCapsuleAlgorithm.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/collision/narrowphase/SphereVsCapsuleAlgorithm.cpp [ 12% 11/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/SphereVsConvexPolyhedronAlgorithm.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/SphereVsConvexPolyhedronAlgorithm.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/SphereVsConvexPolyhedronAlgorithm.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/collision/narrowphase/SphereVsConvexPolyhedronAlgorithm.cpp [ 13% 12/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/CapsuleVsConvexPolyhedronAlgorithm.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/CapsuleVsConvexPolyhedronAlgorithm.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/CapsuleVsConvexPolyhedronAlgorithm.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/collision/narrowphase/CapsuleVsConvexPolyhedronAlgorithm.cpp [ 14% 13/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/ConvexPolyhedronVsConvexPolyhedronAlgorithm.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/ConvexPolyhedronVsConvexPolyhedronAlgorithm.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/ConvexPolyhedronVsConvexPolyhedronAlgorithm.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/collision/narrowphase/ConvexPolyhedronVsConvexPolyhedronAlgorithm.cpp [ 15% 14/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/NarrowPhaseInput.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/NarrowPhaseInput.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/NarrowPhaseInput.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/collision/narrowphase/NarrowPhaseInput.cpp [ 16% 15/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/NarrowPhaseInfoBatch.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/NarrowPhaseInfoBatch.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/NarrowPhaseInfoBatch.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/collision/narrowphase/NarrowPhaseInfoBatch.cpp [ 17% 16/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/collision/shapes/AABB.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/collision/shapes/AABB.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/collision/shapes/AABB.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/collision/shapes/AABB.cpp [ 19% 17/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/collision/shapes/ConvexShape.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/collision/shapes/ConvexShape.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/collision/shapes/ConvexShape.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/collision/shapes/ConvexShape.cpp [ 20% 18/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/collision/shapes/ConvexPolyhedronShape.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/collision/shapes/ConvexPolyhedronShape.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/collision/shapes/ConvexPolyhedronShape.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/collision/shapes/ConvexPolyhedronShape.cpp [ 21% 19/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/collision/shapes/ConcaveShape.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/collision/shapes/ConcaveShape.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/collision/shapes/ConcaveShape.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/collision/shapes/ConcaveShape.cpp [ 22% 20/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/collision/shapes/BoxShape.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/collision/shapes/BoxShape.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/collision/shapes/BoxShape.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/collision/shapes/BoxShape.cpp [ 23% 21/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/collision/shapes/CapsuleShape.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/collision/shapes/CapsuleShape.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/collision/shapes/CapsuleShape.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/collision/shapes/CapsuleShape.cpp [ 24% 22/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/collision/shapes/CollisionShape.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/collision/shapes/CollisionShape.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/collision/shapes/CollisionShape.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/collision/shapes/CollisionShape.cpp [ 25% 23/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/collision/shapes/ConvexMeshShape.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/collision/shapes/ConvexMeshShape.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/collision/shapes/ConvexMeshShape.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/collision/shapes/ConvexMeshShape.cpp [ 26% 24/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/collision/shapes/SphereShape.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/collision/shapes/SphereShape.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/collision/shapes/SphereShape.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/collision/shapes/SphereShape.cpp [ 28% 25/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/collision/shapes/TriangleShape.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/collision/shapes/TriangleShape.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/collision/shapes/TriangleShape.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/collision/shapes/TriangleShape.cpp [ 29% 26/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/collision/shapes/ConcaveMeshShape.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/collision/shapes/ConcaveMeshShape.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/collision/shapes/ConcaveMeshShape.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/collision/shapes/ConcaveMeshShape.cpp [ 30% 27/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/collision/shapes/HeightFieldShape.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/collision/shapes/HeightFieldShape.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/collision/shapes/HeightFieldShape.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/collision/shapes/HeightFieldShape.cpp [ 31% 28/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/collision/RaycastInfo.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/collision/RaycastInfo.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/collision/RaycastInfo.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/collision/RaycastInfo.cpp [ 32% 29/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/collision/Collider.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/collision/Collider.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/collision/Collider.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/collision/Collider.cpp [ 33% 30/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/collision/TriangleVertexArray.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/collision/TriangleVertexArray.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/collision/TriangleVertexArray.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/collision/TriangleVertexArray.cpp /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/collision/TriangleVertexArray.cpp:160:1: warning: non-void function does not return a value in all control paths [-Wreturn-type] } ^ 1 warning generated. [ 34% 31/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/collision/PolygonVertexArray.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/collision/PolygonVertexArray.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/collision/PolygonVertexArray.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/collision/PolygonVertexArray.cpp [ 35% 32/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/collision/VertexArray.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/collision/VertexArray.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/collision/VertexArray.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/collision/VertexArray.cpp [ 37% 33/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/collision/TriangleMesh.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/collision/TriangleMesh.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/collision/TriangleMesh.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/collision/TriangleMesh.cpp [ 38% 34/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/collision/HeightField.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/collision/HeightField.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/collision/HeightField.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/collision/HeightField.cpp [ 39% 35/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/collision/ConvexMesh.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/collision/ConvexMesh.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/collision/ConvexMesh.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/collision/ConvexMesh.cpp [ 40% 36/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/collision/HalfEdgeStructure.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/collision/HalfEdgeStructure.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/collision/HalfEdgeStructure.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/collision/HalfEdgeStructure.cpp [ 41% 37/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/collision/ContactManifold.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/collision/ContactManifold.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/collision/ContactManifold.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/collision/ContactManifold.cpp [ 42% 38/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/constraint/BallAndSocketJoint.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/constraint/BallAndSocketJoint.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/constraint/BallAndSocketJoint.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/constraint/BallAndSocketJoint.cpp [ 43% 39/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/constraint/ContactPoint.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/constraint/ContactPoint.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/constraint/ContactPoint.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/constraint/ContactPoint.cpp [ 44% 40/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/constraint/FixedJoint.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/constraint/FixedJoint.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/constraint/FixedJoint.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/constraint/FixedJoint.cpp [ 46% 41/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/constraint/HingeJoint.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/constraint/HingeJoint.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/constraint/HingeJoint.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/constraint/HingeJoint.cpp [ 47% 42/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/constraint/Joint.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/constraint/Joint.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/constraint/Joint.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/constraint/Joint.cpp [ 48% 43/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/constraint/SliderJoint.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/constraint/SliderJoint.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/constraint/SliderJoint.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/constraint/SliderJoint.cpp [ 49% 44/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/engine/PhysicsCommon.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/engine/PhysicsCommon.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/engine/PhysicsCommon.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/engine/PhysicsCommon.cpp [ 50% 45/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/systems/ConstraintSolverSystem.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/systems/ConstraintSolverSystem.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/systems/ConstraintSolverSystem.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/systems/ConstraintSolverSystem.cpp [ 51% 46/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/systems/ContactSolverSystem.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/systems/ContactSolverSystem.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/systems/ContactSolverSystem.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/systems/ContactSolverSystem.cpp [ 52% 47/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/systems/DynamicsSystem.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/systems/DynamicsSystem.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/systems/DynamicsSystem.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/systems/DynamicsSystem.cpp [ 53% 48/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/systems/CollisionDetectionSystem.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/systems/CollisionDetectionSystem.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/systems/CollisionDetectionSystem.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/systems/CollisionDetectionSystem.cpp [ 55% 49/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/systems/SolveBallAndSocketJointSystem.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/systems/SolveBallAndSocketJointSystem.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/systems/SolveBallAndSocketJointSystem.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/systems/SolveBallAndSocketJointSystem.cpp [ 56% 50/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/systems/SolveFixedJointSystem.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/systems/SolveFixedJointSystem.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/systems/SolveFixedJointSystem.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/systems/SolveFixedJointSystem.cpp [ 57% 51/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/systems/SolveHingeJointSystem.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/systems/SolveHingeJointSystem.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/systems/SolveHingeJointSystem.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/systems/SolveHingeJointSystem.cpp [ 58% 52/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/systems/SolveSliderJointSystem.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/systems/SolveSliderJointSystem.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/systems/SolveSliderJointSystem.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/systems/SolveSliderJointSystem.cpp [ 59% 53/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/engine/PhysicsWorld.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/engine/PhysicsWorld.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/engine/PhysicsWorld.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/engine/PhysicsWorld.cpp [ 60% 54/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/engine/Island.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/engine/Island.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/engine/Island.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/engine/Island.cpp [ 61% 55/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/engine/Material.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/engine/Material.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/engine/Material.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/engine/Material.cpp [ 62% 56/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/engine/OverlappingPairs.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/engine/OverlappingPairs.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/engine/OverlappingPairs.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/engine/OverlappingPairs.cpp [ 64% 57/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/engine/Entity.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/engine/Entity.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/engine/Entity.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/engine/Entity.cpp [ 65% 58/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/engine/EntityManager.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/engine/EntityManager.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/engine/EntityManager.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/engine/EntityManager.cpp [ 66% 59/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/systems/BroadPhaseSystem.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/systems/BroadPhaseSystem.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/systems/BroadPhaseSystem.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/systems/BroadPhaseSystem.cpp [ 67% 60/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/components/Components.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/components/Components.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/components/Components.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/components/Components.cpp [ 68% 61/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/components/BodyComponents.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/components/BodyComponents.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/components/BodyComponents.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/components/BodyComponents.cpp [ 69% 62/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/components/RigidBodyComponents.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/components/RigidBodyComponents.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/components/RigidBodyComponents.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/components/RigidBodyComponents.cpp [ 70% 63/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/components/TransformComponents.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/components/TransformComponents.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/components/TransformComponents.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/components/TransformComponents.cpp [ 71% 64/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/components/ColliderComponents.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/components/ColliderComponents.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/components/ColliderComponents.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/components/ColliderComponents.cpp [ 73% 65/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/components/JointComponents.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/components/JointComponents.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/components/JointComponents.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/components/JointComponents.cpp [ 74% 66/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/components/BallAndSocketJointComponents.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/components/BallAndSocketJointComponents.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/components/BallAndSocketJointComponents.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/components/BallAndSocketJointComponents.cpp [ 75% 67/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/components/FixedJointComponents.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/components/FixedJointComponents.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/components/FixedJointComponents.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/components/FixedJointComponents.cpp [ 76% 68/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/components/HingeJointComponents.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/components/HingeJointComponents.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/components/HingeJointComponents.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/components/HingeJointComponents.cpp [ 77% 69/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/components/SliderJointComponents.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/components/SliderJointComponents.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/components/SliderJointComponents.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/components/SliderJointComponents.cpp [ 78% 70/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/collision/CollisionCallback.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/collision/CollisionCallback.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/collision/CollisionCallback.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/collision/CollisionCallback.cpp [ 79% 71/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/collision/OverlapCallback.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/collision/OverlapCallback.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/collision/OverlapCallback.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/collision/OverlapCallback.cpp [ 80% 72/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/mathematics/Matrix2x2.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/mathematics/Matrix2x2.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/mathematics/Matrix2x2.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/mathematics/Matrix2x2.cpp [ 82% 73/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/mathematics/Matrix3x3.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/mathematics/Matrix3x3.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/mathematics/Matrix3x3.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/mathematics/Matrix3x3.cpp [ 83% 74/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/mathematics/Quaternion.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/mathematics/Quaternion.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/mathematics/Quaternion.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/mathematics/Quaternion.cpp [ 84% 75/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/mathematics/Transform.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/mathematics/Transform.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/mathematics/Transform.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/mathematics/Transform.cpp [ 85% 76/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/mathematics/Vector2.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/mathematics/Vector2.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/mathematics/Vector2.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/mathematics/Vector2.cpp [ 86% 77/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/mathematics/Vector3.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/mathematics/Vector3.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/mathematics/Vector3.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/mathematics/Vector3.cpp [ 87% 78/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/memory/PoolAllocator.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/memory/PoolAllocator.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/memory/PoolAllocator.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/memory/PoolAllocator.cpp [ 88% 79/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/memory/SingleFrameAllocator.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/memory/SingleFrameAllocator.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/memory/SingleFrameAllocator.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/memory/SingleFrameAllocator.cpp [ 89% 80/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/memory/HeapAllocator.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/memory/HeapAllocator.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/memory/HeapAllocator.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/memory/HeapAllocator.cpp [ 91% 81/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/memory/MemoryManager.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/memory/MemoryManager.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/memory/MemoryManager.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/memory/MemoryManager.cpp [ 92% 82/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/memory/MemoryAllocator.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/memory/MemoryAllocator.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/memory/MemoryAllocator.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/memory/MemoryAllocator.cpp [ 93% 83/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/utils/Profiler.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/utils/Profiler.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/utils/Profiler.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/utils/Profiler.cpp [ 94% 84/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/utils/DefaultLogger.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/utils/DefaultLogger.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/utils/DefaultLogger.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/utils/DefaultLogger.cpp [ 95% 85/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/utils/DebugRenderer.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/utils/DebugRenderer.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/utils/DebugRenderer.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/utils/DebugRenderer.cpp [ 96% 86/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/utils/quickhull/QuickHull.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/utils/quickhull/QuickHull.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/utils/quickhull/QuickHull.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/utils/quickhull/QuickHull.cpp [ 97% 87/89] /ccache/libexec/ccache/c++ -Dreactphysics3d_EXPORTS -I/wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/include -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -std=c++17 -fPIC -MD -MT CMakeFiles/reactphysics3d.dir/src/utils/quickhull/QHHalfEdgeStructure.cpp.o -MF CMakeFiles/reactphysics3d.dir/src/utils/quickhull/QHHalfEdgeStructure.cpp.o.d -o CMakeFiles/reactphysics3d.dir/src/utils/quickhull/QHHalfEdgeStructure.cpp.o -c /wrkdirs/usr/ports/graphics/reactphysics3d/work/reactphysics3d-0.10.0/src/utils/quickhull/QHHalfEdgeStructure.cpp [ 98% 88/89] : && /ccache/libexec/ccache/c++ -fPIC -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DNDEBUG -fstack-protector-strong -shared -Wl,-soname,libreactphysics3d.so.0.10 -o libreactphysics3d.so.0.10.0 CMakeFiles/reactphysics3d.dir/src/body/Body.cpp.o CMakeFiles/reactphysics3d.dir/src/body/RigidBody.cpp.o CMakeFiles/reactphysics3d.dir/src/collision/broadphase/DynamicAABBTree.cpp.o CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/CollisionDispatch.cpp.o CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/GJK/VoronoiSimplex.cpp.o CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/GJK/GJKAlgorithm.cpp.o CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/SAT/SATAlgorithm.cpp.o CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/SphereVsSphereAlgorithm.cpp.o CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/CapsuleVsCapsuleAlgorithm.cpp.o CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/SphereVsCapsuleAlgorithm.cpp.o CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/SphereVsConvexPolyhedronAlgorithm.cpp.o CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/CapsuleVsConvexPolyhedronAlgorithm.cpp.o CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/ConvexPolyhedronVsConvexPolyhedronAlgorithm.cpp.o CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/NarrowPhaseInput.cpp.o CMakeFiles/reactphysics3d.dir/src/collision/narrowphase/NarrowPhaseInfoBatch.cpp.o CMakeFiles/reactphysics3d.dir/src/collision/shapes/AABB.cpp.o CMakeFiles/reactphysics3d.dir/src/collision/shapes/ConvexShape.cpp.o CMakeFiles/reactphysics3d.dir/src/collision/shapes/ConvexPolyhedronShape.cpp.o CMakeFiles/reactphysics3d.dir/src/collision/shapes/ConcaveShape.cpp.o CMakeFiles/reactphysics3d.dir/src/collision/shapes/BoxShape.cpp.o CMakeFiles/reactphysics3d.dir/src/collision/shapes/CapsuleShape.cpp.o CMakeFiles/reactphysics3d.dir/src/collision/shapes/CollisionShape.cpp.o CMakeFiles/reactphysics3d.dir/src/collision/shapes/ConvexMeshShape.cpp.o CMakeFiles/reactphysics3d.dir/src/collision/shapes/SphereShape.cpp.o CMakeFiles/reactphysics3d.dir/src/collision/shapes/TriangleShape.cpp.o CMakeFiles/reactphysics3d.dir/src/collision/shapes/ConcaveMeshShape.cpp.o CMakeFiles/reactphysics3d.dir/src/collision/shapes/HeightFieldShape.cpp.o CMakeFiles/reactphysics3d.dir/src/collision/RaycastInfo.cpp.o CMakeFiles/reactphysics3d.dir/src/collision/Collider.cpp.o CMakeFiles/reactphysics3d.dir/src/collision/TriangleVertexArray.cpp.o CMakeFiles/reactphysics3d.dir/src/collision/PolygonVertexArray.cpp.o CMakeFiles/reactphysics3d.dir/src/collision/VertexArray.cpp.o CMakeFiles/reactphysics3d.dir/src/collision/TriangleMesh.cpp.o CMakeFiles/reactphysics3d.dir/src/collision/HeightField.cpp.o CMakeFiles/reactphysics3d.dir/src/collision/ConvexMesh.cpp.o CMakeFiles/reactphysics3d.dir/src/collision/HalfEdgeStructure.cpp.o CMakeFiles/reactphysics3d.dir/src/collision/ContactManifold.cpp.o CMakeFiles/reactphysics3d.dir/src/constraint/BallAndSocketJoint.cpp.o CMakeFiles/reactphysics3d.dir/src/constraint/ContactPoint.cpp.o CMakeFiles/reactphysics3d.dir/src/constraint/FixedJoint.cpp.o CMakeFiles/reactphysics3d.dir/src/constraint/HingeJoint.cpp.o CMakeFiles/reactphysics3d.dir/src/constraint/Joint.cpp.o CMakeFiles/reactphysics3d.dir/src/constraint/SliderJoint.cpp.o CMakeFiles/reactphysics3d.dir/src/engine/PhysicsCommon.cpp.o CMakeFiles/reactphysics3d.dir/src/systems/ConstraintSolverSystem.cpp.o CMakeFiles/reactphysics3d.dir/src/systems/ContactSolverSystem.cpp.o CMakeFiles/reactphysics3d.dir/src/systems/DynamicsSystem.cpp.o CMakeFiles/reactphysics3d.dir/src/systems/CollisionDetectionSystem.cpp.o CMakeFiles/reactphysics3d.dir/src/systems/SolveBallAndSocketJointSystem.cpp.o CMakeFiles/reactphysics3d.dir/src/systems/SolveFixedJointSystem.cpp.o CMakeFiles/reactphysics3d.dir/src/systems/SolveHingeJointSystem.cpp.o CMakeFiles/reactphysics3d.dir/src/systems/SolveSliderJointSystem.cpp.o CMakeFiles/reactphysics3d.dir/src/engine/PhysicsWorld.cpp.o CMakeFiles/reactphysics3d.dir/src/engine/Island.cpp.o CMakeFiles/reactphysics3d.dir/src/engine/Material.cpp.o CMakeFiles/reactphysics3d.dir/src/engine/OverlappingPairs.cpp.o CMakeFiles/reactphysics3d.dir/src/engine/Entity.cpp.o CMakeFiles/reactphysics3d.dir/src/engine/EntityManager.cpp.o CMakeFiles/reactphysics3d.dir/src/systems/BroadPhaseSystem.cpp.o CMakeFiles/reactphysics3d.dir/src/components/Components.cpp.o CMakeFiles/reactphysics3d.dir/src/components/BodyComponents.cpp.o CMakeFiles/reactphysics3d.dir/src/components/RigidBodyComponents.cpp.o CMakeFiles/reactphysics3d.dir/src/components/TransformComponents.cpp.o CMakeFiles/reactphysics3d.dir/src/components/ColliderComponents.cpp.o CMakeFiles/reactphysics3d.dir/src/components/JointComponents.cpp.o CMakeFiles/reactphysics3d.dir/src/components/BallAndSocketJointComponents.cpp.o CMakeFiles/reactphysics3d.dir/src/components/FixedJointComponents.cpp.o CMakeFiles/reactphysics3d.dir/src/components/HingeJointComponents.cpp.o CMakeFiles/reactphysics3d.dir/src/components/SliderJointComponents.cpp.o CMakeFiles/reactphysics3d.dir/src/collision/CollisionCallback.cpp.o CMakeFiles/reactphysics3d.dir/src/collision/OverlapCallback.cpp.o CMakeFiles/reactphysics3d.dir/src/mathematics/Matrix2x2.cpp.o CMakeFiles/reactphysics3d.dir/src/mathematics/Matrix3x3.cpp.o CMakeFiles/reactphysics3d.dir/src/mathematics/Quaternion.cpp.o CMakeFiles/reactphysics3d.dir/src/mathematics/Transform.cpp.o CMakeFiles/reactphysics3d.dir/src/mathematics/Vector2.cpp.o CMakeFiles/reactphysics3d.dir/src/mathematics/Vector3.cpp.o CMakeFiles/reactphysics3d.dir/src/memory/PoolAllocator.cpp.o CMakeFiles/reactphysics3d.dir/src/memory/SingleFrameAllocator.cpp.o CMakeFiles/reactphysics3d.dir/src/memory/HeapAllocator.cpp.o CMakeFiles/reactphysics3d.dir/src/memory/MemoryManager.cpp.o CMakeFiles/reactphysics3d.dir/src/memory/MemoryAllocator.cpp.o CMakeFiles/reactphysics3d.dir/src/utils/Profiler.cpp.o CMakeFiles/reactphysics3d.dir/src/utils/DefaultLogger.cpp.o CMakeFiles/reactphysics3d.dir/src/utils/DebugRenderer.cpp.o CMakeFiles/reactphysics3d.dir/src/utils/quickhull/QuickHull.cpp.o CMakeFiles/reactphysics3d.dir/src/utils/quickhull/QHHalfEdgeStructure.cpp.o && : [100% 89/89] /usr/local/bin/cmake -E cmake_symlink_library libreactphysics3d.so.0.10.0 libreactphysics3d.so.0.10 libreactphysics3d.so && : =========================================================================== =================================================== ===== env: USE_PACKAGE_DEPENDS_ONLY=1 USER=root UID=0 GID=0 =========================================================================== =================================================== ===== env: NO_DEPENDS=yes USER=root UID=0 GID=0 ===> Staging for reactphysics3d-0.10.0 ===> Generating temporary packing list [ 0% 1/1] cd /wrkdirs/usr/ports/graphics/reactphysics3d/work/.build && /usr/local/bin/cmake -DCMAKE_INSTALL_DO_STRIP=1 -P cmake_install.cmake -- Install configuration: "Release" -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/lib/libreactphysics3d.so.0.10.0 -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/lib/libreactphysics3d.so.0.10 -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/lib/libreactphysics3d.so -- Up-to-date: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/memory -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/memory/PoolAllocator.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/memory/SingleFrameAllocator.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/memory/HeapAllocator.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/memory/MemoryManager.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/memory/MemoryAllocator.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/memory/DefaultAllocator.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/engine -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/engine/PhysicsWorld.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/engine/Island.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/engine/EntityManager.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/engine/OverlappingPairs.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/engine/EventListener.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/engine/Entity.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/engine/Islands.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/engine/PhysicsCommon.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/engine/Material.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/reactphysics3d.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/body -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/body/RigidBody.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/body/Body.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/decimal.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/utils -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/utils/Logger.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/utils/DebugRenderer.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/utils/Profiler.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/utils/DefaultLogger.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/utils/quickhull -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/utils/quickhull/QuickHull.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/utils/quickhull/QHHalfEdgeStructure.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/utils/Message.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/systems -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/systems/SolveBallAndSocketJointSystem.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/systems/ConstraintSolverSystem.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/systems/SolveFixedJointSystem.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/systems/SolveSliderJointSystem.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/systems/ContactSolverSystem.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/systems/CollisionDetectionSystem.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/systems/SolveHingeJointSystem.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/systems/DynamicsSystem.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/systems/BroadPhaseSystem.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/collision -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/collision/VertexArray.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/collision/Collider.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/collision/ContactManifold.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/collision/TriangleMesh.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/collision/broadphase -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/collision/broadphase/DynamicAABBTree.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/collision/ConvexMesh.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/collision/PolygonVertexArray.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/collision/CollisionCallback.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/collision/ContactManifoldInfo.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/collision/HalfEdgeStructure.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/collision/ContactPointInfo.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/collision/OverlapCallback.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/collision/narrowphase -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/collision/narrowphase/NarrowPhaseAlgorithm.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/collision/narrowphase/CapsuleVsCapsuleAlgorithm.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/collision/narrowphase/SphereVsCapsuleAlgorithm.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/collision/narrowphase/GJK -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/collision/narrowphase/GJK/VoronoiSimplex.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/collision/narrowphase/GJK/GJKAlgorithm.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/collision/narrowphase/CapsuleVsConvexPolyhedronAlgorithm.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/collision/narrowphase/NarrowPhaseInfoBatch.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/collision/narrowphase/ConvexPolyhedronVsConvexPolyhedronAlgorithm.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/collision/narrowphase/SAT -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/collision/narrowphase/SAT/SATAlgorithm.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/collision/narrowphase/SphereVsSphereAlgorithm.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/collision/narrowphase/CollisionDispatch.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/collision/narrowphase/SphereVsConvexPolyhedronAlgorithm.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/collision/narrowphase/NarrowPhaseInput.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/collision/HeightField.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/collision/ContactPair.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/collision/TriangleVertexArray.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/collision/RaycastInfo.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/collision/shapes -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/collision/shapes/BoxShape.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/collision/shapes/ConvexPolyhedronShape.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/collision/shapes/ConvexMeshShape.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/collision/shapes/TriangleShape.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/collision/shapes/CollisionShape.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/collision/shapes/HeightFieldShape.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/collision/shapes/AABB.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/collision/shapes/ConvexShape.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/collision/shapes/ConcaveShape.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/collision/shapes/ConcaveMeshShape.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/collision/shapes/CapsuleShape.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/collision/shapes/SphereShape.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/components -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/components/HingeJointComponents.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/components/JointComponents.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/components/RigidBodyComponents.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/components/TransformComponents.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/components/BallAndSocketJointComponents.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/components/ColliderComponents.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/components/Components.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/components/SliderJointComponents.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/components/BodyComponents.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/components/FixedJointComponents.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/constraint -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/constraint/FixedJoint.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/constraint/BallAndSocketJoint.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/constraint/ContactPoint.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/constraint/SliderJoint.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/constraint/Joint.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/constraint/HingeJoint.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/containers -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/containers/Deque.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/containers/Stack.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/containers/Array.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/containers/containers_common.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/containers/Pair.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/containers/Map.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/containers/Set.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/containers/LinkedList.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/mathematics -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/mathematics/mathematics_common.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/mathematics/Ray.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/mathematics/Vector2.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/mathematics/Matrix3x3.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/mathematics/mathematics.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/mathematics/Transform.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/mathematics/Quaternion.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/mathematics/Vector3.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/mathematics/Matrix2x2.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/mathematics/mathematics_functions.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/include/reactphysics3d/configuration.h -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/lib/cmake/ReactPhysics3D/ReactPhysics3DConfig.cmake -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/lib/cmake/ReactPhysics3D/ReactPhysics3DConfig-release.cmake -- Installing: /wrkdirs/usr/ports/graphics/reactphysics3d/work/stage/usr/local/lib/cmake/ReactPhysics3D/ReactPhysics3DConfigVersion.cmake ====> Compressing man pages (compress-man) =========================================================================== =================================================== ===== env: 'PKG_NOTES=build_timestamp ports_top_git_hash ports_top_checkout_unclean port_git_hash port_checkout_unclean built_by' 'PKG_NOTE_build_timestamp=2024-04-06T03:16:52+0000' 'PKG_NOTE_ports_top_git_hash=c2c35d895e' 'PKG_NOTE_ports_top_checkout_unclean=yes' 'PKG_NOTE_port_git_hash=55e2ffb33e' 'PKG_NOTE_port_checkout_unclean=no' 'PKG_NOTE_built_by=poudriere-git-3.4.99.20240122_1' NO_DEPENDS=yes USER=root UID=0 GID=0 ===> Building packages for reactphysics3d-0.10.0 ===> Building reactphysics3d-0.10.0 =========================================================================== =>> Cleaning up wrkdir ===> Cleaning for reactphysics3d-0.10.0 build of graphics/reactphysics3d | reactphysics3d-0.10.0 ended at Sat Apr 6 04:27:42 BST 2024 build time: 00:10:50