=>> Building games/lbreakout build started at Tue Apr 2 19:51:15 BST 2024 port directory: /usr/ports/games/lbreakout package name: lbreakout-010315_9 building for: FreeBSD pkg-builder.dan.net.uk 13.2-RELEASE-p10 FreeBSD 13.2-RELEASE-p10 amd64 maintained by: ports@FreeBSD.org Makefile datestamp: -rw-r--r-- 1 root wheel 688 Mar 8 2023 /usr/ports/games/lbreakout/Makefile Ports top last git commit: c2c35d895e Ports top unclean checkout: yes Port dir last git commit: c014f9c79a Port dir unclean checkout: no Poudriere version: poudriere-git-3.4.99.20240122_1 Host OSVERSION: 1400097 Jail OSVERSION: 1302001 Job Id: 10 ---Begin Environment--- SHELL=/bin/csh OSVERSION=1302001 UNAME_v=FreeBSD 13.2-RELEASE-p10 UNAME_r=13.2-RELEASE-p10 BLOCKSIZE=K MAIL=/var/mail/root MM_CHARSET=UTF-8 LANG=C.UTF-8 STATUS=1 HOME=/root PATH=/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin:/root/bin MAKE_OBJDIR_CHECK_WRITABLE=0 LOCALBASE=/usr/local USER=root POUDRIERE_NAME=poudriere-git LIBEXECPREFIX=/usr/local/libexec/poudriere POUDRIERE_VERSION=3.4.99.20240122_1 MASTERMNT=/usr/local/poudriere/data/.m/13-amd64-default-dan/ref LC_COLLATE=C POUDRIERE_BUILD_TYPE=bulk PACKAGE_BUILDING=yes SAVED_TERM=screen OUTPUT_REDIRECTED_STDERR=4 OUTPUT_REDIRECTED=1 PWD=/usr/local/poudriere/data/.m/13-amd64-default-dan/10/.p OUTPUT_REDIRECTED_STDOUT=3 P_PORTS_FEATURES=FLAVORS SUBPACKAGES SELECTED_OPTIONS MASTERNAME=13-amd64-default-dan SCRIPTPREFIX=/usr/local/share/poudriere SCRIPTNAME=bulk.sh OLDPWD=/usr/local/poudriere/data/.m/13-amd64-default-dan/ref/.p/pool POUDRIERE_PKGNAME=poudriere-git-3.4.99.20240122_1 SCRIPTPATH=/usr/local/share/poudriere/bulk.sh POUDRIEREPATH=/usr/local/bin/poudriere ---End Environment--- ---Begin Poudriere Port Flags/Env--- PORT_FLAGS= PKGENV= FLAVOR= MAKE_ARGS= ---End Poudriere Port Flags/Env--- ---Begin OPTIONS List--- ---End OPTIONS List--- --MAINTAINER-- ports@FreeBSD.org --End MAINTAINER-- --CONFIGURE_ARGS-- --prefix=/usr/local ${_LATE_CONFIGURE_ARGS} --End CONFIGURE_ARGS-- --CONFIGURE_ENV-- MAKE=gmake SDL_CONFIG=/usr/local/bin/sdl-config XDG_DATA_HOME=/wrkdirs/usr/ports/games/lbreakout/work XDG_CONFIG_HOME=/wrkdirs/usr/ports/games/lbreakout/work XDG_CACHE_HOME=/wrkdirs/usr/ports/games/lbreakout/work/.cache HOME=/wrkdirs/usr/ports/games/lbreakout/work TMPDIR="/tmp" PATH=/ccache/libexec/ccache:/wrkdirs/usr/ports/games/lbreakout/work/.bin:/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin:/root/bin PKG_CONFIG_LIBDIR=/wrkdirs/usr/ports/games/lbreakout/work/.pkgconfig:/usr/local/libdata/pkgconfig:/usr/local/share/pkgconfig:/usr/libdata/pkgconfig SHELL=/bin/sh CONFIG_SHELL=/bin/sh CCACHE_DIR="/root/.ccache" CONFIG_SITE=/usr/ports/Templates/config.site lt_cv_sys_max_cmd_len=524288 --End CONFIGURE_ENV-- --MAKE_ENV-- SDL_CONFIG=/usr/local/bin/sdl-config XDG_DATA_HOME=/wrkdirs/usr/ports/games/lbreakout/work XDG_CONFIG_HOME=/wrkdirs/usr/ports/games/lbreakout/work XDG_CACHE_HOME=/wrkdirs/usr/ports/games/lbreakout/work/.cache HOME=/wrkdirs/usr/ports/games/lbreakout/work TMPDIR="/tmp" PATH=/ccache/libexec/ccache:/wrkdirs/usr/ports/games/lbreakout/work/.bin:/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin:/root/bin PKG_CONFIG_LIBDIR=/wrkdirs/usr/ports/games/lbreakout/work/.pkgconfig:/usr/local/libdata/pkgconfig:/usr/local/share/pkgconfig:/usr/libdata/pkgconfig MK_DEBUG_FILES=no MK_KERNEL_SYMBOLS=no SHELL=/bin/sh NO_LINT=YES PREFIX=/usr/local LOCALBASE=/usr/local CC="cc" CFLAGS="-O2 -pipe -fstack-protector-strong -fno-strict-aliasing " CPP="cpp" CPPFLAGS="" LDFLAGS=" -fstack-protector-strong " LIBS="-lcompat" CXX="c++" CXXFLAGS="-O2 -pipe -fstack-protector-strong -fno-strict-aliasing " CCACHE_DIR="/root/.ccache" BSD_INSTALL_PROGRAM="install -s -m 555" BSD_INSTALL_LIB="install -s -m 0644" BSD_INSTALL_SCRIPT="install -m 555" BSD_INSTALL_DATA="install -m 0644" BSD_INSTALL_MAN="install -m 444" --End MAKE_ENV-- --PLIST_SUB-- OSREL=13.2 PREFIX=%D LOCALBASE=/usr/local RESETPREFIX=/usr/local LIB32DIR=lib DOCSDIR="share/doc/lbreakout" EXAMPLESDIR="share/examples/lbreakout" DATADIR="share/lbreakout" WWWDIR="www/lbreakout" ETCDIR="etc/lbreakout" --End PLIST_SUB-- --SUB_LIST-- PREFIX=/usr/local LOCALBASE=/usr/local DATADIR=/usr/local/share/lbreakout DOCSDIR=/usr/local/share/doc/lbreakout EXAMPLESDIR=/usr/local/share/examples/lbreakout WWWDIR=/usr/local/www/lbreakout ETCDIR=/usr/local/etc/lbreakout --End SUB_LIST-- ---Begin make.conf--- USE_PACKAGE_DEPENDS=yes BATCH=yes WRKDIRPREFIX=/wrkdirs PORTSDIR=/usr/ports PACKAGES=/packages DISTDIR=/distfiles FORCE_PACKAGE=yes PACKAGE_BUILDING=yes PACKAGE_BUILDING_FLAVORS=yes #### #### CCACHE_CPP2=1 WITH_SSP_PORTS=yes WITH_SSP=yes #WITH_LTO=yes DISABLE_LICENSES=yes LICENSES_ACCEPTED=AGPLv3 APACHE10 APACHE11 APACHE20 ART10 ARTPERL10 ART20 BSD BSD2CLAUSE BSD3CLAUSE BSD4CLAUSE BSL CC0-1.0 CDDL ClArtistic EPL GFDL GMGPL GPLv1 GPLv2 GPLv3 GPLv3RLE ISCL LGPL20 LGPL21 LGPL3 LPPL10 LPPL11 LPPL12 LPPL13 LPPL13a LPPL13b LPPL13c MIT MPL OpenSSL OFL10 OFL11 OWL PostgreSQL PHP202 PHP30 PHP301 PSFL RUBY ZLIB ZPL21 SVM-Light EULA ALASIR Microsoft-exFAT SIMIAN UDEVGAME unknown MTA COMMERCIAL teamspeak NO_LICENSES_DIALOGS=yes #### #### NO_IGNORE=yes DEFAULT_VERSIONS+=ssl=openssl mysql=8.0 imagemagick=7 samba=4.13 java=18 WITH_SETID_MODE=force PHP_ZTS=enabled OPTIONS_UNSET+=OPENJPEG OPTIONS_UNSET+=GSSAPI_BASE OPTIONS_SET+=ZTS OPTIONS_SET+=GSSAPI_NONE WITH_CCACHE_BUILD=yes CCACHE_DIR=/root/.ccache NO_CCACHE_DEPEND=1 CCACHE_WRAPPER_PATH= /ccache/libexec/ccache #### Misc Poudriere #### .include "/etc/make.conf.ports_env" GID=0 UID=0 DISABLE_MAKE_JOBS=poudriere ---End make.conf--- --Resource limits-- cpu time (seconds, -t) unlimited file size (512-blocks, -f) unlimited data seg size (kbytes, -d) 33554432 stack size (kbytes, -s) 524288 core file size (512-blocks, -c) unlimited max memory size (kbytes, -m) unlimited locked memory (kbytes, -l) unlimited max user processes (-u) 89999 open files (-n) 8192 virtual mem size (kbytes, -v) unlimited swap limit (kbytes, -w) unlimited socket buffer size (bytes, -b) unlimited pseudo-terminals (-p) unlimited kqueues (-k) unlimited umtx shared locks (-o) unlimited --End resource limits-- =================================================== ===== env: NO_DEPENDS=yes USER=root UID=0 GID=0 ===> NOTICE: The lbreakout port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in the future. To volunteer to maintain this port, please create an issue at: https://bugs.freebsd.org/bugzilla More information about port maintainership is available at: https://docs.freebsd.org/en/articles/contributing/#ports-contributing ===> NOTICE: This port is deprecated; you may wish to reconsider installing it: Abandoned by upsteam, does not support large screen resolutions. Use games/lbreakouthd instead. =========================================================================== =================================================== ===== env: USE_PACKAGE_DEPENDS_ONLY=1 USER=root UID=0 GID=0 ===> lbreakout-010315_9 depends on file: /usr/local/sbin/pkg - not found ===> Installing existing package /packages/All/pkg-1.20.9_1.pkg [pkg-builder.dan.net.uk] Installing pkg-1.20.9_1... [pkg-builder.dan.net.uk] Extracting pkg-1.20.9_1: .......... done ===> lbreakout-010315_9 depends on file: /usr/local/sbin/pkg - found ===> Returning to build of lbreakout-010315_9 =========================================================================== =================================================== ===== env: USE_PACKAGE_DEPENDS_ONLY=1 USER=root UID=0 GID=0 =========================================================================== =================================================== ===== env: NO_DEPENDS=yes USER=root UID=0 GID=0 ===> NOTICE: The lbreakout port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in the future. To volunteer to maintain this port, please create an issue at: https://bugs.freebsd.org/bugzilla More information about port maintainership is available at: https://docs.freebsd.org/en/articles/contributing/#ports-contributing ===> NOTICE: This port is deprecated; you may wish to reconsider installing it: Abandoned by upsteam, does not support large screen resolutions. Use games/lbreakouthd instead. ===> Fetching all distfiles required by lbreakout-010315_9 for building =========================================================================== =================================================== ===== env: NO_DEPENDS=yes USER=root UID=0 GID=0 ===> NOTICE: The lbreakout port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in the future. To volunteer to maintain this port, please create an issue at: https://bugs.freebsd.org/bugzilla More information about port maintainership is available at: https://docs.freebsd.org/en/articles/contributing/#ports-contributing ===> NOTICE: This port is deprecated; you may wish to reconsider installing it: Abandoned by upsteam, does not support large screen resolutions. Use games/lbreakouthd instead. ===> Fetching all distfiles required by lbreakout-010315_9 for building => SHA256 Checksum OK for lbreakout-010315.tar.gz. =========================================================================== =================================================== ===== env: USE_PACKAGE_DEPENDS_ONLY=1 USER=root UID=0 GID=0 =========================================================================== =================================================== ===== env: NO_DEPENDS=yes USER=root UID=0 GID=0 ===> NOTICE: The lbreakout port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in the future. To volunteer to maintain this port, please create an issue at: https://bugs.freebsd.org/bugzilla More information about port maintainership is available at: https://docs.freebsd.org/en/articles/contributing/#ports-contributing ===> NOTICE: This port is deprecated; you may wish to reconsider installing it: Abandoned by upsteam, does not support large screen resolutions. Use games/lbreakouthd instead. ===> Fetching all distfiles required by lbreakout-010315_9 for building ===> Extracting for lbreakout-010315_9 => SHA256 Checksum OK for lbreakout-010315.tar.gz. =========================================================================== =================================================== ===== env: USE_PACKAGE_DEPENDS_ONLY=1 USER=root UID=0 GID=0 =========================================================================== =================================================== ===== env: NO_DEPENDS=yes USER=root UID=0 GID=0 ===> Patching for lbreakout-010315_9 ===> Applying FreeBSD patches for lbreakout-010315_9 from /usr/ports/games/lbreakout/files =========================================================================== =================================================== ===== env: USE_PACKAGE_DEPENDS_ONLY=1 USER=root UID=0 GID=0 ===> lbreakout-010315_9 depends on package: gmake>=4.4.1 - not found ===> Installing existing package /packages/All/gmake-4.4.1.pkg [pkg-builder.dan.net.uk] Installing gmake-4.4.1... [pkg-builder.dan.net.uk] `-- Installing gettext-runtime-0.22.3_1... [pkg-builder.dan.net.uk] | `-- Installing indexinfo-0.3.1... [pkg-builder.dan.net.uk] | `-- Extracting indexinfo-0.3.1: . done [pkg-builder.dan.net.uk] `-- Extracting gettext-runtime-0.22.3_1: .......... done [pkg-builder.dan.net.uk] Extracting gmake-4.4.1: .......... done ===> lbreakout-010315_9 depends on package: gmake>=4.4.1 - found ===> Returning to build of lbreakout-010315_9 ===> lbreakout-010315_9 depends on file: /usr/local/bin/sdl-config - not found ===> Installing existing package /packages/All/sdl-1.2.15_17,2.pkg [pkg-builder.dan.net.uk] Installing sdl-1.2.15_17,2... [pkg-builder.dan.net.uk] `-- Installing aalib-1.4.r5_14... [pkg-builder.dan.net.uk] `-- Extracting aalib-1.4.r5_14: .......... done [pkg-builder.dan.net.uk] `-- Installing libGLU-9.0.2_2... [pkg-builder.dan.net.uk] | `-- Installing libglvnd-1.7.0... [pkg-builder.dan.net.uk] | | `-- Installing libX11-1.8.7_1,1... [pkg-builder.dan.net.uk] | | `-- Installing libxcb-1.16.1... [pkg-builder.dan.net.uk] | | | `-- Installing libXau-1.0.9_1... [pkg-builder.dan.net.uk] | | | `-- Extracting libXau-1.0.9_1: .......... done [pkg-builder.dan.net.uk] | | | `-- Installing libXdmcp-1.1.5... [pkg-builder.dan.net.uk] | | | `-- Installing xorgproto-2023.2... [pkg-builder.dan.net.uk] | | | `-- Extracting xorgproto-2023.2: .......... done [pkg-builder.dan.net.uk] | | | `-- Extracting libXdmcp-1.1.5: ...... done [pkg-builder.dan.net.uk] | | `-- Extracting libxcb-1.16.1: .......... done [pkg-builder.dan.net.uk] | | `-- Extracting libX11-1.8.7_1,1: .......... done [pkg-builder.dan.net.uk] | | `-- Installing libXext-1.3.6,1... [pkg-builder.dan.net.uk] | | `-- Extracting libXext-1.3.6,1: .......... done [pkg-builder.dan.net.uk] | `-- Extracting libglvnd-1.7.0: .......... done [pkg-builder.dan.net.uk] `-- Extracting libGLU-9.0.2_2: ..... done [pkg-builder.dan.net.uk] `-- Installing libXrandr-1.5.2_1... [pkg-builder.dan.net.uk] | `-- Installing libXrender-0.9.10_2... [pkg-builder.dan.net.uk] | `-- Extracting libXrender-0.9.10_2: ....... done [pkg-builder.dan.net.uk] `-- Extracting libXrandr-1.5.2_1: .......... done [pkg-builder.dan.net.uk] Extracting sdl-1.2.15_17,2: .......... done ===== Message from aalib-1.4.r5_14: -- ===> NOTICE: The aalib port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in the future. To volunteer to maintain this port, please create an issue at: https://bugs.freebsd.org/bugzilla More information about port maintainership is available at: https://docs.freebsd.org/en/articles/contributing/#ports-contributing ===== Message from sdl-1.2.15_17,2: -- Your SDL library has been built with libvgl support, which means that you can run almost any SDL application straight on your console (VESA 2.0 compatible videocard is required). To do this you have to load the vesa kernel module or enable it in your kernel, and set environment variable "SDL_VIDEODRIVER=vgl". ===> lbreakout-010315_9 depends on file: /usr/local/bin/sdl-config - found ===> Returning to build of lbreakout-010315_9 =========================================================================== =================================================== ===== env: USE_PACKAGE_DEPENDS_ONLY=1 USER=root UID=0 GID=0 ===> lbreakout-010315_9 depends on shared library: libSDL.so - found (/usr/local/lib/libSDL.so) =========================================================================== =================================================== ===== env: NO_DEPENDS=yes USER=root UID=0 GID=0 ===> Configuring for lbreakout-010315_9 loading site script /usr/ports/Templates/config.site creating cache ./config.cache checking for a BSD compatible install... /usr/bin/install -c checking whether build environment is sane... yes checking whether gmake sets ${MAKE}... yes checking for working aclocal... missing checking for working autoconf... missing checking for working automake... missing checking for working autoheader... missing checking for working makeinfo... missing checking for gcc... cc checking whether the C compiler (cc -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -fstack-protector-strong ) works... yes checking whether the C compiler (cc -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -fstack-protector-strong ) is a cross-compiler... no checking whether we are using GNU C... yes checking whether cc accepts -g... yes checking for c++... c++ checking whether the C++ compiler (c++ -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -fstack-protector-strong ) works... yes checking whether the C++ compiler (c++ -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -fstack-protector-strong ) is a cross-compiler... no checking whether we are using GNU C++... yes checking whether c++ accepts -g... yes checking for ranlib... ranlib checking for main in -lm... yes checking for sdl-config... /usr/local/bin/sdl-config checking for SDL - version >= 1.0.0... yes checking for sdl-config... (cached) /usr/local/bin/sdl-config checking for SDL - version >= 1.1.5... yes -pthread used... updating cache ./config.cache creating ./config.status creating Makefile creating lbreakout/Makefile creating config.h =========================================================================== =================================================== ===== env: NO_DEPENDS=yes USER=root UID=0 GID=0 ===> Building for lbreakout-010315_9 gmake all-recursive gmake[1]: Entering directory '/wrkdirs/usr/ports/games/lbreakout/work/lbreakout-010315' Making all in lbreakout gmake[2]: Entering directory '/wrkdirs/usr/ports/games/lbreakout/work/lbreakout-010315/lbreakout' c++ -DSOUND -DSRC_DIR=\"/usr/local/share/lbreakout/\" -DHI_DIR=\"/var/games/lbreakout/\" -DHAVE_CONFIG_H -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c hiscore.cpp hiscore.cpp:23:16: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] char *hi_dir = HI_DIR; ^ :3:16: note: expanded from here #define HI_DIR "/var/games/lbreakout/" ^ 1 warning generated. cc -DSOUND -DSRC_DIR=\"/usr/local/share/lbreakout/\" -DHI_DIR=\"/var/games/lbreakout/\" -DHAVE_CONFIG_H -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -DSDL_1_1_5 -c dynlist.c dynlist.c:124:85: warning: cast to smaller integer type 'int' from 'void *' [-Wvoid-pointer-to-int-cast] fprintf(stderr, "ERR: dl_delete: list does not contain item 0x%x...\n", (int)item); ^~~~~~~~~ 1 warning generated. c++ -DSOUND -DSRC_DIR=\"/usr/local/share/lbreakout/\" -DHI_DIR=\"/var/games/lbreakout/\" -DHAVE_CONFIG_H -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c level.cpp level.cpp:52:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] " " ^ level.cpp:70:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] " " ^ level.cpp:93:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] " " ^ level.cpp:111:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] " " ^ level.cpp:134:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] " heggggggeh " ^ level.cpp:152:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] " 1..l...+.0 " ^ level.cpp:175:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] " " ^ level.cpp:193:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] " " ^ level.cpp:216:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] " " ^ level.cpp:234:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] " " ^ level.cpp:257:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] " ee " ^ level.cpp:275:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] " .. " ^ level.cpp:298:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] "iiiiiiiiiiiiii" ^ level.cpp:316:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] "....m...b.-..." ^ level.cpp:339:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] " " ^ level.cpp:357:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] " " ^ level.cpp:380:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] " " ^ level.cpp:399:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] " " ^ level.cpp:423:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] " " ^ level.cpp:441:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] " " ^ level.cpp:464:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] " " ^ level.cpp:486:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] " " ^ level.cpp:513:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] " " ^ level.cpp:532:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] " " ^ level.cpp:556:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] " " ^ level.cpp:574:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] " " ^ level.cpp:597:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] "b b b b" ^ level.cpp:615:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] ". . . ." ^ level.cpp:638:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] " eeeeeeeeeeee " ^ level.cpp:656:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] " >.-...+...2. " ^ level.cpp:679:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] " " ^ level.cpp:697:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] " " ^ level.cpp:720:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] " " ^ level.cpp:738:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] " " ^ level.cpp:761:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] " i h g f e d " ^ level.cpp:779:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] " . l . . s . " ^ level.cpp:802:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] " " ^ level.cpp:820:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] " " ^ level.cpp:843:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] " " ^ level.cpp:861:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] " " ^ level.cpp:884:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] " " ^ level.cpp:902:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] " " ^ level.cpp:925:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] " ## " ^ level.cpp:943:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] " ## " ^ level.cpp:966:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] " " ^ level.cpp:984:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] " " ^ level.cpp:1007:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] " " ^ level.cpp:1025:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] " " ^ level.cpp:1048:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] " ee ff dd f" ^ level.cpp:1066:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] " .. ?. .. ." ^ level.cpp:1089:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] " " ^ level.cpp:1107:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] " " ^ level.cpp:1130:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] " # # " ^ level.cpp:1148:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] " # # " ^ level.cpp:1171:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] " i i " ^ level.cpp:1189:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] " . . " ^ level.cpp:1212:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] " # # " ^ level.cpp:1230:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] " # # " ^ level.cpp:1253:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] " " ^ level.cpp:1271:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] " " ^ 60 warnings generated. c++ -DSOUND -DSRC_DIR=\"/usr/local/share/lbreakout/\" -DHI_DIR=\"/var/games/lbreakout/\" -DHAVE_CONFIG_H -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c breakout.cpp In file included from breakout.cpp:23: /usr/include/sys/timeb.h:44:2: warning: "this file includes which is deprecated" [-W#warnings] #warning "this file includes which is deprecated" ^ breakout.cpp:60:27: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] font = SFnt_LoadFixed("f_yellow.bmp", 32, 96, 10); ^ breakout.cpp:64:40: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] hiscore = HiScore::CreateComposite("lbreakout.hscr"); ^ breakout.cpp:107:24: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] ss_fr_luc = SSur_Load("fr_luc.bmp", SDL_HWSURFACE); ^ breakout.cpp:108:25: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] ss_fr_left = SSur_Load("fr_l.bmp", SDL_HWSURFACE); ^ breakout.cpp:109:24: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] ss_fr_top = SSur_Load("fr_t.bmp", SDL_HWSURFACE); ^ breakout.cpp:110:24: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] ss_fr_ruc = SSur_Load("fr_ruc.bmp", SDL_HWSURFACE); ^ breakout.cpp:111:26: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] ss_fr_right = SSur_Load("fr_r.bmp", SDL_HWSURFACE); ^ breakout.cpp:112:24: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] ss_fr_rlc = SSur_Load("fr_rlc.bmp", SDL_HWSURFACE); ^ breakout.cpp:118:29: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] if ((ss_bricks = SSur_Load("bricks.bmp", SDL_HWSURFACE)) == 0) ^ breakout.cpp:124:27: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] if ((ss_club = SSur_Load("club.bmp", SDL_HWSURFACE)) == 0) ^ breakout.cpp:134:27: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] if ((ss_ball = SSur_Load("ball.bmp", SDL_HWSURFACE)) == 0) ^ breakout.cpp:155:22: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] ss_life = SSur_Load("life.bmp", SDL_HWSURFACE); ^ breakout.cpp:158:25: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] ss_numbers = SSur_Load("numbers.bmp", SDL_HWSURFACE); ^ breakout.cpp:166:24: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] ss_extras = SSur_Load("extras.bmp", SDL_HWSURFACE); ^ breakout.cpp:176:24: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] ss_weapon = SSur_Load("weapon.bmp", SDL_HWSURFACE); ^ breakout.cpp:186:22: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] ss_shot = SSur_Load("shot.bmp", SDL_HWSURFACE); ^ breakout.cpp:230:20: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] ss_sh = SSur_Load("shine2.bmp", SDL_HWSURFACE); ^ breakout.cpp:251:25: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] snd_ref = Wave_Load("reflect.wav"); ^ breakout.cpp:252:26: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] snd_boom = Wave_Load("exp.wav"); ^ breakout.cpp:253:25: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] snd_lup = Wave_Load("gainlife.wav"); ^ breakout.cpp:254:27: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] snd_ldown = Wave_Load("looselife.wav"); ^ breakout.cpp:255:25: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] snd_exp = Wave_Load("expand.wav"); ^ breakout.cpp:256:25: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] snd_shr = Wave_Load("shrink.wav"); ^ breakout.cpp:257:25: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] snd_sco = Wave_Load("score.wav"); ^ breakout.cpp:258:25: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] snd_fre = Wave_Load("freeze.wav"); ^ breakout.cpp:259:26: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] snd_shot = Wave_Load("shot.wav"); ^ breakout.cpp:260:25: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] snd_sli = Wave_Load("slime.wav"); ^ breakout.cpp:261:25: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] snd_wea = Wave_Load("weapon.wav"); ^ breakout.cpp:262:25: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] snd_met = Wave_Load("metal.wav"); ^ breakout.cpp:263:25: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] snd_wal = Wave_Load("wall.wav"); ^ breakout.cpp:264:27: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] snd_damn1 = Wave_Load("damn.wav"); ^ breakout.cpp:265:27: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] snd_damn2 = Wave_Load("damnit.wav"); ^ breakout.cpp:266:26: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] snd_good = Wave_Load("verygood.wav"); ^ breakout.cpp:267:25: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] snd_exc = Wave_Load("excellent.wav"); ^ breakout.cpp:268:27: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] snd_click = Wave_Load("click.wav"); ^ breakout.cpp:269:32: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] snd_wontgiveup = Wave_Load("wontgiveup.wav"); ^ breakout.cpp:270:29: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] snd_speedup = Wave_Load("speedup.wav"); ^ breakout.cpp:271:31: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] snd_speeddown = Wave_Load("speeddown.wav"); ^ breakout.cpp:450:56: warning: logical not is only applied to the left hand side of this comparison [-Wlogical-not-parentheses] if (!init_data.warp && !init_data.control == 0) ^ ~~ breakout.cpp:450:56: note: add parentheses after the '!' to evaluate the comparison first if (!init_data.warp && !init_data.control == 0) ^ ( ) breakout.cpp:450:56: note: add parentheses around left hand side expression to silence this warning if (!init_data.warp && !init_data.control == 0) ^ ( ) breakout.cpp:706:34: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] if ((pic = SSur_Load("bkgnd0.bmp", SDL_HWSURFACE)) == 0) { ^ breakout.cpp:3210:52: warning: logical not is only applied to the left hand side of this comparison [-Wlogical-not-parentheses] if (!init_data.warp && !init_data.control == 0) ^ ~~ breakout.cpp:3210:52: note: add parentheses after the '!' to evaluate the comparison first if (!init_data.warp && !init_data.control == 0) ^ ( ) breakout.cpp:3210:52: note: add parentheses around left hand side expression to silence this warning if (!init_data.warp && !init_data.control == 0) ^ ( ) breakout.cpp:3355:20: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] char *str_lb = "[LEV"; ^ breakout.cpp:3356:20: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] char *str_mb = "[MAP"; ^ breakout.cpp:3357:20: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] char *str_eb = "[EXT"; ^ breakout.cpp:3358:19: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] char *str_e = "[END"; ^ breakout.cpp:3436:94: warning: format specifies type 'int' but the argument has type 'size_t' (aka 'unsigned long') [-Wformat] printf("parse error in map of level %i, line %i: invalid length %i\n", i, j, strlen(entry)); ~~ ^~~~~~~~~~~~~ %zu breakout.cpp:3462:96: warning: format specifies type 'int' but the argument has type 'size_t' (aka 'unsigned long') [-Wformat] printf("warning in extra map of level %i, line %i: invalid length %i\n", i, j, strlen(entry)); ~~ ^~~~~~~~~~~~~ %zu breakout.cpp:3485:5: warning: 'delete' applied to a pointer that was allocated with 'new[]'; did you mean 'delete[]'? [-Wmismatched-new-delete] delete fbuf; ^ [] breakout.cpp:3365:18: note: allocated with 'new[]' here char *fbuf = new char[fsize]; ^ 49 warnings generated. cc -DSOUND -DSRC_DIR=\"/usr/local/share/lbreakout/\" -DHI_DIR=\"/var/games/lbreakout/\" -DHAVE_CONFIG_H -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -DSDL_1_1_5 -c sndsrv.c sndsrv.c:69:17: warning: assigning to 'Uint8 *' (aka 'unsigned char *') from 'char *' converts between pointers to integer types where one is of the unique plain 'char' type and the other is not [-Wpointer-sign] cvt.buf = (char*)malloc(cvt.len * cvt.len_mult); ^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 1 warning generated. cc -DSOUND -DSRC_DIR=\"/usr/local/share/lbreakout/\" -DHI_DIR=\"/var/games/lbreakout/\" -DHAVE_CONFIG_H -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -DSDL_1_1_5 -c sdl.c c++ -DSOUND -DSRC_DIR=\"/usr/local/share/lbreakout/\" -DHI_DIR=\"/var/games/lbreakout/\" -DHAVE_CONFIG_H -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c menumanager.cpp c++ -DSOUND -DSRC_DIR=\"/usr/local/share/lbreakout/\" -DHI_DIR=\"/var/games/lbreakout/\" -DHAVE_CONFIG_H -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c menuitem.cpp c++ -DSOUND -DSRC_DIR=\"/usr/local/share/lbreakout/\" -DHI_DIR=\"/var/games/lbreakout/\" -DHAVE_CONFIG_H -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c menu.cpp c++ -DSOUND -DSRC_DIR=\"/usr/local/share/lbreakout/\" -DHI_DIR=\"/var/games/lbreakout/\" -DHAVE_CONFIG_H -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c game.cpp In file included from game.cpp:19: /usr/include/sys/timeb.h:44:2: warning: "this file includes which is deprecated" [-W#warnings] #warning "this file includes which is deprecated" ^ game.cpp:51:20: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] title = SSur_Load("title.bmp", SDL_HWSURFACE); ^ game.cpp:58:21: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] f_copy = SFnt_Load("font_s.sdlfnt"); ^ game.cpp:60:52: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] SFnt_Write(f_copy, title, title->w-3, title->h-1, "(C) 2000 Michael Speck", 0); ^ game.cpp:62:43: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] SFnt_Write(f_copy, title, 0, title->h-1, "http://lgames.sourceforge.net", 0); ^ game.cpp:66:22: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] logo = SSur_Load("logo.bmp", SDL_HWSURFACE); ^ game.cpp:74:28: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] f_menu_w = SFnt_LoadFixed("f_yellow.bmp", 32, 96, 10); ^ game.cpp:76:28: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] f_menu_b = SFnt_LoadFixed("f_white.bmp", 32, 96, 10); ^ game.cpp:78:29: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] f_hiscore = SFnt_LoadFixed("f_yellow.bmp", 32, 96, 10); ^ game.cpp:80:35: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] f_enlgt_hiscore = SFnt_LoadFixed("f_white.bmp", 32, 96, 10); ^ game.cpp:103:6: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] "Off", ^ game.cpp:104:6: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] "Low", ^ game.cpp:105:6: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] "High" ^ game.cpp:108:6: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] "Only Keyboard", ^ game.cpp:109:6: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] "Only Mouse", ^ game.cpp:110:6: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] "Keyboard&Mouse" ^ game.cpp:113:6: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] "Easy", ^ game.cpp:114:6: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] "Medium", ^ game.cpp:115:6: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] "Hard" ^ game.cpp:120:21: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] menu[0] = new Menu("main", 4); ^ game.cpp:121:21: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] menu[1] = new Menu("newgame", 4); ^ game.cpp:122:21: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] menu[2] = new Menu("options", 6); ^ game.cpp:123:21: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] menu[3] = new Menu("graphics", 8); ^ game.cpp:124:21: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] menu[4] = new Menu("audio", 4); ^ game.cpp:125:21: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] menu[5] = new Menu("controls", 8); ^ game.cpp:126:21: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] menu[6] = new Menu("game", 10); ^ game.cpp:127:21: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] menu[7] = new Menu("level", 4); ^ game.cpp:128:21: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] menu[8] = new Menu("mouse", 5); ^ game.cpp:129:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] menu[0]->InsertItem(0, new MenuItem("New Game", menu[1])); ^ game.cpp:130:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] menu[0]->InsertItem(1, new MenuItem("HiScores", AT_HISCORE)); ^ game.cpp:131:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] menu[0]->InsertItem(2, new MenuItem("Options", menu[2])); ^ game.cpp:132:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] menu[0]->InsertItem(3, new MenuItem("Quit", AT_QUIT)); ^ game.cpp:133:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] menu[1]->InsertItem(0, new MenuItem("New Game", AT_NEWGAME)); ^ game.cpp:134:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] menu[1]->InsertItem(1, new MenuItem("Name", breakout->Setup()->name, 10)); ^ game.cpp:136:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] menu[1]->InsertItem(3, new MenuItem("Back", menu[0])); ^ game.cpp:137:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] menu[2]->InsertItem(0, new MenuItem("Game", menu[6])); ^ game.cpp:138:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] menu[2]->InsertItem(1, new MenuItem("Controls", menu[5])); ^ game.cpp:139:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] menu[2]->InsertItem(2, new MenuItem("Graphics", menu[3])); ^ game.cpp:141:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] menu[2]->InsertItem(3, new MenuItem("Audio", menu[4])); ^ game.cpp:146:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] menu[2]->InsertItem(5, new MenuItem("Back", menu[0])); ^ game.cpp:147:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] menu[3]->InsertItem(0, new MenuItem("Transparency:", &breakout->Setup()->trp, "Off", "On")); ^ game.cpp:147:83: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] menu[3]->InsertItem(0, new MenuItem("Transparency:", &breakout->Setup()->trp, "Off", "On")); ^ game.cpp:147:90: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] menu[3]->InsertItem(0, new MenuItem("Transparency:", &breakout->Setup()->trp, "Off", "On")); ^ game.cpp:148:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] menu[3]->InsertItem(1, new MenuItem("Animations:", &breakout->Setup()->anim, str_gfx, 3)); ^ game.cpp:149:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] menu[3]->InsertItem(2, new MenuItem("Bonus Information:", &breakout->Setup()->no_exdisp, "On", "Off")); ^ game.cpp:149:94: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] menu[3]->InsertItem(2, new MenuItem("Bonus Information:", &breakout->Setup()->no_exdisp, "On", "Off")); ^ game.cpp:149:100: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] menu[3]->InsertItem(2, new MenuItem("Bonus Information:", &breakout->Setup()->no_exdisp, "On", "Off")); ^ game.cpp:151:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] menu[3]->InsertItem(4, new MenuItem("Background:", &breakout->Setup()->bkgnd, "Off", "On")); ^ game.cpp:151:83: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] menu[3]->InsertItem(4, new MenuItem("Background:", &breakout->Setup()->bkgnd, "Off", "On")); ^ game.cpp:151:90: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] menu[3]->InsertItem(4, new MenuItem("Background:", &breakout->Setup()->bkgnd, "Off", "On")); ^ game.cpp:152:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] menu[3]->InsertItem(5, new MenuItem("Display:", &breakout->Setup()->fullscreen, "Window", "Fullscreen")); ^ game.cpp:152:85: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] menu[3]->InsertItem(5, new MenuItem("Display:", &breakout->Setup()->fullscreen, "Window", "Fullscreen")); ^ game.cpp:152:95: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] menu[3]->InsertItem(5, new MenuItem("Display:", &breakout->Setup()->fullscreen, "Window", "Fullscreen")); ^ game.cpp:154:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] menu[3]->InsertItem(7, new MenuItem("Back", menu[2])); ^ game.cpp:155:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] menu[4]->InsertItem(0, new MenuItem("Sound:", &breakout->Setup()->snd_on, "Off", "On")); ^ game.cpp:155:79: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] menu[4]->InsertItem(0, new MenuItem("Sound:", &breakout->Setup()->snd_on, "Off", "On")); ^ game.cpp:155:86: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] menu[4]->InsertItem(0, new MenuItem("Sound:", &breakout->Setup()->snd_on, "Off", "On")); ^ game.cpp:156:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] menu[4]->InsertItem(1, new MenuItem("Volume:", &breakout->Setup()->snd_vol, 1, 8)); ^ game.cpp:158:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] menu[4]->InsertItem(3, new MenuItem("Back", menu[2])); ^ game.cpp:159:38: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] menu[5]->InsertItem(0, new MenuItem("Left", &breakout->Setup()->k_left, 0)); ^ game.cpp:160:38: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] menu[5]->InsertItem(1, new MenuItem("Right", &breakout->Setup()->k_right, 0)); ^ game.cpp:161:38: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] menu[5]->InsertItem(2, new MenuItem("Fire", &breakout->Setup()->k_fire, 0)); ^ game.cpp:163:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] menu[5]->InsertItem(4, new MenuItem("Mouse", menu[8])); ^ game.cpp:164:38: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] menu[5]->InsertItem(5, new MenuItem("Use:", &breakout->Setup()->control, str_ctrls, 3)); ^ game.cpp:166:38: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] menu[5]->InsertItem(7, new MenuItem("Back", menu[2])); ^ game.cpp:167:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] menu[6]->InsertItem(0, new MenuItem("Difficulty:", &breakout->Setup()->diff, str_diff, 3)); ^ game.cpp:168:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] menu[6]->InsertItem(1, new MenuItem("Starting Level:", &breakout->Setup()->startlevel, 0, LEVEL_NUM-1, 5)); ^ game.cpp:169:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] menu[6]->InsertItem(2, new MenuItem("Paddle:", &breakout->Setup()->convex, "Flat Surface", "Convex Surface")); ^ game.cpp:169:80: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] menu[6]->InsertItem(2, new MenuItem("Paddle:", &breakout->Setup()->convex, "Flat Surface", "Convex Surface")); ^ game.cpp:169:96: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] menu[6]->InsertItem(2, new MenuItem("Paddle:", &breakout->Setup()->convex, "Flat Surface", "Convex Surface")); ^ game.cpp:170:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] menu[6]->InsertItem(3, new MenuItem("Ball's Starting Angle:", &breakout->Setup()->rnd_start, "50 Degree", "Random")); ^ game.cpp:170:98: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] menu[6]->InsertItem(3, new MenuItem("Ball's Starting Angle:", &breakout->Setup()->rnd_start, "50 Degree", "Random")); ^ game.cpp:170:111: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] menu[6]->InsertItem(3, new MenuItem("Ball's Starting Angle:", &breakout->Setup()->rnd_start, "50 Degree", "Random")); ^ game.cpp:172:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] menu[6]->InsertItem(5, new MenuItem("", &breakout->Setup()->lvls_frm_file, "Play Original Levels", "Play Own Levels")); ^ game.cpp:172:80: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] menu[6]->InsertItem(5, new MenuItem("", &breakout->Setup()->lvls_frm_file, "Play Original Levels", "Play Own Levels")); ^ game.cpp:172:104: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] menu[6]->InsertItem(5, new MenuItem("", &breakout->Setup()->lvls_frm_file, "Play Original Levels", "Play Own Levels")); ^ game.cpp:173:38: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] menu[6]->InsertItem(6, new MenuItem("Level File", menu[7])); ^ game.cpp:174:38: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] menu[6]->InsertItem(7, new MenuItem("(not selected)")); ^ game.cpp:176:38: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] menu[6]->InsertItem(9, new MenuItem("Back", menu[2])); ^ game.cpp:177:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] menu[7]->InsertItem(0, new MenuItem("Path", breakout->Setup()->lvl_path, 31)); ^ game.cpp:178:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] menu[7]->InsertItem(1, new MenuItem("File", breakout->Setup()->lvl_file, 19)); ^ game.cpp:180:38: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] menu[7]->InsertItem(3, new MenuItem("Back", menu[6])); ^ game.cpp:181:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] menu[8]->InsertItem(0, new MenuItem("Warp Mouse:", &breakout->Setup()->warp, "Off", "On")); ^ game.cpp:181:82: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] menu[8]->InsertItem(0, new MenuItem("Warp Mouse:", &breakout->Setup()->warp, "Off", "On")); ^ game.cpp:181:89: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] menu[8]->InsertItem(0, new MenuItem("Warp Mouse:", &breakout->Setup()->warp, "Off", "On")); ^ game.cpp:182:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] menu[8]->InsertItem(1, new MenuItem("Invert Mouse:", &breakout->Setup()->invert, "Off", "On")); ^ game.cpp:182:86: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] menu[8]->InsertItem(1, new MenuItem("Invert Mouse:", &breakout->Setup()->invert, "Off", "On")); ^ game.cpp:182:93: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] menu[8]->InsertItem(1, new MenuItem("Invert Mouse:", &breakout->Setup()->invert, "Off", "On")); ^ game.cpp:183:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] menu[8]->InsertItem(2, new MenuItem("Motion Modifier:", &breakout->Setup()->motion_mod, 40, 100, 10)); ^ game.cpp:185:38: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] menu[8]->InsertItem(4, new MenuItem("Back", menu[5])); ^ game.cpp:210:26: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] snd_menu = Wave_Load("click.wav"); ^ game.cpp:402:44: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] mm->GetMenu(6)->Item(7)->SetString("(not selected)", rep); ^ game.cpp:409:44: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] mm->GetMenu(6)->Item(7)->SetString("(not found)", rep); ^ game.cpp:414:44: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] mm->GetMenu(6)->Item(7)->SetString("(found)", rep); ^ game.cpp:439:5: warning: 'delete' applied to a pointer that was allocated with 'new[]'; did you mean 'delete[]'? [-Wmismatched-new-delete] delete fbuf; ^ [] game.cpp:423:18: note: allocated with 'new[]' here char *fbuf = new char[fsize]; ^ 95 warnings generated. c++ -DSOUND -DSRC_DIR=\"/usr/local/share/lbreakout/\" -DHI_DIR=\"/var/games/lbreakout/\" -DHAVE_CONFIG_H -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c main.cpp main.cpp:26:20: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] char *src_dir = SRC_DIR; ^ :2:17: note: expanded from here #define SRC_DIR "/usr/local/share/lbreakout/" ^ 1 warning generated. c++ -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -fstack-protector-strong -o lbreakout hiscore.o dynlist.o level.o breakout.o sndsrv.o sdl.o menumanager.o menuitem.o menu.o game.o main.o -pthread -lm -lcompat -L/usr/local/lib -Wl,-rpath,/usr/local/lib -lSDL -pthread gmake[2]: Leaving directory '/wrkdirs/usr/ports/games/lbreakout/work/lbreakout-010315/lbreakout' gmake[2]: Entering directory '/wrkdirs/usr/ports/games/lbreakout/work/lbreakout-010315' gmake[2]: Leaving directory '/wrkdirs/usr/ports/games/lbreakout/work/lbreakout-010315' gmake[1]: Leaving directory '/wrkdirs/usr/ports/games/lbreakout/work/lbreakout-010315' =========================================================================== =================================================== ===== env: USE_PACKAGE_DEPENDS_ONLY=1 USER=root UID=0 GID=0 =========================================================================== =================================================== ===== env: NO_DEPENDS=yes USER=root UID=0 GID=0 ===> Staging for lbreakout-010315_9 /bin/mkdir -p /wrkdirs/usr/ports/games/lbreakout/work/stage/var/games/lbreakout ===> Generating temporary packing list Making install in lbreakout gmake[1]: Entering directory '/wrkdirs/usr/ports/games/lbreakout/work/lbreakout-010315/lbreakout' gmake[2]: Entering directory '/wrkdirs/usr/ports/games/lbreakout/work/lbreakout-010315/lbreakout' /bin/sh ../mkinstalldirs /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/bin install -s -m 555 lbreakout /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/bin/lbreakout /bin/sh ../mkinstalldirs /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout mkdir /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout install -m 0644 ball.bmp /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/ball.bmp install -m 0644 bkgnd0.bmp /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/bkgnd0.bmp install -m 0644 bkgnd1.bmp /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/bkgnd1.bmp install -m 0644 bkgnd2.bmp /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/bkgnd2.bmp install -m 0644 bricks.bmp /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/bricks.bmp install -m 0644 club.bmp /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/club.bmp install -m 0644 extras.bmp /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/extras.bmp install -m 0644 life.bmp /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/life.bmp install -m 0644 logo.bmp /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/logo.bmp install -m 0644 numbers.bmp /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/numbers.bmp install -m 0644 shot.bmp /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/shot.bmp install -m 0644 title.bmp /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/title.bmp install -m 0644 weapon.bmp /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/weapon.bmp install -m 0644 shine2.bmp /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/shine2.bmp install -m 0644 fr_l.bmp /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/fr_l.bmp install -m 0644 fr_luc.bmp /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/fr_luc.bmp install -m 0644 fr_r.bmp /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/fr_r.bmp install -m 0644 fr_rlc.bmp /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/fr_rlc.bmp install -m 0644 fr_ruc.bmp /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/fr_ruc.bmp install -m 0644 fr_t.bmp /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/fr_t.bmp install -m 0644 f_white.bmp /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/f_white.bmp install -m 0644 f_yellow.bmp /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/f_yellow.bmp install -m 0644 font_s.sdlfnt /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/font_s.sdlfnt install -m 0644 click.wav /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/click.wav install -m 0644 damn.wav /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/damn.wav install -m 0644 damnit.wav /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/damnit.wav install -m 0644 excellent.wav /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/excellent.wav install -m 0644 exp.wav /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/exp.wav install -m 0644 expand.wav /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/expand.wav install -m 0644 freeze.wav /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/freeze.wav install -m 0644 gainlife.wav /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/gainlife.wav install -m 0644 looselife.wav /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/looselife.wav install -m 0644 metal.wav /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/metal.wav install -m 0644 reflect.wav /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/reflect.wav install -m 0644 score.wav /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/score.wav install -m 0644 shot.wav /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/shot.wav install -m 0644 shrink.wav /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/shrink.wav install -m 0644 slime.wav /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/slime.wav install -m 0644 verygood.wav /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/verygood.wav install -m 0644 wall.wav /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/wall.wav install -m 0644 weapon.wav /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/weapon.wav install -m 0644 wontgiveup.wav /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/wontgiveup.wav install -m 0644 speedup.wav /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/speedup.wav install -m 0644 speeddown.wav /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/speeddown.wav install -m 0644 -m 666 lbreakout.hscr /wrkdirs/usr/ports/games/lbreakout/work/stage/var/games/lbreakout/lbreakout.hscr gmake[2]: Leaving directory '/wrkdirs/usr/ports/games/lbreakout/work/lbreakout-010315/lbreakout' gmake[1]: Leaving directory '/wrkdirs/usr/ports/games/lbreakout/work/lbreakout-010315/lbreakout' gmake[1]: Entering directory '/wrkdirs/usr/ports/games/lbreakout/work/lbreakout-010315' gmake[2]: Entering directory '/wrkdirs/usr/ports/games/lbreakout/work/lbreakout-010315' gmake[2]: Nothing to be done for 'install-exec-am'. gmake[2]: Nothing to be done for 'install-data-am'. gmake[2]: Leaving directory '/wrkdirs/usr/ports/games/lbreakout/work/lbreakout-010315' gmake[1]: Leaving directory '/wrkdirs/usr/ports/games/lbreakout/work/lbreakout-010315' /bin/mv /wrkdirs/usr/ports/games/lbreakout/work/stage/var/games/lbreakout/lbreakout.hscr /wrkdirs/usr/ports/games/lbreakout/work/stage/var/games/lbreakout/lbreakout.hscr.sample ====> Compressing man pages (compress-man) =========================================================================== =================================================== ===== env: 'PKG_NOTES=build_timestamp ports_top_git_hash ports_top_checkout_unclean port_git_hash port_checkout_unclean built_by' 'PKG_NOTE_build_timestamp=2024-04-02T18:51:15+0000' 'PKG_NOTE_ports_top_git_hash=c2c35d895e' 'PKG_NOTE_ports_top_checkout_unclean=yes' 'PKG_NOTE_port_git_hash=c014f9c79a' 'PKG_NOTE_port_checkout_unclean=no' 'PKG_NOTE_built_by=poudriere-git-3.4.99.20240122_1' NO_DEPENDS=yes USER=root UID=0 GID=0 ===> Building packages for lbreakout-010315_9 ===> Building lbreakout-010315_9 =========================================================================== =>> Cleaning up wrkdir ===> Cleaning for lbreakout-010315_9 build of games/lbreakout | lbreakout-010315_9 ended at Tue Apr 2 19:51:35 BST 2024 build time: 00:00:21