=>> Building games/blackshadeselite build started at Wed Apr 3 01:57:48 BST 2024 port directory: /usr/ports/games/blackshadeselite package name: blackshadeselite-0.0.1_11 building for: FreeBSD pkg-builder.dan.net.uk 13.2-RELEASE-p10 FreeBSD 13.2-RELEASE-p10 amd64 maintained by: amdmi3@FreeBSD.org Makefile datestamp: -rw-r--r-- 1 root wheel 1189 Mar 8 2023 /usr/ports/games/blackshadeselite/Makefile Ports top last git commit: c2c35d895e Ports top unclean checkout: yes Port dir last git commit: c014f9c79a Port dir unclean checkout: no Poudriere version: poudriere-git-3.4.99.20240122_1 Host OSVERSION: 1400097 Jail OSVERSION: 1302001 Job Id: 05 ---Begin Environment--- SHELL=/bin/csh OSVERSION=1302001 UNAME_v=FreeBSD 13.2-RELEASE-p10 UNAME_r=13.2-RELEASE-p10 BLOCKSIZE=K MAIL=/var/mail/root MM_CHARSET=UTF-8 LANG=C.UTF-8 STATUS=1 HOME=/root PATH=/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin:/root/bin MAKE_OBJDIR_CHECK_WRITABLE=0 LOCALBASE=/usr/local USER=root POUDRIERE_NAME=poudriere-git LIBEXECPREFIX=/usr/local/libexec/poudriere POUDRIERE_VERSION=3.4.99.20240122_1 MASTERMNT=/usr/local/poudriere/data/.m/13-amd64-default-dan/ref LC_COLLATE=C POUDRIERE_BUILD_TYPE=bulk PACKAGE_BUILDING=yes SAVED_TERM=screen OUTPUT_REDIRECTED_STDERR=4 OUTPUT_REDIRECTED=1 PWD=/usr/local/poudriere/data/.m/13-amd64-default-dan/05/.p OUTPUT_REDIRECTED_STDOUT=3 P_PORTS_FEATURES=FLAVORS SUBPACKAGES SELECTED_OPTIONS MASTERNAME=13-amd64-default-dan SCRIPTPREFIX=/usr/local/share/poudriere SCRIPTNAME=bulk.sh OLDPWD=/usr/local/poudriere/data/.m/13-amd64-default-dan/ref/.p/pool POUDRIERE_PKGNAME=poudriere-git-3.4.99.20240122_1 SCRIPTPATH=/usr/local/share/poudriere/bulk.sh POUDRIEREPATH=/usr/local/bin/poudriere ---End Environment--- ---Begin Poudriere Port Flags/Env--- PORT_FLAGS= PKGENV= FLAVOR= MAKE_ARGS= ---End Poudriere Port Flags/Env--- ---Begin OPTIONS List--- ===> The following configuration options are available for blackshadeselite-0.0.1_11: DOCS=on: Build and/or install documentation ===> Use 'make config' to modify these settings ---End OPTIONS List--- --MAINTAINER-- amdmi3@FreeBSD.org --End MAINTAINER-- --CONFIGURE_ARGS-- --End CONFIGURE_ARGS-- --CONFIGURE_ENV-- MAKE=gmake SDL_CONFIG=/usr/local/bin/sdl-config XDG_DATA_HOME=/wrkdirs/usr/ports/games/blackshadeselite/work XDG_CONFIG_HOME=/wrkdirs/usr/ports/games/blackshadeselite/work XDG_CACHE_HOME=/wrkdirs/usr/ports/games/blackshadeselite/work/.cache HOME=/wrkdirs/usr/ports/games/blackshadeselite/work TMPDIR="/tmp" PATH=/ccache/libexec/ccache:/wrkdirs/usr/ports/games/blackshadeselite/work/.bin:/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin:/root/bin PKG_CONFIG_LIBDIR=/wrkdirs/usr/ports/games/blackshadeselite/work/.pkgconfig:/usr/local/libdata/pkgconfig:/usr/local/share/pkgconfig:/usr/libdata/pkgconfig SHELL=/bin/sh CONFIG_SHELL=/bin/sh CCACHE_DIR="/root/.ccache" --End CONFIGURE_ENV-- --MAKE_ENV-- SDL_CONFIG=/usr/local/bin/sdl-config XDG_DATA_HOME=/wrkdirs/usr/ports/games/blackshadeselite/work XDG_CONFIG_HOME=/wrkdirs/usr/ports/games/blackshadeselite/work XDG_CACHE_HOME=/wrkdirs/usr/ports/games/blackshadeselite/work/.cache HOME=/wrkdirs/usr/ports/games/blackshadeselite/work TMPDIR="/tmp" PATH=/ccache/libexec/ccache:/wrkdirs/usr/ports/games/blackshadeselite/work/.bin:/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin:/root/bin PKG_CONFIG_LIBDIR=/wrkdirs/usr/ports/games/blackshadeselite/work/.pkgconfig:/usr/local/libdata/pkgconfig:/usr/local/share/pkgconfig:/usr/libdata/pkgconfig MK_DEBUG_FILES=no MK_KERNEL_SYMBOLS=no SHELL=/bin/sh NO_LINT=YES PREFIX=/usr/local LOCALBASE=/usr/local CC="cc" CFLAGS="-O2 -pipe -fstack-protector-strong -fno-strict-aliasing " CPP="cpp" CPPFLAGS="" LDFLAGS=" -fstack-protector-strong " LIBS="" CXX="c++" CXXFLAGS="-O2 -pipe -fstack-protector-strong -fno-strict-aliasing -std=c++98 " CCACHE_DIR="/root/.ccache" BSD_INSTALL_PROGRAM="install -s -m 555" BSD_INSTALL_LIB="install -s -m 0644" BSD_INSTALL_SCRIPT="install -m 555" BSD_INSTALL_DATA="install -m 0644" BSD_INSTALL_MAN="install -m 444" --End MAKE_ENV-- --PLIST_SUB-- PORTDOCS="" OSREL=13.2 PREFIX=%D LOCALBASE=/usr/local RESETPREFIX=/usr/local LIB32DIR=lib DOCSDIR="share/doc/blackshadeselite" EXAMPLESDIR="share/examples/blackshadeselite" DATADIR="share/blackshadeselite" WWWDIR="www/blackshadeselite" ETCDIR="etc/blackshadeselite" --End PLIST_SUB-- --SUB_LIST-- PREFIX=/usr/local LOCALBASE=/usr/local DATADIR=/usr/local/share/blackshadeselite DOCSDIR=/usr/local/share/doc/blackshadeselite EXAMPLESDIR=/usr/local/share/examples/blackshadeselite WWWDIR=/usr/local/www/blackshadeselite ETCDIR=/usr/local/etc/blackshadeselite --End SUB_LIST-- ---Begin make.conf--- USE_PACKAGE_DEPENDS=yes BATCH=yes WRKDIRPREFIX=/wrkdirs PORTSDIR=/usr/ports PACKAGES=/packages DISTDIR=/distfiles FORCE_PACKAGE=yes PACKAGE_BUILDING=yes PACKAGE_BUILDING_FLAVORS=yes #### #### CCACHE_CPP2=1 WITH_SSP_PORTS=yes WITH_SSP=yes #WITH_LTO=yes DISABLE_LICENSES=yes LICENSES_ACCEPTED=AGPLv3 APACHE10 APACHE11 APACHE20 ART10 ARTPERL10 ART20 BSD BSD2CLAUSE BSD3CLAUSE BSD4CLAUSE BSL CC0-1.0 CDDL ClArtistic EPL GFDL GMGPL GPLv1 GPLv2 GPLv3 GPLv3RLE ISCL LGPL20 LGPL21 LGPL3 LPPL10 LPPL11 LPPL12 LPPL13 LPPL13a LPPL13b LPPL13c MIT MPL OpenSSL OFL10 OFL11 OWL PostgreSQL PHP202 PHP30 PHP301 PSFL RUBY ZLIB ZPL21 SVM-Light EULA ALASIR Microsoft-exFAT SIMIAN UDEVGAME unknown MTA COMMERCIAL teamspeak NO_LICENSES_DIALOGS=yes #### #### NO_IGNORE=yes DEFAULT_VERSIONS+=ssl=openssl mysql=8.0 imagemagick=7 samba=4.13 java=18 WITH_SETID_MODE=force PHP_ZTS=enabled OPTIONS_UNSET+=OPENJPEG OPTIONS_UNSET+=GSSAPI_BASE OPTIONS_SET+=ZTS OPTIONS_SET+=GSSAPI_NONE WITH_CCACHE_BUILD=yes CCACHE_DIR=/root/.ccache NO_CCACHE_DEPEND=1 CCACHE_WRAPPER_PATH= /ccache/libexec/ccache #### Misc Poudriere #### .include "/etc/make.conf.ports_env" GID=0 UID=0 DISABLE_MAKE_JOBS=poudriere ---End make.conf--- --Resource limits-- cpu time (seconds, -t) unlimited file size (512-blocks, -f) unlimited data seg size (kbytes, -d) 33554432 stack size (kbytes, -s) 524288 core file size (512-blocks, -c) unlimited max memory size (kbytes, -m) unlimited locked memory (kbytes, -l) unlimited max user processes (-u) 89999 open files (-n) 8192 virtual mem size (kbytes, -v) unlimited swap limit (kbytes, -w) unlimited socket buffer size (bytes, -b) unlimited pseudo-terminals (-p) unlimited kqueues (-k) unlimited umtx shared locks (-o) unlimited --End resource limits-- =================================================== ===== env: NO_DEPENDS=yes USER=root UID=0 GID=0 =========================================================================== =================================================== ===== env: USE_PACKAGE_DEPENDS_ONLY=1 USER=root UID=0 GID=0 ===> blackshadeselite-0.0.1_11 depends on file: /usr/local/sbin/pkg - not found ===> Installing existing package /packages/All/pkg-1.20.9_1.pkg [pkg-builder.dan.net.uk] Installing pkg-1.20.9_1... [pkg-builder.dan.net.uk] Extracting pkg-1.20.9_1: .......... done ===> blackshadeselite-0.0.1_11 depends on file: /usr/local/sbin/pkg - found ===> Returning to build of blackshadeselite-0.0.1_11 =========================================================================== =================================================== ===== env: USE_PACKAGE_DEPENDS_ONLY=1 USER=root UID=0 GID=0 =========================================================================== =================================================== ===== env: NO_DEPENDS=yes USER=root UID=0 GID=0 ===> Fetching all distfiles required by blackshadeselite-0.0.1_11 for building =========================================================================== =================================================== ===== env: NO_DEPENDS=yes USER=root UID=0 GID=0 ===> Fetching all distfiles required by blackshadeselite-0.0.1_11 for building => SHA256 Checksum OK for blackshadeselite-0.0.1.tar.bz2. =========================================================================== =================================================== ===== env: USE_PACKAGE_DEPENDS_ONLY=1 USER=root UID=0 GID=0 =========================================================================== =================================================== ===== env: NO_DEPENDS=yes USER=root UID=0 GID=0 ===> Fetching all distfiles required by blackshadeselite-0.0.1_11 for building ===> Extracting for blackshadeselite-0.0.1_11 => SHA256 Checksum OK for blackshadeselite-0.0.1.tar.bz2. =========================================================================== =================================================== ===== env: USE_PACKAGE_DEPENDS_ONLY=1 USER=root UID=0 GID=0 =========================================================================== =================================================== ===== env: NO_DEPENDS=yes USER=root UID=0 GID=0 ===> Patching for blackshadeselite-0.0.1_11 ===> Applying FreeBSD patches for blackshadeselite-0.0.1_11 from /usr/ports/games/blackshadeselite/files =========================================================================== =================================================== ===== env: USE_PACKAGE_DEPENDS_ONLY=1 USER=root UID=0 GID=0 ===> blackshadeselite-0.0.1_11 depends on package: gmake>=4.4.1 - not found ===> Installing existing package /packages/All/gmake-4.4.1.pkg [pkg-builder.dan.net.uk] Installing gmake-4.4.1... [pkg-builder.dan.net.uk] `-- Installing gettext-runtime-0.22.3_1... [pkg-builder.dan.net.uk] | `-- Installing indexinfo-0.3.1... [pkg-builder.dan.net.uk] | `-- Extracting indexinfo-0.3.1: . done [pkg-builder.dan.net.uk] `-- Extracting gettext-runtime-0.22.3_1: .......... done [pkg-builder.dan.net.uk] Extracting gmake-4.4.1: .......... done ===> blackshadeselite-0.0.1_11 depends on package: gmake>=4.4.1 - found ===> Returning to build of blackshadeselite-0.0.1_11 ===> blackshadeselite-0.0.1_11 depends on file: /usr/local/bin/sdl-config - not found ===> Installing existing package /packages/All/sdl-1.2.15_17,2.pkg [pkg-builder.dan.net.uk] Installing sdl-1.2.15_17,2... [pkg-builder.dan.net.uk] `-- Installing aalib-1.4.r5_14... [pkg-builder.dan.net.uk] `-- Extracting aalib-1.4.r5_14: .......... done [pkg-builder.dan.net.uk] `-- Installing libGLU-9.0.2_2... [pkg-builder.dan.net.uk] | `-- Installing libglvnd-1.7.0... [pkg-builder.dan.net.uk] | | `-- Installing libX11-1.8.7_1,1... [pkg-builder.dan.net.uk] | | `-- Installing libxcb-1.16.1... [pkg-builder.dan.net.uk] | | | `-- Installing libXau-1.0.9_1... [pkg-builder.dan.net.uk] | | | `-- Extracting libXau-1.0.9_1: .......... done [pkg-builder.dan.net.uk] | | | `-- Installing libXdmcp-1.1.5... [pkg-builder.dan.net.uk] | | | `-- Installing xorgproto-2023.2... [pkg-builder.dan.net.uk] | | | `-- Extracting xorgproto-2023.2: .......... done [pkg-builder.dan.net.uk] | | | `-- Extracting libXdmcp-1.1.5: ...... done [pkg-builder.dan.net.uk] | | `-- Extracting libxcb-1.16.1: .......... done [pkg-builder.dan.net.uk] | | `-- Extracting libX11-1.8.7_1,1: .......... done [pkg-builder.dan.net.uk] | | `-- Installing libXext-1.3.6,1... [pkg-builder.dan.net.uk] | | `-- Extracting libXext-1.3.6,1: .......... done [pkg-builder.dan.net.uk] | `-- Extracting libglvnd-1.7.0: .......... done [pkg-builder.dan.net.uk] `-- Extracting libGLU-9.0.2_2: ..... done [pkg-builder.dan.net.uk] `-- Installing libXrandr-1.5.2_1... [pkg-builder.dan.net.uk] | `-- Installing libXrender-0.9.10_2... [pkg-builder.dan.net.uk] | `-- Extracting libXrender-0.9.10_2: ....... done [pkg-builder.dan.net.uk] `-- Extracting libXrandr-1.5.2_1: .......... done [pkg-builder.dan.net.uk] Extracting sdl-1.2.15_17,2: .......... done ===== Message from aalib-1.4.r5_14: -- ===> NOTICE: The aalib port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in the future. To volunteer to maintain this port, please create an issue at: https://bugs.freebsd.org/bugzilla More information about port maintainership is available at: https://docs.freebsd.org/en/articles/contributing/#ports-contributing ===== Message from sdl-1.2.15_17,2: -- Your SDL library has been built with libvgl support, which means that you can run almost any SDL application straight on your console (VESA 2.0 compatible videocard is required). To do this you have to load the vesa kernel module or enable it in your kernel, and set environment variable "SDL_VIDEODRIVER=vgl". ===> blackshadeselite-0.0.1_11 depends on file: /usr/local/bin/sdl-config - found ===> Returning to build of blackshadeselite-0.0.1_11 ===> blackshadeselite-0.0.1_11 depends on package: xorgproto>=0 - found ===> blackshadeselite-0.0.1_11 depends on package: xorgproto>=0 - found =========================================================================== =================================================== ===== env: USE_PACKAGE_DEPENDS_ONLY=1 USER=root UID=0 GID=0 ===> blackshadeselite-0.0.1_11 depends on shared library: libvorbis.so - not found ===> Installing existing package /packages/All/libvorbis-1.3.7_2,3.pkg [pkg-builder.dan.net.uk] Installing libvorbis-1.3.7_2,3... [pkg-builder.dan.net.uk] `-- Installing libogg-1.3.5,4... [pkg-builder.dan.net.uk] `-- Extracting libogg-1.3.5,4: .......... done [pkg-builder.dan.net.uk] Extracting libvorbis-1.3.7_2,3: .......... done ===> blackshadeselite-0.0.1_11 depends on shared library: libvorbis.so - found (/usr/local/lib/libvorbis.so) ===> Returning to build of blackshadeselite-0.0.1_11 ===> blackshadeselite-0.0.1_11 depends on shared library: libGL.so - found (/usr/local/lib/libGL.so) ===> blackshadeselite-0.0.1_11 depends on shared library: libGLU.so - found (/usr/local/lib/libGLU.so) ===> blackshadeselite-0.0.1_11 depends on shared library: libopenal.so.1 - not found ===> Installing existing package /packages/All/openal-soft-1.21.1_4.pkg [pkg-builder.dan.net.uk] Installing openal-soft-1.21.1_4... [pkg-builder.dan.net.uk] `-- Installing libmysofa-1.3.2... [pkg-builder.dan.net.uk] `-- Extracting libmysofa-1.3.2: .......... done [pkg-builder.dan.net.uk] Extracting openal-soft-1.21.1_4: .......... done ===> blackshadeselite-0.0.1_11 depends on shared library: libopenal.so.1 - found (/usr/local/lib/libopenal.so.1) ===> Returning to build of blackshadeselite-0.0.1_11 ===> blackshadeselite-0.0.1_11 depends on shared library: libalut.so.0 - not found ===> Installing existing package /packages/All/freealut-1.1.0_4.pkg [pkg-builder.dan.net.uk] Installing freealut-1.1.0_4... [pkg-builder.dan.net.uk] Extracting freealut-1.1.0_4: ....... done ===> blackshadeselite-0.0.1_11 depends on shared library: libalut.so.0 - found (/usr/local/lib/libalut.so.0) ===> Returning to build of blackshadeselite-0.0.1_11 ===> blackshadeselite-0.0.1_11 depends on shared library: libSDL.so - found (/usr/local/lib/libSDL.so) =========================================================================== =================================================== ===== env: NO_DEPENDS=yes USER=root UID=0 GID=0 ===> Configuring for blackshadeselite-0.0.1_11 =========================================================================== =================================================== ===== env: NO_DEPENDS=yes USER=root UID=0 GID=0 ===> Building for blackshadeselite-0.0.1_11 gmake bindir gmake[1]: Entering directory '/wrkdirs/usr/ports/games/blackshadeselite/work/blackshadeselite' mkdir -p ./objs mkdir -p ./objs/Net gmake[1]: Leaving directory '/wrkdirs/usr/ports/games/blackshadeselite/work/blackshadeselite' c++ -c -o objs/Button.o Source/Button.cpp -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Camera.o Source/Camera.cpp -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Config.o Source/Config.cpp -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Decals.o Source/Decals.cpp -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Fog.o Source/Fog.cpp -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Font.o Source/Font.cpp -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Frustum.o Source/Frustum.cpp -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Game.o Source/Game.cpp -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/GameDraw.o Source/GameDraw.cpp -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h Source/GameDraw.cpp:197:16: warning: conversion from string literal to 'char *' is deprecated [-Wc++11-compat-deprecated-writable-strings] "LOADING...", 1, 1, screenwidth, screenheight); ^ 1 warning generated. c++ -c -o objs/GameInitDispose.o Source/GameInitDispose.cpp -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h Source/GameInitDispose.cpp:379:24: warning: conversion from string literal to 'char *' is deprecated [-Wc++11-compat-deprecated-writable-strings] text.LoadFontTexture(":Data:Textures:Font.tga"); ^ Source/GameInitDispose.cpp:1893:29: warning: conversion from string literal to 'char *' is deprecated [-Wc++11-compat-deprecated-writable-strings] LoadPersonSpriteTexture(":Data:Textures:Personsprite.tga", ^ Source/GameInitDispose.cpp:1896:29: warning: conversion from string literal to 'char *' is deprecated [-Wc++11-compat-deprecated-writable-strings] LoadPersonSpriteTexture(":Data:Textures:DeadPersonsprite.tga", ^ Source/GameInitDispose.cpp:1899:29: warning: conversion from string literal to 'char *' is deprecated [-Wc++11-compat-deprecated-writable-strings] LoadPersonSpriteTexture(":Data:Textures:Scope.tga", &scopetextureptr); ^ Source/GameInitDispose.cpp:1900:29: warning: conversion from string literal to 'char *' is deprecated [-Wc++11-compat-deprecated-writable-strings] LoadPersonSpriteTexture(":Data:Textures:Flare.tga", &flaretextureptr); ^ Source/GameInitDispose.cpp:1903:30: warning: conversion from string literal to 'char *' is deprecated [-Wc++11-compat-deprecated-writable-strings] sprites.LoadSmokeTexture(":Data:Textures:Smoke.tga"); ^ Source/GameInitDispose.cpp:1904:30: warning: conversion from string literal to 'char *' is deprecated [-Wc++11-compat-deprecated-writable-strings] sprites.LoadFlareTexture(":Data:Textures:HitFlash.tga"); ^ Source/GameInitDispose.cpp:1906:36: warning: conversion from string literal to 'char *' is deprecated [-Wc++11-compat-deprecated-writable-strings] sprites.LoadMuzzleFlareTexture(":Data:Textures:MuzzleFlash.tga"); ^ Source/GameInitDispose.cpp:1907:30: warning: conversion from string literal to 'char *' is deprecated [-Wc++11-compat-deprecated-writable-strings] sprites.LoadBloodTexture(":Data:Textures:Blood.tga"); ^ Source/GameInitDispose.cpp:1908:29: warning: conversion from string literal to 'char *' is deprecated [-Wc++11-compat-deprecated-writable-strings] sprites.LoadRainTexture(":Data:Textures:rain.tga"); ^ Source/GameInitDispose.cpp:1909:29: warning: conversion from string literal to 'char *' is deprecated [-Wc++11-compat-deprecated-writable-strings] sprites.LoadSnowTexture(":Data:Textures:snow.tga"); ^ Source/GameInitDispose.cpp:1911:34: warning: conversion from string literal to 'char *' is deprecated [-Wc++11-compat-deprecated-writable-strings] decals.LoadBulletHoleTexture(":Data:Textures:BulletHole.tga"); ^ Source/GameInitDispose.cpp:1913:30: warning: conversion from string literal to 'char *' is deprecated [-Wc++11-compat-deprecated-writable-strings] decals.LoadCraterTexture(":Data:Textures:Crater.tga"); ^ Source/GameInitDispose.cpp:1915:29: warning: conversion from string literal to 'char *' is deprecated [-Wc++11-compat-deprecated-writable-strings] decals.LoadBloodTexture(":Data:Textures:Blood:Blood1.tga", 0); ^ Source/GameInitDispose.cpp:1916:29: warning: conversion from string literal to 'char *' is deprecated [-Wc++11-compat-deprecated-writable-strings] decals.LoadBloodTexture(":Data:Textures:Blood:Blood2.tga", 1); ^ Source/GameInitDispose.cpp:1917:29: warning: conversion from string literal to 'char *' is deprecated [-Wc++11-compat-deprecated-writable-strings] decals.LoadBloodTexture(":Data:Textures:Blood:Blood3.tga", 2); ^ Source/GameInitDispose.cpp:1918:29: warning: conversion from string literal to 'char *' is deprecated [-Wc++11-compat-deprecated-writable-strings] decals.LoadBloodTexture(":Data:Textures:Blood:Blood4.tga", 3); ^ Source/GameInitDispose.cpp:1919:29: warning: conversion from string literal to 'char *' is deprecated [-Wc++11-compat-deprecated-writable-strings] decals.LoadBloodTexture(":Data:Textures:Blood:Blood5.tga", 4); ^ Source/GameInitDispose.cpp:1920:29: warning: conversion from string literal to 'char *' is deprecated [-Wc++11-compat-deprecated-writable-strings] decals.LoadBloodTexture(":Data:Textures:Blood:Blood6.tga", 5); ^ Source/GameInitDispose.cpp:1921:29: warning: conversion from string literal to 'char *' is deprecated [-Wc++11-compat-deprecated-writable-strings] decals.LoadBloodTexture(":Data:Textures:Blood:Blood7.tga", 6); ^ Source/GameInitDispose.cpp:1922:29: warning: conversion from string literal to 'char *' is deprecated [-Wc++11-compat-deprecated-writable-strings] decals.LoadBloodTexture(":Data:Textures:Blood:Blood8.tga", 7); ^ Source/GameInitDispose.cpp:1923:29: warning: conversion from string literal to 'char *' is deprecated [-Wc++11-compat-deprecated-writable-strings] decals.LoadBloodTexture(":Data:Textures:Blood:Blood9.tga", 8); ^ Source/GameInitDispose.cpp:1924:29: warning: conversion from string literal to 'char *' is deprecated [-Wc++11-compat-deprecated-writable-strings] decals.LoadBloodTexture(":Data:Textures:Blood:Blood10.tga", 9); ^ Source/GameInitDispose.cpp:1925:29: warning: conversion from string literal to 'char *' is deprecated [-Wc++11-compat-deprecated-writable-strings] decals.LoadBloodTexture(":Data:Textures:Blood:Blood11.tga", 10); ^ Source/GameInitDispose.cpp:1981:24: warning: conversion from string literal to 'char *' is deprecated [-Wc++11-compat-deprecated-writable-strings] font.LoadFontTexture(":Data:Textures:Font.tga"); ^ 25 warnings generated. c++ -c -o objs/GameLoop.o Source/GameLoop.cpp -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/GameTick.o Source/GameTick.cpp -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h Source/GameTick.cpp:1550:24: warning: logical not is only applied to the left hand side of this comparison [-Wlogical-not-parentheses] if(!hitstruct.joint1->modelnum == headmodel) { ^ ~~ Source/GameTick.cpp:1550:24: note: add parentheses after the '!' to evaluate the comparison first if(!hitstruct.joint1->modelnum == headmodel) { ^ ( ) Source/GameTick.cpp:1550:24: note: add parentheses around left hand side expression to silence this warning if(!hitstruct.joint1->modelnum == headmodel) { ^ ( ) Source/GameTick.cpp:1629:24: warning: logical not is only applied to the left hand side of this comparison [-Wlogical-not-parentheses] if(!hitstruct.joint1->modelnum == headmodel) { ^ ~~ Source/GameTick.cpp:1629:24: note: add parentheses after the '!' to evaluate the comparison first if(!hitstruct.joint1->modelnum == headmodel) { ^ ( ) Source/GameTick.cpp:1629:24: note: add parentheses around left hand side expression to silence this warning if(!hitstruct.joint1->modelnum == headmodel) { ^ ( ) Source/GameTick.cpp:1755:22: warning: logical not is only applied to the left hand side of this comparison [-Wlogical-not-parentheses] if(!dot_ta <= 0 && !dot_tb <= 0) { ^ ~~ Source/GameTick.cpp:1755:22: note: add parentheses after the '!' to evaluate the comparison first if(!dot_ta <= 0 && !dot_tb <= 0) { ^ ( ) Source/GameTick.cpp:1755:22: note: add parentheses around left hand side expression to silence this warning if(!dot_ta <= 0 && !dot_tb <= 0) { ^ ( ) Source/GameTick.cpp:1755:38: warning: logical not is only applied to the left hand side of this comparison [-Wlogical-not-parentheses] if(!dot_ta <= 0 && !dot_tb <= 0) { ^ ~~ Source/GameTick.cpp:1755:38: note: add parentheses after the '!' to evaluate the comparison first if(!dot_ta <= 0 && !dot_tb <= 0) { ^ ( ) Source/GameTick.cpp:1755:38: note: add parentheses around left hand side expression to silence this warning if(!dot_ta <= 0 && !dot_tb <= 0) { ^ ( ) Source/GameTick.cpp:1769:40: warning: result of comparison of constant 2 with expression of type 'bool' is always false [-Wtautological-constant-out-of-range-compare] && (thirdperson == 2 || j != 0)) { ~~~~~~~~~~~ ^ ~ Source/GameTick.cpp:2825:35: warning: equality comparison with extraneous parentheses [-Wparentheses-equality] if((closesttarget == person[i].pathnum)) { ~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~ Source/GameTick.cpp:2825:35: note: remove extraneous parentheses around the comparison to silence this warning if((closesttarget == person[i].pathnum)) { ~ ^ ~ Source/GameTick.cpp:2825:35: note: use '=' to turn this equality comparison into an assignment if((closesttarget == person[i].pathnum)) { ^~ = 6 warnings generated. c++ -c -o objs/Globals.o Source/Globals.cpp -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Image.o Source/Image.cpp -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Label.o Source/Label.cpp -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/MacInput.o Source/MacInput.cpp -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Main.o Source/Main.cpp -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Maths.o Source/Maths.cpp -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Models.o Source/Models.cpp -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h Source/Models.cpp:103:8: warning: variable 'err' set but not used [-Wunused-but-set-variable] long err; ^ 1 warning generated. c++ -c -o objs/Person.o Source/Person.cpp -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Quaternions.o Source/Quaternions.cpp -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/SDL_funcs.o Source/SDL_funcs.cpp -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Serialize.o Source/Serialize.cpp -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Skeleton.o Source/Skeleton.cpp -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h Source/Skeleton.cpp:171:20: warning: implicit conversion from 'double' to 'bool' changes value from 0.2 to true [-Wliteral-conversion] offset = .2; ~ ^~ 1 warning generated. c++ -c -o objs/Sprites.o Source/Sprites.cpp -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Support.o Source/Support.cpp -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/TGALoader.o Source/TGALoader.cpp -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Text.o Source/Text.cpp -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Weapon.o Source/Weapon.cpp -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Window.o Source/Window.cpp -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Net/Client.o Source/Net/Client.cpp -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Net/NetCommon.o Source/Net/NetCommon.cpp -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h Source/Net/NetCommon.cpp:14:12: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] nerror("socket"); ^ Source/Net/NetCommon.cpp:28:12: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] nerror("sendto()"); ^ 2 warnings generated. c++ -c -o objs/Net/Server.o Source/Net/Server.cpp -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h Source/Net/Server.cpp:10:12: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] nerror("bind"); ^ 1 warning generated. c++ -o ./objs/blackshades ./objs/Button.o ./objs/Camera.o ./objs/Config.o ./objs/Decals.o ./objs/Fog.o ./objs/Font.o ./objs/Frustum.o ./objs/Game.o ./objs/GameDraw.o ./objs/GameInitDispose.o ./objs/GameLoop.o ./objs/GameTick.o ./objs/Globals.o ./objs/Image.o ./objs/Label.o ./objs/MacInput.o ./objs/Main.o ./objs/Maths.o ./objs/Models.o ./objs/Person.o ./objs/Quaternions.o ./objs/SDL_funcs.o ./objs/Serialize.o ./objs/Skeleton.o ./objs/Sprites.o ./objs/Support.o ./objs/TGALoader.o ./objs/Text.o ./objs/Weapon.o ./objs/Window.o ./objs/Net/Client.o ./objs/Net/NetCommon.o ./objs/Net/Server.o -fstack-protector-strong `/usr/local/bin/sdl-config --libs` -lGL -lGLU -lopenal -lalut -lvorbisfile -lvorbis =========================================================================== =================================================== ===== env: USE_PACKAGE_DEPENDS_ONLY=1 USER=root UID=0 GID=0 =========================================================================== =================================================== ===== env: NO_DEPENDS=yes USER=root UID=0 GID=0 ===> Staging for blackshadeselite-0.0.1_11 ===> Generating temporary packing list install -s -m 555 /wrkdirs/usr/ports/games/blackshadeselite/work/blackshadeselite/objs/blackshades /wrkdirs/usr/ports/games/blackshadeselite/work/stage/usr/local/bin/ install -m 0644 /wrkdirs/usr/ports/games/blackshadeselite/work/blackshadeselite/Readme /wrkdirs/usr/ports/games/blackshadeselite/work/stage/usr/local/share/doc/blackshadeselite install -m 0644 /wrkdirs/usr/ports/games/blackshadeselite/work/blackshadeselite/Readme.elite /wrkdirs/usr/ports/games/blackshadeselite/work/stage/usr/local/share/doc/blackshadeselite ====> Compressing man pages (compress-man) =========================================================================== =================================================== ===== env: 'PKG_NOTES=build_timestamp ports_top_git_hash ports_top_checkout_unclean port_git_hash port_checkout_unclean built_by' 'PKG_NOTE_build_timestamp=2024-04-03T00:57:48+0000' 'PKG_NOTE_ports_top_git_hash=c2c35d895e' 'PKG_NOTE_ports_top_checkout_unclean=yes' 'PKG_NOTE_port_git_hash=c014f9c79a' 'PKG_NOTE_port_checkout_unclean=no' 'PKG_NOTE_built_by=poudriere-git-3.4.99.20240122_1' NO_DEPENDS=yes USER=root UID=0 GID=0 ===> Building packages for blackshadeselite-0.0.1_11 ===> Building blackshadeselite-0.0.1_11 =========================================================================== =>> Cleaning up wrkdir ===> Cleaning for blackshadeselite-0.0.1_11 build of games/blackshadeselite | blackshadeselite-0.0.1_11 ended at Wed Apr 3 02:07:12 BST 2024 build time: 00:09:41